Shinobi Legends Forum

Game Development => Feature Requests => Topic started by: Arpax on August 21, 2011, 07:42:26 PM

Title: Kekkei Genkai Switch
Post by: Arpax on August 21, 2011, 07:42:26 PM
I searched for this but nothing came up so I figured that I would post it. Either way, I feel as though since there are new Kekkei Genkai's coming out constantly, the people who started out with them from the beginning should have a chance to switch. Its just that when they first came out, there was limited choices, and now with the choices every growing. It would be nice for us to have a better opportunity to switch. Because truthfully if I was making my first choice now, I would have done it differently.Maybe for a lot of Dp or a one time switch. Or even taking away some resets, so that everyone is on equal footing.
Title: Re: Kekkei Genkai Switch
Post by: ShinobiIceSlayer on August 22, 2011, 09:13:58 AM
Sounds okay, but I don't see it happening. Probably a price, like two for one.
Title: Re: Kekkei Genkai Switch
Post by: Angra Mainyu on August 22, 2011, 10:43:42 AM
This should be limited to one reset in any foreign Kekkei Genkai:

You Arpax, are a Grand Master of the Hyuuga Ichizoku. If you wished to reset in a Sage Art for example, you would need to sacrifice two of your existing resets in order to receive one in a SA; however stacking should not be permitted, in my perspective (i.e. using your other two resets {should you decide to exchange 2 for 1} to progress another level in a Sage Art {2 resets in a SA at the expense of your previous 4).
Title: Re: Kekkei Genkai Switch
Post by: FullMetal on August 22, 2011, 04:11:27 PM
agreed. This way we can try out the genkai and decide for ourselves which ones we want. the wiki gives basically little information on how the genkai actually acts.
Title: Re: Kekkei Genkai Switch
Post by: Chika on August 22, 2011, 05:22:27 PM
First Post Ever =D , the wiki actually does give all the information needed to know about the KG's, the learning experience is up to you. Although it currently gives no information about the newly implemented KG's., which I'm sure they are in the process of making that happen for all those who never tried the test server and are curious.

I also agree about the non-stacking of KG's if the exchanging is enabled.
Title: Re: Kekkei Genkai Switch
Post by: ShinobiIceSlayer on August 22, 2011, 10:24:12 PM
Hi new person! *Waves*

Anyway, about the wiki page... yeah I'm meant to be writing that up for them, just don't have time until the weekend probably. I have 3 assignments dues this Friday.
Title: Re: Kekkei Genkai Switch
Post by: Arpax on August 23, 2011, 12:09:45 AM
I just think that since we started out with the first rests, that we should have a better chance to choose what we like. There was only three things when we first chose and now its become even more progressive.
Title: Re: Kekkei Genkai Switch
Post by: Omega Purple on August 23, 2011, 09:10:42 AM
I have thought about this as well, because when KG first came out, it's not like everyone had the mindset of "oh, I will wait for the next three or four years and see all the KG that trickle out so that I may wisely make a decision."  Also, with the initial enticing limited offer of stacking depending on how many DK's you had, most of us went for the only options available at the time.

A switch option would be nice, but like everyone else mentioned, a steep price would be good.  Much like how the name change system is at least 5000 dp overall, this should be something along those lines.

Perhaps cost 2000 dp as a base, and another 1000 for each stack that you wish to exchange. And on top of that, after you've done it once, it can go up in price. So for instance:

Say I had 3 stacks in Uchiha and I wanted to switch it to Hyuuga, it would cost me 2000 as a base, plus another 2000 for the 2 stacks on top of it. So it'd switch my Master Uchiha status to Master Hyuuga. And then say after that, I want to switch say... a Gai of the Lotus to Warlord of the Kaguya, it would then cost 3000 (because the base would go up since you have already used the KG switch once before) + 1000. 

I have no idea if that made sense, and that was just a rough thing I just kind of formulated in my head right now, but I don't know if this helps or not. The reason behind the making the base go up after each time you use the switch function is to discourage people from switching willy nilly.
Title: Re: Kekkei Genkai Switch
Post by: ShinobiIceSlayer on August 23, 2011, 09:14:17 AM
Something like that could work, just have to make sure it has a built in thing to stop you getting both Hyuuga and Sharingan or something lol!

But I like the idea of having it DP based.
Title: Re: Kekkei Genkai Switch
Post by: Angra Mainyu on August 23, 2011, 11:06:01 AM
So basically you can only change your present KG(s) to another contained within the same category, right?
Title: Re: Kekkei Genkai Switch
Post by: ShinobiIceSlayer on August 23, 2011, 11:09:39 AM
That makes no sense at all, what would be the point?

