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Author Topic: IC rules (vote 2)  (Read 2735 times)

Eric

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IC rules (vote 2)
« on: May 14, 2017, 06:36:59 PM »

This vote topic is for the voting in en masse of the IC biju rules as outlined below after the stars. These are the IC rules ready to be copy-pasted into the current list of rules, based on recent discussions had here: http://forum.shinobilegends.com/index.php/topic,9382.msg235731.html#msg235731

Ratify: 7

Reject: 1


This vote will continue until May 21, 2017, at which time the topic will be closed for voting.

********************************************************************************

Terminology

Action: An action is anything that would require one turn in the shinobilegends game to do.

         -For example, most jutsu in SL require one turn to utilize, so jutsu that require no more but handseal preparation beforehand are counted as a single action. Those that require previous jutsu to be activated first, in order to be completed in total, the total action count is the sum of all of the moves required to activate, the activation move, and an additional move to maintain the technique if desired. Examples: summoning Shima and Fukasaku and then using Senpo Goemon are two separate moves, so 2 actions required to use Senpo Goemon if Shima and Fukasaku have to be summoned. Action count does not take into account the time required to do each, so while in-game  a player summons Shima and Fukasakua, activates Magen: Gamarinshō, and the effects are instant, in actual RP a certain amount of time has to pass before this particular jutsu takes effect, so the player must maintain the technique past its initial activation for however long is necessary.

        -"Basic" maneuvers and attacks, as a group, require one action. In other words, a player who climbs a tree by jumping from branch to branch has only done one action, while a player who twirls and then throws a hiraishin marked kunai to the top of the tree and warps to it using hiraishin has done 2 actions.

Character Controlling: Any strategy, action, or method used In Context (IC, RP, etc.) which both controls another players' character without their permission and transcends the prescribed ruleset that players determine the fate of their own characters based upon the roleplay that the character is in or agreed upon secondary elements such as judge and GM decisions.

Biju RP Game-Master: A player or set of players that control the non-player elements of the roleplay (NPC's, natural weather, rogue tailed beasts, etc.) and are responsible for keeping the roleplay focused and in order. Shortnamed "BGM", this role is not to be confused with the staff Game-Masters, whose RP responsibilities encompass all of the realm's RP and are expected to take punitive action towards players violating game rules and disrupting the peace of the site. Staff Game-Masters may take on this role and thus perform both their normal duties and the biju RP GM duties.

God-Modding: Any strategy, action, or method used In Context (IC, RP, etc.) which goes beyond the agreed upon limits or environment set by the narutoverse inspired shinobilegends world. This includes breaking SL RP rules.

Hunted: A jinchurikii or biju summoner in the RP

Hunter: Anyone who seeks out a jinchurikii or biju summoner with the the intent of taking the tailed beast.

Judge: A player or group of players agreed upon by the participants in the RP to preside over the entire RP in order to settle disputes and make decisions about the outcome of the roleplay, usually when called upon by at least one player. These decisions are non-negotiable, and support the GM in making the battlefield status update.

Metagaming: Any strategy, action, or method used In Context (IC, RP, etc.) which uses external factors to affect the game. Examples include viewing someone else's RP or reference information and attain knowledge which the player's character would not know otherwise, or to determine the outcome of a RP event based on the players themselves and not the situation that the players' respective characters are in.

Neutral: Any individuals that do not fall under the other categories described in terminology, such as bystanders and those not involved in the RP at all.

Support: Any individual who directly provides aide to either the Hunter or the Hunted. It is expected that they have fewer stakes in the success or failure of the mission.

Rogue Beast: Any tailed beast that is not controlled by a player character or sealed. It is a free range beast that will resist any attempts at subduing it.

==========

Special RP rules for jutsu and techniques

Edo Tensei: http://forum.shinobilegends.com/index.php/topic,7768.msg210235.html#msg210235
http://narutoprofile.wikia.com/wiki/Summoning:_Impure_World_Reincarnation#Usage_Rules

Hiraishin:
http://narutoprofile.wikia.com/wiki/Flying_Thunder_God_Technique

* Anyone with Rinnegan cannot also use sage mode. The player must pick one or the other. Similarly, someone with sage mode cannot use rinnegan.

* Telescope technique cannot be used to discover jinchurikii/beast summoner locations.

=========

Biju IC Hunt Specific Rules

---------- During the RP Hunt, neither a hunter nor the hunted can enter a place that bans the presence of biju, such as Kirigakure. Additionally, if a fight is a part of the Hunt RP, then the fight is forbidden from taking place in a heavily populated RPing area such as the village boards, and must be conducted outside of villages, clan halls, etc. In short, it must take place in the zones with no more than the Hunter, Hunted, BGM, Judge and Support posting anything related to the RP itself.

---------- The general flow of the RP will be charted out by the Hunter, the Hunted, a BGM, a backup BGM, and a Judge. The goal is to create a reasonable RP scenario where the Hunted and the Hunter at some point confront each other in some shape or fashion (it does not have to be a battle, but that is the most common direction for "confrontation"). The RP should take into consideration the desires of Support, and the discussion should take place on the forums and in public. The group has 2 weeks to setup and agree to the terms of the RP.

