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Messages - Ranketsu Lily

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16
Spam / Re: Real life pictures. (NO SPAMMING)
« on: July 31, 2010, 05:44:55 AM »
She's so TALL!

At least compared to you.

Unless I am mistaken, and you are the tall one, in which case..
She is so SHORT! <_<

17
Feature Requests / Re: Chidori
« on: July 30, 2010, 05:07:00 AM »
I'm going to go ahead and say there is no point of Chidori, and the chances of it being implemented separately from Raiton Ninjutsu is 1/1,000,000.

There is already Raikiri Essen, and some other Raikiri like moves in Raiton. And the reason Rasengan is separate, is probably because it has no speciifc chakra nature, so it can't be grouped with anything. Chidori is just about the same thing as Raikiri, and to separate it from Raiton would be unfair. Especially to put it in Uchiha.

And no, Uchiha / Lotus doesn't have any special moves whatsoever. I am maxed on both, and nothing is there that is special. At all.

Chidori, all in all, is just a Raiton move. Anyone with great stamina and agility could learn it, but it takes such movement perception as Sharingan to actually not get hit, due to have to move in practically a straight line. So, there's no point in having Chidori implemented. Try again with something liek Tajuu Kage Bunshin. That would be cool.

18
Spam / Re: Real life pictures. (NO SPAMMING)
« on: July 29, 2010, 08:35:54 AM »
YEEAAHHH!




19
Shops or other instances / Re: Hospital
« on: July 02, 2010, 10:54:02 PM »
If this function were to come about, would it be a separate more costy process, or just coincide with the already ongonig healing?

Such as Tattoo Removal is a separate process from healing.

10-100% Healing = So much Gold
Tattoo Removal = So much Gold
Poison Removal = So much Gold
Absolute Healing = *Removes all debuffs* A lot of gold

20
Feature Requests / Re: Multiplule Chakra Affinites.
« on: June 30, 2010, 01:25:08 AM »
I really like this. I am always starteing off with Fuuton, leveling it up three times, then going Hyoton. To have the opportunity to have two would be sweeet.

21
Events / Re: Removal of the moderator's Annex forest fight event
« on: June 30, 2010, 01:23:46 AM »
I've been through this event maybe once a month, or sometimes more frequently, and I must say it is bothersome. I usually just lose all of my gold, some charm, or die.

I remember once, and ONLY ONCE, way back when I started, I think I got experience from it.

22
Feature Requests / Re: Sage Mode
« on: June 29, 2010, 01:23:12 AM »
Not really informed I am, but I am just jumping in with a suggestion:

You know how if you beat you-know-who without getting touched, you get extra gold?

Well, this could work the same way, generally.

Summon Mama/Papa toad (10 chakra), and then there would be a separate button that is "Sage Mode" and when clicking it, you have to go untouched for 2-5 rounds to truly activate it. (Riposte and dodging attacks don't count as getting hit -- only the direct loss of HP via an attack). If you get hit, Sage Mode fails. If you don't get hit, Sage Mode succeeds!

23
Feature Requests / Re: New KG
« on: June 24, 2010, 03:30:13 PM »
I, personally, like this idea. Adding more jutsu/element types? Please.

So far, we've seen at least ONE technique from the movie of all four of those jutsu types. Names? We can use imagination.

24
Shops or other instances / Re: Gold --> Gems?
« on: June 24, 2010, 03:26:02 PM »
Yea. Kind of like spiderman(slightly) exept your the bad one.  :twisted: :twisted:
I'm going to recap the current idea for everyone:
1. You can only buy 5 gems in 1-15 run this nuber can be incressed by getting more kills.
2. There is a risk getting these gems. They won't change your alighnment but it will incress the power of the ABNU envent.
3. These gems don't count towards your score in the hall of fame.
4. You can only get 1 gem per level up.
5. The costs will rise as you get higher DKs.
Anyone who wants to disscuse the points. Go ahead and post. Keep as much negativity out as possible.

1 & 4. You should be limited on how many you are able to buy, just the cost should reflect the price.
2. Sounds good.
3. Sounds great.
5. Sounds legit.