This is to change from older ones, to the new ones.
Title: Re: Kekkei Genkai Switch
Post by: Chika on August 23, 2011, 03:20:16 PM
I like the DP based idea as well, I understand what purple was getting at about the increased base DP price also.

Add another load to Ice's work! Just joking, but even so, by the time this does get implemented, (IF it does) people will have already obtained their 4th or 5th reset in Sage Arts. I know someone who is dedicated at the moment and is almost at their 2nd.

I don't see a reason to do so now.
Title: Re: Kekkei Genkai Switch
Post by: Arpax on August 23, 2011, 04:12:04 PM
Well even still, it would still be something to think about for people who have made it to higher mediums of something and have had thoughts about going a different direction in their Kekkei Genkai lives.
Title: Re: Kekkei Genkai Switch
Post by: Angra Mainyu on August 23, 2011, 07:23:21 PM
Perhaps then the Sage Arts should be kept off limits, or are at least unstackable., to be fair with those who've just recently reset.
Title: Re: Kekkei Genkai Switch
Post by: Chika on August 23, 2011, 09:17:22 PM
Exactly what I was thinking, at least for a while until the people who reset into them get their chance to stack them first.
Title: Re: Kekkei Genkai Switch
Post by: ShinobiIceSlayer on August 23, 2011, 10:34:01 PM
*Smiles*
Title: Re: Kekkei Genkai Switch
Post by: Arpax on August 24, 2011, 04:23:15 AM
Having it DP based would be awesome and I'm liking all the ideas but my main focus is about giving the long kekkai genkai holders a new chance from the beginning. So I feel as though for the first time, it should be a little less expensive for us. Just because of our lack of choice from the get go. Like at the price would decrease based on how long you had it or something like that. And then increase after every change. Or make it one time only changes.
Title: Re: Kekkei Genkai Switch
Post by: Omega Purple on August 24, 2011, 05:43:13 AM
I don't know. I'm all for the idea of kekkei genkai exchange, but I don't think it should be cheaper for the people who got it earlier. Yeah it sucks that we had no idea all these options would be made available in the future, but just the chance for the exchange thing to even happen would be a privilege in itself. I would say if this option ever became available, it should stay expensive.
Title: Re: Kekkei Genkai Switch
Post by: ShinobiIceSlayer on August 24, 2011, 08:43:24 AM
I agree if such thing happened, it should be the same for everyone. Those who started earlier did have the chance to earn a lot more resets by now.
Title: Re: Kekkei Genkai Switch
Post by: Reimu Hakurei on August 24, 2011, 09:40:53 AM
*Whistles in a happy merry tune~*

Kekkei Genkai switching, hm? Its practical in theory. But it would, or rather should, only be taken into effect on doujutsu kekkai genkai's, and while it could be considered abit crude, it shouldn't take every reset you have in your current doujutsu into the new one you take, IF this ever did get applied.

I'd believe in theory, it would work out in a manner that the sex change does. Perhaps... Danzo does it for Grand Kages at Konohagakure/Ninja Central for a large sum of money and gems, perhaps 25,000 gold and 150 gems, and draining of your current amount of turns for that gameday to undergo surgery to have your current eyes removed in exchange for another, taking all current resets in your eyes, dropping them, and thereby allowing you to skip your merry way to the forest and resetting to the new doujutsu you want manually.

Why doujutsu, you may ask?...

Because I like doujutsu~.
Title: Re: Kekkei Genkai Switch
Post by: ShinobiIceSlayer on August 24, 2011, 10:11:20 AM
No I think DP is better, but I'm sure Neji will have some sort of plan.
Title: Re: Kekkei Genkai Switch
Post by: Reimu Hakurei on August 24, 2011, 10:47:04 AM
No I think DP is better, but I'm sure Neji will have some sort of plan.

My issue with DP is how easy it is to get. Unless it costed well over 1,000 DP, it would be too easy to just replace whatever kekkai genkai you wanted.
Title: Re: Kekkei Genkai Switch
Post by: Omega Purple on August 24, 2011, 10:50:08 AM
And that is why I had suggested it having a high base dp cost, with an increase each time you want to switch so that it goes higher and higher, discouraging people from abusing the option.
Title: Re: Kekkei Genkai Switch
Post by: ShinobiIceSlayer on August 24, 2011, 10:53:35 AM
Exactly, it would have to be high, exactly like Purple said, her idea well over 1000, 2000+ in fact if we look back.

