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Messages - Sabumaru

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16
All That Is Bijuu / Re: 5-tails IC hunt Setup (Eric v Sabumaru)
« on: October 16, 2017, 07:44:20 AM »
I create the initial weather, what zone it's in and so on basically.

------------------

Somehow in my sleepy daze I forgot my brother's wedding is coming up and I don't know if I'll be able to fill the spot in, especially with how close it is.  :sad:

No worries!

17
All That Is Bijuu / Re: 5-tails IC hunt Setup (Eric v Sabumaru)
« on: October 15, 2017, 09:08:06 AM »
sum1 plz help us

18
All That Is Bijuu / Re: 5-tails IC hunt Setup (Eric v Sabumaru)
« on: October 11, 2017, 08:02:24 AM »
It might be better to message them directly on the site. As far as I know, Bec and Tomi are usually on daily. Not all of them check the site often; if you were looking to get started quickly.

I'll do it as a last resort.

Will do, thanks boo :*

Have you already messaged some of the others? If not I'll try hitting some peeps up too.

I hit up Tomi. If you're reading this, hi Tomi!
Feel free to hit up anyone you like Eric.

Sorry to everyone who's waiting for this to start! Lots of moving pieces to keep together. The fun takes work as the old saying goes. God, can you imagine if that was a real saying?

19
All That Is Bijuu / Re: 5-tails IC hunt Setup (Eric v Sabumaru)
« on: October 09, 2017, 05:07:18 AM »
Sorry for the absence. A lot of real life shit happened in a very short amount of time and I was unable to dedicate myself to the role. I might not even be back for SL very much in general. I will maintain my duties as a host, but I probably can't participate in larger scale events for now.

Hope shit is okay, good luck homie!

20
All That Is Bijuu / Re: 5-tails IC hunt Setup (Eric v Sabumaru)
« on: October 08, 2017, 05:37:25 PM »
It might be better to message them directly on the site. As far as I know Bec and Tomi are usually on daily. Not all of them check the site often; if you were looking to get started quickly.

I'll do it as a last resort.

Will do, thanks boo :*

21
All That Is Bijuu / Re: 5-tails IC hunt Setup (Eric v Sabumaru)
« on: October 08, 2017, 08:01:41 AM »
Shadow, Athos, Kamui, Tomi, Asadi, Gyururu, Kage, Becquerel

22
All That Is Bijuu / Re: 5-tails IC hunt Setup (Eric v Sabumaru)
« on: October 08, 2017, 03:13:13 AM »
Lol do we have a backup BGM? Anyone want to step in here? I honestly think it's hilarious that our dungeon master missed his deadline, but not in a bad way.

Rusaku when you come back if you read this we cool man, shit happens. I also ditch people so I'm not in a place to complain.
Anyways, like I was saying before I so rudely interrupted myself..

Do we have a backup BGM in the house?
God only knows what will happen now.

23
All That Is Bijuu / Re: 5-tails IC hunt Setup (Eric v Sabumaru)
« on: October 01, 2017, 07:49:37 AM »

24
All That Is Bijuu / Re: 5-tails IC hunt Setup (Eric v Sabumaru)
« on: September 30, 2017, 03:03:38 AM »
Excited to get this going. It's taking place in zone 10 right?

I was under the assumption that we were doing it here on the forum in village square instead of on SL.

Even better.

25
All That Is Bijuu / Re: 5-tails IC hunt Setup (Eric v Sabumaru)
« on: September 29, 2017, 03:47:17 AM »
Excited to get this going. It's taking place in zone 10 right?

26
Character Profiles / Sabumaru
« on: September 26, 2017, 07:49:49 PM »

Name:
  Hozuki-Uzumaki Sabumaru

Affiliation:
  Himself

Personality:
  Sabu's personality is one of his most volatile traits, ranging from a goofy, fun-loving prankster to a cannibalistic sociopath. His most consistent traits are his love of chaos. Sabu's motives behind his behavior usually lie in his love of unpredictable things, and his desire to reach the next state of evolution by becoming a water deity.   
  Otherwise, Sabu chooses to not care about anything. People, places, and things are all seen as temporary to him, as he believes he will live much longer than anything. Therefore people, like things, are simply here for him to use as he sees fit, mostly as food. He has been known to go into rages if he doesn't eat people often enough. He does not see himself as human, choosing instead to only acknowledge himself as "something better".
  Despite his unpredictable exterior, occasional silliness, and nasty habits, Sabu is incredibly intelligent and dangerous. While having no mind for strategy, his natural combat instincts are finely tuned allowing him to improvise actions and techniques on the fly to suit his needs. He also is well read, having studied all types of ninjutsu, medicine, many branches of physics, cooking, improv, literature, arts, and music. He apparently thought the last three were "Things humans do to fill the void of their lives."
  Sabu hates sugar and anything sweet. If he eats sugar, he will almost always stop everything or remove it from his system. The single exception is liquor, as Sabu will drink anything alcoholic no matter how sweet. However as he can simply add water to his blood to make himself feel drunk, Sabu doesn't drink much.


