Shinobi Legends Forum - Shinobi Legends Game Site

Please login or register.

Login with username, password and session length
Advanced search  

News:

Please petition corrupted/Badnavs in game, nothing can be done from the forums.

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - sploofmoof

Pages: 1 ... 6 7 [8]
106
Discussions / Re: Hyuuga Reset Revamp
« on: January 27, 2013, 08:35:00 PM »
I agree with this whole heartedly.  The Byakugan is too much weaker than the Sharingan to promote anyone to actually pick it.  The only ones even capable of leveling as fast as the sharingan are people will MAX resets in the Byakugan and even then, the smallest thing screws up their leveling that doesn't even hinder the Sharingan


Generally what I get from Raifudo's post is that he believes they are supposed to be different, but they aren't just DIFFERENT.  If you're honestly saying that the Byakugan is capable of leveling as fast as the Sharingan, then you're absolutely crazy.  It can get similar results of one gameday kills when it has 3-4 resets.  The sharingan can do it earlier, and BETTER.  And after 50+ the Byakugans leveling just plummets as Kaiten starts to weaken against creatures.  At higher kills, when closer to 100 and above it won't even be usable at it's rate of deteriorating use.

Now, Raifudo I did notice you mention other resets.  But let's be honest, the only LEVELING resets are Dojutsu category and Sage arts category.  The others are mainly for RP claims.  The other resets have minor boosts to leveling at best in comparison. 

But it is true that the Byakugan even with it's different playstyle is just too much weaker than the sharingan as it is now.  So if you want to say the two should play differently, then why don't you suggest a way to do that and have the Byakugan actually be as useful as the Sharingan and post some actual constructive criticism.

The difference between sharingan -byakugan and Sage mode- Rinnegan.  Is that they both are equal in power even in their playstyle differences.

107
Village Square / Re: Challenging for canon items
« on: December 14, 2012, 06:37:08 PM »
Yeah, so challenging somebody for a weapon or contract is, well, stupid in my opinion. Make it like the Bijuu where the Jinchuriki control what happens. So, for example, say I have the Kusunagi blade and Bocc' wants it and he PMs me offering me an OOC challenge that will become IC after it ends. If I refuse this challenge then he automatically gets it. That is, as I said stupid. Now, here is another scenario: The same thing happens but this time I tell Bocc' to come find me. He agrees and finds me in Kumo because I'm visiting and, for this scenario's sake, he's not a missing-nin. Any who, he finds me and tells me that he knows that I possess the blade. I could agree and give him the blade because I don't want it or I can disagree and we can fight.

Doesn't that make more sense? It happens in RP and not OOC and it forces Bocc' to figure out in RP that I have the blade which is something Orochimaru couldn't do because Itachi never Totsuka blade. As for people hoarding items I propose this idea: if they RP regularly then they can not be stripped of the item. However, if they do like Mioku and do not RP for, say, twenty days then the sword is returned to the village and, if they're a missing-nin then their former village. The same applies for summoning contracts. Thoughts?


I believe this is a nice way of handling the situation.  This way people aren't just forced into RPing with any and everyone that decides they want a sword/summon/whatever.  There's nothing worse in a game revolving around RP than having control of your characters decisions taken away from you.

108
Village Square / Re: Challenging for canon items
« on: December 12, 2012, 11:22:20 PM »
I'm not arguing that it should be challenged for because it is strong, it is because it is a strong item.

I'm confused at what you are trying to say here, could you please elaborate?   It seems you have contradicted yourself, but it is more likely that you just didn't explain it very well.

And as for the Canon-sense, that's not what I'm claiming is the problem with it.  What I'm saying is that in the SL world who else knows how to summon the Mazo?  It is a special/unique type of summon that required special care, a select few abilities required to acquire it, and probably a special way of summoning it.  Even if you outright met the physical requirements to control it, that doesn't mean you would know how to summon it.  That line of logic is persistent in both the Manga AND SL.

