I was wondering...would you guys would settle for something like this?
At a newday, the player recieve a certain amount of exp.
"You had a strange Deja Vu when you woke up. You gain % experience points from the experience."
How long this "boon" last depends on how many DK the player got before resetting.
A little exp gain or should I say recovery for all the DKs that you lost.
Interesting idea, but I don't like it.
Probably faster leveling leading to another reset, but exp comes and goes.
I die and lose 10% of my exp.
Useless if you are level sitting for something.
... have to agree with Miha on this one, just because we worked that bit harder for our Dk doesn't that entitle us to something
people with over 160 kills get DKs easy
i mean, look at the daimyos and other people, they can get 50 kills a day
hell, i got about 7-10 kills in one day when i felt like it
you dont have to work harder for your kills as you get stronger
For me, it's not the dk, but more the time it takes to achieve a new rank.
I think my trade system mimics that somewhat.
I don't think my system is cheap either.
There aren't that many people with enough dks that can get a fully developed KG.
To make sure people do not go on a oro killing spree to try and abuse this trade system, someone earlier mentioned a deadline and that seems to be a good solution.
Original
80 dks -> 1 reset
Then add 160
240 dks -> 3 resets -> 2 resets
Then add 240
480 dks -> 8 resets -> 3 resets
Then add 320
800 dks -> 10 resets -> 4 resets
Then add 400?
1200 dks -> 15 resets -> 5 resets
Another way to look at it:
reset = 80
80 dks -> Cost = reset
240 dks -> Cost = reset + 2*(reset)
480 dks -> Cost = reset + 2*(reset) + 3*(reset)
800 dks -> Cost = reset + 2*(reset) + 3*(reset) + 4*(reset)
1200 dks -> Cost = reset + 2*(reset) + 3*(reset) + 4*(reset) + 5*(reset)
he won't lower it.
also, I already said to make some kind of deal....
you get many kills, true, so that's why I said...
also, if you subtract your mount, you would NOT get that many kills at these levels...
but I had to keep them overpowered they were even worse when I took over the work here.
Hmmm... I'll let you think that.