Is it possible to improve the battle system so that critical hits (power moves/mega power moves), misses, double attacks, initial attack (attacking 1st) etc be effected by the level of skill that a player has & not random chance?
Can the power moves & mega power move change to Critical Hit & Deadly Hit?
Adding new stat will be too troblesome. So instead of giving player more stat like ACC/DEX or SPD/AGI, I propose a passive skill system along with the battle system improvements. They will be refer as "Shinobi Traits". These set of skills will automatically take effect during forest fights & maybe even PVP. The player do not need to activate them manually & the certainly do not use up the player's chakra.
Here is a list of Shinobi Traits (Passive Skills):
Natural Healing
Lv 1, restore 1% of maxHP every round
.
.
.
Lv 10, restore 10% of maxHP every round
Fatal Blow
Lv 1, increase chance of dealing Critical Hit/Deadlt Hit by 3%
.
.
.
Lv 10, increase chance of dealing Critical Hit/Deadlt Hit by 30%
Mount Mastery
Lv 1, increases mount's stat by 5%
.
.
.
Lv 10, increases mount's stat by 50%
(Note: Currently, the mount stat = player's stat buff. But in the new mount system, the mount stat = the mount's HP/attack/defense/turns etc)
Shadow Strike
Lv 1, increases chance of attacking twice per round by 3%
.
.
.
Lv 10, increases chance of attacking twice per round by 30%
High Awareness
Lv 1, 5% chance of getting the 1st move
.
.
.
Lv 10, 50% chance of getting the 1st move
Leaf Dance - Leaf nin only
Lv 1, increases chance of dodging attacks by 3%
.
.
.
Lv 10, increases chance of dodging attacks by 30%
Powerful Falls - Water nin only
Lv 1, attack increases by 3%
.
.
.
Lv 10, attack increase by 30%
Sand Protection - Sand nin only
Lv 1, defense increases by 3%
.
.
.
Lv 10, defense increases by 30%
Sound Wave - Sound nin only
Lv 1, deals an additional 3% damage
.
.
.
Lv 10, deals an additional 30% damage
(Note: What this means is that, when you hit the enemy for 100 dmg, it will recieve another 30 dmg from the sound waves. This skill doesn't not apply to "Shadow Strike" as that would make it an overkill)
Attention: All skills get reset after every Oro kill, except for your village skill. BUT only when you pick the same race. Switching to another race will remove & reset your previous village skill. Meaning you will not only lose it, but you have to work on it from level 1 again when you switch back to your old race.