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Topics - Gyu~ru~ru

Pages: 1 [2] 3 4 ... 10
16
Feature Requests / Custom SL Avatars
« on: April 15, 2009, 06:16:19 PM »
I have this idea of letting the players make their own avatars, creating an avatar with skin colour, hair style, facial characteristic, clothing, chakra colour, and accessories of their choice.

Having some special customizing features that can only be bought with dp or by playing the game isn't a bad idea either. Things like Kisame's pale blue skin colour, the whiskers-like marks on Naruto's cheeks, and Kakashi's forehead protector can be stuff that are bought with dp. While things like Byakugan, Sharingan, Hokage's hat, and ANBU mask can be stuff that are unlock through gameplay.

I will put up a few picture so that it's easier to understand what I am talking about. I put a "copyright of viwawa.com" on each screenshot so that I don't get in trouble for showing them here. The images are only to help you understand, they aren't the actual thing that you will see in-game.

Skin The colour of your character's skin.


Hair Your character's hair style.


Eyes Your character's eyes.


Facial Blush, scars, facial hair etc.


Mouth Your character's mouth.


Upper Clothing Shirt, jacket etc.


Lower Clothing Pants, skirt, shoes etc.


Background Replace with colour of your chakra maybe?


Pet Pets like Akamaru or summoning creatures like Gamakichi.


Accessories Earings, cigaratte, necklace, weapons etc.


A few rules thou,

1) An avatar must be fully dressed with some exceptions; upper body tattoo which replace shirt for example.

2) Anyone who tries to do something cheap like copying someone's custom avatar and then try to upload it as a normal avatar will have their avatars rejected. Players who donate or worked hard for their special/rank/kekkai genkai customization deserved to be special.

This would be a nice addition to the game. If it's possible that is >.<

17
Feature Requests / New Lottery Stand
« on: April 13, 2009, 09:55:59 AM »
I was thinking of a new lottery game which is based on an episode from the anime. A scratch and win lottery. Below are the text, pictures as well as how the module would work.

You wander towards an eye-catching lottery stand that was in the middle of the town square. The lottery lady waves you over with a smile on her face. As you wander closer, a colourful notice board catches your eyes,

Accumulated price money till this day, <insert amount of gold here>! <- rainbow colour text followed by `^ for the amount.

And the winning number for today's lottery ticket is, <a 3 digit number that is randomly generated and changes every game day> <- use different colour codes for each number

note: the price money will go up by 100 gold everytime someone buys a lottery. The minimum price money when the accumulated price money has been claimed is 1,000 gold.



"Hey there, wanna try ye luck on some lottery tickets? It's only 100 gold per ticket. Come on, you might just hit the jackpot." <- 1st attempt


note: picture for following attempts

"Hmmm...what? You wanna buy another lottery ticket? Sure, here ye go." <- following attempts

note: no picture when player doesn't have enough gold or already bought 3 tickets.

"Hmmm...sorry kiddo, but you don't have enough gold in your hands for a lottery ticket. Come back when you have at least 100 gold to spare." <- when player's gold in hand is less than 100 gold

"Hmmm...sorry kiddo, maybe you should try your luck again another day." <- 4th attempt and above

note: player can only buy 3 lottery tickets in a single gameday. This is to avoid abuse.

Lottery Text
You pay the old lady 100 gold for a lottery ticket. You close your eyes and mumbled a good luck spell under your breath. Your heart races as you take out your lucky gold coin and begin scrapping the hidden numbers on your lottery ticket.

The first number on your ticket is...<insert a random number>!

The second number on your ticket is...<insert a random number>!!

And the last number on your ticket is...<insert a random number>!!!

Your ticket doesn't have a single matching number... <- epic fail, no luck

Your ticket have one matching number! But that is not going to win you anything... <- too bad

Your ticket have two matching numbers! But that is not going to win you anything... <- too bad

Your ticket have three matching numbers! But they aren't in the exact order as the winning number. Well, at least you won your 100 gold back... <- so close

Your ticket have three matching numbers and they are in the exact order as the winning number! You hit the jackpot! You recieve <insert amount> gold! <- lucky you

18
Feature Requests / Pets
« on: December 22, 2008, 10:15:51 AM »
A pet that you have to take care of, play with, and give attention to. It will not give you buff, items, or fight along your side.

1) You can buy one from a pet shop. Some can be pricier than others.

2) Your rank (Orochimaru Kills) will not effect your selections of pets to choose from, but some pets are only sold in certain village or rare. (a pet cannot be available only in certain location AND rare at the same time)

3) All pets feed on pet food which can be bought from the pet shop. But different pets may get hungry quicker or eat more than others depending on their size.

