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Messages - Reimu Hakurei

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151
In that case, Ice...

Thats just maddening. How in the world can you name fifteen nins for Iwagakure to be academy masters when it was so hard to name Events.

152
I'd imagine the current clan 'kages' for the village, such as Zenaku for Kumogakure, Kayenta for Sunagakure, etc.

That's if you mean game masters for the villages.

153
Theres no need for that, its a really close race, Ice.

154
Game Related Discussions / Re: Current Favorite Characters
« on: November 13, 2011, 12:45:19 PM »
Personally, I'm fond of Shrine Maiden ReimuHakurei. Shes clearly the best person on the entire interwebz.

155
Yes. I'm certain a surge of votes from the many forum-users will come at the last hour. :P

156
I've always known it wasn't a RP site. People just have a nasty habit to get consumed with the RP sideline.

157
Simply saying this.

Shinobi Legends isn't a RP site.

Its a game first and a place for RP second. Anything added into the game can be beneficial for roleplay, but the fact remains that SL has been, and will always be, a game, RP is just a sideline you can do when you're tired of leveling for now.

Good, evil. Its makes far more sense than ANBU attacking people just because they're from another village. It would be like hosting the chuunin exams. Shall I become an ANBU and slaughter all the senseis and genin for joining the chuunin exams, for they are visiting? Make logical sense out of this; Suna and Iwa would attack each other on sight, thats because of their history. That is -not- the case for Suna and Konoha. However, to incorporate that into roleplay, you'd have to add in Village Masters/Kages in the actual game itself to change the event of what villages ANBU attack and who they don't. Which is stupid.

Good and Evil is such a more simpler and better means. No fancy coding with village alliances, no silly 'everyone hates everyone' gimmick, if the village is generally good, the ANBU will ward off evil ninja whom would threaten the village, and evil villages would repel the good ninjas that come due to their nature.

158
Teeheehee, I said no one does turns in a village that isn't their home village anyway as well.

159
Yeeees, there are more than 29 players on SL. And at least half of them don't even do FFs anymore and just garden and roleplay~. I'm not expecting there to ever be more than 3 no's at most.

160
Game Related Discussions / Re: Village changes
« on: October 27, 2011, 10:03:30 AM »
Due to reaching the 20,000 character limit on the last post, this marks the continuation of my post on Page 6.

Result 2-1; Coming to the conclusion that the cabinet would be the superior hiding location compared to the semi-open cannons in the back, you move towards the cabinet and, after preparing yourself, open the door as quickly as you can. A coat answers your fall by falling onto your head while the sounds of shuffling come. By the time you remove the vest, the shinobi has escaped out of the basement, leaving you with a bitter aftertaste of failure.

Result 2-2; Coming to the conclusion that the cabinet would be the superior hiding location compared to the semi-open cannons in the back, you move towards the cabinet and, after preparing yourself, open the door as quickly as you can. Thank goodness for the forehead protector around your brow, as the kunai of a shinobi strikes down against it. Giving you no time to prepare, the shinobi lets out a warcry as he launches towards you.

(Same victory reward as before, same loss price, and same end-battle dialogue)


Deidara's Clay Shop - Cudos to Raifudo, whom chatted with me and we both ended up coming up with this. Unlike Tsubaki's Gift Shop, which this is an originated idea of, Deidara's Clay Shop works in a different manner. Since Deidara's a terrorist of sorts, I thought that this would be a more amusing form of the gift shop; the person you 'send the gift' to, will get randomally bombed in the forest. Unlike Shinobazu the hitman ninja, this isn't a encounter or anything, but a event similar to tripping over a rock and taking X damage.

Event:

Rock Climbing - Based on the... rocks. No really, what else were you expecting? Its a bunch of rocks. Big rocks, small rocks, red rocks blue rocks. The concept is a remixed version of the treasure-chest cliff climbng event that you can get if you're ridiculously lucky and actually find it in forest, and happen to have the key.

Event:

NOTICE; The post remains incomplete due to schedule. 3/5 of the Iwagakure ideas are complete. Please leave comments and ideas for reward changes.

161
Game Related Discussions / Re: Village changes
« on: October 25, 2011, 07:31:36 AM »
WELL! Since Iwagakure is in here busting out ideas left and right, I don't believe I really need to say anything.

But just for a little giggle I'm gonna go ahead and throw out my idea. Please note that I do -not- incorporate kages into my ideas, so Onoki was automatically DQ'd from any and all ideas, just as A was back at my Kumo idea.

