... As for the revival fist, it's clear based on what Jay wrote that he's using the super revival fist. Additionally, the page itself says that the regular revival fist causes "tremendous internal damage" and the Super Revival Fist hits with "tremendous bone-shattering force". Presumably the latter is a stronger version of the original technique, so Ray's description of it seems appropriate to me.
Well, using Jay's repost for highlight, I think my confusion can be seen at least:
Original ~
The orb, if it hits Jestar, would create a shock wave that would cause severe internal damage, likely throwing his organs around inside him, which would be more than any one could handle and easily kill. In addition, the shockwave caused by the orb, correctly known as Revival Fist, would send the man flying with plenty of force that he'd attain damage from every bounce he'd make on the ground.
New ~
The orb, if it hits Jestar, would create a shock wave that would cause severe internal damage, likely throwing his organs around inside him, which would be more than any one could handle and easily kill. In addition, the shockwave caused by the orb, correctly known as Super Revival Fist, would send the man flying with plenty of force that he'd attain damage from every bounce he'd make on the ground...
He described the Super version from the get-go, yes, but called it the regular version, hence my confusion. And bone-shattering force and organ jumbling are not the same thing though they are not far off. Jestar could take the hit to his side and, with bone shatteirng force, lose a few ribs and some serious internal bleeding, but not get his intestines knocked out of place; if Jestar takes that hit to the side with organ displacing force, his intestines might find themselves playing pingpong with the spine and abdominal muscles, with a kidney as a wild ball thrown into the court.
One of those is lethal, one of those is not in this context. Bone shattering and organ sloshing can both be considered tremendous internal damage (the latter obviously more extreme) so naturally I wanted to be clear on which Jestar has to deal with before deciding between my options.
*I'd like to add that, in Jay's repost, only a single explosion occurs as a result of his stepping into the doton swamp. Since the armor reforms everytime it is triggered and the doton swamp with some bits of Raiton constantly beneath him, shouldn't there be more than one explosion if not a constant chain of explosions that disrupt his footing more than just a little bit? After all the explosions were strong enough to destroy streams of Raiton, and anywhere his feet touch the swamp technique the armor should be triggered if I understand this armor right.