Why not just make it more gold than that and 1 less gem?
5,000 - 10,000 [Varying on your level (every 3 levels is 1,000 gold.)] and 2 gems.
That way, it goes in conjunction with a system where it balances out a players' expenses.
So your telling me if someone is lvl 300 its gonna cost me 300,000 gold and 100 gems to place a bounty?
I could be misreading it - and it wouldn't be the first time in this thread - but I see the gem cost as static. Level 1-3 = 1,000 gold & 2 gems / Level 4-6 = 2,000 gold & 2 gems / Level 7-9 = 3,000 & 2 gems / Level 10-12 = 4,000 gold & 2 gems / Level 13-15 = 5,000 & 2 gems.
Again, could be my misreading.
And I really need to find some "gem luck" like you guys. I went an entire gameday - well over 100 turns (with bought bonuses, DK points, flawless and chakra) and spent two gems, and earned zero (net
loss of s). A net gain of 3 is rare for me.