CONCEPT; Iwagakure, while we know so little about it as a whole, is a power-driven, power-based, self-righteous village of shinobi and kunoichi's that will do anything and everything for victory, no matter what the cost, the reprecutions, the allies they lose and the enemies they make. They hire Akatsuki for their wars, fight often with Sunagakure, and don't even mind the traitor Deidara, and still held him in high regards for his power. With the cunning nature of the village, and experience from war, the boost they would gain is +2 Wisdom for being Iwagakure Nins, with the buff, 'War-torn Veteran'.

Which, while I'm on that topic, I'm proposing a shift in stat gains; as Otogakure would no longer be a starting village, Kumogakure and Kirigakure should switch stats; Kumogakure is infamous for the use of Kenjutsu, and thereby should be the one with the +2 Dexterity buff, whereas Kirigakure should gain the +2 Intelligence buff. With this, each of the five villages has a unique buff.

—Village Gates—
Forest
Slay Other Players
Akatsuchi's Mudpit
Travel
Local Dwellings
—Victory Avenue—
Ninja Academy
Mission Headquarters
Battle Arena of Iwagakure
Fighting Zone
—Militia Barracks—
Shizune's Weaponshop
Kurenai's Armor
The Bank
Ze Gypsy Tent
Kurotsuchi's Cave Of Ordeals (Yes, I stole the name for a Twilight Princess dungeon, sue me~.)
Demolished Fortress
Deidara's Clay Shop
Akatsuki
—Mountain Base—
The Gardens
Clan Halls
Beggars Lane
Rock Climbing

The Issue; Okay lets be honest - We know little about Iwagakure, I probably know even less. So I put in a number of concepts together that would work for the village, and each revolved around three things; the only two ninjas I know about in terms of Iwagakure that are not Onoki. Akatsuki is not in there as a blunder; Iwagakure evidently had a good relationship with Akatsuki, so its a ridiculous notion for them not to have them. As well, I've relied hard on the military aspect of Iwagakure for all of the ideas.

But anywho, lets go ahead and get this road started.

Akatsuchi's Mudpit - The man is large, hes jolly, and he is a golem lover. The mudpit is somewhat of a Beach Resort clone, as much as I don't want to say that. If you can think of any different rewards, please, go ahead and post them.

Event: Hidden amongst the layers of rocks within the domain of Iwagakure, you come across a vast pitfall leading down towards a muddy bottom, where a number of people could be spotted. Sliding down the cliff into the pit, your fall is ceased by the large belly of a shinobi, whom manages a friendly grin with the slight bounce of his jolly belly from the impact.

Giving the shinobi a curt nod, he introduces himself as Akatsuchi,  and proceeds to explain what you were seeing, "In this pit, shinobi and villagers alike can relax and construct as they wish with the mud and relax." While the concept of playing with mud seemed childish, a few moments of your time didn't seem like too big of a thing to waste. A few of the older shinobi seemed to even make a bet on who'd make the best golem.

Options;
1) Construct A Golem (100 gold to enter; can gain no gold, 50 gold, gold back, 200 gold, or a gem as the grand prize.)
2) Destroy A Golem (Can find a gem, gain charm, or be beaten down.)
3) Play In The Mud (No cost, can gain nothing, find a random variable of gold between 1 and 50, a gem, or lose charm, gold, or a gem in the mud. Always gain very high spirits)

Option 1; Deciding to take part in the contest, you pay Akatsuchi the gold required, and marvel as he manages to hide it faster than you can see. Taking a spot, you begin to construct the golem using your chakra to manipulate and construct the golem per Akatsuchi's instructions.

Result 1; As you stand back to witness your handiwork, you noticed quickly that something was wrong. You noticed it alot quicker when your golem fell into poorly dried pieces of mud and clay into the pit as the other contestants laugh. Ashamed, you walk off without your money.

Result 2; As you stand back to witness your handiwork, you noticed quickly that something was wrong. As blotchy and seemingly blocky as the golem was, and how it seemed to be near falling to pieces, it managed to stay standing and move when Akatsuchi controls it. Receiving half your gold back, you manage to leave without looking like a fool.

Result 3; As you stand back to witness your handiwork, you find yourself pleased with your success. Akatsuchi manages to control and move the golem about without a problem, though comments on how you still need some work. Receiving your gold back, you walk off to let them start a new contest.

