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Author Topic: Battle Arena additions ;) and changes  (Read 11318 times)

Neji

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Re: Battle Arena additions ;) and changes
« Reply #30 on: September 08, 2006, 10:14:58 AM »

Well, why should everything be reachable within 40 dks? i.e.?

why shouldn't there be stuff only accessible later?

there should be stuff for all guys... and there *are* people with that much dks...

you don't need to have all within a short time (though you, being human, of course want).

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Baluski

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Re: Battle Arena additions ;) and changes
« Reply #31 on: September 08, 2006, 05:29:19 PM »

Well, why should everything be reachable within 40 dks? i.e.?

why shouldn't there be stuff only accessible later?

there should be stuff for all guys... and there *are* people with that much dks...

you don't need to have all within a short time (though you, being human, of course want).



Yes, exactly. Maybe we should change all the fighters and space them out a bit more. What does every one think?
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Ichabod12

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Re: Battle Arena additions ;) and changes
« Reply #32 on: September 08, 2006, 09:31:35 PM »

Well, why should everything be reachable within 40 dks? i.e.?

why shouldn't there be stuff only accessible later?

there should be stuff for all guys... and there *are* people with that much dks...

you don't need to have all within a short time (though you, being human, of course want).



Well yes I see your point in wanting to make something reserved for VERY high level people.
And by saying im human, did you imply that you are not?  :twisted:
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HatakeSakumo

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Re: Battle Arena additions ;) and changes
« Reply #33 on: September 08, 2006, 09:37:22 PM »

Alright Baluski threw Itachi into the 80 DK range...

Which I suppose is alright...But on one condition Neji...

Make him hard as hell  :twisted: :twisted: :twisted: :twisted:

If the Leet sisters and Baluski flawless Itachi I'm going to be disappointed..  :evil: :evil:

HAHAHAHAHA :cool: :cool: :cool:
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Neji

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Re: Battle Arena additions ;) and changes
« Reply #34 on: September 08, 2006, 10:24:32 PM »

just insert more enemies... the later they come, the stronger they'll be.
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Baluski

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Re: Battle Arena additions ;) and changes
« Reply #35 on: November 16, 2006, 05:24:46 PM »

I'm bringing this back up for three reasons, two minor, one major. I'll start with the minor ones.

1) The list of new opponents that Sakumo and I made, would it still be possible to add them in? If you lost the email, I still have it saved and could actually add more to it.

2) Whatever happened to the monthly reset the server agreed upon awhile back? Maybe another vote would be in order, but I distinctly remember there was going to be a reset every month (hence why the hall of fame has two sections for the arena now).

and 3) Here's the biggy, and it's actually more of a request, which could also be decided with an ingame vote. I believe that anyone who donates and gets a fake Kyuubi should not be allowed to access any of the battle arenas due to unbalance. It's one thing to increase one's own level, but to use it to attain a status in the arena is completely unfair and unbalanced, seeing as with Kyuubi, one can defeat Yondaime 40+ times in a row, no exceptions.

Now there could also be another solution to this, instead of giving Kyuubi infinite turns, limit it to maybe 100-200 rounds. This would actually even it out for all Kyuubi users, fake and real, by retaining some semblance of a challange to the game. Mull it over for a little bit, I know you're one about balance, Oliver, and I believe this will help balance the game out a bit more for everyone.  ;)

~Baluski
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Neji

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Re: Battle Arena additions ;) and changes
« Reply #36 on: November 16, 2006, 05:33:48 PM »

1) mail them again =)

2) it should take place every month... is something wrong?

3) Well, I would make a vote like "make the enemies weaker, but do not allow mounts", how would that be?

To limit the Kyuubi rounds, well, the rounds _will_ be limited once I have completed the new companion - contract stuff... the mount system will be dumped.
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Baluski

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Re: Battle Arena additions ;) and changes
« Reply #37 on: November 16, 2006, 05:48:54 PM »

1) Sent.  ;)

2) It's been 3 months and it hasn't reset once.

3) That wouldn't be so bad, it would actually depend on a person strength instead of relying on a mount.

*Kyuubi - I know the mounts are going to be dropped, but who knows how long it will be until this happens. Limiting Kyuubi to 200 rounds should be sufficient for the time being. All you have to do is go into the "Mount Editor" module and change it, right?
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Neji

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Re: Battle Arena additions ;) and changes
« Reply #38 on: November 16, 2006, 05:51:16 PM »

1) Sent.  ;)

2) It's been 3 months and it hasn't reset once.

3) That wouldn't be so bad, it would actually depend on a person strength instead of relying on a mount.

*Kyuubi - I know the mounts are going to be dropped, but who knows how long it will be until this happens. Limiting Kyuubi to 200 rounds should be sufficient for the time being. All you have to do is go into the "Mount Editor" module and change it, right?

1) ok

2) erm? but there are monthly statistics, also the points get added up... ? what does not work there?

3) well, that's why I am revising the mount system.

I would ,yes =)
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Baluski

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Re: Battle Arena additions ;) and changes
« Reply #39 on: November 16, 2006, 06:00:41 PM »

2) erm? but there are monthly statistics, also the points get added up... ? what does not work there?

3) well, that's why I am revising the mount system.

I would ,yes =)

It's the same as it's always been, the points keep getting added to your high score.

6/2006
1  Vampire Lord Baluski  861

7/2006
2  Vampire Lord Baluski  2372

8/2006
1  Vampire Lord Baluski  10231

ect.

Is this how it's supposed to work or am I just crazy?
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Neji

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Re: Battle Arena additions ;) and changes
« Reply #40 on: November 16, 2006, 06:20:05 PM »

narf... it's my fault.

I wrote a _ instead of a - in a module...
and then it did not reset -_-
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kboogi

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Re: Battle Arena additions ;) and changes
« Reply #41 on: November 16, 2006, 06:46:37 PM »

Well, hopfully - the game will be more balanced before you take away my precious kyuubi. It isn't my fault the good guys don't have access to the curse seal... No matter, I'll adept & continue to dominate....
 ;)
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Baluski

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Re: Battle Arena additions ;) and changes
« Reply #42 on: November 16, 2006, 06:55:22 PM »

Well, hopfully - the game will be more balanced before you take away my precious kyuubi. It isn't my fault the good guys don't have access to the curse seal... No matter, I'll adept & continue to dominate....
 ;)

But you have access to the Seven Star Tattoo and evil guys don't. ;)

And this topic is about the battle arena.
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kboogi

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Re: Battle Arena additions ;) and changes
« Reply #43 on: November 16, 2006, 07:05:05 PM »

The tatto hasn't been started yet....or has it.... :shock:


I was talking in refence to the battle arena. You could block the mounts & even the jutsus - that still leaves that wretched seal that I consider cheating since it gives no buffs to the good guys. I don't feel like debating this anymore so I'll just wait for the update. You can just continue to feel like you do about me.
« Last Edit: November 16, 2006, 07:16:36 PM by kboogi »
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Neji

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Re: Battle Arena additions ;) and changes
« Reply #44 on: November 16, 2006, 07:09:36 PM »

yes, you could use the seal, but the star tattoo should balance it.

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