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Author Topic: Specialty update  (Read 19901 times)

Neji

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Re: Specialty update
« Reply #30 on: March 04, 2008, 09:04:48 AM »

I did not have to change anything, I tried to give it more realism.

@duelist
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garuga

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Re: Specialty update
« Reply #31 on: March 04, 2008, 10:10:25 AM »

ive seen the changes...Im using katon and i only have 2 dex sooo its weak now .-.
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Neji

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Re: Specialty update
« Reply #32 on: March 04, 2008, 10:11:47 AM »

 :D
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garuga

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Re: Specialty update
« Reply #33 on: March 04, 2008, 10:30:27 AM »

..Neji's brain is so full of ideas..coughevilideascough
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Chaoskin

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Re: Specialty update
« Reply #34 on: March 04, 2008, 05:47:49 PM »

I did not have to change anything, I tried to give it more realism.

Cant you at least make it make it appear when you hit 5 and move on to other forest fights if it still has HP left. and if not at least make so you dont waste chakra if you hit it and its not needed. I mean I wasted 20 chakra on nothing
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Demon Bandit Taumaster

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Re: Specialty update
« Reply #35 on: March 04, 2008, 10:38:05 PM »

I did not have to change anything, I tried to give it more realism.

@duelist
there is. ask tau.

I forgot to post again in this thread.><
Yes, there definitely is changes. I was putting most points towards the wrong thing which explains the reason why I wasn't seeing a change.

I did not have to change anything, I tried to give it more realism.

Cant you at least make it make it appear when you hit 5 and move on to other forest fights if it still has HP left. and if not at least make so you dont waste chakra if you hit it and its not needed. I mean I wasted 20 chakra on nothing

Wait, are you saying it shouldn't hit the enemy when it's on low hp? Oo

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Chaoskin

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Re: Specialty update
« Reply #36 on: March 04, 2008, 11:06:14 PM »

No im saying it should move on to another forest fight

Bunshin was a 10 turn move, Now its a one forest fight and done move, Even if clone has 100% hp Im saying even if clone has 10hp left it should go on with me to the next forest fight not just go away
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Neji

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Re: Specialty update
« Reply #37 on: March 04, 2008, 11:37:31 PM »

Then here you go, carry it around, make more of them... =)
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Chaoskin

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Re: Specialty update
« Reply #38 on: March 04, 2008, 11:50:39 PM »

Much better, Danke

Also I gotta say poll, bad choice on your part, everyones testing this stuff and were not aligned to make it work so its making things really hard so of coarse they voted for old way, personally i would have liked to have tried the new system out with my points in the right spots needed and see how everything played out
« Last Edit: March 05, 2008, 03:43:24 AM by Chaoskin »
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Neji

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Re: Specialty update
« Reply #39 on: March 05, 2008, 01:10:51 PM »

Don't sweat, the old system is already in place.

I thought about it, but resetting first would be a bad choice :-/
Then I'd have two resets in case I go back, or in any case if all were testing it.

Normally I thought the staff members I asked tested this thoroughly on the test server (even they who now complain), but well, =)

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Gyu~ru~ru

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Re: Specialty update
« Reply #40 on: March 05, 2008, 01:40:15 PM »

Normally I thought the staff members I asked tested this thoroughly on the test server (even they who now complain), but well, =)
We tested for bugs & there weren't any.
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sushigewd2.0

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Re: Specialty update
« Reply #41 on: March 05, 2008, 01:44:09 PM »

I dont understand why everyone wants the old system back....... this system made it a lot more fun, and even gave you a chance to make your favorite specialty even stronger if you worked on it.
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Neji

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Re: Specialty update
« Reply #42 on: March 05, 2008, 01:54:52 PM »

We tested for bugs & there weren't any.

Testing involves more than that... it seems I screwed up, and nobody told me.

Quote
I dont understand why everyone wants the old system back....... this system made it a lot more fun, and even gave you a chance to make your favorite specialty even stronger if you worked on it.

Sadly, it requires work. =) and without it, you are "stuck" with your stats if you suddenly want to be an omni-powerful-guy that handles many jutsus with the same proficiency as somebody his only dedicated one. =)
« Last Edit: March 05, 2008, 01:56:17 PM by Neji »
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Samantha

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Re: Specialty update
« Reply #43 on: March 05, 2008, 03:11:40 PM »

We tested for bugs & there weren't any.

Testing involves more than that... it seems I screwed up, and nobody told me.

Quote
I dont understand why everyone wants the old system back....... this system made it a lot more fun, and even gave you a chance to make your favorite specialty even stronger if you worked on it.

Sadly, it requires work. =) and without it, you are "stuck" with your stats if you suddenly want to be an omni-powerful-guy that handles many jutsus with the same proficiency as somebody his only dedicated one. =)

That really seems to be the big deal, one has to spend time dedicated to one specialty.  Unfortunately, we have been spoiled by being able to click on any specialty knowing that we have automatically mastered it (Katon, Medical Ninjutsu, Taijutsu, Genjutsu, etc...).  I don't think Neji screwed up at all, for awhile the majority have asked for the game to be more realistic and when it's given to us we complain about it as if we are the one going through the tough times. 

I'll take the blame on testing, I spent plenty of time testing each specialty with the exception of two that others already tested.  I was well aware of the changes, as well as what was needed to make the specialty stronger and I gave an okay.  I have no problem sharing my thoughts (I will not hide the way I voted), I thought that we were leaning toward making the entire game more realistic very much like the new traveling system and marriage system.  So I'll take the blame on it, I specifically told Neji the new attribute system and specialties were completely fine.   :smt024   

Don't get me wrong I would still vote the same way now.  I believe that it should be somewhat difficult to master two to four specialties at the same time.  Once you have a taste of power it is hard to give it up. 

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Mihamaru

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Re: Specialty update
« Reply #44 on: March 05, 2008, 09:52:20 PM »

Quote
Once you have a taste of power it is hard to give it up. 
There you go.
Plain and simply put.
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