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Author Topic: Matatabi no Nibi (Two-Tails)  (Read 1386 times)

Court

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Matatabi no Nibi (Two-Tails)
« on: August 12, 2015, 05:24:43 AM »

[Posting this for Gitsune]

Jinchūriki: Hagoromo Gitsune

Affiliation: Kirigakure

Battle Method: 1v1 OOC (with IC hunt)

Preferred Outlet: Plains, Dwellings with specific environment

Judge(s): PMs will be used to determine an agreed-upon judge

Special Rules:

-The match will be OOC for the benefit of both participating characters. This is essentially to prevent either playing from having to deal with the hassle of dying IC if they are killed during the match, and additionally leaves both participants free for IC RP during the match. Thus, though the match will be OOC, participants must still RP as their character, exactly as if they were IC, with the addition of following any decided voids, nerfs, etc.

-The match will strictly be 1v1, to prevent any complications arising from extra participants. The player remaining alive/active retains Matatabi (The Two Tails). The player that is killed/has lost will neither gain nor lose anything else. Essentially, this means the match is strictly about the Nibi and thus nothing else will be changed as a result.

-If desired, a logical RP can be worked out for a reasonable and plausible IC transfer of Matatabi to the next host.

-Despite the match being OOC, you need to learn of Gitsune’s possession of Matatabi before you may challenge for the Nibi. Thus, you may not challenge for Matatabi without solid proof of how your character learned of Gitsune’s possession of the beast; you should roleplay how you have come to know of the Nibi being sealed within Gitsune. Once that is confirmed, a match is then reasonable and you will be put on the challenge list.

-No match will begin without a judge agreed upon beforehand.

-Detail of measurements will be in Metric Units (meters, kilometers, square kilometers, grams, kilograms, liters, etc.). No exceptions.

-For anyone, including myself, participants will be allowed any common, general, and basic skills that their character possesses as long as those skills are backed by reasonable explanations (they have an existing explanation in the character’s RP history) and have a profile where those skills are listed (e.g. Naruto Profile Wikia).

-Participants will have fourteen days to post. If they wait longer than that period of time to respond to the other participant, the last posting participant will win by default. In the case of an emergency, this may be reviewed and extended by a week, thus totaling to an allotted response time of twenty one days. However, if any post is discredited for rule-breaking and a repost is required, then that post does not count and the repost must be posted within the original timeframe.

-If, by some chance, the match should reach a point of true stalemate after a minimum of 30 days then a judge may be called in to determine a winner based on how the fight has progressed up to this point. Both participants must request this of the judge in person (I.E. Both fighters MUST send a PM for this option.) If this is chosen, then the judge may declare a winner based on these criteria:

•Who effectively manipulated the flow of the battle the best? The strategy employed (based on the posts) may have been defensive and attrition-based, but was it effective in the long run in wearing down the opponent?

•What caused the stalemate? The challenger being unable to defeat the challenged, or vice versa? Is it constant cancellation of jutsu and techniques by both sides, or merely one side taking refuge in a relatively inaccessible area (such as pocket dimension) in order to avoid defeat entirely?

•Who showed the greatest skill in the fight? This is completely and utterly at the discretion of the judge. His/Her decision is final on the matter, regardless of accusations of cheating or bribery or otherwise. This should be kept in mind when deciding on a judge for the fight.

If neither side can be conclusively declared the winner, then the fight continues until a clear winner has been decided.

-If any of the rules set forward are broken, I reserve the right to cancel the match. This will not prevent you from re-challenging.

-Arguing is discouraged. I will talk over any concerns regarding the match with you if the conversation remains calm and logical. If it steps outside of that, then the judge will be asked to make a decision. Pointlessly bickering is not fun or useful for anyone.

-A challenger may be banned from challenging the host ever again if he/she displays unreasonable/immature/explosive behavior against the host before or during the fight. Things can be discussed in a calm, civil manner without resorting to long, pointless arguing, insults and childish complaining. This will save ourselves the headache of exchanging statements back and forth that will go nowhere.

-A good old-fashioned fight would be preferred wherein only the basics are allowed.
- The basic elemental jutsus - Katon, Suiton, Doton, Fuuton and Raiton (given that the claimed jutsus are within both parties' abilities [within their affinity]).
- One advanced elemental KG (Mokuton, Yoton, etc. with agreed nerfs)
- Kenjutsu (only ordinary swords are allowed)
- Pure Taijutsu (no Gates enhanced techs)
- No Sage-related abilities (Sage Mode, Rinnegan, Tenseigan)
- Basic Dojutsu abilities (For Sharingan, you either get just Kamui or the Amaterasu, Tsukuyomi, Susanno combo; for Byakugan, Gentle Fist, Kaiten and those other 'basic' stuff)
- None of the special jutsus (FTG, other space-time, etc.)

~ All information stated here subject to change
~ Mail me with any questions
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