You said we aren't making rules for strong things like Rinnegan, well the Mazo is an item for all I am concerned and it is one of if not the strongest. So it is silly to make sure that such items cannot be hoarded and make the Mazo an exception. All we know about summoning it is that Madara got the Rinnegan and then was like "I summoned it." it isn't explained and it doesn't make sense, I wager it has something to do with the Rinnegan, therefor anyone obtaining a legal 6 Path eye would be capable of summoning the Mazo. Since Mushashi made it so no one can summon it but him with a fuinjutsu one would challenge him for the Mazo and if they won they would get it but would have to rp removing the seal to operate it, if they don't have a 6 Path eye they could still challenge for it but it would just be sitting there, lifeless, if they won.

If the Mazo is an item, how are any of the summons NOT an item?  Just because of it's canon purpose of holding the 10 tails?  It's still a summon that can be used in other ways without the intent of becoming the 10 tails. 

And yes, the technique for summoning the Gedo Mazo isn't very well known yet, so your solution is to keep the vague explanation of 'Rinnegan+???=Gedo Mazo!' rather than a set of pretty basic rules set up by the current summoner?

Also how are we even sure he's holding onto it to keep it hoarded away?  In my opinion the darn thing shouldn't even EXIST on SL because there's almost no fair way to use it and has the major potential for abuse.  An incomplete Gedo Mazo (missing the 8 and 9 tails) was shown completely decimating cities from miles away with no effort at all, what purpose does that serve other than for Manga related terror plot?  That much one sided power wouldn't stimulate any RP, it would hurt it.

109
Village Square / Re: Challenging for canon items
« on: December 12, 2012, 09:47:19 PM »
I'm not arguing that it should be challenged for because it is strong, it is because it is a strong item.

I'm confused at what you are trying to say here, could you please elaborate?   It seems you have contradicted yourself, but it is more likely that you just didn't explain it very well.

And as for the Canon-sense, that's not what I'm claiming is the problem with it.  What I'm saying is that in the SL world who else knows how to summon the Mazo?  It is a special/unique type of summon that required special care, a select few abilities required to acquire it, and probably a special way of summoning it.  Even if you outright met the physical requirements to control it, that doesn't mean you would know how to summon it.  That line of logic is persistent in both the Manga AND SL.

110
Village Square / Re: Challenging for canon items
« on: December 12, 2012, 09:00:35 PM »
I'm pretty sure we are done discussing items, so yeah, I made sure to jump some. We've explained before how it's up to the summons, so no, another summoner can't just tell them not to let them sign. The Mazo should be able to be challenged for because it's the Mazo, it's as strong as a bijuu

But we're deciding on the sense it makes not based on how powerful it is.
The Rinnegan is extremely powerful as well, and we are not discussing challenging for that.

111
Village Square / Re: Challenging for canon items
« on: December 12, 2012, 04:12:26 PM »
I believe challenging for Canon items is a yes, too many people are inactive that hold them now. 
As for Canon summons, there has been proven to be a contract for people to sign (as shown with Naruto).  BUT, it was the summons that ultimately decided if they would fight for the contract signer.  So ultimately it doesn't make any sense to be able to challenge for the rights to sign it, since the current beasts are loyal to their current signer and if that owner simply tells those summons not to follow the new signer then they would probably listen right?

In the case of special summons like the Mazo, that have no emotions or attachment to the summoner I still think that it should not be possible to challenge for them.  The Mazo is even more complicated than a normal summon (and as Zojin stated it is classified as a personal summon as only one person is shown to be able to summon it at a time since it is just a single summon).  I would say that Mazo could be challenged for if it had a Bijuu in it to keep it's summoner from abusing a potential loophole in the rule.  As well as the knowledge and ability to summon the Mazo was passed down (from Madara to Tobi), so if the current owner is killed off how would the next person gain access to it?


--Edit--

And for that matter, are we going to allow the Gedo Mazo to hold Bijuu at all to potentially make the ten tails?  Or does that conflict with the Bijuu rule of modifying the current beasts?

112
Village Square / Re: Official rules of Edo Tensei
« on: December 07, 2012, 07:16:25 PM »


I hope people don't actually think I'm going to void it if the pole says so.


So, then you're admitting that it's alright to disregard a majority of players (who bothered to vote) as long as a 'certain few' allow it?

And as for why I voted yes it should be banned; The Zombies are just overpowered.  It doesn't matter WHO uses it, having a zombie with the ability to regenerate endlessly and have infinite chakra is absurd.  If we changed how the zombies themselves worked it would even out, but having the ability to summon even one zombie in a 1v1 fight that has endless chakra is, in my opinion, far too strong.

