Shinobi Legends Forum - Shinobi Legends Game Site

Please login or register.

Login with username, password and session length
Advanced search  

News:

Please petition corrupted/Badnavs in game, nothing can be done from the forums.

Author Topic: Rules in Simplified English  (Read 1853 times)

KayentaMoenkopi

  • Hero Member
  • *****
  • Karma: +87/-94
  • Offline Offline
  • Posts: 2280
    • View Profile
Rules in Simplified English
« on: May 27, 2016, 07:29:39 AM »

These are ONLY to be used to understand the intent...all rulings should be based off the original rules in order to avoid creating loop holes through my attempt at translation for those who do not speak English as their first language.

1] Forum Account Clause:
  • Make a forum account.
  • You will make a thread in the Bijū Arena Board. Put the name of the Bijū you own in the title.
  • Use this thread to communicate with the community.
  • Keep a list of challengers in this thread.
  • Post the date your grace period is over so you can start accepting challenges.
  • If you have to be gone away for a while, post a notice letting everyone know.
  • Challengers will also have/create an SL forum account.
  • The challenger posts to the host's thread to make their official challenge for the beast.
  • the host and challenger talk to decide all the details of the match. When that is done, the host will post the terms of the match.
  • Challengers must also let everyone know if they have to be gone for a while.
2] Challenging a Host
  • You cannot challenge a host until their 14 day grace period is over.
  • You must check host's forum thread to keep up to date on any information.
  • You must post to the host's preference thread to make a challenge. Also, let the host know through a pm on SL that you have made a challenge.
  • You and the Host have 1 week to set up and begin the match.
  • You have to stay active too. Let the host know if you have to be away in pm and post to his thread on the forum. After 14 days if you still can't be around, then you will bow out and let the host move on to the next challenger. Don't worry, you can make another challenge when you can be more active again in 3 months.
  • You have to post to the match at least every 7 days. After 7 days without a post, when you haven't let anyone known you would be gone, you will bow out and let the host move on to the next challenge. You can challenge again in 3 months.
  • After losing a match, you can not challenge the same host for the same beast for 3 months. However, you may challenge this same host for a different beast without having to wait.
  • OOC matches are 1v1. The details the host and challenger agree on can change this.
  • You may have more than one OOC match going at the same time.
3] Activity Clause
  • Hosts and challengers have to stay active.
  • Hosts have to make an RP post in public at least every 14 days while not in an active challenge. When in an active challenge you have to post every 7 days so that means you are being active.
  • Hosts who do not make an RP post, while not in an active challenge, once every 14 days will have their Bijū stripped by the council.
  • During a match, hosts and challengers have to post to the RP once every 7 days.
  • A Host or Challenger who fails to make a post to the RP match once every 7 days, without letting people know they are going to be gone in the host's forum thread, will lose the match. During a loss due to inactivity, the Bijū will stay with the host, if the challenger was inactive, or be given to the challenger, if the host was inactive.
  • Cool down periods are a little vacation from back to back fighting. This lets the host heal and train with his beast. The host does not have to take a vacation, but he can if he needs it. A cool down period can only be taken after winning a match a match. It is a rest period from battle and not a leave of absence due to real life things that keep you from being active. If a host chooses to take a cool down period, it can be no longer than 7 days. And it has to be posted on his forum thread with dates when it starts and when it ends... for that one beast he just fought with. A cool down period from one beast a player hosts cannot be used as a cool down period for all beasts that he owns. So basically, if you are going to have more than one Bijū, you will work harder to show you can handle them all.
  • the leave of absence is allowed because real life happens and having something to do that is more important than SL for a while should not keep you from being able to be a host. However, the rest of the site can't be expected to wait forever, so it is limited to 14 days. Be warned. Abusing a leave of absence will not be put up with so be careful. the council will step in and ban you or strip your beast if a complaint is made. You will have to take it up with them when you get back.
  • Exceptions while in an active match: Here you have to post to the fight at least once every 7 days. Posting for a leave of absence holds your slot in the match. Without one, you are out of luck and lose the Bijū. But what if you can't? You lost internet, You are in the hospital, someone died! The council will figure something out when you get back. But if the beast has already been given away you might not get it back. Don't worry. Just make a challenge. We feel for you but the world doesn't stop because bad things happen to us. We just catch up later. It's fine. All decisions of the council will be final.
  • Exceptions when you are not in a match: Most of the time a person can find the time to let the community that 'something' is going on. So if you have been gone a few days before you can get here to let us know, you will still get 14 days from that time...for emergencies only!! IF you need more time than that...which adds up to possibly a whole month if your notice occurs on day 14...then you have to step down as a host and try again later when your life is not so hectic. You will not be banned from challenging someone for another Bijū. But the SL community will be permitted to move on. The council will handle requests for leeway on a case by case basis and their decision will be binding.

