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Topics - Camel

Pages: 1 [2] 3 4 ... 8
16
Bijuu Arena / MOVED: Matatabi no Nibi (Two-Tails)
« on: December 25, 2015, 07:34:31 PM »

18
Bijuu Arena / Rakudo vs Yujo (Let the indecisive battle for Isobu begin!)
« on: December 11, 2015, 10:00:54 PM »
[Format stolen from Dart/Dāto]

Jinchūriki: Akasaka Rakudo

Affiliation: Kirigakure no Sato

Preferred Method: OOC 1v1/2v1 or IC 1v1

Preferred Zone: Wetlands

Preferred Judges: PM for details regarding the selection of a judge (I have no preferred judge and want to come to a choice on equal terms with the challenger)

Preferred Outlet: SL Forum

Special rules

-The match is to be 1v1, if the preferred method was agreed to be IC. However the match will be defaulted to OOC, if that player doesn't agree to *IC* terms of engagement.

-Victory for the challenger is the defeat of the host through any means necessary, and vice versa. Death in the fight does NOT equate to death IC, unless such a term was agreed upon.

-Skills acquired during an OOC match are not carried over IC. Similarly, knowledge of participants' abilities do NOT carry over to IC RP.

-If, by some chance, the match should reach a point of true stalemate after a minimum of 30 days then a judge may be called in to determine a winner based on how the fight has progressed up to this point. Both participants must request this of the judge in person (I.E. Both fighters MUST send a PM for this option.] If this is chosen, then the judge may declare a  winner based on these criteria:

     • Who effectively manipulated the flow of the battle the best? The strategy employed (based on the posts) may have been defensive and attrition-based, but was it effective in the long run in wearing down the opponent?

     • What caused the stalemate? The challenger being unable to defeat the challenged, or vice versa? Is it constant cancellation of jutsu and techniques by both sides, or merely one side taking refuge in a relatively inaccessible area (such as pocket dimension) in order to avoid defeat entirely?

     • Who showed the greatest skill in the fight? This is completely and utterly at the discretion of the judge. His(her) decision is final on the matter, regardless of accusations of cheating or bribery or otherwise. This should be kept in mind when deciding on a judge for the fight.

If neither side can be conclusively declared the winner, then the fight either proceeds or a draw is declared. In the case of a draw, the challenger may rejoin the queue of challengers after the latest challenger without having to wait for cool-down (this circumvention for the benefit of the challenger for not technically being declared the loser, though by not succeeding the host can be considered a winner in this situation.)
Note, this is a technical victory for the host, so unless the challenger truly believes that a restart is necessary to increase victory chances, then it is not recommended to settle for a draw without reviewing this process a second time.

-Prefers SL forum, as it is most useful for fights where long periods of time may pass between postings, serves as a record of the fight's progress for other challengers, and for that damned time-out option.

-Must post at least once (1) a week. Though if a pattern of postings persists (I.E. If either player stretches their posting to the full week, each and every post without prior notification to the other), then the challenge will be voided. The cool-down will be initiated to challenger (if challenger is problem) and the host will be stripped (if host's activity is problem).

-Decided judge will remain judge throughout. No boots.

-Re-posts are allowed, within reason. (I.E. If either participant has to repeatedly re-post, the match will be concluded. See inactivity clause.) Re-posts are only to fix the issue brought up by the judge. Modifying the entire post to save yourself or completely change your character's strategy is an automatic disqualification from the match. (See inactive clause for consequences.) Edits are NOT allowed. An edited post is an automatic disqualification. A brand new "Reply" must be made so there is a full history of the entire fight for judge and other readers.

-Can only use skills that are known IC at the official start of the match. No borrowing from others. No immediate power ups within the match.

-Discussion of non-allowed techniques will vary by challenger and discussed via PM, only.

-Inflammatory, racial, harassing, or abusive language aimed at each other either in the match or in PM will result in an immediate void of the challenge. If challenger, (s)he loses all rights to ever challenge the current Jinchūriki. If host, he loses the match and Bijū given to the challenger.

-In the event that a host is defeated, the new host has the cool-down challenge period time-frame to either accept the special regulations for the tailed beast or completely re-write or alter the special rules. If they do not post their own variant by the beginning of the next challenge, then it is to be assumed that they comply with the previous special regulations.

-If host defeated, allow host to finish up any role-play that may involve having the beast. Then a reasonable RP will be concluded as to how the beast transferred hands.