I had thought this request was a joke. However seeing this debating I realise that it is not. Basically trading gold for gems would simply defeat the purpose of gems to begin with. Gems are an alternative currency to gold and are much harder to obtain in game. They serve a purpose within the game whether it be buying permanent health or a mount. This request is simply ludicrous, might as well put "Make gold the main currency within the game, However have 'gems' so you are able to carry on that surplus of gold after you kill orochimaru. "

Gems are hard to obtain for a reason.


I've made a fancy little statistic, Hyuugan.
For every 10,500 gold I get roughly, I find a gem via event or forest.
Now, if it is as I said, 250g(dk)=xG, then it's 12,250 per gem. In the end, I lose money, and gem / money ratio. This "shop" would be more like a pretty little add on for the masses. It will make many people happy, truly.

25
Shops or other instances / Re: Gold --> Gems?
« on: June 24, 2010, 01:00:21 PM »
You know, you're are not helping anything AT ALL. You're just being persistently annoying at this point. If all you have is complaints and negativity to spout, then go somewhere else. I am trying to get opinions, not hatemail here. You're backtracking this idea more than anything.

Anyways, I am a veteran player, and I am not complaining. You're the only person I see complaining. And I was reborn at least once before you even came to this game.
And of course there will be people who complain about this. There's probably not been one function that someone has found "useless" or "stupid"
But! This thread was made to make improvements, not to dis people's ideas.

The ABNU event could remove all your pesodo gems, because they are kind of illegal.

Back on subject.
I think this could serve as a good idea. Illegal gems? Oh yeah. They count towards buying them, but the ANBU (stronger than before) are after you because they are fake and illegal. Powers comes with responsibility, or something like that.

26
Shops or other instances / Re: Gold --> Gems?
« on: June 24, 2010, 06:49:08 AM »
Well, we shouldn't limit it "that" much.

I am all up for "persado" gems. That's super smooth. But besides limiting it with goldxdk, not much more should be necessary.

I was thinking, and 500g(dk)=1G is a lot. 250 would be more legit. Just a suggestion, still.
g=gold, G=gem

27
Shops or other instances / Re: Gold --> Gems?
« on: June 23, 2010, 12:08:11 PM »
Now that just sounds selfish. And to get Kyuubi you have to be at least 50dk in, so you can't be that "noobish" as you so blandly put it. And you have to have 500,000 gold and 500 gems to get it, at that.
And at that, you're paying a fair amount of gold to get it.

Now, in one game day, at MOST you can withdraw 9,000 gold, and that's level 15. So, at most, with that, you could withdraw... Hey, lookie there, 1 gem? :D Dang, those "noobs" sure are nifty; working around the system. I am sure that one gem will go towards the gem hall of fame, massively.

When I was still leveling, in a normal game day I would get around 20,000gold. Even now, as level 15, sitting, wasting all my turns, I get around 10-40k gold a game day. And that's why I believe it should be based partially on your dk rating.

Maybe... 500g(dk)=1G?
g=gold, G=gem
For someone with 49 kills like myself, it would take 24,500 gold for a gem. For an Acad, after all, 500 gold IS a lot, and a gem is still a lot.

28
Shops or other instances / Gold --> Gems?
« on: June 22, 2010, 10:44:14 AM »
I was thinking, at the end of some Dks, some people like myself say, "What can I do with all of this gold?! I hate just wasting it!"

And at the same time, I say, "I want more gems."

So, how about being able to trade in money for gems? Say, 10,000 gold for 1 gem? Or even 1,000 gold for a gem? That would be super nice. Even if this said shop did only open at level 15.

So...?

29
Feature Requests / Re: Battle Arena slight change
« on: May 12, 2010, 04:58:04 AM »
Spam???

It's a small thing, but I agree. I would like that to be later on that you pay; after choosing oyur opponent.

30
Feature Requests / Re: Hiding Options
« on: May 10, 2010, 09:47:28 PM »
That is actually very reasonable, too. That is one of my main concerns -- I, as could have been guessed, use the hotkeys and have them for the most part memorized in Kirigakure and the Forest. But, sometimes, my hand slips to that O and one time in panic I almost hit the E, for Enter the cave. That would have ruined a lot, and I am sure other sitters feel that way too.

But, that's okay. Just hiding the hotkey option. Though, the mere big green and bold is quite menacing and threatening to see.

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