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Topics - Gyu~ru~ru

#1
Feature Requests / Anko's Workshop Expanded
July 14, 2017, 07:57:29 AM

New Feature: Reinforcing Ninja Tools (excluding food items)
Details:
- Reinforced version of any Ninja Tools will not get destroyed upon death, or when killing Orochimaru.
- Reinforcing an item does not require a recipe. only a Metal Ore.
- Metal Ores are randomly dropped by forest enemies, and can also be found in mines.
- Reinforced items will have "Reinforced" added to the front of their name (example: Shuriken > Reinforced Shuriken). Their stats (damage) however, will remain unchanged.
- Reinforced items cannot be used in forging.
- Forged items can be reinforced (excluding food items).

I'll try to do the coding if the idea is green-lit.
#2
Feature Requests / Treasure Room
July 07, 2017, 04:51:24 AM
You know what every castle needs? A TREASURE ROOM!

Function: Anyone who has access to the dwelling can deposit gold and gems into the treasure room, but no withdraw.
Unique Display: Upon entering the castle, how much gold & gems the treasure room has will be displayed on the top of the page.
Important Note: All loot in the treasure room will be lost when the castle is sold, or no longer has an owner (character expired).

Not too sure if should be included ideas:
Plunder: If Treasure Room has gold in it, plunderers will steal from it instead of the coffers. Even if the Treasure Room has 1,000,000 gold, it will be treated as if it has 75,000 gold when plundered to avoid giving plunderers a ridiculous amount of gold. If gems is deposited, there is a very low chance that the plunder might manage to still one from plundering the castle's treasure room.
#3
Game Related Discussions / EMS "2nd Stage"
July 05, 2017, 09:43:21 AM
Well, since players have started approaching me about it, I might as well give everyone a few hints.
1) Check my character's activity log for hints.

2) It's similar to getting Curse Seal Level 2.

3) The event is so obvious that you can't miss it if you read the text. You can see my name; Sensatsu no Gyururu on it the moment you encounter it.

4) It take several successful training to advance your EMS.

5) When your EMS gets stronger, it is reflected in your bio.

6) The chances of encountering the event will keep going up the longer you have EMS. It will not get reset to default from what I was told.
#4
I believe there are a few of these commands already implemented into the game. Unfortunately, I do not remember them. It would be helpful if Baa-san's curry house has an option to "Learn about RP Commands", just like how you can learn about color codes.

As for the commands, here is a list of them that I would like added to the game for RP purposes;
/weather - Display a random weather forecast.
/roll_#-# - Roll a dice which picks a number from X to Y. Example: If you enter "/roll_1-9", the result will be any number from 1 to 9.
/event - Random unforeseen events. Anything from a child suddenly appears in the path of two clashing Shinobi, to earthquakes and being struck by lightning.
/chance_a - Hit or miss.
/chance_b - Success or fail.
#5
Rules on limiting Bijuu ownership as discussed in the link below. Please vote Yay or Nay.

http://forum.shinobilegends.com/index.php/topic,9401.0.html

1) The maximum number of Bijuu a player is allowed to capture and hold onto is no more than 3.

2) When planning an event which involves gathering/capturing a number of Bijuu beyond what is allowed, please discuss it with a Gamemaster and make an official thread on the forum to inform others sbout it, so that they may participate. The event must be carried out within two weeks after the thread is made.

Ratify (Yay): 15

Reject (Nah): 1

This vote topic will be open until May 8th 2017.
#6
Let's start by making it clear that this topic will not be taking in votes to determine if a "1 Bijuu per player" limit should or shouldn't be enforced, but a discussion on the matter. So please tell state your current view on the matter instead of bring up the thread where everyone simply voted "yes" or "no".

I believe that no player should be allowed to hold onto more than 1 Bijuu unless it is for a event which later redistribute them to new owners. Anyone who manages to monopolize something gets corrupted, whether they admit it or not. Is there any reason why a player should be allowed to hold onto multiple Bijuu? How does that situation benefits RP?

