If this function were to come about, would it be a separate more costy process, or just coincide with the already ongonig healing?
Such as Tattoo Removal is a separate process from healing.
10-100% Healing = So much Gold
Tattoo Removal = So much Gold
Poison Removal = So much Gold
Absolute Healing = *Removes all debuffs* A lot of gold
Poison removal should probably remain within a range of 300-800 gold, depending on the injured's current level (1-15); Absolute Healing should remain within a range of 600-1000, depending on the injured's current level (1-15).
Don't fight til the end and eat some food 
Fighting til the end is usually the favourite option of choice in the forest, depending on the mount and amount of available/remaining turns. Someone of 45DKs+ (Kage) should consider ditching this option, due to the introduction of multiple opponents (the quota being based off the character's current level {ie Level 5 has a maximum of 5 opponents}), however, this is not the case overall. The only decent food item is Chouji's Soldier Pill, and possibly the Halloween-orientated items (excluding candy); the rest are just a waste of a turn to consume, should they be unconsumable outside of FF battle.
