Game Development > Clan Requests

Realism of indicators

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Uchiha, Rares:
The first two things you can find out about a clan, with ease are the member count and dk.
Prior to the reborns, the dk used to be a valid indicator, however, that is no longer the case. What I am suggesting is that the amount of dk a clan is shown to have includes dk sacrificed for reborns.

Chika:
Agrees, but this still won't prove anything when it comes down to it...intimidation is the only factor I see.

You know all about intimidation, don't you fifty?

Raifudo Oppa:
Why would you count something someone else gave up in your current dragon kill count?

You don't count population of a nation with the addition of the deceased.

Uchiha, Rares:
Intimidation and bragging rights. Indeed I do know. >>

Cause a reborn is also a value, about as relevant, no, more relevant than dk.

Raifudo Oppa:
I used to have $20, right now I have $11. I have $31.

Doesn't make much sense, does it?

"No quentes lo que no tienes, porque, como arena, se te puede caer de la mano."

- Don't count what you don't have, because, like sand, it can fall from your hand.

That's something my mother always taught me as a kid and, even in this, it's relevant through my rebuttal of: You don't have them (the dragon kills), so why count them?

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