If anyone find themselves in possession of more than one Bijuu due to RP reasons, they should be urged to let go of one within a time frame of let's say 3 months tops.
#7
So what is this? Well, I'll be the moderator to oversee the whole Bijuu thingy. My judgement will be considered final with the other council members acting as my advisors. Here are a few condition that I must follow;

1) I'm not allowed to choose a successor when I step down or retire from this position.

2) My position will be revoked if I am inactive for over 30 days without reason, and I may not be on hiatus for over 90 days regardless of my reasons.

3) I am not allowed to be in possession of any Bijuu nor challenge someone for their Bijuu. If a Bijuu is given to me so that I may find a new owner for it, I must choose someone within 7 days, and that person must not be a Jinchuuriki nor a summoner. If I failed to do so, whomever claim the Bijuu 1st after the 7 days period, will be its new owner.

4) I may not change these rules once I am elected president of the Bijuu council.

p/s: Tomi is not allowed to vote because he is my husband ^_~*
#8
Feature Requests / Sound Ninja
December 03, 2009, 05:00:19 PM
Leaf got their Clans, Mist got their swordsmen, Sand got their puppets, but what about sound ninjas?! Well, I guess I can think of something...

Race Restriction: Sound Ninja
Rank Restriction: Genin (3 Oro kills)
The same catch again: You cannot change your race or else you will lose your specialty.

Choose your Physical Modification
Hollow air tubes
Allows you to perform Zankūha and Zankūkyokuha.

"Melody Arm"
The thing on Dosu's arm. Sound wave attacks that weaken your foes and does extra damage.

Fuuma Clan
They are well-known for their skill with a Fuuma Shuriken. So their specialty will be the ability to throw a Fuuma Shuriken at the cost of 1 chakra point. Damage of Fuuma Shuriken (skill) increase slightly as you gain more Oro kills.
#9
Feature Requests / Swordsmen of the Mist
December 03, 2009, 04:34:20 PM
Yes, I know there are only suppose to be 7 swordsmen of the Mist. Anyway...

Race Restriction: Mist Ninja
Rank Restriction: Genin (3 Oro kills)
Here's the catch as usual: You will lose your weapon (and the custom name) if you change your race.
So what's so great about this: You get to name your weapon for free. You don't need to buy a weapon. Your weapon's attack can go up to 16 and it has a specialty.
Note: I have no idea how to code this. But it should be something similar to the Shikai thingy that Neji has coded for LOB.

About being a Swordsmen of the Mist
1) You get a custom weapon which you can strengthen at the training grounds.

2) Your weapon gives you a special ability or attack. But using it will cause your weapon's attack to go down. You may not use it if your wepon's attack is 0 (max is 16).
#10
Feature Requests / Sand Ninja Specialty
December 03, 2009, 04:02:00 PM
Race Restriction: Sand Ninja
Rank Restriction: Genin (3 Oro kills)
Same catch as before: You may not switch your race. If you do, you will no longer be able to use Suna Ninjutsu or Kugutsu no Jutsu. You will also lose your mount if you happen to have a puppet as a mount!
Why be a sand: Either you love Gaara or puppets.
Cool thing about Kugutsu no Jutsu: You get a different set of skills with different puppets.

Suna Ninjutsu
Yes, you will no longer be able to select Suna ninjutsu unless you are a Sand Ninja. The good news is, you will not require to have 6 Oro kills and 16 Constitution to unlock Suna ninjutsu.

Kugutsu no Jutsu
Jutsu which require the player to have a puppet as a mount to use. Different Puppet gives you different list of Jutsu. Yes, you will have to buy them like mounts. No, you may not own Karasu, Kuroari, and Sanshōuo at the same time; or perform Karasu + Kuroari combo killer move.

List of Puppets
Karasu (Crow)
Known for having tons of hidden weapons, which are what its attacks will be. I can code this if I can code the specialty for Inuzuka.

Kuroari (Black Ant)
Attacks that binds and damages your opponent slowly. I can code this if I can code the specialty for Inuzuka.

Sanshōuo (Salamander)
It's only good for 1 thing, defense. I can code this if I can code the specialty for Inuzuka.

Hiruko
I am sure all of you guys know what this guy can do. I can code this if I can code the specialty for Inuzuka.

Haha, Chichi (Mother and Father)
Good for both attack & defense. I can code this if I can code the specialty for Inuzuka.