-All measurement units to be used in U.S. Customary Units. (I.E. No meters, grams, etc. Use feet, pounds, Fahrenheit, etc.)

Any questions, PM me please.

(Mostly) Non-Negotiable Voids

* Swift Release
* Senjutsu-enhanced Dust Release techniques
* Rinnegan + Sage Mode or Tenseigan + Sage Mode
* Tenseigan
* Claims of immunity to Ototon
* Liquefying Super Senjutsu Ototon
* Demon empowerment, vampirism, etc. Pretty much anything that doesn't make sense in the Naruto lore
* Borrowing resets when you already have resets
* Izanami
* Kotoamatsukami
* If you have Kamui with other MS Jutsu. It's either Kamui or the other Mangekyō Sharingan techniques.
* Using Izanagi to circumvent the negative effects of the Gate of Death
* Any of the recent Rikudou powered abilities
* Claiming to use an "undodgable/unavoidable/unblockable" attack
* Just happening to have "a seal" that eliminates one or more of your weaknesses
* Non Zetsu Mayfly

**All of this is subject to any change at the host's discretion**

The rules for this fight:

Fight is 1v1 OOC
Field of Battle is Zone Six (Plains)
The decided judge for this battle is Keito
The rules above have been agreed upon and will remain in place throughout the challenge.

As the current defender, I am obliged to the first entrance post within this thread.

=========================================================================

A tall obscured figure began approaching the designated field where he was supposed to train his Steam techniques in peace. It wasn't until that he reached the middle of the grassy plains that his figure came into full view; it was the Sandaime Mizukage. The man appeared to full garb in his usual battle training gear which was reminiscent of the battle garbs of the Great Shinobi Wars. One of his eyes was bandaged and hidden underneath to most unsuspecting Shinobi was his implanted doujutsu: the Sharingan. His other eye wasn't bandaged in any way and revealed to be an inactivated Byakugan. The man also sported the twin blades, Kiba that was tightly strapped to his back through the notch on the hilt of the blade itself; the odd positioning of the blades didn't strain his movements in any way. Another oddity of the man was that he bear some of the physical traits of a Inuzuka; such as their distinctive red markings on their cheeks and their pets. Rakudo also sported an odd seal upon his forehead that was almost reminiscent of that of the 'White Strength Seal' except that it was in the shape of a spiral-like target; the seal however bear no resemblance in power to the 'White Strength Seal'. The seal had another important motive and that was to unleash another sealed doujutsu upon his command; the Rinnegan was something that he hasn't used it quite a while. 
Nevertheless once he reach the clearings of his choice, the man let out an exasperated sigh, "Covington. You might want to leave this place...I just got a bad feeling right about now." Rakudo said as the his little buddy let out a yelp in confusion before taking off back to the man's home. What was the bad feeling? Maybe his senses were picking up that he was being followed or hunter; one or the other, it didn't bother him one bit. He just didn't want anyone innocent involved besides himself and his swords. Time would only tell if his 'senses' were still up to par as they used to be back then. He didn't see anyone so maybe he wrong this time? However Rakudo always had to go with his 'gut feeling' when it came to situations like this.


19
Bijuu Arena / Isobu no Sanbi aka That Three Tailed Turtle | Akasaka Rakudo
« on: December 10, 2015, 09:56:32 PM »
[Format stolen from Dart/Dāto]

Jinchūriki/Summoner: Akasaka Rakudo

Affiliation: Kirigakure no Sato

Preferred Method: OOC 1v1/2v1 or IC 1v1

Preferred Zone: Wetlands

Preferred Judges: PM for details regarding the selection of a judge (I have no preferred judge and want to come to a choice on equal terms with the challenger)

Preferred Outlet: SL Forum

Special rules

-The match is to be 1v1, if the preferred method was agreed to be IC. However the match will be defaulted to OOC, if that player doesn't agree to *IC* terms of engagement.

-Victory for the challenger is the defeat of the host through any means necessary, and vice versa. Death in the fight does NOT equate to death IC, unless such a term was agreed upon.

-Skills acquired during an OOC match are not carried over IC. Similarly, knowledge of participants' abilities do NOT carry over to IC RP.