Maybe keep their immortality, but get rid of their endless chakra.  Because in that situation, as long as the user has a single Zombie up in a 1v1 fight he can outlast his opponent no matter what.

113
Game Applications / Kyu's game master application (Now edited)
« on: July 27, 2012, 12:15:47 AM »
In-game name: Mizushima Kyu
(Edit now that an application template has been posted.)

1.   How young or old must a person be to comprehend the responsibilities of GameMaster?
      If none, please specify why an age limit is then not required.

--I believe that age is not a factor nearly as much as maturity is.  I have seen young (relatively to me, like...15 years old) people who are in fact incredibly mature in their decision making abilities.  Likewise I have seen people much older than me act with a complete lack of maturity.  For the role of Game Master I believe it's required that you be at least mature enough not to give in to the temptation of power of the role, but you still have to be able to have fun and provide a good experience for those you are supposed to be helping.

2.   You notice a new member who is confused. The member, unknowingly, becomes bothersome when asking others too many questions.
      What would you do (minimum 60 words)?

--Well, if the questions are answered on the wiki I would refer them there, or the FAQ on the site if applicable (once again it depends on the type of questions).  If they cannot find their answers there I may simply tell them I need a short break from their questioning.  Although, if I can be honest it'd be hard to ask me too many questions as I'm the curious type as well so I understand the compulsion to ask a series of questions.  I generally try to help out new players when I can and point them in the right direction.

3.   You notice some members breaking the rules, spamming, etc… How would you go about addressing this matter (30 words or more)?

--I would first issue just a warning to them, saying not to spam the board politely and tell them what was spam (if there is confusion, which sometimes there is) and why it's not allowed (if necessary, really).  Beyond that, depending on how severe the spam is, see to having it removed.  If the problem persists despite all of this it would be time to call in a moderator who has the power to silence players (but that's really only if it's a severe case of this).

4.   A character with a higher “rank” decides to take command and causes others’ fun to lessen. What would you do?

--I would inform the higher ranked person through a pm to ease up on the other player.  Basically simply explaining that what they're doing may be fun for them but they're causing the other person to have no enjoyment in the RP at all and try to get them to let others have some opinion and say in the RP.

5.   A moderator disagrees with an action you have taken. The moderator treats you like any other member, as he/she should. How do you proceed when confronted (60 words or more)?

--Well, I would explain my position to them and why I did what I did.  Just because I'm a moderator doesn't mean that I'm above scrutiny of any kind and my actions should have logic and reason behind them, so explaining myself to them/the community (the community should know why a mod does what they do.) just comes with the job.

6.   You notice some members on the verge of starting a fight in the village or some public arena, what would be your action (also take into account another situation where the fight is occurring into your answer- 60 words or more)?

--I would first see if there is a way that I can help, see if they need help settling an RP dispute or something of the like.  If it is something I cannot help with (such as just personal conflict) I would tell them to break it up.  The boards should be kept free of OOC arguing as much as possible and if it's a disagreement about an RP they can discuss it via PM's so as not to stir up a gathering of people taking sides one way or another.

7.   The Staff of ShinobiLegends are members of the game, like all others, and although you are volunteering your time for this position, what should the others expect from you (minimum 60 words)?

--Others can expect me to add to the RP as much as I can.  To come up with interesting events for the community to take part in and help those who are new to RP to get settled in.  I would also be available to judge fights for Bijuu and the like as I do try to be as objective as possible.

8.   What do you think should be at the forefront of your “agenda” when role playing as a GameMaster?

--To help stimulate fun and interesting RP on the site, it's a mods main job to take care of petition and handle rule breakers where as a game master is supposed to help with other aspects (though they are still staff, and can remind others to follow the rules if they see rule-breaking occur).  I would put RP as my main objective, try to stir things up in interesting ways to get people up and moving (so to speak).

9.   What rules should GameMasters adhere to and what do you think might result in removal of the GameMaster ability- does not have to directly be about rule breaking (60 words or more)?