Sandaime Kazekage (Third Kazekage)
You are going to want this more than Kyuubi, and you can bet that it's going to be rare as well as expensive. This guy have insane offense ability. I can code this if I can code the specialty for Inuzuka.

Jukki Chikamatsu no Shū (Ten Puppet Collection of Chikamatsu)
This is going to be rare & expensive like Kyuubi. They cover everything; offense, defense, even support, with their 10 different commands (jutsu). I can code this if I can code the specialty for Inuzuka.

Hyakki no Sōen (Performance of a Hundred Puppets)
Overkill, will not be available.
#11
Feature Requests / Clan Specialty
December 03, 2009, 03:14:58 PM
Race Restriction: Leaf Ninja
Rank Restriction: Genin (3 Oro kills)
Here's the catch: You cannot switch races unless you give up your clan specialty.
Here's the 2nd catch: Switching to another race or clan specialty can only be done with a reset (reborn). You will lose all your Kabuto/Orochimaru/Player kills, as well as your extra maxHP/gold/gems/mount.
Here's the last catch: You cannot choose a clan specialty if you already have Kekkei Genkai. Getting a kekkei Genkai would mean loosing your clan specialty.
Why bother with this when we already have KG: It doesn't require multiple resets to master a clan specialty. And you unlock it much ealier in the game. Something to play with until you get Kekkei Genkai.
Note: I am also thinking of a "switch Clan Specialty without reset" for 1000 Donation Points. You still can't switch your race thou. Because I've other stuff planned for other races =)

List of clans
Aburame
Jutsu that involve attacking with bugs. This I can easily code.

Akimichi
Jutsu that increase their attack/defense or does incredible damage with just one hit. This I can easily code.

Inuzuka
Well, Kiba doesn't depend on Akamaru for all his attacks. So I was thinking maybe as an Inuzuka, you have several attacks, especially the powerful ones, which require you to have a dog type mount (Akamaru, Kuromaru, Pakkun). I think it should be something similar to Shishi Rendan (which requires Kage Buyo).

Nara
Jutsu that involve attacking or binding enemies with shadow. This I can easily code.

Yamanaka
Jutsu that allows you to take control of the enemy? I don't see how this can be done on SL.
#12
Spam / Battlegroundz First Shinobi Grand Tournament
October 15, 2009, 02:31:24 PM
Info
The tournament will be divided into 3 groups; Light Weight, Middle Weight, and Heavy Weight. The winner of each group will be determine by the most number of wins. Yes, you heard me, MOST number of WINS. This mean that just because you lost one match, doesn't mean that you are out of the game!

Light Weight
No Kekkei Genkai (Bloodline Limit), no Jinchuuriki, no Sennin Mode, no 8 Gates, no clan specialties (techniques that only your clan can use), and no summoning gigantic creatures (but anything below human size is allow). Just average ninjas that use Ninjutsu, Genjutsu, Taijutsu, and ninja tools.

Middle Weight
You may use Curse Seal (limited to stage 1 only), Kekkei Genkai (limited to one only), 8 Gates and clan specialties. Jinchuuriki, Sennin Mode and giant summons are still forbidden.

Heavy Weight
You may use Curse Seal (stage 2), more than 1 Kekkei Genkai (like a certain Kage in the manga), Jinchuuriki powers, Sennin Mode, and summons giant creatures to aid you in your battles.

Rules
1) Humans only.
2) You may join all 3 groups, but make sure you adjust your fighting style. Example, you are not allowed to use Sharingan even if you are an Uchiha when you are fighting in the Light Weight group.
3) You win when your opponent is KO, killed, or surrender.
4) When you are killed, you automatically lose the remaining battles. But you will still crowned the Champion if you have the most wins at the end of the tournament.
5) Injuries stays! If you lose a limb or an eye in a match, you will start the next match handicapped (this applies to summoned creatures as well)! Cuts, bleeding, internal injuries however, will be completely healed. Chakra, ninja tools, and weapons will also be healed, resupplied, and repaired.
6) New entries in the middle of the tournament are accepted, unless I've already closed the registration.
7) All your skills and ability must be based on the Naruto manga or TV series (not including fillers and movies). So don't give me the "They showed highly advance weapon/machinery in the movies!" crap.  
8) You may auto-hit (assume that your opponent is hit by your attack) if your opponent does not reply after 24 hours has passed since your last posted. There will be no exception. If you got sick, internet went down, PC crash, or any other unfortunate incident was to happen to you, I can only offer my condolences.