-If, by some chance, the match should reach a point of true stalemate after a minimum of 30 days then a judge may be called in to determine a winner based on how the fight has progressed up to this point. Both participants must request this of the judge in person (I.E. Both fighters MUST send a PM for this option.] If this is chosen, then the judge may declare a  winner based on these criteria:

     • Who effectively manipulated the flow of the battle the best? The strategy employed (based on the posts) may have been defensive and attrition-based, but was it effective in the long run in wearing down the opponent?

     • What caused the stalemate? The challenger being unable to defeat the challenged, or vice versa? Is it constant cancellation of jutsu and techniques by both sides, or merely one side taking refuge in a relatively inaccessible area (such as pocket dimension) in order to avoid defeat entirely?

     • Who showed the greatest skill in the fight? This is completely and utterly at the discretion of the judge. His(her) decision is final on the matter, regardless of accusations of cheating or bribery or otherwise. This should be kept in mind when deciding on a judge for the fight.

If neither side can be conclusively declared the winner, then the fight either proceeds or a draw is declared. In the case of a draw, the challenger may rejoin the queue of challengers after the latest challenger without having to wait for cool-down (this circumvention for the benefit of the challenger for not technically being declared the loser, though by not succeeding the host can be considered a winner in this situation.)
Note, this is a technical victory for the host, so unless the challenger truly believes that a restart is necessary to increase victory chances, then it is not recommended to settle for a draw without reviewing this process a second time.

-Prefers SL forum, as it is most useful for fights where long periods of time may pass between postings, serves as a record of the fight's progress for other challengers, and for that damned time-out option.

-Must post at least once (1) a week. Though if a pattern of postings persists (I.E. If either player stretches their posting to the full week, each and every post without prior notification to the other), then the challenge will be voided. The cool-down will be initiated to challenger (if challenger is problem) and the host will be stripped (if host's activity is problem).

-Decided judge will remain judge throughout. No boots.

-Re-posts are allowed, within reason. (I.E. If either participant has to repeatedly re-post, the match will be concluded. See inactivity clause.) Re-posts are only to fix the issue brought up by the judge. Modifying the entire post to save yourself or completely change your character's strategy is an automatic disqualification from the match. (See inactive clause for consequences.) Edits are NOT allowed. An edited post is an automatic disqualification. A brand new "Reply" must be made so there is a full history of the entire fight for judge and other readers.

-Can only use skills that are known IC at the official start of the match. No borrowing from others. No immediate power ups within the match.

-Discussion of non-allowed techniques will vary by challenger and discussed via PM, only.

-Inflammatory, racial, harassing, or abusive language aimed at each other either in the match or in PM will result in an immediate void of the challenge. If challenger, (s)he loses all rights to ever challenge the current Jinchūriki. If host, he loses the match and Bijū given to the challenger.

-In the event that a host is defeated, the new host has the cool-down challenge period time-frame to either accept the special regulations for the tailed beast or completely re-write or alter the special rules. If they do not post their own variant by the beginning of the next challenge, then it is to be assumed that they comply with the previous special regulations.

-If host defeated, allow host to finish up any roleplay that may involve having the beast. Then a reasonable RP will be concluded as to how the beast transferred hands.

-All measurement units to be used in U.S. Customary Units. (I.E. No meters, grams, etc. Use feet, pounds, Fahrenheit, etc.)

Any questions, PM me please.

(Mostly) Non-Negotiable Voids

* Swift Release
* Senjutsu-enhanced Dust Release techniques
* Rinnegan + Sage Mode or Tenseigan + Sage Mode
* Tenseigan
* Claims of immunity to Ototon
* Liquefying Super Senjutsu Ototon
* Demon empowerment, vampirism, etc. Pretty much anything that doesn't make sense in the Naruto lore
* Borrowing resets when you already have resets
* Izanami
* Kotoamatsukami
* If you have Kamui with other MS Jutsu. It's either Kamui or the other Mangekyō Sharingan techniques.
* Using Izanagi to circumvent the negative effects of the Gate of Death
* Any of the recent Rikudou powered abilities
* Claiming to use an "undodgable/unavoidable/unblockable" attack
* Just happening to have "a seal" that eliminates one or more of your weaknesses
* Non Zetsu Mayfly

**All of this is subject to any change at the host's discretion**

[Challenge List]

- Yujo (On-going)
- Ranketsu (To be decided)
- Ichirou (To be decided)