4] Mastering a Bijū Clause
  • The beast must be completely mastered before the Jinchuriki can access Tailed Beast Mode.
  • The Bijū Bomb can only be used while in Tailed Beast Mode.
  • The Bijū's passive ability can be used right away after you are sealed with the beast, but the power is  weaker than someone who mastered the beast. It takes time to master the passive abilities of a Bijū.
  • Number of tail manifestations before mastery is achieved--> under discussion.
  • Mastery will occur in five steps, or levels, 3 weeks for each one. In the middle of these steps is a mid rage evolution stage where you can use partial transformations.
  • 25% - grants access to C ranked jutsu in the beast's passive ability. The host has access to the Initial Jinchūriki Form.
  • 50% - grants access to B ranked jutsu in the beast's passive ability. The host has access to the Version 1 Cloak.
  • Partial Transformation - No new access to passive powers, but you get more skill with them and partial transformations.
  • 75% - grants access to A ranked jutsu in the beast's passive ability. The host has access to the Version 2 Cloak.
  • 100% - grants access to S ranked jutsu in the beast's passive ability. The host has access to Tailed Beast Mode.
  • Negative effects of going over mastery--> In Discussion
5] Summons Bijū Clause
  • Summoning Tattoo: The Summoner will be sealed with a tattoo. Using the tattoo they summon the bijū for use. This Tattoo counts as a bijū chakra signature so hunters can find them in the same way they would a real host. Just don't metagame when you are doing an IC hunt.
  • Chakra Cost: Bijū cost 20% of the user's total (not current) chakra to summon, even in succession.
  • Controlling Mechanism: Bijū must be under the influence of genjutsu at all times while used as a summon. This uses 5% of the summoner's total (not current) chakra while it's being used as a summon, the drain stops when the bijū has been removed from the field. Techniques capable of drawing chakra from the bijū to the summoner to pay for the amount of chakra used to summon the Bijū are banned. Mastery of the beast is not possible because a summons Bijū is hostile to its user.
  • Severing the Summoner's Control: The control of the summoner over the Bijū can be broken by: a contract seal via touch attack or dispelling the genjutsu [cost is 20% of your chakra]. For Bijū controlled by means of  Rinnegan users, the chakra rods have to be extracted and you have to then dispel the controlling genjutsu. Success results in a rogue Bijū situation and will yet need to be subdued.
  • Restrictions: Summoners are restricted to one action per post,  offensive or defensive so long as the bijū is summoned.
  • There are no prohibitions to enhancing a summons Bijū.
  • Drawbacks: Summons Bijū will always have a hateful feeling towards their summoner. Should a Bijū ever get the chance and they gain the ability to act of their own, they will target their attacks at the summoner first, no matter who else is around.
  • Death of Summoner: If the summoner dies, and the Bijū has not been summons, the challenger/hunter will transfer the summoning tattoo to themselves and win the beast.  However, if the summoner dies while the bijū is summoned, the Bijū goes rogue. Then the challenger/hunter can attempt to capture and subdue it, if the beast has not already been captured. The rogue summons bijū will be GM'd by the defeated summoner. <--- Under discussion.
    Now, if the summoner is also a host, and dies, the hosted bijū will respawn in 7 days at the location of the host's demise: the bijū will be GM'd by someone of the council's choosing.
6] Judging a Match
  • Both parties choose a judge and abide by their decision.
  • In the judge is totally useless and incompetent, both parties must agree upon a new judge and this second judge will rule and have final word for judging the match.
  • After agreeing upon a judge, if he then gives a ruling that you find to be in error, the participants can agree upon another judge to settle the issue. If a second judge is requested his word will be final. No extra changes int he judge are allowed. The new judge will settle dispute in the match.
  • No unresolved issues will be tolerated... As such:
  • Compromises must be made in the event of a deadlock. You can't have everything your own way so consider what is worth fighting over. If you can't agree to terms after every option had been used up, the host could be stripped, the challenger denied his chance for a match, and the Bijū handled according to the Stripping Rules. Both challenger and host will be denied access to all things Bijū for 3 months due to gross incompetence...this means that since no agreement could be reached due to fighting and bickering then you are not host material at this time.
  • Council members can't be judges.
  • No cheating. you can't have a hidden alt be a judge and try to turn things your way. This kind of behavior will get you perma banned from all things Bijū. So behave. No cheating.
  • Judges will read the rules of all things Bijū, the forum info thread of the host, the terms agreed upon by the participants, and be active.
  • Judges might have to deal with attitudes from the host, challenger, or between those guys directed at each other... So if that happens, the judge should just make one post asking for people to stop and calm down. then the judge will have to work with both host and challenger to fix the issue. The judge posts to the match placing it on hold until a decision is made. If the bad behavior continues, just call for a moderator to handle it. A judge should not get drawn into a squabble and risk being pushed toward behaving badly and get in trouble with the staff over someone else's issues.
7] General Information
  • There is no limit to the number of Bijū one person can own.
  • Using Telescope Technique to avoid having to RP a hunt for a Jinchuuriki or summoner is not permitted.
  • The challenger list of the former host/owner is passed on to the new host/owner of a Bijū. You may still take the 14 day grace period before beginning discussions on setting up your first match even though your new Bijū comes with challengers.


