We tested for bugs & there weren't any.
Testing involves more than that... it seems I screwed up, and nobody told me.
I dont understand why everyone wants the old system back....... this system made it a lot more fun, and even gave you a chance to make your favorite specialty even stronger if you worked on it.
Sadly, it requires work. =) and without it, you are "stuck" with your stats if you suddenly want to be an omni-powerful-guy that handles many jutsus with the same proficiency as somebody his only dedicated one. =)
That really seems to be the big deal, one has to spend time dedicated to one specialty. Unfortunately, we have been spoiled by being able to click on any specialty knowing that we have automatically mastered it (Katon, Medical Ninjutsu, Taijutsu, Genjutsu, etc...). I don't think Neji screwed up at all, for awhile the majority have asked for the game to be more realistic and when it's given to us we complain about it as if we are the one going through the tough times.
I'll take the blame on testing, I spent plenty of time testing each specialty with the exception of two that others already tested. I was well aware of the changes, as well as what was needed to make the specialty stronger and I gave an okay. I have no problem sharing my thoughts (I will not hide the way I voted), I thought that we were leaning toward making the entire game more realistic very much like the new traveling system and marriage system. So I'll take the blame on it, I specifically told Neji the new attribute system and specialties were completely fine.
Don't get me wrong I would still vote the same way now. I believe that it should be somewhat difficult to master two to four specialties at the same time. Once you have a taste of power it is hard to give it up.