20
Bijuu Arena / MOVED: Isobu no Sanbi (Three-Tails)
« on: December 10, 2015, 09:46:32 PM »

22
Rules/Foundation / Stalemates (Discussion)
« on: December 10, 2015, 07:49:10 AM »
As the title says above, how should this type of situation be handled? Imagine this. You're going up against the host of the nine tails, you're up against incredible odds even with the Gate of Wonder opened and just happened to decide it is time to take it to the next level. You activate the Gate of Death and now possess *far* more power then your opponent--at a deep price--you will die after a certain amount of time has passed. This can create the event of a tie/stalemate between both players should this route be taken in a match.
I haven't seen it yet but needless to say with the way speed boosts are being handled nowadays, I wouldn't be surprised if someone decided to use it to create this scenario. If this were to happen in a bijuu match then it would lead to the council having to intervene and a gamemaster would either make it re-spawn or something else being done; such as giving it to next challenger or etc.
Please discuss and be friendly with one another, no hostilities please.  ;)

23
Rules/Foundation / Methods of *IC* hunting a Jichuuriki (Closed)
« on: December 04, 2015, 09:48:59 AM »
This technique has been extremely controversial amongst the *current* Jinchuuriki and who can blame 'em? The technique states that you *must* know that person's chakra signature in order to track them down. Having *only* knowledge of the bijuu's chakra signature will only lead to that player literally grasping for the proverbial needle in the haystack.


I want you to vote if this technique should be an acceptable method of standardization for the *challengers* to be using in order to accomplish an interaction with the jinchuuriki and the challenger's character.

=========

My vote is no. Just by logic one cannot *magically* know that character's chakra signature based on the signature of their respective tailed beast. This particular technique doesn't work that way.

24
Village Square / Shinobi Legends Profile Wikipedia
« on: November 14, 2015, 08:10:04 PM »
Hello! I am a staff member on the server we all play on, Shinobi Legends. This topic is generally about the newly created Profile Wikipedia which is in it's beginning stages and I want to hear any input that you the fellow players may have.
The general set-up of this new Wikipedia will be different from the old set-up by Yumei as I will choose a player from each of the major villages to moderate their respective pages: including Whirlpool Country.
You the players will decide amongst who will get these moderation abilities on there, I implore that any village leaders give their choice or decide amongst themselves who will be given this position.

This new set-up will be slightly different from Yumei's and moderation will be a priority, meaning that if any players violate any of the rules, you will be given the appropriate punishment accordingly.
I also implore that you help out your fellow players on this new Wikipedia and generally don't cause drama over trivial things: such as Tailed Beasts.

If you feel that this new Wikipedia isn't a thing for you or isn't really necessary. Make your voice be heard and give your input! I am open to any suggestions that you may have and I'll respond to you in a professional manner.  :D


PS: Here is the new link for the Shinobi Legends Profile Wikipedia!

25
Bijuu Arena / Kamui vs Uchiha Vale
« on: May 28, 2015, 05:10:05 AM »
Quote
[Format stolen from Dart/Dāto]

Jinchūriki: Kamui

Affiliation: Konohagakure no Sato

Preferred Method: OOC 1v1/2v2 or IC 1v1

Preferred Zone: Plains

Preferred Judges: PM for details regarding the selection of a judge (I have no preferred judge and want to come to a choice on equal terms with the challenger)

Preferred Outlet: SL Forum

Special rules

-The match is to be 1v1, if the preferred method was agreed to be IC. Otherwise a partner can be used in place of an OOC match.

-Victory for the challenger is the defeat of the host through any means necessary, and vice versa. Death in the fight does NOT equate to death IC, unless such a term was agreed upon.

-Skills acquired during an OOC match are not carried over IC. Similarly, knowledge of participants' abilities do NOT carry over to IC RP.

-If, by some chance, the match should reach a point of true stalemate after a minimum of 30 days then a judge may be called in to determine a winner based on how the fight has progressed up to this point. Both participants must request this of the judge in person (I.E. Both fighters MUST send a PM for this option.] If this is chosen, then the judge may declare a  winner based on these criteria:

     •Who effectively manipulated the flow of the battle the best? The strategy employed (based on the posts) may have been defensive and attrition-based, but was it effective in the long run in wearing down the opponent?

     •What caused the stalemate? The challenger being unable to defeat the challenged, or vice versa? Is it constant cancellation of jutsu and techniques by both sides, or merely one side taking refuge in a relatively inaccessible area (such as pocket dimension) in order to avoid defeat entirely?