And what is the Oro point reset done in? DP
What is the name change done in? DP
Title: Re: Kekkei Genkai Switch
Post by: Reimu Hakurei on August 24, 2011, 11:21:54 AM
Personally, I can change my name about twenty times im Shinobi Legends, and I can reset my oro kills a good number of times as well. But regardless.

If its 1000+... Well, I suppose that works out. As long as its not going how Title Change works by. And I suppose as well, that further pokes at the desire for people to donate to the game.
Title: Re: Kekkei Genkai Switch
Post by: Angra Mainyu on August 24, 2011, 01:18:47 PM
*Whistles in a happy merry tune~*

Kekkei Genkai switching, hm? Its practical in theory. But it would, or rather should, only be taken into effect on doujutsu kekkai genkai's, and while it could be considered abit crude, it shouldn't take every reset you have in your current doujutsu into the new one you take, IF this ever did get applied.

I'd believe in theory, it would work out in a manner that the sex change does. Perhaps... Danzo does it for Grand Kages at Konohagakure/Ninja Central for a large sum of money and gems, perhaps 25,000 gold and 150 gems, and draining of your current amount of turns for that gameday to undergo surgery to have your current eyes removed in exchange for another, taking all current resets in your eyes, dropping them, and thereby allowing you to skip your merry way to the forest and resetting to the new doujutsu you want manually.

Why doujutsu, you may ask?...

Because I like doujutsu~.

Ref. to bolded text: Why not? It would be extremely unfair to those who've just recently reset into Sage Mode and Rinnegan if the more lazier (or unfortunate to reset several weeks prior to their release) variety could stack resets and gain a phenomenal advantage over the former in terms of levelling and whatnot.
Title: Re: Kekkei Genkai Switch
Post by: Reimu Hakurei on August 24, 2011, 08:14:10 PM
Its a huge advantage in the leveling department, yes, but really, I think there should be -some- type of punishment for resetting your kekkai genkai.

The point is mute, regardless. With a constantly increasing DP cost, it would work out. Though that leaves the issue of going from a higher reset to a lower. AKA, if a Grand Master Uchiha went to Hyuuga.
Title: Re: Kekkei Genkai Switch
Post by: Mihazi on August 25, 2011, 04:29:36 AM
I think you should be able to reborn into another KG and it'll erase the current one if they are the same type of KG.

For example, Master (3 reborn) Hyuuga wanted to switch to Uchiha.
Reach 80 DKs and select Uchiha as reborn and it'll erase ALL Hyuuga reborns because both are Doujutsu.
I don't think it should cost anything else (No not even DP) because you're already at a setback by trashing gained reborns.

Honestly, I wouldn't care about swapping reborns if there weren't certain techniques only available to certain KG combos.
<.<
Considering how many KGs are now available, I don't know how many secret combo techniques there could be and how useful or powerful they are in the forest.

Well, I would like an option to swap KGs because they are, for the most part, unknown unless you actually have a char with it or know someone willing to spill the beans, so people choose blindly.
I'd like to try a KG out and if I don't like it, I would like to trade it instead of having to give up on my character.

Even then, the power of the KG varies with the number of reborns, so giving up on a KG early can be detrimental.

Oh, I am also for just purely erasing KGs because not being able to control the Attack on your Weapon can be annoying.
If we take this route, then it can be DP cost related.

P.S.
IMO, the two best KGs are the Doujutsu by far as I can tell at the moment (Rinnegan and Sage Mode could be better). Even then, Uchiha is way Over-Powered compared to Hyuuga. Not that I want Sharingan, but rather peeved at the imbalance. >.>
Sharingan needs a nerf. =P
Or Byakugan needs a buff. ;D
The rest of the KGs seem to act like filler, just saying.
Title: Re: Kekkei Genkai Switch
Post by: Arpax on August 25, 2011, 04:45:01 AM
I Full heartedly agree with the Sharingan to Byakugan thing. Seriously even though thats another topic all together, the Byakugan definitely should get a buff or something to be worth the same as the Sharingan. i realize that Hyuuga chosen Resets don't use a weapon and are only done 4 times but the difference between the two is really very vast. But thats definitely a side issue, on the topic of removing all resets for a switch- I much rather it be Dp based or something like that. I know that it took me in particular a very long time to reset all those times, and just losing everything wouldn't really appeal to me that much. I mean it definitely is an option but, If I could be against that I will haha.
Title: Re: Kekkei Genkai Switch
Post by: ShinobiIceSlayer on August 25, 2011, 07:09:07 AM
I find the idea of erasing resets interesting.

