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Author Topic: Village Barriers  (Read 13323 times)

Bocchiere

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Re: Village Barriers
« Reply #15 on: December 15, 2012, 10:04:25 PM »

I believe they were put into effect because certain players choose to pick on village and "destroy" them when players who could defend the village aren't online, or they take advantage of the fact that weaker players act as the response team and use that as means of legitimate RP so that they can destroy a village.

So people who want to attack a village should wait until everyone who could possibly defend it is online? That sounds like an awful idea if you intend to be successful in your attack. I think that since Konoha started the barrier arms race they should be fined one bijuu.
It just come down to conflicting results; let's say that I attack Konoha at 5am EST and only 4 chuunin respond because of the time of day, I kill them, and blow up the village. That's hardly fair to everyone else, and what happens to them? Are they dead?

Nothing happens to anyone that wasn't in the rp, and as it has been pointed out to me many times, destroying the village does nothing, they just rp rebuilding it for a few days. All you accomplish is killing those four chuunin.
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Trev

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Re: Village Barriers
« Reply #16 on: December 15, 2012, 11:53:51 PM »

There barriers aren't really necessary.  Sure there is the possibility that not everyone will be online, but as mentioned in another topic, some villages (Including Otogakure) require you to send a message saying you're attacking. From there the kage and attacker can organize the rp event. It should usually be several days before the attack so the village can tell their members to be on at that time. The village however, still has to act like they did not know of the attack and can't use unfair meta gaming.

Example:
Bocc wants to attack Otogakure. He messages me and we plan it out and make a set date and time. I tell my members to be online (prior notice) This allows more defenders to be online for the attack and not four random chuunin. However, I may not do any unfair meta gaming like telling my members to all learn fuinjutsu to seal his zombies up, or anything else of the sort.

If this system is utilized, there is little need to have constant op barriers.
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Eric

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Re: Village Barriers
« Reply #17 on: December 16, 2012, 06:26:07 AM »

Sure there will be a need, cause I'm sure the schedules of all the people in their respective clans are all written in both stone and the Kage's bingo book. ^_^

The OP barriers were put up becuase, honestly, prevention starts at diversion. If you don't wanna come attack, then you probably won't attack. Making sure there is a system to schedule things would make the OP barriers less needed. I wouldn't go as far as to say not needed at all. Disarment is such a hard thing to do even in SL terms...
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UettoSenju

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Re: Village Barriers
« Reply #18 on: December 17, 2012, 01:26:42 AM »

As a village all members should use sense in all things. It should be the job of the Kage and high ups to make their members aware of what to do and not do in an attack. If 4 low class ninja go to defend against 's' rank attackers then that is just stupidity on their own part.  They should be smart enough to know to wait for others to join before taking full action.

There is not point in these barriers other then people wanting to hide behind them. Has SL gotten to the point we can't even handle proper attacks, and we therefor need these barriers to defend us instead? I recall a time when Kiri use to invade Konoha and everything went just smoothly cause both sides used sense.
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cmage

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Re: Village Barriers
« Reply #19 on: December 17, 2012, 02:44:36 AM »

If there are proper attacks then sure, but I think at some point in our downward spiral the word proper has lost its meaning.
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Sandaime Mizukage Rakudo
Title: Kage
Gender: Male
Alignment: Chaotic Evil
Born as Master of the Hyuuga Ichizoku
Born as Lee of the Lotus
Born as the Sage of One Path
Orochimaru Kills: 50
master of the exploding donuts and the cattleprod

Eric

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Re: Village Barriers
« Reply #20 on: December 17, 2012, 03:03:14 AM »

If there are proper attacks then sure, but I think at some point in our downward spiral the word proper has lost its meaning.
^ This

And in the case of half the main villages, the lower rankees wouldn't even show up most likely. xD No offense to anyone below Chunin.
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UettoSenju

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Re: Village Barriers
« Reply #21 on: December 17, 2012, 06:28:46 PM »

I just say do away with these stupid barriers that hinder rp, in my thoughts.
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UettoSenju

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Re: Village Barriers
« Reply #22 on: December 19, 2012, 06:49:00 PM »

So could we get a verdict on whether or not we should drop all the barriers?
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Chika

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Re: Village Barriers
« Reply #23 on: December 19, 2012, 08:09:46 PM »

Waiting for more input.
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Bocchiere

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Re: Village Barriers
« Reply #24 on: December 22, 2012, 08:58:15 PM »

Input. There, can we void the OP barriers now?
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Eric

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Re: Village Barriers
« Reply #25 on: December 24, 2012, 10:32:48 AM »

Input. There, can we void the OP barriers now?

Seconded.
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Bocchiere

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Re: Village Barriers
« Reply #26 on: December 24, 2012, 07:49:08 PM »

Input. There, can we void the OP barriers now?

Seconded.

So we have my Hiraishin barrier going away, Konoha's Preta Path and Magnum Opus, I heard Kiri has some chakra eating mist. Kumo's weird chakra handicapping barrier, Suna doesn't have any, do they?
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Chika

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Re: Village Barriers
« Reply #27 on: December 25, 2012, 08:59:42 AM »

Unless this thread's URL gets passed around through SL to attract more input from the players, I doubt the barriers will be gone anywhere until then.

Edit: Although they need too...
« Last Edit: December 25, 2012, 09:00:26 AM by Chika »
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Angra Mainyu

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Re: Village Barriers
« Reply #28 on: December 25, 2012, 11:38:48 PM »

Generalization: All fanon barriers are removed, yes?
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UettoSenju

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Re: Village Barriers
« Reply #29 on: December 26, 2012, 12:19:26 AM »

Generalization: All fanon barriers are removed, yes?
Believe so.
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