4) You can interact with your pet by clicking on its name which will be located under your equipment info on the right menu. A pop-up menu will appear when you click on your pet. Just like when you click on your inventory.

5) In that menu, you can...
  • Rename your pet
  • Check its status (energy, hunger, affection, charm, and discipline)
  • Feed it (will use up pet food)
  • Pat it, play with it, praise it to increase its affection towards you. (will reduce discipline if you over do it)
  • Bathe or groom it to increase its charm. (will reduce affectio if you over do it)
  • Train or scold it to increase discipline. (will reduce affection if you over do it)


6) Every action (besides renaming) will reduce its energy. Different interaction, reduces a different amount of energy, but all pets have the same amount of energy.

7) When energy reaches 0, your pet will automatically fall asleep. It will stay asleep until a new gameday.

8) Your pet starts with a minimal affection and discipline. Let's say on a scale of 0 to100. Your pet will start with 10 in both stats. If either one drops to 0, your pet will run away and you will have to buy a new one.

9) Just like the energy bar, the hunger bar will increase with every action (besides renaming). Different pets have different amount of hunger. Let's say, small pets have a hunger bar of 50 and pet food reduces hunger by 50. So it requires only one pet food to fill it up. Medium pet will have a hunger bar of 100, while larger pets may have a hunger bar of 150-200. Your pet will die if its hunger bar completely fills up.

Well...anyone wants a pet?

19
Village Square / Battle Royale
« on: December 08, 2008, 10:22:36 AM »
Event:
Gyururu, a missing-nin from Konoha that is wanted for the murder of her clan has been sighted in the streets of Konohagakure. The Hokage has already given an order to all Chuunin, Jounin, and ANBU members to capture or kill her upon encounter.

Rules:
  • You do not need to make a character for this role-playing event. Simply join the role-playing as a shinobi of Konoha with your current user name and fight me.
  • You are free to use any jutsu or kekkei genkai possessed by any Konoha ninja from the Naruto series. As well as ninja tools that has been showed in the series.
  • Please do not chat here. If you would like to comment, discuss or ask something about this event, please do so in a seperate thread.
  • Please role-play seriously. I will request the forum mods to remove any silly post or chats from this thread. I will also request a ban for anyone who continue to disturb the role-playing of this thread.
  • Please describe your moves and jutsu clearly so that others can understand what you are doing. So please don't just post the name of the jutsu or move in your attacks.
  • To keep things intereasting, please do not summon huge creatures into battle, transform into tailed demons,perform any forbidden jutsu or any other overpowerful jutsu such as Susanoo.
  • Players may side with me if they wish to.
  • If a player does not respond to an attack within 3 days, he/she will be removed from the battle. So please withdraw yourself from the battle if you know that you wouldn't be able to post within the next few days. [new!]

Intro:
A cloaked figure was spotted breaking through the outer walls of Konohagakure during the night. The two chuunin on guard who tried to seize the figure were found dead. Forensic reveals that the two guards may have been killed by infamous missing-nin known as "Sensatsu no Gyururu" (Gyururu of a thousand deaths).

After breaking into Konohagakure, Gyururu begin to make her way to the residential area of the village. Her movements were quick and silent. She kept herself hidden in the shadows to avoid her pursuers...

Summary: (will be updated as the event progresses)
Gyururu, a wanted criminal has infiltrated Konohagakure. She killed the two guards who tried to seize her and is currently in hiding. The battle began when she got spotted by an ANBU while hiding in the alley. Trying to avoid a difficult fight, Gyururu made a run for it. But the ANBU are already waiting for her no matter which turns she takes.

As a result, Gyururu found herself in a fight with an ANBU captain who goes by the name "Kisame" and his squad. During her fight with the captain, a mercenary, Crazy, suddenly came to her aid. Together, they managed to kill 3 of Kisame's men. But at the same moment, the 2nd-in-command of the ANBU, Kamui, arrives at the scene and called for backup. Not waiting around to be captured, Gyururu engaged the man with one of her signature move. However, Kamui was able to defend against the attack by using a wind-based technique, followed by a fire ball attack.

Gyururu finds herself in a pinch when the ANBU captain, Kisame used an earth-based technique to immobilize her. Just then, Crazy and a mokuton user, Ice stepped-in, giving her enough time to escape by discarding her "shell". With Crazy and Ice keeping Kisame busy, Gyu focuses her attack on Kamui. Just then, a dark cloaked-figure suddenly appeared, in attempt to protect the man.