Result 4; As you stand back to witness your handiwork, you find yourself pleased with your success. Even better, Akatsuchi and the others seemed to be impressed as well, and Akatsuchi made sure to make his praises loud as he manipulated the construct. With a second sack of gold along with your own as a reward, the shinobis wave you off as you exit the pit.

Result 5; As you stand back to witness your handiwork, the loud gasps and awes of those around you reach your ears. Your golem was a masterpiece, rivaling the work of Akatsuchi's current masterpiece. Akatsuchi himself didn't hesitate to destroy the previous construct to make room for your own, the loud sounds of the destruction gathering everyone's attention. Instead of receiving gold, you were rewarded with a large shiny stone found in the heart of the former golem as you left with the new nameplate embrazoned with your name.

Option 2; Deciding to embrace the sadist in your heart, you skip out on the contest and make your way to one of the prize golems. With a devilish grin during the judging, you hammer down on the backside of a golem, breaking apart the mud bricks that held it together as shealthily as you could...

Result 1; Inside the heart of the construct was a gem!

Result 2; Uh oh! You were caught by the shinobi as they reached the construct! As the builder began to draw back a fist, Akatsuchi stops the shinobi and marvels at the expertise of the golems breakdown. As the golem manages to still move once Akatsuchi took control, you were rewarded with praises of your skill!

And many of the hot shinobi/kunoichi in the pit noticed as well.

Your charm has increased!

Result 3; However, with the slickness of the mud under your feet, you clumsily fell forward and toppled the golem over! With a resounding crash, the golem shatters and splashes mud on the shinobi in the contest as well as yourself. "You destructive fool!" The burly builder made his way towards you faster than you could pick yourself up.

Knocked down to the brink of death in a bloody heap, the man finally backs off.

Option 3; Envying the youth that played in the mud, you motion'd to take part in the activity. Scouring through the mud and tossing it into the hair with a laugh, you feel your spirits heightened from the play.

Result 1; Picking yourself up and ignoring the mud caking your skin, you leave the playing children.

Result 2; Within the mud, you managed to find {X} gold!

Result 3; Within the mud, you find a gem!

Result 4; In the middle your playing, you can't help but feel embarassed at the laughter of the shinobi/kunoichi pointing at you, and slink away in shame.

Result 5; A few gold slipped out of your gold and vanished into the murky mud! In a desperate search, you sigh as you lose the coins and head off before you lose any more.

Result 6; In the midst of your playing, a gem escapes your pouch and vanishes into the mud! Digging into the mud, you lose sight of the stone and surrender the search begrudgingly before leaving.

Kurotsuchi's Cave Of Ordeals - The idea is based around what I know of Kurotsuchi as well; a trap master of sorts, or at least a trap user. The Cave Of Ordeals is based around that, and is perhaps the first event I've always thought of with an insta-kill feature in it. Again, if you know of any different rewards, go ahead and post.

Event: While walking through the village, you come across a stairway leading down under the earth of a small rocky hill. Walking down the path, you witness a large engraving on the wall reading out 'Kurtsuchi's Cave Of Ordeals'. Walking through the door, you witness the confident if not beautiful kunoichi sending a shinobi off down the middle path of three pathways in the underground section of the hill. The sharp blood-curdling screams of a man perishing came not too far later. With a laugh, the kunoichi turns her attention towards you, speaking out.

"Oooh, a new contestant, hm? Welcome to my little palace of trials." The grin on her face was one of a confident and powerful woman, obviously certain that no one that would enter her cave, outside of the Tsuchikage, would be able to survive. "Don't be shy, you don't have to pay anything. Pick a path and test your luck and skill. Its not like you'll suceed anyway." A laugh left the kunoichi, a cold one.  Each path was labeled differently; from left to right, The Path Of Speed, The Path Of Endurance, and The Path Of Balance

Options 1;
Take The Left Passage (1 trap event, high death chance)
Take The Middle Passage (3 trap event, low death chance)
Take The Right Passage (2 trap event, moderate death chance)
Leave

Result 1-1; You approach the left passage to begin your path. "This is the path of speed. If you're afraid of a long run through, go ahead and run it. But I put my best traps here." A wide grin was on Kurotsuchi's face, urging you to go on.

Result 1-2; You approach the middle passage to begin your path. "The path of endurance, huh? Heh, the other shinobi went down that path - what a shame that he was such a lame rookie. Newborns could run that trek with no problem, its just long." Kurotsuchi was obviously not impressed with your intention to go down the path.

