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These are way too many good outcomes from something free, i.e you are getting too much from eating the free food at the villager's hut... I would say that turns and the extra HP are enough... but obviously some other people disagree.
Chouji fighting you over food? Okay, as realistic as this may be... with all the free food there, as greedy as Chouji might be, I don't think he would really want to fight over it, as long as he has food in his mouth. How about... "Uh oh! You and Chouji both grab a bag at the same time! You try to free it from his grasp, but his hunger is too much for you, and he pushes you to the ground, walking away snickering while eating the food." That sounds more reasonable than him fighting you.
He wouldnt fight u for the food but because u called him the f word
no fights over cookies with weapons
Edit: the fight is not over cookies but ,as i been saying, because of that
Yah, okay, not over cookies... Last time I will repeat... it is a Villagers Hut no fighting there... now please, make it a tad less violent... I personally like the " he shoves you aside and you lose that bag" idea.
Fighting chouji over cookies? WTF? honestly where would you see this happen?
Here's an Idea for an outcome: You Bite into a cookie, and you have something hard stuck in your throat! Its your lucky day, Its a gem! You try to get it out but you can not stop choking. You stop breathing because of the gem. Cookies aren't always good.