Bijū Council Rules and Guidelines

1] The Bijū Council will consist of 5 members.
2] Council Members elections will occur every 6 months.
3] Council Members cannot be judges for Bijū matches.
4] Council Members cannot be Current/Active Kages or Bijū Host/Owners.
5] Hosts who have been stripped are eligible to run for a council seat.
Logged

Eric

  • Moderator
  • Hero Member
  • *****
  • Karma: +101/-100
  • Offline Offline
  • Posts: 3504
    • View Profile
Re: Rules in Simplified English
« Reply #1 on: May 27, 2016, 01:24:14 PM »

Took on the summoning biju portion, which mostly could just use word breakdowns:



   Summoning Tattoo: The Summoner will be sealed with a tattoo. Using the tattoo they summon the bijū for use. This Tattoo counts as a bijū chakra signature so hunters can find them in the same way they would a real host. Just don't metagame when you are doing an IC hunt.

    Chakra Cost: Bijū cost 20% of the user's total (not current) chakra to summon, even one after the other.

    Controlling Mechanism: Bijū must be under the influence of genjutsu at all times while used as a summon. This uses 5% of the summoner's total (not current) chakra while it's being used as a summon, the drain stops when the bijū has been removed from the field. Paying for the cost of summoning the beast using the chakra of the beast is not allowed. Mastery of the beast is not possible because a summons Bijū is hostile to its user.

    Severing the Summoner's Control: The control of the summoner over the Bijū can be broken by: The manga/anime use of the Contract Seal Jutsu used by Minato in his fight with Obito the night of the nine-tails attack or dispelling the genjutsu [cost is 20% of your chakra]. For Rinnegan users, the chakra rods have to be removed from the biju and you have to then break the the genjutsu that controls the beast. Success results in a rogue Bijū situation that will need to be subdued.

    Restrictions: Summoners can only do one action per turn as long as the biju is summoned. The action can be for defense or for attack.
    Just strike the biju enhancement/encasement thing altogether. If it's not prohibited it doesn't need to be mentioned at all under restrictions.

    Drawbacks:Summoned Bijū will always have a hateful feeling towards their summoner. Should a Bijū ever get the chance the ability to act on their own, they will target  the summoner first, no matter what.

    Death of Summoner: If the summoner dies, and the Bijū has not been summoned, the challenger/hunter will transfer the summoning tattoo to themselves and win the beast.  However, if the summoner dies while the bijū is summoned, the Bijū goes rogue. Then the challenger/hunter can attempt to subdue and capture it , if the beast has not already been captured. The rogue bijū will be GM'd by the defeated summoner. <--- Under discussion.

    Now, if the summoner is also a host, and dies, the hosted bijū will come back to life and appear in 7 days at the location of the host's demise: the biju council will decide who GM's the biju then.
Logged
Anything you can think of I can't think of, let me know; that's how the sharing circle works.

KayentaMoenkopi

  • Hero Member
  • *****
  • Karma: +87/-94
  • Offline Offline
  • Posts: 2280
    • View Profile
Re: Rules in Simplified English
« Reply #2 on: May 27, 2016, 06:21:38 PM »

It should be noted that those portions listed in red were never voted upon and were still needing to be discussed and decided upon...