Result 1-3; You approach the right passage to begin your path. "Thats the path of balance. Not too long, not too short, not too dangerous... maybe." Kurotsuchi waved her hand lightly, not seeming ashamed or excited that you'd think of taking this pathway.

Result 1-4; Putting your tail between your leg and showing humility over courage, you quickly leave this dangerous realm while Kurotsuchi's laughter echoes behind you from your cowardice.

Options 2;
Enter The Passage - (Continue or death. Death chance increases based on which path is taken.)
Leave - (Back to passage pick, no dialogue)

Result 2-1; Going through the passage, you notice the 'Chink' of a trap activating, and narrowly avoid a large scythe ripping out of the way, cleaving horizontally through the air into the earth at the other side.

Recovering from the fear of death, you move on.

Result 2-2; With the sound of something bending and straining, you quickly leap backwards as the floor and ceiling smash into each other where you once stood.

Returning to their original positions, you move on through quickly.

Result 2-3; The sounds of something being shredded alerts you to the oncoming danger as you marched through. Leaping up into the air, you barely dodge a rolling log of razor-sharp whirling blades trailing across the ground, ripping the earth apart.

Landing on your feet, you rush through in dred of its return.

Result 2-4; Going through the passage, you notice the 'Chink' of a trap activating. The distinct feel of metal shredding flesh, tissue and bone in an instant comes as the scythe runs through you from one wall to the other. As your torso falls to the ground, the light in your eyes vanishes.

You Died!
10% Experience lost!
All gold on hand lost!

Result 2-5; With the sound of bending and straining, you look down at your feet quick enough to see the bones of her shin and femur break out of the skin. With a resounding crunch, your body is flattened between the ceiling and floor, and left a bloody pancake.

You Died!
10% Experience lost!
All gold on hand lost!

Result 2-6; The sounds of something being shredded alert you to the oncoming danger as you marched through. Quicker than your reflexes could kick in the whirling blades of a ground trap ripped into and through your legs. As you fell and were shredded, the last thing you could see what your own eye hanging off a shred of metal.

You Died!
10% Experience lost!
All gold on hand lost!

Event; Finally escaping the death trap, you found Kurotsuchi astonished at someone surviving her personalized dungeon. "What!? Thats not possible! How could someone like YOUR survive!?" With the expression of rage evident on her face, she sighs and surrenders her reward in the form of a dark-colored vial, telling you to drink the concoction. Throwing the vial at Kurotsuchi's face, which she is bashed by and knocked out! The real treasure vial rolls out of her vest onto the ground, to which you pick up and ingest before she awakens. (Reward; 4% Experience gain, 1-3 gems, 1-500 gold, charm increase, 1-3 FF turns)

Result 3-1; You feel your knowledge increasing and your muscles tightening!

Result 3-2; You feel your perception increase and locate X gems in a secret compartment behind the vial!

Result 3-3; Your inner ambtions awaken and you rob the knocked out kunoichi of her gold! You gained X gold!

Result 3-4; You feel your body and face changing to a more distinguished handsomeness/beauty!

Result 3-5; You feel the energy in your body increase and a desire for battle!

Demolished Fortress - Based on the war-filled history of Iwagakure and the known constant battles that Iwa has with their close neighbor Sunagakure. For this, I've thought of a different version of the Old House of Kirigakure; only this one with a battle opportunity inside.

Event: Traveling to the borderline between Iwagakure, you notice one of the many leveled fortresses of old that were made by Iwagakure during its struggles against Sunagakure. Taking a trip downwards to the fortress to experience the history of Iwagakure, you walk into the abandoned wreckage.

Within its walls, or what was remaining of them, you find the buildings interior covered in dust and destroyed panels and collumns. The stairs, while unsafe in appearance, remain strong enough to support your footing upon testing, while old age brought a hidden trapdoor leading downwards into the basement of the ruins; there was missing dust on the edge of the panel showing someone recently entered it.

Options;
Go upstairs
Search the basement
Leave

Event 1; Walking upstairs with grace and caution, you find yourself within an ancient medical room, with rows upon rows of beds lined up, clearly where they performed emergency surgery and healing jutsus upon the injured soldiers from the lines of war. Many of the cabinets and drawers appear to be untouched long before dust settled in.

Event 2; Opening the basement door, you drop downwards onto the still solid and stable confines of the lower level. The sounds of someone, or something scuttling away and hiding could be heard just faintly, drawing your attention to your surroundings. Only two capable hiding spots could be located in the basement; behind what appeared to be cannons, and inside a man-sized cabinet.

