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Author Topic: Soup Kitchen  (Read 2678 times)

Zacharei

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Soup Kitchen
« on: November 09, 2008, 07:11:06 PM »

Volunteer to work at the soup kitchen, for the only boon of gaining alignment.

How this would be done clearly making a shop, that gives you alignment.
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hiro

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Re: Soup Kitchen
« Reply #1 on: November 09, 2008, 07:13:58 PM »

Too easy to gain alignment .-.
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ShinoAburame

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Re: Soup Kitchen
« Reply #2 on: November 09, 2008, 07:16:57 PM »

What Hiro said. >>

And plus, what does soup have to do with alignment?
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Zacharei

  • Guest
Re: Soup Kitchen
« Reply #3 on: November 09, 2008, 08:34:11 PM »

We're limited to only 10 turns... giving up 1 turn to a soup kitchen, as in helping the poor,would be a beneficial thing to the needy. Its basically just a good deed, thus making it seem.

So you would give up 1 turn, that's one less chance to gain gold one less chance to gain experience, I believe that's enough of a draw back.... If not, why not 7 turns, or 8. I believe 1 turn is sufficient.
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doomstar

  • Guest
Re: Soup Kitchen
« Reply #4 on: November 09, 2008, 08:35:24 PM »

do you know how many turns that higher up people have? >>
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Zacharei

  • Guest
Re: Soup Kitchen
« Reply #5 on: November 09, 2008, 08:37:25 PM »

Apparently I do not, so why not make it Orochimaru orientated, for every 1 orochimaru kill, times it by 10 or whatever.. really not that hard to program, very simplistic actually. So I guess you could balance it out.

On a happier note: I'm kind of glad that we get more turns.
« Last Edit: November 09, 2008, 08:39:29 PM by Zacharei »
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doomstar

  • Guest
Re: Soup Kitchen
« Reply #6 on: November 09, 2008, 08:40:03 PM »

times 10 would make it so that people with over like... 3 dks impossible to use it
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Zacharei

  • Guest
Re: Soup Kitchen
« Reply #7 on: November 09, 2008, 09:37:56 PM »

That was an literal answer  :roll: lol. It was an example of what could be done.. so lets make the number smaller like times 2. I'd be glad to program, if the idea was good, but since its not theirs no point in this thread, so it should be locked.
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