This is like that very interesting idea I had for my character RP. It sounded fun and creative. But when I finally try it out in RP, it was unimmersive, making it hard to get into character or build anything around it. When people think Bijuu, they think Jinchuurki like Gaara, Naruto, and Killer-B, or summoner like Obito/Tobi, not pilgrimages and mentors. Such ideas are alien to Naruto RP, making it hard for anyone to get immerse in it.
Not to mention these;
1) You will also be forcing villages that doesn't want to have anything to do with Bijuu take in one, by taking it away from players who actually want one.
2) What are your plans for Bijuu that doesn't have a village?
3) It's not about the power level. Achieving the power level of a Jinchuuriki by using Sage Mode other stuff is not the same mastering your Bijuu.
I have no intention of solicit a fight. I am a moderator and I will conduct myself like one. I was simply listing out all the things that this idea/rule is stepping on, in a straight forward and easy to read manner, hoping that you would see just how many things you are trampling on with this idea of yours.
You can't refute Dart's argument because you tried something similar (at least something that you claim to have been similar) and it didn't work out. You make the implicit assumption that it didn't work out because the idea itself was bad, and therefore Dart's idea wouldn't work out because it's also bad. To place that in a logical form:
A: I had an idea that fell through because it was bad.
B: Dart's idea is similar to my idea.
C: Therefore, Dart's idea will fail.
In order for us to deduce C, both A and B need to be true. Well premise A can be false if you failed to consider confounding variables that led to your idea failing. And premise B can be false if your idea wasn't really similar to Dart's at all. Moving on.
"1) You will also be forcing villages that doesn't want to have anything to do with Bijuu take in one, by taking it away from players who actually want one. " No one ever said that we would be making villages that don't want a biju take one. It was explicitly stated that villages like Kirigakure (who ban bijuu entirely) would be left out of this, so one can conclude that we would be distributing the bijuu to villages that would be interested.
"2) What are your plans for Bijuu that doesn't have a village?"This has already been partially addressed. See previous comments.
"3) It's not about the power level. Achieving the power level of a Jinchuuriki by using Sage Mode other stuff is not the same mastering your Bijuu."It's not the same thing, but it reduces owning a bijuu if you already have the power level of a jinchuriki to a redundancy. That was the point.