Options 1-1;
Open A Cabinet - (Reward; 50 gold, find instant/seafood ramen, Non-permanent HP increase, poison debuff.)
Open A Drawer - (Same as above, only instead of instant/seafood ramen, chance of gaining a slight attack buff of Chakra Scalpals)
Back Downstairs

Result 1-1; Opening the cabinet door, you cough slightly as the dust gets into your nostrils from years of inactivity. Inside you find...

50 Gold!

Result 1-2; Opening the cabinet door, you cough slightly as the dust gets into your nostrils from years of inactivity. Inside you find...

Packs of Instant/Seafood Ramen!

Result 1-3; Opening the cabinet door, you cough slightly as the dust gets into your nostrils from years of inactivity. Inside you find...

A chipmunk! In fear of the larger being before it, the chipmunk bumps its head into the cabinet's interior before running away. You cannot help but laugh, reinvigorated at the silliness.

Result 1-4; Opening the cabinet door, you cough slightly as the dust gets into your nostrils from years of inactivity. Inside you find...

A blast of poisonous gas! Withdrawing from the cabinet, you cough and gasp for breath. You feel sick and sluggish.

Result 2-1; Opening the drawer, you struggle abit to unjam the old compartment. When it breaks and opens up, inside you find...

50 Gold!

Result 2-2; Opening the drawer, you struggle abit to unjam the old compartment. When it breaks and opens up, inside you find...

A pair of scalpals! The instruments were clean of dust, due to the lack of air the inside of the drawer was getting. Testing out the scalpals, you find your chakra works easily with them, and head off with your prize!

Result 2-3; Opening the drawer, you struggle abit to unjam the old compartment. When it breaks and opens up, inside you find...

A picture of Deidara in a bikini! Laughing near madly at the amusing sight, you cease the laughter after realizing how good the man looks, and quickly leave before your question yourself.

Result 2-4; Opening the drawer, you struggle abit to unjam the old compartment. When it breaks and opens up, inside you find...

A trap! A needle laced with a light purple liquid fires out of a springtrap and into your shoulder! By the time you pray the thin needle out of your body, you feel the venom running through your veins and fall ill.

Options 2;
Search The Cannons - (Nothing, or Battle VS Suna Nin)
Scour The Cabinet - (Nothing, or Battle VS Suna Nin)
Leave

Result 1-1; Deciding that the cannons would be the superior hiding location, you move towards the ancient artilary to scan them out. While in search, you can hear the cabinet door opening. By the time you turn towards the source of noice, you see a shadow leaping out from the basement and escape into freedom. Bitter with the loss of whomever it was for questioning, you proceed to follow suit and leave.

Result 1-2; Deciding that the cannons would be the superior hiding location, you move towards the ancient artilary to scan them out. Sure enough, the shadowy nin escaped from behind one of the cannons, and draws out a handful of kunais in his desperation. "You will not take me in, Iwa Scum!" Before you can even rationalize with the man, he attacks with full force.

(10% Experience loss for death, 4% Experience gain for success)

As the shinobi falls to the ground in defeat, you finally catch notice of his headband, and leave in a panic. With any luck, Sunagakure will simply blame Iwagakure for the murder.

162
Feature Requests / Re: KG Deletion
« on: October 24, 2011, 02:47:41 AM »
8,999 DP to reset.

163
Feature Requests / Re: KG Deletion
« on: October 23, 2011, 12:36:41 PM »
I wish I knew how to level.

Joking aside; the purpose of the Feature Request subarticle of the forum remains being, to request features. Not to argue over them. And this specific topic is over KG Deletion. If they desire to delete their KGs, and Ice, Neji or anyone else that happens to be a coder on the site doesn't mind sacrificing time to put in such a function, then let it be so.

Its just a request.

164
Game Related Discussions / Re: Village changes
« on: October 22, 2011, 12:21:08 PM »
You're... not gonna have alot of luck with that Ice. I think Solo, Trev and someone else... Shinro? Are the only Sound Nins still active.

165
Feature Requests / Re: KG Deletion
« on: October 22, 2011, 11:53:48 AM »
Personally, I'm fond of the idea, 'I want this, thereby I shall go into this', not the, 'WELP I CHANGED MY MIND I HATE YOU RINNEGAN'.

The last one is totally not something I've seen in PMs alot. I promise.

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