I meant more the fact to you war/force/wte seems to be the only answer, is what'd qualify you as Indra. Peace turned things into a crapfest? Funny thing to say when I remember the arguments and forum rage starting only AFTER somebody broke said peace, lol, especially when not everything is merely hippy tea parties either. Bit of a similar case with the claim there's this large group that only wants to fight too. Ever stopped to think maybe they just don't know any better because nobody ever even tries to present them with alternative forms (action included) of RP?
Be that as it may though, kinda pointless of us two to go through this circle again. Hagoromo's brats never agreed on anything, so its fairly obvious you and I are never going to see eye-to-eye on this either.
Apparently his brother had better luck with his succesors...
Anyways, I (and others of the Akatsuki) have attempted and participated in alternate forms of RP. The thing is, constant peace in the SL universe is just plain wrong from my perspective. Alternative forms of RP have been tried and done, at least from my viewpoint, and while they are nice and all, a war or two would also be extremely nice. I didn't build up a fighting character with an elaborate history and background just to raise temples from the sands. I didn't help train Alucard so that he would never get to see an actual battle that he can participate in.
The reason that the fighting coincided with zoning is because the way zoning had been done had become dusty from the excessive peace. With the village and KG system, all sorts of conflicts regarding powers had to be hashed out; this was not something that could just be looked over unless the realm either stayed in perpetual peace, or only small groups at a time went to war with each other and made up the rules before engaging.
This is not practical in the village system, because even within the villages there are folks who disagree on how to RP. Disagremeents would continue even with a clan system, but it would be a smaller scale division of sorts; clans and such would ally based on certain factors, RP style being included. Death would only be for the duration of the war/conflict.
All I am saying is, the conflicts that arose coincidentally when a world conflict was broached were going to happen eventually, unless we all stayed in happy happy land where the world is in a state of perpetual peace. Having that for a few months is cool, and really stimulates things, but for a few years? That, to me at least, gets real old after a few years.
Us seeing eye-to-eye is not the important part here; the important part in this discussion is simply to get out the why's of why a clan-clan system would be preferential (or not) if it were to be the result of the topic of nerfing characters.