Hozuki / Water Release:
  Sabu is the most powerful Hozuki alive, and has not only mastered the Hydrification Technique but completely redesigned usage of it. His control over the water that makes up his body is down to the molecule, as long as it contains his personal chakra. This means that while Sabu can manipulate himself perfectly, other water he his using with extensions of his chakra are not under the same level of influence. Nonetheless, he is still able to move massive amounts of water without using seals. He has stored a massive volume of water (exactly 660,430 gallons of water/1 Olympic Swimming Pool) at his hideout, and connected himself to it via a summoning seal. Water can also be converted into chakra by Sabu, and vice versa, almost seamlessly. This allows him to have unbelievable chakra reserves. If Sabu is touching someone, he can manipulate the water in their body at will. Sabu also is always using a "technique" called Passive Hydrogen Bonding, meaning he absorbs water he touches just by the nature of water. "It's science."

Sekai Saikyō no Kenshi / Blade Release:
  Sabu is the Greatest Swordsman in the World. Even besides his creation of Kenton, Sabu has studied all known types of swordsmanship and developed several of his own styles. With a simple katana, Sabu slaughtered an entire town of 3,000 villagers in under an hour, calling it "the best meal prep ever" despite the numerous warriors who called the place home trying to stop him. The blade has long since become a part of him, and he can use any edge as an extension of his arm, be it a steak knife or a big giant completely impractical sword.
  He created a Kekkai Tota, Blade Release, that allows him to create the sharpest possible edge out of chakra. So far, nothing has been able to withstand these techniques without being sliced. These techniques cannot be used unless the chakra is directly connected to Sabu's body, meaning it is only applicable to swords. It cannot be applied to thrown kunai, nor can the chakra be launched like a wind release technique. There seems to be some limit as to how far the blades can extend off Sabu's body, meaning he couldn't make up a 1-km sword of stone and swing it around to cut down entire forests in a single swing. While the exact limits have not been tested, it is likely that it is about 6ft, Sabu's own height, as Goyakan is about Sabu's height and his largest sword.

Sebunsōdo:
  Sabu has seven swords, custom built, though one is in possession of Otogakure. Each of these weapons can do some pretty hilarious things, if you think death and destruction are hilarious. Sabu has developed a style of fighting where he uses all seven, called Sebunsōdo.

Akkan
Bāsuto
Chūmaka
Goyakan
Mōi
Sakata
Toba


Along with these swords is a set of armor Sabu wears. Supposedly it has abilities of it's own, but these are mostly rumors or misinformation. For example, it was believed Akutoku fused with Sabu when he entered Sage Mode to draw natural energy for him, but this was actually done by flies inside the armor.

Akutoku

Sound Release:
  Sabu's usage of Ototon is intense, as he is able to liquefy his insides and prevent himself from being hurt by his own techniques. This allows him to release cacophonic waves of obliterating vibrations, especially when using his signature sword Toba, a tuning fork weapon. Sabu can shape the soundwaves into blades, cause auditory hallucinations, find resonant frequencies to disrupt the usage of tools or techniques, and hurt anything alive, especially if it's hearing is superior to the 20Hz-20kHz that humans hear, with explosive noise. Sabu has a master's understanding of the physics and acoustics behind these techniques.

Fly Sage Mode Master:
  Sabu is usually followed by several flies, making him seem like he stinks. These flies live with Sabu, constantly reproducing. Capable of drawing natural energy, they are critical in Sabu's usage of Sage Mode. When using it, Sabu is granted incredible reflexes, the ability to fly for brief periods of time (1 turn flying, 1 turn cooldown), and the main ability is Kaze Ni Noru or "Wind Riding", allowing users to dodge attacks by moving on the wind they displace.

Knowledge of Meat:
  As a former medic and a current cannibal, Sabu knows pretty much everything about the average human body.

