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Author Topic: [inDEV] Mobile Display  (Read 1850 times)

Neji

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[inDEV] Mobile Display
« on: April 08, 2014, 04:29:39 pm »

After talking with a few others I went ahead this weekend and put some stuff together which could form a mobile template (really mobile, adaptive to page width).

http://shinobibeta.com

currently has this as default template which will scale down and move menues to buttons on smartphones and the like.

I will probably make a module that will add fight buttons (or some way for you to make a fight doable with 1 click for an action) - ideas are welcome.

Currently it has the basic technology but no fance style or layout.
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Eric

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Re: [inDEV] Mobile Display
« Reply #1 on: April 08, 2014, 06:50:25 pm »

The template feels really weird, but then again, I am on a laptop, the likes of which can use the regular browser. xD

I can see that many of the buttons have weird spaces between them, but that is likely space for when the window has to be adjusted to the much smaller screens of phones and the likes.

There is still the "Quick Fight" option if players wanted to do fights in just one click.
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Nathan

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Re: [inDEV] Mobile Display
« Reply #2 on: April 08, 2014, 07:59:21 pm »

It's really dark and it's a tad annoying to press the drop down button for everything, but other than that it's good. I didn't accidentally press something I didn't want to thanks to itm

Angra Mainyu

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Re: [inDEV] Mobile Display
« Reply #3 on: April 09, 2014, 06:35:28 am »

It looks okay for an improvisation. I could criticize numerous aspects in regards to the design, though given it's implied the design will be improved later on, I'll keep silent on that.

I do however like how the sidebars have been integrated into dropdown menus. It may be easier to make them slider out from the sides though as opposed to the top so as to not continuously push down the main body, but that's just my opinion. (Oh damn it, forgot to keep silent.  :?:)
« Last Edit: April 09, 2014, 08:50:40 am by Angra Mainyu »
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Neji

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Re: [inDEV] Mobile Display
« Reply #4 on: April 09, 2014, 01:53:36 pm »

Sidebars are more app-style than html template style, but I will try :)

The coloring / fine layout is not done, that will follow when the basic structure ("how it should work, how you should fight") is complete.

I will continue tinker around with it.
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Nathan

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Re: [inDEV] Mobile Display
« Reply #5 on: May 16, 2014, 02:08:55 pm »

To answer Purple's question from the other topic:

Easier to use mailbox.
Easier way to level.
Easier way to navigate, post, etc. I constantly have to zoom in to click on anything.

Bocchiere

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Re: [inDEV] Mobile Display
« Reply #6 on: May 16, 2014, 06:35:12 pm »

Maybe add a button you could press to just add +10 Oro kills to your character whenever you want.
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Eric

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Re: [inDEV] Mobile Display
« Reply #7 on: May 16, 2014, 09:12:08 pm »

Maybe add a button you could press to just add +10 Oro kills to your character whenever you want.

That's more like a hack then a tool for making scroll and navigation easier for mobiles.  :-?
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Bocchiere

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Re: [inDEV] Mobile Display
« Reply #8 on: May 16, 2014, 10:08:17 pm »

Shhhhhhhhhhhhhhhhh, Eric.
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Genesis

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Re: [inDEV] Mobile Display
« Reply #9 on: June 03, 2014, 06:09:02 am »

Any updates on this?
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Neji

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Re: [inDEV] Mobile Display
« Reply #10 on: June 29, 2014, 11:23:30 am »

I have some vacation days in July and may proceed here.

Minor fixes may come until then, but I am pretty stuffed in work atm.  :o
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Genesis

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Re: [inDEV] Mobile Display
« Reply #11 on: July 17, 2014, 02:30:40 am »

No problemo man. Thanks for all the added features you've been giving us the past few days.
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Old Man Xia

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Re: [inDEV] Mobile Display
« Reply #12 on: July 19, 2014, 01:13:15 am »

It looks good so far, but could we get a lighter color for the background? That is all I really have for that.
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