     •Who showed the greatest skill in the fight? This is completely and utterly at the discretion of the judge. His(her) decision is final on the matter, regardless of accusations of cheating or bribery or otherwise. This should be kept in mind when deciding on a judge for the fight.

If neither side can be conclusively declared the winner, then the fight either proceeds or a draw is declared. In the case of a draw, the challenger may rejoin the queue of challengers after the latest challenger without having to wait for cool-down (this circumvention for the benefit of the challenger for not technically being declared the loser, though by not succeeding the host can be considered a winner in this situation). Note, this is a technical victory for the host, so unless the challenger truly believes that a restart is necessary to increase victory chances, then it is not recommended to settle for a draw without reviewing this process a second time.

-Prefers SL forum, as it is most useful for fights where long periods of time may pass between postings, serves as a record of the fight's progress for other challengers, and for that damned time-out option.

-Must post at least once (1) a week. Though if a pattern of postings persists (I.E. If either player stretches their posting to the full week, each and every post without prior notification to the other), then the challenge will be voided. The cool-down will be initiated to challenger (if challenger is problem) and the host will be stripped (if host's activity is problem).

-Decided judge will remain judge throughout. No boots.

-Re-posts are allowed, within reason. (I.E. If either participant has to repeatedly re-post, the match will be concluded. See inactivity clause.) Re-posts are only to fix the issue brought up by the judge. Modifying the entire post to save yourself or completely change up strategy is an automatic disqualification from the match. (See inactive clause for consequences.) Edits are NOT allowed. An edited post is an automatic disqualification. A brand new "Reply" must be made so there is a full history of the entire fight for judge and other readers.

-Can only use skills that are known IC at the official start of the match. No borrowing from others. No immediate power ups within the match.

-Discussion of non-allowed techniques will vary by challenger and discussed via PM, only.

-Inflammatory, racial, harassing, or abusive language aimed at each other either in the match or in PM will result in an immediate void of the challenge. If challenger, (s)he loses all rights to ever challenge the current jinchūriki. If host, he loses the match and bijū given to the challenger.

-In the event that a host is defeated, the new host has the cool-down challenge period time-frame to either accept the special regulations for the tailed beast or completely re-write or alter the special rules. If they do not post their own variant by the beginning of the next challenge, then it is to be assumed that they comply with the previous special regulations.

-If host defeated, allow host to finish up any roleplay that may involve having the beast. Then a reasonable RP will be concluded as to how the beast transferred hands.

-All measurement units to be used in U.S. Customary Units. (I.E. No meters, grams, etc. Use feet, pounds, Fahrenheit, etc.)

Any questions, PM me please.

(Mostly) Non-Negotiable Voids

* Swift Release
* Claims of immunity to Ototon
* Liquefying Super Senjutsu Ototon
* Demon empowerment, vampirism, etc. Pretty much anything that doesn't make sense in the Naruto lore
* Borrowing resets when you already have resets
* Any of the recent Rikudou powered abilities
* Claiming to use an "undodgable/unavoidable/unblockable" attack
* Just happening to have "a seal" that eliminates one or more of your weaknesses
* Non Zetsu Mayfly

**All of this is subject to any change at a later date**

The rules for this fight:

Fight is IC
Field of Battle is Zone Six (Plains)
The decided judge for this battle is Eric
The rules above have been agreed upon and will remain in place throughout the challenge.

As the current defender, I am obliged to the first entrance post within this thread.


26
Bijuu Arena / Kamui vs Athos
« on: March 02, 2015, 05:05:52 AM »
Quote
[Format stolen from Dart/Dāto]

Jinchūriki: Kamui

Affiliation: Konohagakure no Sato

Preferred Method: OOC 1v1/2v2 or IC 1v1

Preferred Zone: Plains

Preferred Judges: PM for details regarding the selection of a judge (I have no preferred judge and want to come to a choice on equal terms with the challenger)

Preferred Outlet: SL Forum

Special rules

-The match is to be 1v1, if the preferred method was agreed to be IC. Otherwise a partner can be used in place of an OOC match.

-Victory for the challenger is the defeat of the host through any means necessary, and vice versa. Death in the fight does NOT equate to death IC, unless such a term was agreed upon.

-Skills acquired during an OOC match are not carried over IC. Similarly, knowledge of participants' abilities do NOT carry over to IC RP.

