Nice going (see other thread)
Yet: in level 15, experience is... not valuable anymore. Skill points gains are only interesting for the one last fight against Oro... gems stay...
We could make a thing out of it, if there is more reason in it.
The "back to level 1" is hard
if he gets no oro kill. So it is funny in a way.
Basically it is balanced in a way (if the chance to get the gems is reasonable as the risk to be again level 1 without an oro kill is harsh
), so we can talk about it.
(provide text and you give me a good start... I don't like 'I want to have xyz, do it!' but if I get some stuff to work with and wrap code around it... much better. now only the time is an issue (stack))