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Messages - KayentaMoenkopi

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2221
Game Related Discussions / Re: Village changes
« on: November 07, 2011, 06:41:04 AM »
The retirement home suggestion seems sort of nice except for one thing. If you were wishing to keep it for veterans then you are not going to be able to do that due to the buying and selling of accounts.

And I am simply amazed at the detailed suggestions that Reimu has made. Very nice.

2222
I am the queen of typos.  And as such I think I have been banned three times now for such  graceful key strokes that merit this sort of banning. And yeah, it bites the big one and yeah it is embarassing, but I have always been able to petition and get reactivated before the full term has been served. And then I am a little slower when I type and pay just a bit more attention.

I see no reason to change the length of the banning.

2223
Game Related Discussions / Re: Mod's Event
« on: August 02, 2011, 04:11:13 AM »
It has also been forever since I have encountered the evil mods. Not that I am complaining.

2224
Game Related Discussions / Re: Village changes
« on: June 06, 2011, 08:54:48 AM »
I like the notion of actually being able to go to the place Akatsuki is and attack their homes for a change!

Shop Ideas:

Kumo: I like the turtle Island thing in front of the waterfall.  But with a temporary buff to some stat for a limited about of turns? Or maybe this could be a chakra refill? If Hoshi turns into Ame then that would be in Akatsuki territory.

What about another mount shop but with those large creatures from Kumo?


In 'Ame'/ Hoshi: How about "Konan's Oragami Boutique". There you could craft some oragami. And then when you go into the forest you have a random effect of a cloud of oragami cranes that either assist you for a number of rounds or harrass you for a number of rounds.

I don't know why, but turning the Dr.'s shop into a resurrection chamber pops into my head. I see no benefit to this but maybe someone else can build something from the idea.

Hrm...perhaps it shows you who is dead in the shades...and you can pay to turn them into a zombie and then for the next day they have a penalty in the forest for a number of rounds.

 

2225
Clan Requests / Re: Clan Visiting System
« on: June 06, 2011, 08:16:01 AM »
I like the idea. SO many times I am called to an ally clan and would have to quit my own to pull this off or send an alt.

I feel it should be the upper ranks only that can give out keys. And that a visiotr's list would be good so that while in the other clan you would still retain your own clans rank on your bio indetifying you are such.

Limitation?
one key: If it is for RP, you cannot be in two places at once anyway. and until your visitor's pass is revoked.

or no limitation: you may be welcomed in several clans and just have to be mindful enough to make sure you ARE in only one plce at one time. I am not limited to the number of house keys from friends I can hold.

how many to give out? whatever works is fine with me. But how embarassing it woul dbe to have more visitors than actual members? too funny.

2226
Feature Requests / Re: RP Grand Hall
« on: December 08, 2010, 12:27:04 PM »
Yeah. I think there is a need for it as well. And it would be nice for everyone to have this feature available to them. Most people coming here is not the same thing as it being available to everyone. The convenience of having something like this on the SL site itself would be nice.

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