-If, by some chance, the match should reach a point of true stalemate after a minimum of 30 days then a judge may be called in to determine a winner based on how the fight has progressed up to this point. Both participants must request this of the judge in person (I.E. Both fighters MUST send a PM for this option.] If this is chosen, then the judge may declare a  winner based on these criteria:

     •Who effectively manipulated the flow of the battle the best? The strategy employed (based on the posts) may have been defensive and attrition-based, but was it effective in the long run in wearing down the opponent?

     •What caused the stalemate? The challenger being unable to defeat the challenged, or vice versa? Is it constant cancellation of jutsu and techniques by both sides, or merely one side taking refuge in a relatively inaccessible area (such as pocket dimension) in order to avoid defeat entirely?

     •Who showed the greatest skill in the fight? This is completely and utterly at the discretion of the judge. His(her) decision is final on the matter, regardless of accusations of cheating or bribery or otherwise. This should be kept in mind when deciding on a judge for the fight.

If neither side can be conclusively declared the winner, then the fight either proceeds or a draw is declared. In the case of a draw, the challenger may rejoin the queue of challengers after the latest challenger without having to wait for cool-down (this circumvention for the benefit of the challenger for not technically being declared the loser, though by not succeeding the host can be considered a winner in this situation). Note, this is a technical victory for the host, so unless the challenger truly believes that a restart is necessary to increase victory chances, then it is not recommended to settle for a draw without reviewing this process a second time.

-Prefers SL forum, as it is most useful for fights where long periods of time may pass between postings, serves as a record of the fight's progress for other challengers, and for that damned time-out option.

-Must post at least once (1) a week. Though if a pattern of postings persists (I.E. If either player stretches their posting to the full week, each and every post without prior notification to the other), then the challenge will be voided. The cool-down will be initiated to challenger (if challenger is problem) and the host will be stripped (if host's activity is problem).

-Decided judge will remain judge throughout. No boots.

-Re-posts are allowed, within reason. (I.E. If either participant has to repeatedly re-post, the match will be concluded. See inactivity clause.) Re-posts are only to fix the issue brought up by the judge. Modifying the entire post to save yourself or completely change up strategy is an automatic disqualification from the match. (See inactive clause for consequences.) Edits are NOT allowed. An edited post is an automatic disqualification. A brand new "Reply" must be made so there is a full history of the entire fight for judge and other readers.

-Can only use skills that are known IC at the official start of the match. No borrowing from others. No immediate power ups within the match.

-Discussion of non-allowed techniques will vary by challenger and discussed via PM, only.

-Inflammatory, racial, harassing, or abusive language aimed at each other either in the match or in PM will result in an immediate void of the challenge. If challenger, (s)he loses all rights to ever challenge the current jinchūriki. If host, he loses the match and bijū given to the challenger.

-In the event that a host is defeated, the new host has the cool-down challenge period time-frame to either accept the special regulations for the tailed beast or completely re-write or alter the special rules. If they do not post their own variant by the beginning of the next challenge, then it is to be assumed that they comply with the previous special regulations.

-If host defeated, allow host to finish up any roleplay that may involve having the beast. Then a reasonable RP will be concluded as to how the beast transferred hands.

-All measurement units to be used in U.S. Customary Units. (I.E. No meters, grams, etc. Use feet, pounds, Fahrenheit, etc.)

Any questions, PM me please.

(Mostly) Non-Negotiable Voids

* Swift Release
* Claims of immunity to Ototon
* Liquefying Super Senjutsu Ototon
* Demon empowerment, vampirism, etc. Pretty much anything that doesn't make sense in the Naruto lore
* Borrowing resets when you already have resets
* Any of the recent Rikudou powered abilities
* Claiming to use an "undodgable/unavoidable/unblockable" attack
* Just happening to have "a seal" that eliminates one or more of your weaknesses
* Non Zetsu Mayfly

**All of this is subject to any change at a later date**

The rules for this fight:

Fight is OOC
Field of Battle is Zone Six (Plains)
The decided judge for this battle is Rusaku/Alek

As the current defender, I am obliged to the first post on this thread.

28
Game Related Discussions / MOVED: Ten tails stuff
« on: November 19, 2014, 07:08:57 AM »

29
Game Related Discussions / MOVED: Clan/Bloodline
« on: November 14, 2014, 12:07:35 AM »

30
Game Related Discussions / MOVED: Mokuton detonation
« on: October 28, 2014, 08:58:40 AM »

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