--Game masters should be impartial and fair, and try to include anyone who wants to participate in their RP events.  They should not be exclusionary or act upon the 'elitist' mindset of one player being better than another for any reason.  A game masters abilities may be lost by simply not following those rules I listed here, as well as if they tend to cause more arguments rather than fixing them, are not polite in their assertions as a judge (as they are sometimes called in to be nowadays), or abuse their power or status for personal gain.

10. Provided that you have broken the rules or have decided to get into an altercation with another staff member in the public, what consequences do you think you might receive (30 words or more)?

--If I have broken the rules I should probably expect at the very least a suspension of my position/abilities.  It's a game masters job to help solve disputes and arguments, not to add to them. 

11. You see someone chatting  out of character (OOC) in a village. The role play that is occurring is off and on. What would you do? Are any rules broken? What would you do to handle any problems that arise between those in character (IC) and those OOC?

--This is a bit tricky, so I'll explain the best I can here.  First of all, it is not against the rules to post OOC comments on the village boards so that is not an issue in itself.  But if the roleplay is happening....fair consistently (as in, they still post every few hours or so) I would ask that the people posting OOC comments to please take it to the PM's as so they will not interrupt the flow of RP. 

However if the RP has been broken for a day or more? (Which I have seen happen many times now) Then holding off OOC comments for that long isn't exactly fair to others, as they're not breaking any rules in having a chat. 

If I know that the RP will be continuing soon, I would ask that the OOC comments again be taken to PM's.

12. One group decides to role play in the village, and another group of people also decide to role play separately in the same village as well. Again, this is against the rules? What would you do to calm any problems that might arise?

--It's not against the rules as long as they're  not purposely seeking to interrupt the others RP.  If any problems arose I would suggest that one group (whichever group came around second in this case) use an empty zone or a dwelling in place of the village board and to simply RP as if it was the village itself. 

If both groups need access to members of the village (example: trying to talk to gate guards or attack the village)  I would suggest a posting order so that both groups can RP simultaneously without the posts becoming confused and chaotic.  OR it may be possible to arrange some of the villagers to RP with the second group in the zones or in a dwelling if that is agreeable.

13. GameMasters should try to encourage others to join role playing as well, not just attend to those already role playing. What are some ideas you have to encourage overall role play, and secondly, what ideas do you have to encourage new members to join in (of course, some may not simply not want to role play and that should be respected)?

--Well one thing I see that happens a lot now is a lot of happenings in SL are more geared for the 'higher leveled' role players with a great many abilities and whatnot.  Attacks on villages may seem daunting to them as the powers being thrown around are out of their characters league so to speak.  With the game masters ability to environmental post it is possible to add to such RP's to add in things for other players to do, add fires that need to be put out, escaped animals that need to be captured, or civilians that need rescuing.  Everyone should feel as included as possible, and feel like they're helping out even if they can't directly fight.

For overall gameplay, one particular idea I've had is an event that spans over more than just one village.  An NPC (or an actual character) that has stolen something of value but is jumping around from village to village, so it would require the coordination of more than any one village to pin him/her down and capture.

I would also lend my services to villages that need an NPC or something of the like for RP missions to give out to their members.  A lot of the missions I've seen villages giving out are geared around RPing with oneself and handling both their character and any enemies/difficulties they have along the way.  By offering my help to the villages, it'd be more spontaneous and fun to RP against another mind other than their own (if they so choose to accept my help, some people like to RP missions and the like on their own)

14.   In your opinion, what is the role of a GameMaster (90 words or more)?


--The role of game master is one that borderlines between both child-like creativity and adult-like maturity; a balance of both is needed to fulfill the position properly I believe.  They serve to inspire more people to join in the RP and help those to have fun while doing so even if they feel 'outclassed' by all those who have high resets.  They bring helpful insight to RP discussions and know their way around dealing with people so they will not unnecessarily add to the conflict by accident, they have to put their personal beliefs of a person (if it's a conflict OR if they're best friends with an RPer in question) aside and be objective and fair to those they work for (the community). 

Outside of RP they are helpful to players both new and old, can offer assistance to new players and guide them in the right direction so they may feel better equipped to deal with things on their own.  They know their way around a good RP and are fun to play with not because they have the most interesting ideas, but because they respect their fellow players and will play fairly with any and all who wish to do so.

I hope that doesn't sound too preachy xD 


Pages: 1 ... 6 7 [8]

Page created in 5.046 seconds with 17 queries.