---------- Once the RP scenario is devised and hashed out, the RP should begin as soon as possible and follow the mapped out scenario as closely as reasonably possible. If adjustments need to be made for other events in the realm (massive war, anther biju hunt crossing paths, etc.) then these changes should be posted to the thread where the scenario was discussed.

--------- The judge has the final word on RP outcomes, but violations of biju rules may have a ruling appealed to the Biju Council.

--------- All players (including active BGM) have a 96 hour or 4 day post time, whichever is longer, whenever it is his or her turn to post. If a BGM or judge fails to post as needed during this time, then they can be replaced by another candidate of the Hunter and Hunted's choosing, starting with the replacement BGM. If a Hunter or Support fails to post on time, then their character is, at the determination of the judge, is considered captured, killed, considered having fled from battle, etc. If the Hunted fails to post on time, then they will either be considered captured, beast extracted, beast stolen, etc.


==========

The Order and Flow of Biju IC Hunt:

------- Player characters may use up to 3 actions, all clones of a single character share a 1 action limit, and all summons share a 2 action limit. Special rules such as the Edo and Biju summoning rules trump the action limit rule when applicable (for example, a biju summoner can only do 1 action according to the Biju Rules, and the biju can only do 2 actions).

------- BGM's will always make the first post establishing the environment, while all other players will take turn posting in the order in which they made an entry post into the area or zone. Participant characters (including rogue biju and NPC elements) are not allowed to attack on the entry post, nor are they allowed to permanently leave the RP nor fight by any means. Any time spent in pocket dimensions and other such places must be kept to a maximum of 5 non-consecutive turns ( 1 action entering and 1 action leaving) for the entirety of a RP.

-------- Each round consists of each player's turn, which consists of a specific player's actions in the RP. At the beginning of each round, the BGM will post an "update" to the environment in order to facilitate a unified image of the battlefield. If required the judge and the BGM may work together to make sure that the intended post is accurate and, if judge rulings were made, that the consequences of said ruling are incorporated into the post.

--------- Discussions regarding the RP should take place in an OOC board (on SL) or in a separate thread from the fight (SL forum). It is every players' responsibility to maintain order and decency in the thread. Insults should not be present, even passive aggressively, and all players are encouraged to report any behavior that he or she considers disruptive to Staff (even if it is one of the Staff doing the action).

--------- Because of the great length of time it may take for a RP of large amounts of people to get done, there can be no more than 4 participants (excluding judge and BGM) in an IC biju match at this time; a Hunted, a Hunter, and 2 Support for either side. This may seem very small, but arrangements should be made in the beginning to keep the player count small. Players are forbidden from having IC matches with themselves for any reason, and players that are discovered doing this will be permanently banned from all things biju indefinitely, their beast stripped and delivered to the Council.

--------- Players cannot hunt and capture a biju IC outside of a biju hunt. If the host is killed in a RP unrelated to the biju hunt, then the biju will go to the Biju Council. There are no guarantees that the biju may go anywhere else after that (IE, challengers who challenged for a biju OOCly or IC hunt do not necessarily get first picks if this happens), but the Council must grant the biju to a player no later than 2 months after the biju first gets into its possession, unless a tournament or other event is on-going for the beast.


***** Metagaming, Godmodding, and Character-Controlling are forbidden at all times. *******
« Last Edit: May 17, 2017, 02:09:14 PM by Eric »
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Eric

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Re: IC rules (vote 2)
« Reply #1 on: May 14, 2017, 06:37:54 PM »

I vote yes.
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Rusaku

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Re: IC rules (vote 2)
« Reply #2 on: May 14, 2017, 06:59:18 PM »

+1
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Nekomaru

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Re: IC rules (vote 2)
« Reply #3 on: May 14, 2017, 07:12:44 PM »

Yes
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Ѕhadow

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Re: IC rules (vote 2)
« Reply #4 on: May 14, 2017, 10:30:14 PM »

Nah
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Eric

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Re: IC rules (vote 2)
« Reply #5 on: May 15, 2017, 12:45:53 AM »

Vote count updated.
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Gyu~ru~ru

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Re: IC rules (vote 2)
« Reply #6 on: May 15, 2017, 08:31:23 AM »

Yes. I don't see any reason to say no.
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Timothy

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Re: IC rules (vote 2)
« Reply #7 on: May 15, 2017, 09:37:15 PM »

Yes, I see this as a stable template we can work with then tweak if/when issues arise.


Good work on getting this put together~
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Camel

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Re: IC rules (vote 2)
« Reply #8 on: May 17, 2017, 01:40:17 AM »

Yes.
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Dart Terumī

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Re: IC rules (vote 2)
« Reply #9 on: May 17, 2017, 07:15:06 AM »

I guess so.
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Eric

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Re: IC rules (vote 2)
« Reply #10 on: May 17, 2017, 02:09:00 PM »


...Good work on getting this put together~

Thanks.  :D

And thank you all for taking the time out to discuss it. The 1st vote did not succeed for a reason after  all.

Vote count updated.
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Eric

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Re: IC rules (vote 2)
« Reply #11 on: May 26, 2017, 12:27:29 AM »

Super sorry about the tardiness, the results are celar, the IC rules have been formally ratified as posted here. A section will be added to the Biju Guidelines.
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