Please note that the rules may change if there are many petitions about certain rules, or the number of participants exceed my expectation.

Prizes
300 Donation Points (given to your Shinobi Legends account) to the Champion of each group. Yes, you will receive more than one prize if you emerge as Champion in more than one group. You are also allowed to give the Donation Points to any character even if the character is a friend's.

Please note that the number of prizes (as well as the amount) given out may change if there are sponsors *cough* Neji *cough*, or the number of participants exceed my expectation.

*When there are 2 participants with the highest score, then the participant with the least loses (whose character is still alive) will be crowned the Champion. If they both have the same number of wins/loses/draws then they will have to fight each other for a second time to determine who is the Champion.

To register for the tournament, please visit http://www.atfreeforum.com/battlegroundz/viewtopic.php?t=97&mforum=battlegroundz

Note: You will need to register a forum account there.
#13
New Features / Feedback on Forest Creatures
September 30, 2009, 04:33:51 PM
Please tell me about your experience in the forest, especially when you fight against level 16 enemies.
#14
Spam / Battlegroundz (Forum fighting zone)
July 28, 2009, 03:21:10 PM
Any zone fighters out there who are willing to join?

Here's the link, http://www.atfreeforum.com/battlegroundz/
#15
Feature Requests / New Bounty System
May 05, 2009, 02:24:37 AM
The current bounty hunting doesn't draw much interest from the players. That's why I thought of something new.

1) Only player who are Jounin (or ANBU to make the requirement higher) can place a bounty on someone's head.

2) The fee will be 3 gems (5, or even 10 if a higher price is prefered) for placing a bounty on someone's head.

3) The bounty will start at 1000 gold and steadily rises with each passing month. If no bounty hunter is able to claim the bounty within a month, it will increase by another 1000 gold.

4) Players who have a bounty on their head will have a wanted message in their bio. That way, bounty hunters can check if a player has a bounty on their head or not by viewing their bio before attacking them. Wanted message,

`4Wanted! `@Reward: `^1000 Gold`0

5) Anyone with a bounty of over 10,000 gold will have their names displayed in every country. (that would mean surviving being hunted for over 9 months. Halloween is when those bounties will most likely be claimed)

6) There will also be a ranking in the Hall of Fame. Not of the players with the highest bounty on his or her head, but for the players who has claimed the most bounties (in gold).

7) Players who has claimed 50,000 gold (or 100,000 gold to make it harder) or more bounties will recieve a custom rank `2B`@ounty `2H`@un`2t`@e`2r`0 (Bounty Hunter) as well as title. To put it simple, something like the Big Bad Meanie.
#16
Feature Requests / Custom SL Avatars
April 15, 2009, 06:16:19 PM
I have this idea of letting the players make their own avatars, creating an avatar with skin colour, hair style, facial characteristic, clothing, chakra colour, and accessories of their choice.

Having some special customizing features that can only be bought with dp or by playing the game isn't a bad idea either. Things like Kisame's pale blue skin colour, the whiskers-like marks on Naruto's cheeks, and Kakashi's forehead protector can be stuff that are bought with dp. While things like Byakugan, Sharingan, Hokage's hat, and ANBU mask can be stuff that are unlock through gameplay.

I will put up a few picture so that it's easier to understand what I am talking about. I put a "copyright of viwawa.com" on each screenshot so that I don't get in trouble for showing them here. The images are only to help you understand, they aren't the actual thing that you will see in-game.

Skin The colour of your character's skin.


Hair Your character's hair style.


Eyes Your character's eyes.


Facial Blush, scars, facial hair etc.


Mouth Your character's mouth.


Upper Clothing Shirt, jacket etc.


Lower Clothing Pants, skirt, shoes etc.


Background Replace with colour of your chakra maybe?


Pet Pets like Akamaru or summoning creatures like Gamakichi.


Accessories Earings, cigaratte, necklace, weapons etc.


