Shinobi Legends Forum

Game Development => Feature Requests => Shops or other instances => Topic started by: Narshe on June 30, 2010, 08:32:22 AM

Title: Hospital
Post by: Narshe on June 30, 2010, 08:32:22 AM
Wouldn't it be nice if the healers could remove Poison  :cool:

And how about neutralizing Kabuto's Chakra Scalpel debuff technique whilst there as well (in the hospital)  :)
Title: Re: Hospital
Post by: Ranketsu Lily on July 02, 2010, 10:54:02 PM
If this function were to come about, would it be a separate more costy process, or just coincide with the already ongonig healing?

Such as Tattoo Removal is a separate process from healing.

10-100% Healing = So much Gold
Tattoo Removal = So much Gold
Poison Removal = So much Gold
Absolute Healing = *Removes all debuffs* A lot of gold
Title: Re: Hospital
Post by: HollowAizen on July 03, 2010, 04:49:03 AM
I have often died because of poison or another enemy bluff.
If this where to be implamented, you would have to have a pretty high cost. Mabye even the operation to heal you could damage you slightly. Now that would make it down right anyoing.
Title: Re: Hospital
Post by: Killjoy on July 03, 2010, 06:41:36 AM
this is a good idea to me ,many times I have fought a fight when usally I would win BUUUTTT poisen kicks in and kills me :smt030 and they defeat  :smt062me
Title: Re: Hospital
Post by: cmage on July 05, 2010, 12:08:45 AM
Don't fight til the end and eat some food  :cool:
Title: Re: Hospital
Post by: Narshe on July 05, 2010, 03:41:30 PM
If this function were to come about, would it be a separate more costy process, or just coincide with the already ongonig healing?

Such as Tattoo Removal is a separate process from healing.

10-100% Healing = So much Gold
Tattoo Removal = So much Gold
Poison Removal = So much Gold
Absolute Healing = *Removes all debuffs* A lot of gold

Poison removal should probably remain within a range of 300-800 gold, depending on the injured's current level (1-15); Absolute Healing should remain within a range of 600-1000, depending on the injured's current level (1-15).

Don't fight til the end and eat some food  :cool:

Fighting til the end is usually the favourite option of choice in the forest, depending on the mount and amount of available/remaining turns. Someone of 45DKs+ (Kage) should consider ditching this option, due to the introduction of multiple opponents (the quota being based off the character's current level {ie Level 5 has a maximum of 5 opponents}), however, this is not the case overall. The only decent food item is Chouji's Soldier Pill, and possibly the Halloween-orientated items (excluding candy); the rest are just a waste of a turn to consume, should they be unconsumable outside of FF battle.  :-?

Title: Re: Hospital
Post by: ProtoKyuubi on August 16, 2010, 03:33:57 PM
An injection that costs like 500 gold that cuts debuff effects by 25% every turn until gone?