And has to Sharingan vs. Byakugan, it just depends how you use it, one is 'easy' the other more tricky. ^^
Title: Re: Kekkei Genkai Switch
Post by: FullMetal on August 25, 2011, 08:00:58 PM
people have been complaining about the disparity between the two for years and it's always the same people complaining. quite honestly, this is why i did my research before picking a genkai that i might not like. it's all about your style of play. the byakugan offers great benefits that the sharingan doesn't but requires a bit more attention. the biggest difference lies for people that RP extensively.
Title: Re: Kekkei Genkai Switch
Post by: cmage on August 25, 2011, 10:56:25 PM
How about something hard like 3000 Gems to reset your KG like how you can reset your oro kill points.
Title: Re: Kekkei Genkai Switch
Post by: Arpax on August 25, 2011, 11:16:51 PM
Yeah I mean 3000 gems is pretty unrealistic, especially because kyuubi takes a heck of a long time to collect gems for and thats a great deal less. Maybe like a 1000? or  What about for people that reach Daimyo ranking? Maybe then it could be like " Years of killing oro have lead you to a secret Magical Passageway.. You will be able to start over having a different life here"
Title: Re: Kekkei Genkai Switch
Post by: Angra Mainyu on August 26, 2011, 01:49:04 AM
Yeah I mean 3000 gems is pretty unrealistic, especially because kyuubi takes a heck of a long time to collect gems for and thats a great deal less. Maybe like a 1000? or  What about for people that reach Daimyo ranking? Maybe then it could be like " Years of killing oro have lead you to a secret Magical Passageway.. You will be able to start over having a different life here"

Well, reaching Daiymo wouldn't really be much of a waste 'o time then; nice suggestion.
Title: Re: Kekkei Genkai Switch
Post by: Mihazi on August 26, 2011, 03:07:47 AM
people have been complaining about the disparity between the two for years and it's always the same people complaining. quite honestly, this is why i did my research before picking a genkai that i might not like. it's all about your style of play. the byakugan offers great benefits that the sharingan doesn't but requires a bit more attention. the biggest difference lies for people that RP extensively.

I have Grand Masters of both Doujutsu. I would like to think I have a good idea of how both work.
No, I didn't buy the accounts. I leveled both from the ground up.

Both are pretty even up to 80 dks @ Grand Master Level (Uchiha > Hyuuga @ 2< Reborns, Hyuuga >= Uchiha @ 3> Reborns), but past 80 dks and that's where you'll find the gap between the two. That is where Byakugan needs a buff.

On topic: I don't think there is really much to say until Neji actually says his opinion on this.
I don't feel the need to go into further depth if Neji isn't going to bother with this.
Title: Re: Kekkei Genkai Switch
Post by: Zenaku on September 19, 2011, 04:58:08 PM
Personally, i wouldn't mind giving up my kaguya for another reborn towards what i'm working on.. I find it to be rather useless save for sharingan no mai and  sawarabi no mai. Bottom line, the chakra costs are too high and the benefits for those costs are low. In short without getting off topic, i'm all for the switch ^_^
Title: Re: Kekkei Genkai Switch
Post by: Neji on September 19, 2011, 05:28:06 PM
There is something on my mind, and I will implement such a change.

However, price issue. I am not without doubt about how high/low it should be.

And it needs to be fair.

That's why I waited for such a thing until at least 6kg were out.
Title: Re: Kekkei Genkai Switch
Post by: Arpax on November 08, 2011, 12:27:18 AM
Maybe it can be very based on how long you have had a KG. Like it gets cheaper over time?
Title: Re: Kekkei Genkai Switch
Post by: Neji on November 10, 2011, 04:19:20 PM
Would be an option.

