Shinobi Legends Forum

Game Development => Feature Requests => Topic started by: Ѕhadow on March 07, 2016, 02:25:47 AM

Title: Dwellings
Post by: Ѕhadow on March 07, 2016, 02:25:47 AM
Want to request a few things that have probably been requested before. With the server upgrade and all I think it might now be more viable.


Dwellings to increase number of keys to give out.

Tree House- 10
City House- 15
Castle - 30

Amount of coffer space.

Tree House- 10000
City House- 50000
Castle- 150000

Amount of Global coffer space for all to increase to 250,000 or 500,000. Either/or.

Not needed, but I would like it. Would allow for more leeway with stuff.
Why not?
Title: Re: Dwellings
Post by: Old Man Xia on March 31, 2016, 12:45:06 AM
Want to request a few things that have probably been requested before. With the server upgrade and all I think it might now be more viable.


Dwellings to increase number of keys to give out.

Tree House- 10
City House- 15
Castle - 30

Amount of coffer space.

Tree House- 10000
City House- 50000
Castle- 150000

Amount of Global coffer space for all to increase to 250,000 or 500,000. Either/or.

Not needed, but I would like it. Would allow for more leeway with stuff.
Why not?

Here is my two cent. I would say no to the increase of keys because it would be a hassle. A treehouse already says enough about the space, same with a cityhouse. However I do like the idea of increased Global coffer space because, well.... You never get enough space to deposit.
Title: Re: Dwellings
Post by: KayentaMoenkopi on March 31, 2016, 01:27:10 AM
if it is possible then why not?
Title: Re: Dwellings
Post by: Eric on March 31, 2016, 04:43:19 AM
I think the better question is, why? What does raising the total stored gold cap actually benefit, actually aide in? If you are all filled up then you most likely have nothing to spend it on; it would be a waste of space then to increases the cap so you can sit on more gold that you can/will do nothing with.
Title: Re: Dwellings
Post by: UettoSenju on May 12, 2016, 06:17:39 AM
I have to also say I dont see the point in the raising of gold myself either. Gold is easy to come by these days for most. It would only really benefit new plays with no account to farm gold with. So they can have plenty for their next oro kill. And perhaps with certain events where ypou need a ton of gold at random... A certain mount off the top of my head.  But that only helps if you can withdraw more as well. It just makes leveling and stuff easier.

However, the key increase isn't a bad idea. It would aid in rp purposes. More people could join or watch you dwelling rp. A castle could host 31 rpers. That's enough to be able to rp major events on some impressive scales.... Chuunin exams, wars, ooc rp, endless thoughts pop up.
Title: Re: Dwellings
Post by: Neji on May 18, 2016, 12:45:53 PM
Gold is an artifical cap - because when you do an Oro kill, your on hand money and bank is lost anyway, so it's a way to store and share gold.
Mostly the latter =)
Title: Re: Dwellings
Post by: JayJay on June 03, 2016, 01:48:47 AM
I would keep the gold issue the same, but increase the number of dwellings you can have. And I only say this because I'm selfish and it'll benefit me ICly.