I came up with ideas for new items-
Name: Stringed Kunai / Shuriken
Rarity: Common
Worth to Shady Man in forest: 100 gold, 0 gems
Effect: Lowers enemies attack and defence by one, and also does between 2 and 5 damage each turn
Lasts: 3 turns in battle
Flavor text:
1.You take out shuriken / kunai from your pouch, and throw them at your enemy. What your opponent doesn't know, is that these weapons are strung!
Your enemy cannot move well, because he/she is tied up!
Your enemy take x amount of damage from the shuriken / kunai!
2. You run out of ammo.
Name: Konohamaru's "stealth" box
Rarity: Common
Worth to Shady Man: 15 gold
Effect: Doubles your chance to get away from a forest fight
Lasts: 5 turns in battle
Flavor text:
1. You hide in your tan cardboard box, with lines drawn on in black pen.
You are ELUSIVE!
Name: Naruto's fence colored sheet
Rarity: Common
Worth to Shady man: 20 gold
Effect: Triples your chance to flee from a forest fight
Lasts: 2 turns in battle
Flavor text:
1. You run, whipping around a corner. You hold up your sheet in an attempt to camoflauge yourself.
You are ELUSIVE
Name: A log
Rarity: Uncommon
Worth: Nothing
Effect: Allows you to flee from any one forest fight
Lasts: One use only
Flavor text:
1. Your enemy punches you in the face, but you were one step ahead! You poof into a log, as you return to the forest to look for more monster.
Name: Bikochu
Rarity: Uncommon
Worth: 250 gold
Effect: Allows you to seek out a random special forest monster (i.e. Fuujin & Raijin, Werewolf, ect.)
Lasts: One use only
Flavor text:
1. You give the Bikochu a scent, and it leads you to - A xxxx! (You get that event)
Name: Radio Headset
Rarity: Uncommon
Worth: 500 gold
Effect: Allows you to call the
ANBU or
ANBU depending on your alignment for reinforcments.
Lasts: One turn in battle
Flavor text:
1. You whip out your headset. Desperately, you call out for help. Miraculously, you see shadows in the trees...It must be the ANBU!
You see your enemy get hit in the back by a kunai for x amount of damage!
Name: Chakra indicator card:
Rarity: Rare
Worth: 300 gold, 1 gem
Effect: Restores your chakra use points by a random amount below 10
Lasts: One use only
Flavor text:
1. You take out a Chakra indicator card, and hold it. You release chakra into it, and it says you are a (Speciality) type jutsu user! You feel really good about this, and feel like your chakra is refreshed a bit!
Name: Gaara's Suna Goard
Rarity: Rare
Worth: 0 gold, 2 gems
Effect: Doubles defense, but cuts attack in half
Lasts: 10 turns in battle
Flavor text:
1. You let Sand float out of your back, and protect you. You feel slower, but much safer.
2. Your sand falls, useless.
Name: Rock Lee's Weights
Rarity: Rare
Worth: 0 gold, 2 gems
Effect: Makes your character unable to attack for 5 turns in battle, but then after that, he can move twice as fast and the enemy is unable to attack
Lasts: 10 turns in battle
Flavor text:
1. (Begining) You put on your weights and...Wow! Thats heavy. You won't be able to move well with these!
2. (After 5 turns) You take off the weights and...Wow! Thats light. You will be able to move easily without those!
Name: Second Hokage's Rai Blade
Rarity: Very Rare
Worth: 500 gold, 5 gems
Lasts: 3 turns in battle
Effect: Doubles your attack and defense
Flavor text:
1. You ignite the Second Hokages legendary blade...you feel very strong and durable!
2. The blade fizzles and goes out.
Name: Kusanagi
Rarity: Mega rare
Worth: 1000 gold, 5 gems
Lasts: One use only
Effect: 50% Chance: Kills you, 50% chance kills your enemy. Cannot be used on orochi or Kabuto
Flavor text:
1. You pull out Kusanagi. With one mighty swing you...somehow fall over dead! The life experience gained here balances out any experience you may have lost.
2. You pull out Kusanagi. With one mighty swing you...kill your enemy! However, since you didn't do the job, you gain no experience from this fight.
Thanks for reading!