taking away the idiot event

Started by dude no.1, August 13, 2006, 08:39:06 AM

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Neji

the code looks OK.

I'll remove it :)
Never judge a cow by its udder.

Baluski

Quote from: Neji on August 14, 2006, 02:36:23 PM
I'll remove it :)

Thank you, I was tired of losing turns for nothing....now maybe if you could run into the Village Idiot in the forest or something and have him report back and get a gem or extra forest fight, then it would be worth it.
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kboogi

Quote from: Baluski on August 14, 2006, 04:45:31 PM
Quote from: Neji on August 14, 2006, 02:36:23 PM
I'll remove it :)

Thank you, I was tired of losing turns for nothing....now maybe if you could run into the Village Idiot in the forest or something and have him report back and get a gem or extra forest fight, then it would be worth it.

There should be an evil option also, like beat some sense into the Village Idiot to get back to duty  :twisted:
Pope'en ain't easy...

Respect the moderators!
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Neji

Never judge a cow by its udder.

HatakeSakumo


DeadInside200

Quote from: Neji on August 13, 2006, 03:42:36 PM
Quote from: Gyururu on August 13, 2006, 03:35:31 PM
Neji, what's with that DeadInSide Event? No options but to read it & let whatever that happens happens?

this is deliberate :)

Too bad Neji wont add my changes to the event. I'm DeadInside after all...