It should be pretty expensive though.
Title: Re: Kekkei Genkai Switch
Post by: Arpax on November 10, 2011, 09:07:28 PM
Oh without a doubt, I was just hopping that the people who have some sort of accommodation .. And that it wouldnt be that accessible  to everyone that hasnt.
Title: Re: Kekkei Genkai Switch
Post by: Nathan on November 13, 2011, 04:00:33 AM
Well, if we're talking about gems here, then the price should be at least 500. Why? Simple, it's high and by the time I hit 80 kills I have 300 and something gems; albeit, I'd have 400 and something if I didn't by the Iwa map. Any who, I'm basically saying that it takes awhile to accumulate so many gems and, because of such, that seems like a reasonable price.
Title: Re: Kekkei Genkai Switch
Post by: Raifudo Oppa on November 13, 2011, 10:46:49 AM
I don't think the incorporation of gems would be suitable here.
Title: Re: Kekkei Genkai Switch
Post by: ShinobiIceSlayer on November 13, 2011, 10:58:14 AM
Agreed, does seem more of a DP thing.
Title: Re: Kekkei Genkai Switch
Post by: Nathan on November 15, 2011, 01:22:09 AM
Oh, well then I'd go with the same amount for the name change. But, instead of accumulated points, go with the points the player currently has.
Title: Re: Kekkei Genkai Switch
Post by: ShinobiIceSlayer on November 15, 2011, 01:25:12 AM
Maybe more, or 5000 DP per each stack you switch, so say you had 4 in Uchiha, and you wanted to change them all into Sage Mode, that would cost 20000 DP.

And have the DP actually get used, unlike name change.
Title: Re: Kekkei Genkai Switch
Post by: DemoN on November 15, 2011, 02:17:33 AM
I agree with Arpax in the fact we didn't have much options when reborning, but progression can only be achieved with time.  I'm all for this idea and the DP actually being used is a good idea for such a privilege.  But to consider a price as steep as 5000 per stack seems a bit to "unobtainable" to many.  Despite what anyone may think, this option will appeal to most everyone in SL, especially to the seller/traders.  Greed will lead to desperation whereas desperation will lead to theft.  Suppose we do need a trigger to revive the once so many theft claims in the Mission HQ.
Title: Re: Kekkei Genkai Switch
Post by: ShinobiIceSlayer on November 15, 2011, 05:09:22 AM
I don't think it's too much, possibly have 5000 for the first stack, then 2000-3000 for the rest.

And also, there is no such thing as account theft. What there is people foolishly giving their account details to other players, which is asking for their accounts too be stolen. It is my belief if you are silly enough to do that, then it's fair enough if you're account is 'stolen.'
Title: Re: Kekkei Genkai Switch
Post by: DemoN on November 16, 2011, 04:46:02 AM
Others may disagree, but we are all entitled to our opinions of course.  After all life would be boring if everyone agreed with each other  :D
Title: Re: Kekkei Genkai Switch
Post by: Raifudo Oppa on November 16, 2011, 06:20:16 AM
In the run from 0-80 dk's, you obtain 2,000 dp. You want to charge 2.5x that amount, which would mean two and a half reborns to get rid of only one reborn. It'd make sense to have a price a bit higher than what's obtained via the leveling; I suggest 3,000 or 4,000 per.
Title: Re: Kekkei Genkai Switch
Post by: Arpax on November 19, 2011, 12:19:57 AM
Well thats good except the whole point of me starting this thread was to appeal to the people who have had their Kg's from the beginning. So I feel like we should focus on doing something that is beneficial to us instead of just something that is good for the whole sK society.
Title: Re: Kekkei Genkai Switch
Post by: ShinobiIceSlayer on November 19, 2011, 12:21:45 AM
That's a bit rude if you ask me.
Title: Re: Kekkei Genkai Switch
Post by: Neji on November 19, 2011, 05:57:14 PM
I'd make a full re-distribution, not one KG... would be a hassle.
Title: Re: Kekkei Genkai Switch
Post by: ShinobiIceSlayer on November 19, 2011, 11:31:14 PM
Now that you mention it, yeah it would be.
Title: Re: Kekkei Genkai Switch
Post by: DemoN on December 01, 2011, 02:48:36 AM
Full distribution sounds better to me.
Title: Re: Kekkei Genkai Switch
Post by: Raifudo Oppa on December 08, 2011, 12:15:26 AM
So, then a costly value is in order. 10,000 dp sounds awesome to me. Big steep climb and worth it for 5+ reborns worth of dp gain.
Title: Re: Kekkei Genkai Switch
Post by: Old Man Xia on December 09, 2011, 07:53:52 PM
I like the idea of the KG switch, but I disagree with the cost as others that wanna switch KG upon their first few reborns won't be able to. I'd say start with a minimum of 5k, and then after that it will bump up to 10k for the next reset. If they mess it up from there, price for their next one will be costly.
Title: Re: Kekkei Genkai Switch
Post by: ShinobiIceSlayer on December 09, 2011, 10:49:03 PM
Well is this really for people with but a few resets? This has to be a high cost.

Still with that, I think it could be based on the current number of resets the player has, so I have 5 resets, it cost 5000-ish. Something like that.
Title: Re: Kekkei Genkai Switch
Post by: Reimu Hakurei on December 10, 2011, 01:09:57 AM
10,000 DP, at the very least.

