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Messages - Timothy

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Spam / Re: Who hasn't died yet?
« on: December 17, 2017, 04:50:16 pm »
In general

Spam / Who hasn't died yet?
« on: December 15, 2017, 01:55:04 am »

Feature Requests / Re: Allow me to showboat my Eternal Status
« on: November 03, 2017, 11:56:16 am »
I too, would like this feature :V

Spam / Re: Contact outside SL
« on: September 23, 2017, 05:19:31 pm »
Asadi, send nudes to Kirk via text messaging!

Spam / Re: SL Hokage Tier List
« on: September 19, 2017, 10:58:50 am »
Lul, Genesis. All hail da potted plant~

Spam / SL Hokage Tier List
« on: September 17, 2017, 10:52:37 pm »
Since Rusaku made a thread on the canon, figured I might as well ask you all to ask how you'd rank the SL Hokage and why using the same definitions.

Spam / Re: Hokage tier list
« on: September 14, 2017, 07:12:37 am »
We really need a Sarutobi Gaiden to see what he was like in his prime. If there's any difference to what he would use, etc etc.

Council / Re: Memories
« on: September 14, 2017, 06:14:09 am »
Eh, I always assumed part of hosting a tailed beast came with risks like people gaining info on your toon, if they actually public ally rp'd talking to it after they got on speaking terms. Then again, I always operated under the assumption that all of my characters techniques would be somehow known by name and easily countered (not that such is reasonably the case) to make my own strategy more flexible.

As long as someone isn't using a tailed beast to say learn the secret techniques of a past host, I'm game. (to elaborate for Jestar)

Spam / Re: Hokage tier list
« on: September 14, 2017, 06:07:52 am »
Tobirama's control of Edo Tensei was heavily lacking despite creating it. He never used it, let alone perfected it to combat ready levels.  Just because someone made a technique doesn't exactly make them the best at it.

Council / Re: Memories
« on: September 13, 2017, 11:24:06 am »
I personally don't really have much beef beyond using a tailed beast to 'teach' the current user a past user's techniques or some sort.

Council / Re: Established Consequence
« on: August 29, 2017, 08:38:12 pm »
Executioner Council ... Sounds like Sith Lords o3o

Council / Re: Established Consequence
« on: August 29, 2017, 07:02:05 am »
I suppose beforehand, with owner and challenger, one could agree to a certain judge to set specific rules like if 'I see you retroposting 3 times in a row and I feel like you're not going to recover, you'll be penalized somehow'. Also, there'd have to be something where the person getting the retro post penalty couldn't cop out and demand a new judge, provided both the judge and the opponent can provide proof said person agreed to such willingly, and in full knowledge of the consequences.

With tailed beast matches people seem to get carried away on how to DBZ take down their target in the biggest bang possible with numerous stacks of super powers. People can get bored real fast, especially when matches move super slow, and the material used by their opponent is written in a fashion of 'Oh, so you're a super human demi god, please do tell me more."

So with stacking offenses, mistakes, and how long a singe post can take to be put up,  I can see the value of wanting to 'just get it over with'. Thus the answer would be to just ask the judge openly 'Hey, if so and so does a move you see as modding, slap a severe penalty on them the next time they do it.' As for how 'open' the asking would have to be, dunno.

Council / Re: Established Consequence
« on: August 27, 2017, 10:20:23 pm »
I myself have questioned the concept of retro-posting myself, and wondered just how the character Tomi is allowed to react in certain circumstances.

IE, Person A flicks their left hand into a seal, the uses Shunshin no Jutsu to appear behind Person B then throw a punch at their back.

If Person B has the reflexes, could they not only see the attack coming, but body flicker themself right after Person A uses Shunshin no Jutsu to appear where Person A originally was, ending with A trying to punch at thin air because Person B is no longer there?

My answer to these kinds of things is to allow for awareness, but not to react until after Person A appears behind Person B because it feels like a potential way for Person B to abuse the situation. Even if I'm playing the character of Person B and genuinely don't want Person A behind me in the Shower Room.

Bijuu Arena / Re: Jay v Rusaku (discussion)
« on: August 23, 2017, 01:23:32 am »
Taking away any personal feelings on the content of the fight itself, I do think it's gone on quite long & wouldn't mind seeing a fair deadline to it in which either character could reasonably gain control/upper hand for the judge to decide as the 'victory moment' for them. One post made by a participant almost every other week (if both participants are taking the max-ish time to respond to each other) honestly feels a tad dull to me, the reader. I get the reasoning, but do agree with Rusaku that it gets quite dull.

Spam / Re: Eclipse 2017
« on: August 21, 2017, 09:57:51 pm »

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