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Please report outages in the thread "messages/server outages", Thanks.

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Author Topic: furniture shop  (Read 7177 times)

LeafToad

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Re: furniture shop
« Reply #15 on: April 17, 2007, 05:53:49 PM »

Well yeah, there could be options on the left side menu of how to interact with the furniture... but I don't see any other point in sleeping on a couch as opposed to a bed unless there is a concept of healing involved. Maybe I'm just not thinking outside the box enough.
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sarchan

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Re: furniture and food shop
« Reply #16 on: April 17, 2007, 11:29:25 PM »

Give me some ideas for stuff you'd like to see in dwellings.

i would like a chair..tables..fidges..a computer, tv..yeah those stuuff
« Last Edit: April 17, 2007, 11:59:14 PM by sarchan »
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PyroPrinny

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Re: furniture shop
« Reply #17 on: April 17, 2007, 11:47:36 PM »

I say, if anything, add a stove or maybe a blender...Then we could make meals with the food we get in the forest, and martinis with the fruits we get.
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sarchan

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Re: furniture shop
« Reply #18 on: April 17, 2007, 11:51:37 PM »

yeah i agree..so i can use my lemons and oranges!! :D yay
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Shinigami99

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Re: furniture shop
« Reply #19 on: April 18, 2007, 05:22:13 AM »

When someone buys the furniture, you really can't I mean see it in SL. You kind of have to use your imagination to visualize the effects 

Then how about a picture you can see when you go to your dwellings?
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sushigewd2.0

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Re: furniture shop
« Reply #20 on: April 18, 2007, 01:51:19 PM »

There could be a chair, bed, and a couch or something....

there would be listed on the side and when you clicked on one for instance the bed.....
the action would be you started jumping on the bed,

outcomes: You had so much fun you gain an extra forrest fight (rare)
You're so tired after that you lose a forrest fight
You fall of the bed and lose HP
You break the bed

you know stuff like that
     
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sarchan

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Re: furniture shop
« Reply #21 on: April 18, 2007, 01:59:00 PM »

lol i agree!! thast would b great!
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atomkai

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Re: furniture shop
« Reply #22 on: April 18, 2007, 02:02:26 PM »

I like the idea of having a picture that displays in your dwelling (only first page, where the main conversations take place), but I can understand how the loading of this picture might add too much to the server load.

I also like the idea of either having bedrooms (a certain number) or seeing how many 'beds' (sleeping spots) are currently available in text at the top, perhaps near/below the proposed image.

I would also like more options for dwelling owners - such as setting a limit on your coffers and the like.

Of course, all of these things are at the bottom of the priority list.
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LeafToad

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Re: furniture shop
« Reply #23 on: April 18, 2007, 05:27:41 PM »

A picture is a bit too much. As there can't be a picture for every peice of furniture you buy, it would just clutter a simple design.

Just put the furniture in the left side menu.
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Baluski

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Re: furniture shop
« Reply #24 on: April 18, 2007, 06:01:38 PM »

I don't think it's going to work that way. ;)
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KingCyrus

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Re: furniture shop
« Reply #25 on: April 18, 2007, 06:03:38 PM »

A fridge to put all those useless cabbages. >>

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LeafToad

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Re: furniture shop
« Reply #26 on: April 18, 2007, 06:05:58 PM »

A fridge to put all those useless cabbages. >>



Storage would be nice. But you know Neji would just make an equivalent to this good thing with an evil addition to something.
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sarchan

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Re: furniture shop
« Reply #27 on: April 18, 2007, 10:21:33 PM »

yeah i agree..also to put those lemons and oranges in..
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Baluski

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Re: furniture shop
« Reply #28 on: April 18, 2007, 11:01:02 PM »

Nope. This has already been discussed, no items will be stored otherwise we get a limit on how many we can hold. (right now it's infinite)

Something else is in the works for excess items.
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sushigewd2.0

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Re: furniture shop
« Reply #29 on: April 18, 2007, 11:11:01 PM »

It would make your house more expensive when you sell it and thus harder to sell to other players
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