And yeah since you're going to whine about me using Bocch regardless of what actually happens I figure'd I'd just do that to screw with you considering how perfectly Genesis set it up for me.
Lol like me personally? Yeah, because I've
totally complained about you letting someone else use your account to stay on a game their banned from.
Shoot, sorry.
Yeah, because I've complained about you using someones retired character to switch things up in an otherwise stale game. Damn Autocorrect.
No that's not true. He entered kyuubi sage mode the first time in chapter 645.
http://www.mangapanda.com/naruto/645/8
And he doesn't gain the six paths chakra till chapter 670
http://www.mangapanda.com/naruto/670/3
Kyuubi sage mode and six paths sage mode are two different things.
Requiring full mastery of both sage mode and the biju chakras in order to perfectly balance biju and sage chakras seems reasonable to me. I'm with Trev on the idea, but as far as a formal biju fight may go, it's up to the judge. Any other RP would be judged by whoever has the most support on the idea, so whatever applies to your situation I guess.
I understand but that fact that it has come up in two fights in a row now makes me think there should be a rule addressing it.
If we do want to limit it I think it should apply to Rinnegan users too though, just something like, "Until you master your bijuu you cannot use Sage Mode/Rinnegan at the same time as bijuu modes." Otherwise it would just be an unfair handicap to Sage Mode users.
Personally I don't think we should limit it since Sage Mode is a better multiplier than the bijuu modes so if you have Sage Mode and become a Jinchuriki then there's basically no reason to use your bijuu powers, other than the passive elemental KG, until you master it.
Also I've always considered the multipliers additive not multiplicative, it would be x9 not times x18. That's what I was told and I know even Bocch claimed that so no I don't think anyone could get away with that.
What you "consider" means little to nothing if that point is not made public before a serious issue arises. You could easily change your opinions based on the situation at hand. "Oh, this fight will mean me winning a beast? Multiplicative." Or, "Oh this situation looks bad for me, so I need to act like I understand the concept of nerfing myself. Additive"
It's all situational unless that point is known on an individual basis, or its agreed upon on by larger group.
Me personally, I wouldn't add the nerf to rinnegan. It makes little sense to do so outside of what's "fair" for Sage users. It would have to be a SL exception for it to make sense. Though this could always just be another deterrent to getting a biju. We need more of those.
Honestly Teostra brings up a good point, one that has been mentioned numerous times before but never got decent attention. How do you honestly apply numbers to a conceptual game? Ok so you're good at something right? Well if you times good by 3 it makes amazing! Logic! I mean there is
some logic behind that sentiment, flawed as it is.
If there is a multiplier for Sage mode, why not gates? I mean hell the first gate says it enhances your reflexes by 5 or something, but never references anything like that again in later stages. It's half assed details like this that creates loop holes for people to exploit.