However, her effort was hindered by Crazy and the two ended up fighting each other. The soon turned into a 2 on 2, with Kisame and the unknown cloaked-figure fighting against Crazy and Ice. Kumui was forced to leave the battle when the blood from Gyururu's attack blinded him.

After the withdrawal of Kumui, Gyururu resurrected the 5 dead ANBU members with her blood and ordered them to search for Kisame who was in hiding. With no one in her way, Gyururu heads towards the Hokage's building...

Number of Casualties: 5 (will be updated as the event progresses)

20
Discussions / Pictures for the Ero-sennin event
« on: March 03, 2008, 11:23:52 AM »

21
Shops or other instances / New Armor System
« on: February 18, 2008, 12:51:36 PM »
Basics explaination, armors will be devided to "head", "body", "legs", & "others". Each category will have its own selection of armor pieces that has different stat boost. Armor of the "head", "body", & "legs" category will be destroyed after an Oro kill.

[head]
Nothing (0)
Headband (def 1, dex 3, int 2)
Mask (def 3, wis 2)
Helmet (def 5)

[body]
T-shirt (0)
Bodysuit (def 1, dex 3, str 2)
Vest (def 3, dex 2)
Armor (def 5)

[legs]
Barefoot (0)
Sandals (def 1, spd 1)
Shoes (def 3)
Boots (def 5, spd -1)

"Others" are like special items that cannot be purchase from a normal shop, special event prizes, & KG items. They are accessories that do not directly increase your defense. Some may give you stat boost, while others have special effects. They will not disappear after Oro kills.

22
Shops or other instances / New Weapon System
« on: February 18, 2008, 12:22:18 PM »
Basics explaination, weapons will be devided into "Light Weapons", "All-rounded Weapons", & "Heavy Weapons".

Each category will have its own selection of weapons. Each weapon will have its own basic stat boost.

Instead of buying new weapons, you will refine your weapon to increase its attack. You get to keep your weapon after an Oro kill, but their refine rate will go back to 0.

Here is a basic list, (more weapons might be put into the game & survives the live test)
[Light Weapons]
Kodachi (atk 1, int 1)
Nunchaku (atk 1, dex 1)
Gloves (atk 1, str 1)

[All-rounded Weapons]
Katana (atk 1, str 1)
Staff (atk 1, wis 1)
Tsurugi (atk1, con 1)

[Heavy Weapons]
Zanbatou (str 2, con 1, spd -1)
Axe (Str 2, str 1, spd -1)
Spear (Str 2, wis 1, spd -1)

All weapons can be refine till +15. You will get a random stat bonus depending on your weapon's category. Your weapon will gain a stat bonus at +5, +10, & +15. The name of your weapon will also change, based on its stat.
[Light Weapons]
Refine bonus: spd+1, dex+1, int+1
Name bonus: Lightning, Swift, Hi-Tech

[All-rounded Weapons]
Refine bonus: str+1, dex+1, wis+1
Name Bonus: Hero's, Assassin's, Wise man's

[Heavy Weapons]
Refine bonus: atk+1, str+1, con+1
Name Bonus: Destructive, Heavy, Massive

For player who have gotten the KG reset, there are something special palnned for you guys. Rebirth players can purchase "Special Weapons" such as,
Lee's 3-Section-Heavy Nunchaku
Orochimaru's Kusanagi
Sasuke's Kusanagi
Hayate's Katana
Sandaime's Diamond Staff
Asuma's Trench Knives
Yondaime's Kunai

Refine bonus for special weapons: str+1, dex+1, con+1, int+1, wis+1
Name bonus for special weapons: -
Bonus get for special weapons: +3, +6, +9, +12, +15

23
Feature Requests / Fire Country Picture
« on: February 15, 2008, 04:49:17 PM »
Good replacement for the valley of the end picture that we are currently using as the fire country picture?

24
Feature Requests / Newday Pictures
« on: February 09, 2008, 02:50:49 PM »
I was wondering if there could be a change of the new day page picture. Here are a few pictures that have the same style as the current one (well...all except the Kakashi one). I personally like the Shippuden Naruto one =3



25
Feature Requests / Deadly pairs/teams!
« on: January 31, 2008, 05:07:12 PM »
First of all, this isn't a brand new idea that I thought of myself. Basically, these pairs & teams are kinda like your encounter with special creatures in the forest, but with a higher chance of encounter. They are "events" that just pop up & force you to fight.