Specifically who GM's the rogue bijuu. AS I recall people wished to have someone else step in to do this, while others were against another person entering the RP and wished for the host to finish his own RP.

I suppose that if such a situation occurs, where one fights a summoner, this could be part of the pre-fight decision they make. If they opt to have someone else GM the beast in the event it goes rogue, one would have to be chosen and agreed upon before the fight begins. Suggestions and topics need to be made on how to resolve these red letter issues in the rule making section of the all things bijuu board so that they can be edited in to the rough draft of the rules.

About to go to work so...if no one else does I shall attend to this later tonight...hopefully.
Logged

Moonfire

  • Full Member
  • ***
  • Karma: +8/-7
  • Offline Offline
  • Posts: 124
    • View Profile
Re: Rules in Simplified English
« Reply #3 on: May 28, 2016, 11:45:47 AM »

Ahh yay short and sweeeet! I fave it , thanks!

This is a great overview, helps to see what needs work and such.
Logged

Ѕhadow

  • Moderator
  • Hero Member
  • *****
  • Karma: +53/-47
  • Offline Offline
  • Posts: 1899
    • View Profile
Re: Rules in Simplified English
« Reply #4 on: May 28, 2016, 09:36:11 PM »

I'm Spanish though D:

In all seriousness though, nice post. Might help others understand more.
Logged
I'm going to agree with you on some things and disagree with you on some things.

Something that can be asserted without evidence can be dismissed without evidence.

KayentaMoenkopi

  • Hero Member
  • *****
  • Karma: +87/-94
  • Offline Offline
  • Posts: 2280
    • View Profile
Re: Rules in Simplified English
« Reply #5 on: May 29, 2016, 04:28:22 AM »

Divertido, que no se ven español para mí.     8)
Logged

Ѕhadow

  • Moderator
  • Hero Member
  • *****
  • Karma: +53/-47
  • Offline Offline
  • Posts: 1899
    • View Profile
Re: Rules in Simplified English
« Reply #6 on: May 29, 2016, 04:31:38 AM »

It's the makeup. ;)

 :smt053
Logged
I'm going to agree with you on some things and disagree with you on some things.

Something that can be asserted without evidence can be dismissed without evidence.

KayentaMoenkopi

  • Hero Member
  • *****
  • Karma: +87/-94
  • Offline Offline
  • Posts: 2280
    • View Profile
Re: Rules in Simplified English
« Reply #7 on: May 29, 2016, 04:59:55 AM »

amazing.
so...go comment on those 3 discussion threads i made, in this board, so we can get these rules finalized one day.
lol
Logged

Ѕhadow

  • Moderator
  • Hero Member
  • *****
  • Karma: +53/-47
  • Offline Offline
  • Posts: 1899
    • View Profile
Re: Rules in Simplified English
« Reply #8 on: May 29, 2016, 07:22:50 AM »

Why do I have to comment! D:
Logged
I'm going to agree with you on some things and disagree with you on some things.

Something that can be asserted without evidence can be dismissed without evidence.

KayentaMoenkopi

  • Hero Member
  • *****
  • Karma: +87/-94
  • Offline Offline
  • Posts: 2280
    • View Profile
Re: Rules in Simplified English
« Reply #9 on: May 29, 2016, 09:28:14 AM »

cause someone needs to. I just can't make decisions on my own.

WHY?

cause you don't want Galadriel to wear the ring of power!!!!!!!
Logged

Eric

  • Moderator
  • Hero Member
  • *****
  • Karma: +101/-100
  • Offline Offline
  • Posts: 3504
    • View Profile
Re: Rules in Simplified English
« Reply #10 on: June 02, 2016, 01:00:13 AM »

Why do I have to comment! D:

So you'll have a right to complain later. >_>


Specifically who GM's the rogue bijuu. AS I recall people wished to have someone else step in to do this, while others were against another person entering the RP and wished for the host to finish his own RP.

I suppose that if such a situation occurs, where one fights a summoner, this could be part of the pre-fight decision they make. If they opt to have someone else GM the beast in the event it goes rogue, one would have to be chosen and agreed upon before the fight begins...


That sounds like a very convenient way of pushing this on. I say yes to that.  :D
Logged
Anything you can think of I can't think of, let me know; that's how the sharing circle works.
 

Page created in 0.023 seconds with 17 queries.