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Topics - Old Man Xia

Pages: 1 [2]
16
Naruto / Naruto 686
« on: July 23, 2014, 01:49:42 PM »

17
Bugreports / Server issues anyone?
« on: May 14, 2014, 10:19:23 PM »
Is anyone else experiencing the server just completely stops on you as well? It seems that it slows down when we try to view Yuki Nana's bio and it just slows the browser down

18
Naruto / Naruto 676
« on: May 14, 2014, 12:14:52 PM »

19
Naruto / Naruto 675(Read now)
« on: May 06, 2014, 04:40:55 AM »
The wait is killing me to read the next chapter

20
Feature Requests / Updated Clan Avatar system
« on: March 29, 2014, 04:21:48 PM »
Could we implement a system, just like with bio avatars, can be re-sized as well using web links? It would save time for people who would like to keep items from being saved on their computers.

21
Naruto / Naruto 669
« on: March 19, 2014, 12:14:22 PM »

22
Discussions / Hyuuga Reset Revamp
« on: January 27, 2013, 04:27:06 PM »
Posting for a friend

As the name suggests I'm here to talk about the imbalance of the Byakugan versus it's 'equal' reset, the Sharingan. I believe it is known in the SL community that the Byakugan as an in-game reset (we are not talking about RP here) is severely weaker than it's counterpart.

This oversight has gone on for a long while for reasons we're not here to speculate about, but it's time we finally did something to even out the two and perhaps boost the number of varying reset types we have here on SL.

The problems with the Byakugan start with the fact that it's buff is not infinite. It's buff is comparable to the Sharingan when it is on (I am not sure about this, but it seems that way from simple observation) but the problem is that it runs out! The sharingan gets a SIMILAR buff INDEFINITELY, which vastly puts it ahead of the Byakugan at this early stage of analysis.

Now the next thing we have here, is the matter of it's Jutsu. They are cheap, at 1 chakra point each BUT they are not as strong as advertised by the reset system. These jutsu are supposed to be stronger than the chakra types you can pick from normal leveling and stat distribution as it's stated in the reset description. But nearing the 50+ DK range, Kaiten stops doing similar damage as Hyouton does, even if the rounds are longer. The longer rounds do not completely make up for the lack of strength, because as this has happened on a GM Hyuuga you still get hit often while Kaiten is active because the Byakugan turns often run out.

And another main issue I would like to present here is that the Hyuuga leveling style when done at it's best is extremely chakra point reliant, and quick leveling cannot be done until 3-4th reset where it still falls short of the Sharingan at 2 resets constant buff.

The fix: Now that I have gotten the reasoning for this out of the way, let's get down to the proposed fix. This is up for evaluation and others may put their LOGICAL input in. (I'd like to keep from personal opinions like "Byakugan is weaker than Sharingan in manga so deal with it" as this is about game balance, not Manga accuracy as the in-game resets should be)

I propose that we have the Byakugan have a constant buff of equal strength to the sharingans without the need to constantly re-activate it over and over. This will close the gap between the two resets, it's really that simple.

We take away the chakra point reliance that the Byakugan suffers from. This will also give people a viable second option for resets in the dojutsu category.

Now we have the issue of "well if the Byakugan is constantly active, you can just spam Kaiten!" This would be true! But I am also proposing that we chakra how those jutsu work a bit to once again work more like the sharingan resets (because let's be honest the sharingan resets WORK, thus why so many people choose it).

Kaiten would work similarly to Tsukiyomi, but with a higher chakra cost (because the Byakugan has no Mangekyou form to activate and use chakra on)

And Hakke Rokujyuyonsho would take the place of Amaterasu with high burst damage but no lasting turns. Again at an increased chakra cost in comparison.

As for Jyuken, I am not certain what to do with this. And am open to suggestions as I am for this entire post.

The goal here is to get this imbalance in the system worked out between the two resets. I know there are other people who feel the same, but not many who have spoken up about it for some reason or another. So let's see if we can get Neji to work on this!

23
Feature Requests / Account email change(Subject to change)
« on: October 09, 2011, 09:02:21 PM »
Ok so this goes by saying that people have been getting their accounts hacked. The 7 day rule that is applied to when they don't respond is really getting out of hand and it mostly upsets people.

I think what can be done about this so people have a chance to decide if they want to do so is lengthen the time of the email change to about 14 days, giving the person enough time if he/she tends to be busy to check their email.

This will help prevent emails changing over quickly to prevent accounts from being stolen.

24
Feature Requests / Hinata event
« on: September 17, 2011, 01:47:36 PM »
I don't know why that event was taken out, but I would like to request to have that re implemented. Bringing the Mod event back into the forest along with the Wedgie man in place of that kinda saddens me.

25
Discussions / SST/SSTE RP idea
« on: February 27, 2011, 02:01:54 PM »
This is not my idea, but someone else(asked me to post for him, but edits are sure to come)

Rpable form of sst/sste

===SST===
Its raw form was the star meteor which they'd train with to gain exceptional skills and obtain a purple chakra that was stronger than anything they knew. Constant use would ware down the body(wiki)

The shinobi had traveled to Hoshigakure and upon getting the permission and help from the Hoshikage as a reward for defeating the rogue star warrior a large mass of star chakra was taken from the meteor and sealed in to a special tattoo on the shinobi's body. Due to it's regenerative abilities it won't die out of a few uses. Those bearing the tattoo are more resistent to poisonous chakra but even they are affcted by it reducing their life span to half.

26
Feature Requests / Baluski event
« on: February 17, 2011, 12:54:19 AM »
After I was sitting for some time, building my HP up on Xiarawst, I ran into Balsuki many times, and finally, he started taking my HP since he couldn't hold back anymore. So what I was thinking is what if we could fight to save the HP he wants to take away?

If you were to fight and lose, you remain alive with 1HP, but he takes away the random amount of HP. If you win, you keep the HP, but you lose 10% experience and all your gold.

The fight portion, he should be equal to Shinobazu, but the jutsu he would use at the beginning would cause about 1/6 of your HP. This is just an idea that I had been thinking of recently, so its subject to changes.

27
Feature Requests / Clan halls in Hoshi
« on: January 27, 2011, 03:24:53 AM »
I don't get stuck here every often, but you know it would be a good idea if we could at least get the clan halls option up in Hoshi, since I check in a lot on the clans i'm in...

28
Discussions / SL's next great war(delete topic)
« on: December 01, 2010, 03:26:36 PM »
Ahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh, war!

29
Discussions / Hyouton KG
« on: October 31, 2010, 10:09:56 PM »
Useless thread now....

30
Spam / Random stuffz
« on: September 06, 2010, 02:47:22 AM »


Omg.... This has to be the worst idea you could think for a baby, I mean seriously, what did they ever did to you??? Ok scratch that since they came into the world xD

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