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« on: March 20, 2014, 09:49:38 AM »
To me, what constitutes a legend would be someone who is remembered, whether that be in a good or bad way.
Mods from the old days were legends simply because there was a mixture of administrative and communal presence. They posted in the main village areas, interacted with other people, and generally did their job which helped bolster their visibility.
Other legends were people who were active in RP. Shigeo, Kirk, Camel, Rai, Ranketsu, Zenaku, Kayenta, Bocc, Cmage, Yumei, Gyururu, Tommi, Tracey, etc. etc. the list goes on and on. They've come in waves, some have stuck around and some have left due to growing too busy with real life and responsibilities, however they've all helped progress and stimulate RP in their own ways, which is pretty awesome.
I think people with high dk's and pvp's are legends as well. People like Konoho, Destinysforbidden, gyururu, bludtaino, louie, dodo, etc. With my sitter that I created years and years ago, I used to look up to the pvp'ers and think "damn, i'm never going to catch up!" Haha, in the end I didn't really, and only surpassed a few of them, but they gave me a goal to strive for nonetheless.
Like what most others have stated already, there aren't too many goals nowadays to reach for besides getting KG for some people, but that's just one dimension of the game that not everyone really cares to go for.
I think the progression of the anime and the way the techniques spiraled into an abyss of ridiculousness caused the RP to follow. Many people nowadays are more concerned with "being the best"/"being better than you" to the point where nobody wants to get hit because they think losing equates to being a bad rp'er. It is tough though, as previously mentioned getting hit once pretty much spells a death sentence to most due to the insta-kill kind of techniques people bust out every turn. But if people willingly go into RP fights with the mindset that they don't want their character to ever die, then they'll more than likely never take hits no matter how well placed/magnitude of an attack. Yet it's also hard to give up a character that you put years of work and effort into developing. It's a tough situation no matter how you look at it. I think the gif Tracey put summed everything up nicely. XD
SL has pretty much plateaued in a sense, because people think that promoting rp always has to be in the form of a war or fighting, yet when/if a war ever happens it turns into a clusterfack of ooc and uncivil fights. Soooo my personal goals nowadays are geared more towards keeping up some friendships from SL via skype or fb, and focusing on work IRL. I like to check back once a week or so via alts, but my drive is no longer here tbh.
But yeahhhhh, this ended up way too long so i'll stop rambling. It's getting late and i'll probably regret this post when I wake up. Bahaha o_o