A few rules thou,

1) An avatar must be fully dressed with some exceptions; upper body tattoo which replace shirt for example.

2) Anyone who tries to do something cheap like copying someone's custom avatar and then try to upload it as a normal avatar will have their avatars rejected. Players who donate or worked hard for their special/rank/kekkai genkai customization deserved to be special.

This would be a nice addition to the game. If it's possible that is >.<
#17
Feature Requests / New Lottery Stand
April 13, 2009, 09:55:59 AM
I was thinking of a new lottery game which is based on an episode from the anime. A scratch and win lottery. Below are the text, pictures as well as how the module would work.

You wander towards an eye-catching lottery stand that was in the middle of the town square. The lottery lady waves you over with a smile on her face. As you wander closer, a colourful notice board catches your eyes,

Accumulated price money till this day, <insert amount of gold here>! <- rainbow colour text followed by `^ for the amount.

And the winning number for today's lottery ticket is, <a 3 digit number that is randomly generated and changes every game day> <- use different colour codes for each number

note: the price money will go up by 100 gold everytime someone buys a lottery. The minimum price money when the accumulated price money has been claimed is 1,000 gold.



"Hey there, wanna try ye luck on some lottery tickets? It's only 100 gold per ticket. Come on, you might just hit the jackpot." <- 1st attempt


note: picture for following attempts

"Hmmm...what? You wanna buy another lottery ticket? Sure, here ye go." <- following attempts

note: no picture when player doesn't have enough gold or already bought 3 tickets.

"Hmmm...sorry kiddo, but you don't have enough gold in your hands for a lottery ticket. Come back when you have at least 100 gold to spare." <- when player's gold in hand is less than 100 gold

"Hmmm...sorry kiddo, maybe you should try your luck again another day." <- 4th attempt and above

note: player can only buy 3 lottery tickets in a single gameday. This is to avoid abuse.

Lottery Text
You pay the old lady 100 gold for a lottery ticket. You close your eyes and mumbled a good luck spell under your breath. Your heart races as you take out your lucky gold coin and begin scrapping the hidden numbers on your lottery ticket.

The first number on your ticket is...<insert a random number>!

The second number on your ticket is...<insert a random number>!!

And the last number on your ticket is...<insert a random number>!!!

Your ticket doesn't have a single matching number... <- epic fail, no luck

Your ticket have one matching number! But that is not going to win you anything... <- too bad

Your ticket have two matching numbers! But that is not going to win you anything... <- too bad

Your ticket have three matching numbers! But they aren't in the exact order as the winning number. Well, at least you won your 100 gold back... <- so close

Your ticket have three matching numbers and they are in the exact order as the winning number! You hit the jackpot! You recieve <insert amount> gold! <- lucky you
#18
Feature Requests / Pets
December 22, 2008, 10:15:51 AM
A pet that you have to take care of, play with, and give attention to. It will not give you buff, items, or fight along your side.

1) You can buy one from a pet shop. Some can be pricier than others.

2) Your rank (Orochimaru Kills) will not effect your selections of pets to choose from, but some pets are only sold in certain village or rare. (a pet cannot be available only in certain location AND rare at the same time)

3) All pets feed on pet food which can be bought from the pet shop. But different pets may get hungry quicker or eat more than others depending on their size.

4) You can interact with your pet by clicking on its name which will be located under your equipment info on the right menu. A pop-up menu will appear when you click on your pet. Just like when you click on your inventory.

5) In that menu, you can...

  • Rename your pet
  • Check its status (energy, hunger, affection, charm, and discipline)
  • Feed it (will use up pet food)
  • Pat it, play with it, praise it to increase its affection towards you. (will reduce discipline if you over do it)
  • Bathe or groom it to increase its charm. (will reduce affectio if you over do it)
  • Train or scold it to increase discipline. (will reduce affection if you over do it)

6) Every action (besides renaming) will reduce its energy. Different interaction, reduces a different amount of energy, but all pets have the same amount of energy.

7) When energy reaches 0, your pet will automatically fall asleep. It will stay asleep until a new gameday.

8) Your pet starts with a minimal affection and discipline. Let's say on a scale of 0 to100. Your pet will start with 10 in both stats. If either one drops to 0, your pet will run away and you will have to buy a new one.

