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Author Topic: Library - FAQ Quiz  (Read 4363 times)

Xaos

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Re: Library - FAQ Quiz
« Reply #15 on: August 28, 2006, 07:27:26 AM »

Good idea and bad Idea...

Why make a new module when we could just add more questions to the gardner? :lol:

That saves time and space. ^.^

what would be the prizes after u answered the Q, since if it would be better than gazebo.

(suggestion)

1.hp potion (heals for 5+)
2.2-5gems
3.200 (increases everytime u lv up)
4.2+ charm points
5.+5 atk *non permanent*
6.+5 def *non permanent*

The rewards will NOT be that good ^.^ 5 attack and defense won't  be simply given out for answering a question that almost everyone probably knows by now ^.^


Frankly, I think one area that rewards you for knowing things you should know, is enough.

1) Gazebo only ask about rules of the garden & there's a 50/50 chance to get it right by just clicking true or false (most people don't even read the question).

2) This will make the library card worth buying (might even want to increase the price of the library card).

3) It might get people to look into the FAQs for answers.

If players don't usually read the quesitons to the gardner event and they just guess the answer then what would make you think they would read these questions? They more than likely will still guess on these if they guess on the gardner questions ^.^
« Last Edit: August 28, 2006, 07:31:34 AM by Xaos »
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Gyu~ru~ru

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Re: Library - FAQ Quiz
« Reply #16 on: August 28, 2006, 08:01:54 AM »

Good idea and bad Idea...

Why make a new module when we could just add more questions to the gardner? :lol:

That saves time and space. ^.^


Because it will feel weird if the gardener askes noobish questions. I was thinking of making Konohamaru as the NPC who askes the questions.


If players don't usually read the quesitons to the gardner event and they just guess the answer then what would make you think they would read these questions? They more than likely will still guess on these if they guess on the gardner questions ^.^


Because it's going to be a question with multiple answers to choose from & each of them sounds like the right answer. It will be hard to get it right just by guessing. They might even learn by remembering the right answers.
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Xaos

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Re: Library - FAQ Quiz
« Reply #17 on: August 28, 2006, 08:15:23 AM »


Because it will feel weird if the gardener askes noobish questions. I was thinking of making Konohamaru as the NPC who askes the questions.

"Since the gardens are for adults only, you can talk about anything here."
"You can get undressed in the Gardens"
"You have have a romantic love scene in the gardens"
Those aren't noobish questions? ^.^ The gardner does ask quesitons that new players wouldn't know and veterans would know ^.^



Because it's going to be a question with multiple answers to choose from & each of them sounds like the right answer. It will be hard to get it right just by guessing. They might even learn by remembering the right answers.
Just like players can learn by answering quesitons from the gazebo =) I'm not saying it's a bad idea, I'm just saying a new module isn't needed when you can just add them to the question arsenal of the gardner. :lol:
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SnowLeoHitori

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Re: Library - FAQ Quiz
« Reply #18 on: August 28, 2006, 09:54:47 AM »

so... if this gets the ok...will it be objective, subjective... or like the garderner... true and false?
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Neji

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Re: Library - FAQ Quiz
« Reply #19 on: August 28, 2006, 11:16:10 AM »

Well, we can do another "Quiz"... I talked with Sriracha about it some day (2 months ago or so)

The Gazebo code would be fine.

I also have suggestion from wingzero here concerning exactly that multiple choice system.

Yet: Stack, no time.

Also: MUCH too high rewards.

This is for n00b academy students ;) not for people who know about it and just want gems etc...
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Re: Library - FAQ Quiz
« Reply #20 on: August 28, 2006, 02:43:58 PM »

than add a punishment for not knowing the answer. noobs deserve a punishment for not knowing.
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Gyu~ru~ru

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Re: Library - FAQ Quiz
« Reply #21 on: August 28, 2006, 03:14:56 PM »

than add a punishment for not knowing the answer. noobs deserve a punishment for not knowing.

Not a bad idea. Get the answer wrong and you lose some charm (because feeling ashame), exp (because you feel stupid), HP (from hitting you head saying, "Stupid! stupid! stupid!") =p
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dude no.1

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Re: Library - FAQ Quiz
« Reply #22 on: August 28, 2006, 03:34:02 PM »

 :cool: only acads and rank 1 genin can do the thing though.
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Neji

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Re: Library - FAQ Quiz
« Reply #23 on: August 28, 2006, 04:37:08 PM »

:cool: only acads and rank 1 genin can do the thing though.

I agree =)
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Never judge a cow by its udder.

dude no.1

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Re: Library - FAQ Quiz
« Reply #24 on: August 28, 2006, 04:40:52 PM »

yay so when you get the time, your going to do it neji. my bro badly wants to do this and said hell read the faq if its done.

p.s. he asks me the noob quetions, not the mods or inside the game. so if you make it then ill be soo happy. :D
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SnowLeoHitori

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Re: Library - FAQ Quiz
« Reply #25 on: August 28, 2006, 06:30:08 PM »

:cool: only acads and rank 1 genin can do the thing though.

I agree =)

owh mann... and i thought i would have a chance ... >.>  :P :P
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Gyu~ru~ru

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Re: Library - FAQ Quiz
« Reply #26 on: August 29, 2006, 02:02:54 AM »

We could let all players play this quiz if we make it give out exp for getting the answer right with only a small chance of getting a gem.
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klaymank

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Re: Library - FAQ Quiz
« Reply #27 on: August 29, 2006, 02:08:31 AM »

Yep thats fair
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dude no.1

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Re: Library - FAQ Quiz
« Reply #28 on: August 29, 2006, 02:09:30 AM »

then its free stuff. its like gazebo after you have learned all the answers, which i use for money to go to the mysties. the 230+ i get their is good for the snowman and 2 skittles. it sshould only be for the low ranked.
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Gyu~ru~ru

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Re: Library - FAQ Quiz
« Reply #29 on: August 29, 2006, 02:18:10 AM »

It's just exp. You're going to lose them when you kill orochimaru or get killed in pvp or just die & they aren't worth anything anyway so it shouldn't be such a big deal.
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