Why? Because I can see through the rouse and I know -exactly- what the KG Switch-a-roo is going to be. People are going to throw away points they have in things like Mokuton or Lee for Rinnegan/Toads.

10,000 DP to switch your reborns, at the very least. And none of that locking DP either that hardly makes a difference when you consider someone like me could switch her KGs four times over. Legitimate DP to spend. That way you'd convince more people to donate for their needs or get off their butts and earn their DP the old fashion way.

Alternatively, make it cheaper but restrict it. Make it so the points you have in say, Sharingan, will only switch with its counterpart Hyuuga, and make the cost 2k to switch one bloodline with its counterpart.
Title: Re: Kekkei Genkai Switch
Post by: ShinobiIceSlayer on December 10, 2011, 02:03:43 AM
Me and Neji said changing between 'categories' is too difficult, and it's all or nothing.

I'd make a full re-distribution, not one KG... would be a hassle.
Title: Re: Kekkei Genkai Switch
Post by: Reimu Hakurei on December 10, 2011, 03:15:51 AM
Then honestly, in the mind of someone who has done all of the reborns, 10,000 DP is the fair price for doing an all KG reset, when you take into perspective with how good the end-reborn Rinnegan and Toad can be. In my personal opinion, 10k is being too nice.

Theres always the circumstance of just not adding a KG Switch as it is. I have a state of mind that says you get what you reborned for, you get what you buy, if you wanted something bad enough you would have worked hard and got it yourself, if you wanted it easier you would have donated, right?

I've had NarutoFourth for years, back in 2005, and I've worked the heck out of her and made her what she was. I've reset into what I wanted to have and I'm happy with what I got. I don't want to see a bunch of people E-Z modo-ing - a term from my Touhou community - to 6 resets in Sage Mode or Rinnegan through this.
Title: Re: Kekkei Genkai Switch
Post by: Zenaku on December 10, 2011, 07:33:29 PM
Reimu has a good point.. Having maxed reborns myself i can agree with her. If you guys were going to charge 10k then make that the minimum not the max. This has to be something that's very rare to prevent abuse. That or i prefer the idea of scrapping the idea all together
Title: Re: Kekkei Genkai Switch
Post by: Arpax on December 31, 2011, 07:26:07 PM
I can see what you guys are saying but when I started this in the first place I really didnt have those intentions. It was literally about me not having the same choices to work with as there are now. Seriously I maxed out a bunch of things and would have put those points into others had there been the option.
Title: Re: Kekkei Genkai Switch
Post by: Arpax on December 31, 2011, 07:31:54 PM
also in light of that, I do like the idea about  switching counterparts rather then complete stuff but I feel as though that would take  too much work to do.
Title: Re: Kekkei Genkai Switch
Post by: Reimu Hakurei on January 02, 2012, 11:33:13 AM
... Ahem. Because you did not have the option to? My friend, all KGs that have come out have always been applicable.

With the exception of the delay between the time Gates was out and Kaguya.

You have the option to pick the KGs that are out right now, the issue is you do not want to have another KG while having this one, is what you are basically saying. Which in two ways for me is quite silly; why does it matter? In truth, since when has roleplay become such a dominant factor in SL that you MUST have this and that but not this or those? Tell me, what happened to the days when people played the game and roleplayed on the side? Who had the bright idea to say 'Okay, bijuus are now in the game because me and my friends said so'? Sigh.

I miss the roleplay days where you could have fun in the zones without serious disputes just because this or that isn't in Naruto. When did SL's RP base become such neo-nazi roleplay elitists? Why is it I can log on, and find so few people playing the game, but find dozens romancing in the gardens like teenage twits when I know for a fact half of them have been there for seven years and haven't progressed to a single KG!

... Apologies. I'll end my rant here.
Title: Re: Kekkei Genkai Switch
Post by: ShinobiIceSlayer on January 02, 2012, 11:50:00 AM
*Claps for Reimu.*
Title: Re: Kekkei Genkai Switch
Post by: Arpax on January 03, 2012, 10:12:35 PM
First off being someone that's been on SL from the beginning, I can honestly say that it's never been only RP for me. Actually... I put the most minimal attention I could towards Rping and the rest towards building my character, and Dking. I just want to try out different options in making my gameplay and my character the best it can be...  Just because I prefer to play the game a certain way; that may be different from the way you play.. doesnt give you the right to criticize. Also.. your comment really has nothing to do with the topic at hand, and I would urge you to refrain from just posting randomly. Not to be hypocritical given this current comment.
Title: Re: Kekkei Genkai Switch
Post by: ShinobiIceSlayer on January 03, 2012, 10:17:17 PM
But she is telling the truth, and it IS relevant.