9) Just like the energy bar, the hunger bar will increase with every action (besides renaming). Different pets have different amount of hunger. Let's say, small pets have a hunger bar of 50 and pet food reduces hunger by 50. So it requires only one pet food to fill it up. Medium pet will have a hunger bar of 100, while larger pets may have a hunger bar of 150-200. Your pet will die if its hunger bar completely fills up.

Well...anyone wants a pet?
#19
Village Square / Battle Royale
December 08, 2008, 10:22:36 AM
Event:
Gyururu, a missing-nin from Konoha that is wanted for the murder of her clan has been sighted in the streets of Konohagakure. The Hokage has already given an order to all Chuunin, Jounin, and ANBU members to capture or kill her upon encounter.

Rules:

  • You do not need to make a character for this role-playing event. Simply join the role-playing as a shinobi of Konoha with your current user name and fight me.
  • You are free to use any jutsu or kekkei genkai possessed by any Konoha ninja from the Naruto series. As well as ninja tools that has been showed in the series.
  • Please do not chat here. If you would like to comment, discuss or ask something about this event, please do so in a seperate thread.
  • Please role-play seriously. I will request the forum mods to remove any silly post or chats from this thread. I will also request a ban for anyone who continue to disturb the role-playing of this thread.
  • Please describe your moves and jutsu clearly so that others can understand what you are doing. So please don't just post the name of the jutsu or move in your attacks.
  • To keep things intereasting, please do not summon huge creatures into battle, transform into tailed demons,perform any forbidden jutsu or any other overpowerful jutsu such as Susanoo.
  • Players may side with me if they wish to.
  • If a player does not respond to an attack within 3 days, he/she will be removed from the battle. So please withdraw yourself from the battle if you know that you wouldn't be able to post within the next few days. [new!]

Intro:
A cloaked figure was spotted breaking through the outer walls of Konohagakure during the night. The two chuunin on guard who tried to seize the figure were found dead. Forensic reveals that the two guards may have been killed by infamous missing-nin known as "Sensatsu no Gyururu" (Gyururu of a thousand deaths).

After breaking into Konohagakure, Gyururu begin to make her way to the residential area of the village. Her movements were quick and silent. She kept herself hidden in the shadows to avoid her pursuers...

Summary: (will be updated as the event progresses)
Gyururu, a wanted criminal has infiltrated Konohagakure. She killed the two guards who tried to seize her and is currently in hiding. The battle began when she got spotted by an ANBU while hiding in the alley. Trying to avoid a difficult fight, Gyururu made a run for it. But the ANBU are already waiting for her no matter which turns she takes.

As a result, Gyururu found herself in a fight with an ANBU captain who goes by the name "Kisame" and his squad. During her fight with the captain, a mercenary, Crazy, suddenly came to her aid. Together, they managed to kill 3 of Kisame's men. But at the same moment, the 2nd-in-command of the ANBU, Kamui, arrives at the scene and called for backup. Not waiting around to be captured, Gyururu engaged the man with one of her signature move. However, Kamui was able to defend against the attack by using a wind-based technique, followed by a fire ball attack.

Gyururu finds herself in a pinch when the ANBU captain, Kisame used an earth-based technique to immobilize her. Just then, Crazy and a mokuton user, Ice stepped-in, giving her enough time to escape by discarding her "shell". With Crazy and Ice keeping Kisame busy, Gyu focuses her attack on Kamui. Just then, a dark cloaked-figure suddenly appeared, in attempt to protect the man.

However, her effort was hindered by Crazy and the two ended up fighting each other. The soon turned into a 2 on 2, with Kisame and the unknown cloaked-figure fighting against Crazy and Ice. Kumui was forced to leave the battle when the blood from Gyururu's attack blinded him.

After the withdrawal of Kumui, Gyururu resurrected the 5 dead ANBU members with her blood and ordered them to search for Kisame who was in hiding. With no one in her way, Gyururu heads towards the Hokage's building...

Number of Casualties: 5 (will be updated as the event progresses)
#20
Discussions / Pictures for the Ero-sennin event
March 03, 2008, 11:23:52 AM