Watch out! You have encounter <pair/team>! [Fight]

List of pairs/teams:
Oboro and his team (Oboro Lv4, Mubi Lv4, Kagari Lv4)
Gato's Bodyguards (Waraji Lv4, Zori Lv4)
The Demon Brothers (Gouzu Lv5, Meizu Lv5)
The Sound Genins (Dosu Lv7, Zaku Lv7, Kin Lv4)
The Kamizuru Clan (Suzumebachi Lv8, Kurobachi Lv8, Jibachi Lv8)
Team 8 (Hinata Lv9, Kiba Lv9, Shino Lv9)
...Sound Five, The Shinobazu, The Snownins, Ino-Shika-Cho, Shiitenshounin, etc.

These guys have higher stat than when you encounter them seperately. They may not look like much of a threat right now, but once they have jutsu & special attacks...

For example, Kin lowers your stat with genjutsu while Dosu does his special attack & Zaku use his "jutsu". Shino drain chakra while Hinata does multiple damages & Kiba doing heavy damage.

I think this would be better than sudden death after a number of flawless fights, no?

26
Feature Requests / Stronger Equips for Higher Ranks.
« on: January 09, 2008, 04:41:10 PM »
Maybe players with more DK should have a selection of more expensive weapons & armors with higher atk & def. Since they can save up more gold then players with lower DK.

However, the stock will be shorter as well. Meaning, at Daimyo rank, the number of stock for the strongest weapon might be 1. Once someone bought that, others will have to wait until the next gameday for another one to be in stock. It maybe a color-coded weapon since it's so rare.

Example:

(Academy Student)
weapon name/atk/cost
Training Kunai  1  48 
Solid Wood Kunai  2  225 
Rusty Steel Kunai  3  585 
Dull Steel Kunai  4  990 
Stainless Steel Kunai  5  1575 
Very Sharp Steel Kunai  6  2250 
Extra Light Steel Kunai  7  2790 
Feather-weight Steel Kunai  8  3420 
Combat Kunai  9  4230 
Multipurpose Kunai 10  5040 
Well-balanced Kunai  11  5850 
War Kunai  12  6840 
Golden Kunai  13  8010 
Best-selling Kunai  14  9000 
Star Metal Kunai  15  10350 

(Genin)
weapon name/atk/cost
Training Wakizashi  2  225 
Rusty Wakizashi  3  585 
Dull Wakizashi  4  990 
Stainless Steel Wakizashi  5  1575 
Very Sharp Wakizashi  6  2250 
Feather-weight Wakizashi  7  2790 
Well-balanced Wakizashi  8  3420 
War Wakizashi  9  4230 
Well-decorated Wakizashi 10  5040 
Ouwakizashi 11  5850 
Expensive Wakizashi  12  6840 
Honor Blade  13  8010 
Best-selling Wakizashi  14  9000 
Star Metal Wakizashi  15  10350 
Legendary Wakizashi  16  12500

p/s: Players with kekkai genkai that doesn't need weapons on the other hand (like Jyuuken) should be able to level their skill higher.

27
Events / Changing Race
« on: January 07, 2008, 12:30:23 PM »
I suggest that race choosing after every Oro kill be removed & the potion at the pub be changed or removed.

Instead, players can only change their race when they reset for kekkai genkai or by visiting a black market merchant which will make them a new forehead protecter & a fake ninja registration of your chosen country.

This however, will not come cheap. It will cost players 30 gems + 250,000 gold and can only be done once per Oro kill.

28
Feature Requests / The Library
« on: January 04, 2008, 12:35:37 PM »
I got a few requests about the library,
1) A "preview" button to see how my book would look like.

2) A "remove book" button to remove/delete my book(s) from the library.

3) The option to choose the format one wishes to write in, "Align Left", "Center", & "Align Right".

4) A change in the list of categories, "Fairy Tales", "Personal", "Poems", "Romance", "Science Fiction", "Thriller", "Fan Fiction", "Literature", "Legends", "Adventure", "History"

29
Feature Requests / Character Deletion
« on: December 28, 2007, 05:31:40 AM »
I suggest adding an email comformation to the character deletion. Players will have to enter their email address in order to complete the character deletion process. So no more, "Opss...I accidentally deleted my character. Pls pls bring it back!"

I also thought about a wait time for character deletion which you can cancel before it's over, but that would be troublesome if someone is trying to delete their character so they can make another with the same name.

30
Discussions / Removing Sensatsu Suishou
« on: December 16, 2007, 02:33:50 PM »
What do you guys have to say about removing "Sensatsu Suishou" from the current Hyouton and putting it into Hyouton (Kekkai Genkai) along with the demonic ice mirrors?

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