All the KG come out as groups, and you always had the option to choose one of those.
Each time a new set came out you could once again choose another one.

You could have started with Sharingan, and when Mokuton and Hyouton came out, you could still choose one of them.
Title: Re: Kekkei Genkai Switch
Post by: Arpax on January 03, 2012, 10:27:21 PM
Yes that is true, but I chose what I chose in the beginning. But now, since I've taken the one I chose to its highest point. Why shouldn't I be able to at least try out the other option?  It's not like we got a test run.. And also to me it would make the game more well rounded to be able to portray yourself as whatever. Also it wasn't that relevant... talking about the good ol days, when people used to play the game just for the fun of rping has nothing to do with the topic at hand.Not saying I disagree with what she's saying, but am saying I don't agree with her posting it here.
Title: Re: Kekkei Genkai Switch
Post by: ShinobiIceSlayer on January 03, 2012, 10:28:46 PM
If you want to try another one, why not make a different account?
Title: Re: Kekkei Genkai Switch
Post by: Arpax on January 03, 2012, 10:31:27 PM
Never been interested in it. I've had this account, and intend to make it my only one. At least for now.
Title: Re: Kekkei Genkai Switch
Post by: Mei on January 03, 2012, 10:47:52 PM
Actually I wanted to add that there was a delay in the release of Mokuton/Hyouton KGs. It was because of that delay that I ended up with Mokuton instead of my original intented KG, Hyouton. Mokuton was released first, I wasnt sure if Hyouton was going to get released, and my lack of patience forced me to reborn into Mokuton. If there was a steady announcement stating that Mokuton and Hyouton KGs were definitely going to be released, one after another, then I would have most likely waited for Hyouton.
Title: Re: Kekkei Genkai Switch
Post by: Angra Mainyu on January 04, 2012, 06:37:32 AM
I wanted money for Christmas, but I received a towel instead. But I am thankful I received a towel, for I've used it about 7 times to date and will continue doing so many times more in the future.

What I'm attempting to communicate here is, towels are useful (/ in other words be content with what you already possess).

Never been interested in it. I've had this account, and intend to make it my only one. At least for now.
Three words: Buy an account.

Actually I wanted to add that there was a delay in the release of Mokuton/Hyouton KGs. It was because of that delay that I ended up with Mokuton instead of my original intented KG, Hyouton. Mokuton was released first, I wasnt sure if Hyouton was going to get released, and my lack of patience forced me to reborn into Mokuton. If there was a steady announcement stating that Mokuton and Hyouton KGs were definitely going to be released, one after another, then I would have most likely waited for Hyouton.
I patiently waited for Hyouton to be released, and in the end I obtained it. What I'm trying to say is, that while the early bird catches the worm, the patient bird will seek out another area abundant in worms and a variety of grotesque insects and receive ten-times the nourishment. Otherwise you could've learned how to write/edit scripts in PHP and have made it (the Hyouton KG) yourself.

If a Kekkei Genkai Switch feature was ever to be introduced into SL, then it should at the very least be limited to switching resets in the same category (i.e. Arpax has four resets in the Hyuuga Ichizoku, if he 'reset' his total points in the Doujutsu category, he could distribute them all into the Sharingan). Although that's just my suggestion.
Title: Re: Kekkei Genkai Switch
Post by: ShinobiIceSlayer on January 04, 2012, 06:40:10 AM
Yet again I have to post this...
Me and Neji said changing between 'categories' is too difficult, and it's all or nothing.

I'd make a full re-distribution, not one KG... would be a hassle.
Title: Re: Kekkei Genkai Switch
Post by: Angra Mainyu on January 04, 2012, 07:39:44 AM
Yet again I have to post this...
Me and Neji said changing between 'categories' is too difficult, and it's all or nothing.

I'd make a full re-distribution, not one KG... would be a hassle.
Scrapping the idea's always a potentially viable option.  8)
Title: Re: Kekkei Genkai Switch
Post by: Reimu Hakurei on January 04, 2012, 10:22:30 AM
Yet again I have to post this...
Me and Neji said changing between 'categories' is too difficult, and it's all or nothing.

