Shinobi Legends Forum - Shinobi Legends Game Site

Please login or register.

Login with username, password and session length
Advanced search  

News:

Ever wondered if your ideas have been talked about in the forum already? Well, try out the "search" option, where all your questions can be answered.

Author Topic: Module, attempt to be injected?  (Read 1177 times)

atomkai

  • Hero Member
  • *****
  • Karma: +37/-17
  • Offline Offline
  • Posts: 750
    • View Profile
Module, attempt to be injected?
« on: May 04, 2007, 07:29:54 PM »

Strolling through the forest, in Fire Country (if that matters?) and came upon:

Quote
Something Special!

Module penguinlady is not active, but was attempted to be injected.

Not sure if that is a bug or not.
Logged

Neji

  • Administrator
  • Hero Member
  • *****
  • Karma: +459/-86
  • Offline Offline
  • Posts: 7113
    • View Profile
Re: Module, attempt to be injected?
« Reply #1 on: May 04, 2007, 07:45:04 PM »

 :twisted: no, not a bug, but a meaningless output. I'll fix that.
Logged
Never judge a cow by its udder.
 

Page created in 0.03 seconds with 16 queries.