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Author Topic: World Map  (Read 20621 times)

Gyu~ru~ru

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Re: World Map
« Reply #15 on: January 30, 2008, 04:16:32 AM »

It always wanted something like this to be in SL =D

But my "nest" is in Water Country, isolated & far away from others XD

So maybe horses or giant birds can be added as companions (like the mercenaries) that you can hire. While you have them, you will get more free travel points as you dont need to walk on your own 2 feet XD

Or a donation item like, Yondaime's Kunai, which allows the player to teleport to any location without using up their travel points. 100 dp for 10 kunais XD
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Mihamaru

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Re: World Map
« Reply #16 on: January 30, 2008, 04:32:55 AM »

1) Not enough birds in Naruto. Aside from that filler one, there aren't ANY birds.

2) Shouldn't it take chakra though?
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Neji

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Re: World Map
« Reply #17 on: January 30, 2008, 09:38:42 AM »

1) mounts give now from double to three times the travels, nobody mentiones that, so I can just remove it I guess? =)

2) Water Country, hm, maybe it is now safer if you don't like to get PvP'd ... hmmm...nah, only me that thinks going to hide where fewer will get. Silly me.

3) Hoshi has been adapted to the geography, but I have found NO clue of where Hoshi ACTUALLY is... -_- no map, nothing. Correct location appreciated...

4) The system is not 100% balanced, can't be, because not enough have tested it... you all do that now, and we'll see how it works out.

5) Sooner or later more locations will be added to the map. There might also be special locations on it....

6) a home town and the location is now far more important than before. formerly with 1 travel you could venture the entire landscape in one game day. So Wind Country -> Water Country -> Wind Country .... all that in 1 game day. In the series they  needed 3 days for Wind -> Konoha ...
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sushigewd2.0

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Re: World Map
« Reply #18 on: January 30, 2008, 12:52:30 PM »

yeah, theres a lot more strategy in what country you pick after an oro kill....
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kondaime

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Re: World Map
« Reply #19 on: January 30, 2008, 01:44:28 PM »

hoshi gakure is in the land of bears

its the village hidden under the stars (hoshigakure no sato)

pictures :
http://i176.photobucket.com/albums/w176/eZpK_1337/120px-Bear-training.jpg
http://i176.photobucket.com/albums/w176/eZpK_1337/120px-Bear-village.jpg

btw its sad that academy students cant really travel around the world with this few travelpoints =/
« Last Edit: January 30, 2008, 01:52:21 PM by kondaime »
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Demon Bandit Taumaster

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Re: World Map
« Reply #20 on: January 30, 2008, 01:53:57 PM »

This is like major awesome for low ranks>> I was able to travel 5 or 6 times with Butterscotch(a genin with no mount)
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Neji

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Re: World Map
« Reply #21 on: January 30, 2008, 02:38:22 PM »

you can now travel 10 times.

konoha -> fire country and back =)

wow

without mount as acad.

@hoshi gakure

ok, and where *is* the land of the bears? =)

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Roti

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Re: World Map
« Reply #22 on: January 30, 2008, 08:21:58 PM »

Does the size of the mount influenciate the number of travels they give?  for instance do the bigger ones give more travels than the small ones? since in proportion they d have to walk less to get from one village to the other
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benitofussolini

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Re: World Map
« Reply #23 on: January 31, 2008, 12:41:24 AM »

You make an interesting point.
But say something that naturally moves slowly, aka a sloth, slug, turtle etc. would its "bigness" not matter one bit?
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Neji

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Re: World Map
« Reply #24 on: January 31, 2008, 12:54:32 AM »

=)

say they give travel when it is apt... and they vitalize you i.e.
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garuga

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Re: World Map
« Reply #25 on: January 31, 2008, 08:06:30 AM »

i like it!!Ive always wanted that!!But it would be cooler if we click on the country(on the picture) to go there.But its fine the way it is
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Neji

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Re: World Map
« Reply #26 on: January 31, 2008, 11:02:10 AM »

One step at a time.
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benitofussolini

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Re: World Map
« Reply #27 on: February 01, 2008, 02:13:08 AM »

I'd post this extra little comment on the feature request section, but it isn't very developed.

Perhaps, eventually have it where things happened on the way to countries. Nothing that would severely alter the balance of the game (such as tons of enemies) but random little things. Such as... [insert good idea here]

It may make very long travels worth it.
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hiro

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Re: World Map
« Reply #28 on: February 01, 2008, 02:23:38 AM »

I'd post this extra little comment on the feature request section, but it isn't very developed.

Perhaps, eventually have it where things happened on the way to countries. Nothing that would severely alter the balance of the game (such as tons of enemies) but random little things. Such as... [insert good idea here]

It may make very long travels worth it.
Such as tons of enemies...? How often do you travel?
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Gyu~ru~ru

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Re: World Map
« Reply #29 on: February 01, 2008, 02:23:52 PM »

How about dividing the map into grids? Like Oro's hideout.

And instead of a list of countries on you traveling Navigation Menu, you have directions (North, South, East, West). Each move you make will cost 1 travel point with a chance of encountering enemies, pick up something from the ground, or an event.

When your icon moves above a location, you will be asked if you want to enter.

*As for traveling from water country, when your icon move across water surface, just think of it as getting on a boat or something.

It makes traveling more realistic & more like a RPG. Fun but it will be more time consuming.

For those who are in a rush, maybe there can be a ride (horse or boat) that would take them there in an instant, but for a cost of course. A limit on how many rides are avaliable might be good too, to prevent players from not using the map travel at all. The penalty for using this lazy travel method will be no chance of finding items or getting an event.

I thought of it while playing on our little friend's server. This is not only better than theirs, but it also improve the gameplay in SL. >3
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