I'd make a full re-distribution, not one KG... would be a hassle.
Scrapping the idea's always a potentially viable option.  8)

Scrapping the idea sounds lovely.
Title: Re: Kekkei Genkai Switch
Post by: Mei on January 04, 2012, 12:36:04 PM
@Renascence: My post was correcting Reimu's by stating that there was also a delay in the release of Mokuton and Hyouton. Not once did my post say "I regretted taking Mokuton" or "I support Arpax's idea." But thank you for reading so deep into it, even adding useless analogies to your post. >.>
Title: Re: Kekkei Genkai Switch
Post by: Angra Mainyu on January 04, 2012, 12:44:04 PM
@Renascence: My post was correcting Reimu's by stating that there was also a delay in the release of Mokuton and Hyouton. Not once did my post say "I regretted taking Mokuton" or "I support Arpax's idea." But thank you for reading so deep into it, even adding useless analogies to your post. >.>
I see what you did there.
Title: Re: Kekkei Genkai Switch
Post by: ShinobiIceSlayer on January 04, 2012, 11:52:43 PM
Now I'm leaving, I don't really care much for the idea. ^^
Title: Re: Kekkei Genkai Switch
Post by: Angra Mainyu on January 05, 2012, 02:45:18 AM
Now I'm leaving, I don't really care much for the idea. ^^
Kewl.

(http://www.polyvore.com/cgi/img-thing?.out=jpg&size=l&tid=26382038)
Title: Re: Kekkei Genkai Switch
Post by: RareUchiha on January 28, 2012, 11:23:22 PM
The kg reset is a horrible idea. It cancels something called the consequences of your actions.
One could erase the worst kg combination and change it in to the bast.
Not to mention how unrealistic this is.
There are some resets that are hard to level in until one point, from which it just flies up. Skipping the hardship is simply unacceptable.
Just as how one suffers the consequences of not resetting when he had the chance and now being stuck at 800 dk w/o being able to get 10 resets in exchange for his dk, same should apply in this case.

Well this is just my opinion.
Title: Re: Kekkei Genkai Switch
Post by: Angra Mainyu on January 28, 2012, 11:31:11 PM
If there ever was to be such a feature... Make the price for using it 100k DP, so then only one or two people can use it!  :) :)
Title: Re: Kekkei Genkai Switch
Post by: RareUchiha on January 28, 2012, 11:43:06 PM
Or anyone that feels like donating 1000$ for it. >_>
Title: Re: Kekkei Genkai Switch
Post by: Angra Mainyu on January 28, 2012, 11:47:14 PM
Nah I have a better idea: Let's play 1000$-pickup!
Title: Re: Kekkei Genkai Switch
Post by: Neji on February 02, 2012, 10:19:43 AM
 :twisted: money is overrated in that manner.
Title: Re: Kekkei Genkai Switch
Post by: Angra Mainyu on February 02, 2012, 03:01:31 PM
It would be... if it weren't for the fact that it is the manner!  :shock:
Title: Re: Kekkei Genkai Switch
Post by: Neji on February 03, 2012, 04:08:02 PM
Women are usually more tempting than any money, once feelings are involved :)

Title: Re: Kekkei Genkai Switch
Post by: Reimu Hakurei on February 03, 2012, 06:02:25 PM
Are you implying that males are attracted to females most of the time!?
Title: Re: Kekkei Genkai Switch
Post by: Angra Mainyu on February 03, 2012, 11:36:54 PM
That's how the world of Romantics seems to operate.  ;)
Title: Re: Kekkei Genkai Switch
Post by: Neji on February 07, 2012, 09:03:25 AM
Erm, any straight man would be. Gay would go for guys (duh). And other orientations, well, go for whatever floats their boat (nothing wrong with that).

Attractive women do "turn heads" when they walk on the street, no?
Title: Re: Kekkei Genkai Switch
Post by: Reimu Hakurei on February 07, 2012, 04:14:10 PM
Oh Neji, you're so cute when you don't see sarcasm. <3
Title: Re: Kekkei Genkai Switch
Post by: Neji on February 08, 2012, 07:37:11 AM
Even more, when I do so deliberately  :twisted:
Title: Re: Kekkei Genkai Switch
Post by: Angra Mainyu on February 08, 2012, 11:47:14 AM
(http://fc06.deviantart.net/fs70/f/2010/107/0/6/CARD_GAMES_OF_MOTORCYCLES_by_SkyeHawc.jpg)
Title: Re: Kekkei Genkai Switch
Post by: Camel on February 09, 2012, 11:50:36 PM
Well this is turning into spam...Neji I thought I knew you bettah!  :orcchoked: