...defeats the purpose of fighting for em if you are one...
That's the point of the proposal if I so recall correctly. Whether that is in good spirits or not is up for debate, but the point of limiting in this fashion was to make people who are already jinchs less desired to get another tailed beast to add to their collection (unless they have someone they can chain, I meant grant it, to). As if alts can't be used for said purpose (and if this were implemented, I am sure they would be).
... So, Eric, it is too limiting to rp to make people have to have Sharingan or Rinnegan to control a bijuu but it is ok to force people to give up the bijuu they captured for no reason? Because that's what I am being told I have to do, if I can't declare the bijuu as my summon then I have to seal it in someone and there is no one I want to seal a bijuu in right now, which is why I want to use it as a summon.
This is just another Bocchiere rule, like the Edo Tensei nerfs that make no sense, because almost no one but me is ever going to have multiple bijuu in the first place...
You guys are seriously intent on making it just crap to rp as a villain. Edo Tensei is already pathetically weak and now we want to make it impossible for someone to capture and hold multiple bijuu.
If you're going to insist that Jinchuriki not be allowed to summon bijuu then we need to change the rule for how possessing bijuu works so that I can have the 4 tails sealed away but just not be able to summon it...
It is making it crap to RP as a
solo villain, because alone, under proposed rules, you can't really accomplish what you're trying to accomplish completely on your own, which has practically been the lesson the Naruto series has been trying to beat into our heads. It tries, or sort of tries, to makes you RP with other wannabe villains (or have plenty of alts on the side if you're that adamant), for better or for worse.
And people are not forced to completely surrender tailed beasts to anyone that they do not want to. I hate to bring this up again, but alts are always an option (as long as folks don't know/can't definitely prove that that alt is you) if you really wanna solo the crap out of it. No, we are not forcing people to do anything. If they choose to give up their tailed beasts rather than simply work-around/with the system, then I dare say they have not attended the Bocc school of getting shit done around here.
To be able to have tailed beasts in a pot would, in my opinion, only be acceptable if and only if there is someone to fight for it when challenged (excluding those already with challenges list, I.E, other hosts or controllers). A champion for the tailed beast as Kay once put it. Other than that, I'm against it because it defeats the purpose of making that rule in the first to keep tailed beasts from just sitting in jars and stuff.
...Making it too hard to be a villain...I think being a villain is a very hard thing to do. You kind of have to be willing to not destroy the game but to provide the service of being an antagonist rather than a competitor in a win or lose situation...
You have to be willing to destroy the game (as it is anyways, the status quo) in order to be a villain in SL, or at least I think so. Why?
Well, let me take Bocc for example. He is an exceptional antagonist; and as a result of that, not many people care much for his way of doing things. And he kills people, something that a protagonist in SL is hardly going to (or willing) to do without an antagonist who kills or seeks to kill in the first place.
And killing ANYONE in SL is almost paramount to an attempt at destroying the game. Because once that character is dead, unless they are revived, they stay dead, and no nobody is going to just up and fight a powerful villain character. Be a villain long enough, have enough successes, and you could literally kill off the game's status quo through IC means if people just stop re-making their characters post mortem. If you want to be a villain in SL, from my experience, you have to be willing to be the bad guy both IC and OOC. Because there are two ways to fight a SL battle: IC or OOC.
That is of course the extreme regarding the literal death of the game through death of all characters. But I mean, your options (thanks to OOC rules) are rather limited in what you can do as a villain, because there is no currency system to loot, no land of value really to conquer outside of villages and player created zones, and almost everyone is bound to gang up on you at one point or another. Being a solo villain is next to impossible without street cred and skill, something I am pleased to say Bocc has plenty of.
In conclusion, if folks are able to do everything on their own with enough skill, power, and cred, then what is the point in everyone else? Doormats? Clowns to laugh at their antics? Plebians who stab at every effort? By-standers in the one-puppet-master show? Even Madara in the series needed some help before he could finally become the SoSP copy, and even then, once it was him against the world, nothing short of story-writing could have saved him from his inevitable fate as an antagonist in a protagonist-centered story. Convert or die.
My points may seem counter-intuitive with each other, but they have a similar aim: to make it difficult to be a single master of all things, and to try to make it easier for cooperation, even if it must be a forced concept. I get it, that is the bane of RP existence at times, and most characters are built around being a solo act. But does it always have to be that way?
I say no, and am willing to put my rep on the line to forward conversation and acts regarding that, even if it only half-accomplishes its goal by having a bunch of alts and a main working together instead different individuals.