Flying Thunder God:
  Sabu has mastered the usage of this technique and can teleport himself to any marked location. He likes to mark several spots and appear at all of them simultaneously by using clones in order to confuse and overwhelm opponents. It also greatly improved his swordsmanship, allowing him to make a new style called "I'm over here, nah I'm over here". All of Sabu's swords are marked, as is the inside of his lair.

Ushinawareta Jūnen:
  Also known as "I'm over here, nah I'm over here", this swordsmanship technique is based off the usage of the Flying Thunder God technique. Sabu creates a set of fifteen earthen tiles, three by three inches, by means of earth release and marks each one. Then they sink the tiles into the ground and spread them to their liking around the battlefield before allowing them to surface. Alternatively, by maintaining the last kata, Sabu can continuously control the tiles. These first steps are usually slightly more difficult mid-combat, but not impossible. They can also be spread by other means, such as being thrown.
  Instead of simply teleporting to each seal to gain an upper hand, Sabu uses the ability to warp anything in contact with the seals to jarringly move his opponent around instead of himself. This becomes especially dangerous when the tiles are kept under Sabu's control, as he basically can warp people around at will if they accidentally step on his tiles.

Fuinjutsu:
  Sabu is a highly capable fuinjutsu user, knowing many Uzumaki techniques and unlocking his father's Chakra Chains at a young age. He mostly uses them to force his opponents to fight him in close quarters, where Sabu thrives. He has invented several seals including a mix of the explosive seal and the Flying Thunder God seal, a seal that constantly makes people hungry and lose control of their bowels, an admittedly weak mind-control seal, and a very potent memory loss seal, one of his absolute favorites.


Seven Tails
  Sabumaru became the host of the Seven Tails recently. They have no formal relationship, though Sabu is working finding common ground.

Single Handed Kata:
  "If you're a swordsman and you don't know how to do this, you're a bad swordsman."

Byakugan:
  A long (long) time ago Sabu stole a Byakugan. He uses it to see things real well. Can you tell I'm getting bored of writing this? Sabu things the Hyuuga are dumb and doesn't use their dumb techniques, nor does he care about the Tenketsu very much because "They are dumb". He can see a max of 5km away, though it takes focus for him to extend his view beyond a few hundred meters. The byakugan is hidden in Sabu's forehead as a third eye.

It's a Bird, It's a Plane, It's a Cannibal:
  Sabu can increase his strength by adding water to his muscles, and is currently strong enough to bend steel and punch through concrete with ease. This superhuman form also increases his speed because legs have muscles too.

Ain't Dead Yet:
  Sabu is really, really, reaaaaally hard to kill. His protean body can become an unstoppable blade at will, and most physical attacks mean nothing to him. He has even found a way to nullify his major weakness (lightning) with one of his blades.

Hero Water:
  Sabu has the Hero Water. He's never used it, but can only imagine it would be really cool if he did.

More Fun Stuff:
  Click Me!


Some of the stuff on my webpage is a bit out of date, and therefore open to discussion. Can you find the secret links in this post?
Edit: Added some forgotten stuff, sorry most of this is just stored in the old ticker.

27
All That Is Bijuu / Re: 5-tails IC hunt Setup (Eric v Sabumaru)
« on: September 26, 2017, 06:49:45 AM »

Name:
  Hozuki-Uzumaki Sabumaru

Affiliation:
  Himself

Personality:
  Sabu's personality is one of his most volatile traits, ranging from a goofy, fun-loving prankster to a cannibalistic sociopath. His most consistent traits are his love of chaos. Sabu's motives behind his behavior usually lie in his love of unpredictable things, and his desire to reach the next state of evolution by becoming a water deity.   
  Otherwise, Sabu chooses to not care about anything. People, places, and things are all seen as temporary to him, as he believes he will live much longer than anything. Therefore people, like things, are simply here for him to use as he sees fit, mostly as food. He has been known to go into rages if he doesn't eat people often enough. He does not see himself as human, choosing instead to only acknowledge himself as "something better".
  Despite his unpredictable exterior, occasional silliness, and nasty habits, Sabu is incredibly intelligent and dangerous. While having no mind for strategy, his natural combat instincts are finely tuned allowing him to improvise actions and techniques on the fly to suit his needs. He also is well read, having studied all types of ninjutsu, medicine, many branches of physics, cooking, improv, literature, arts, and music. He apparently thought the last three were "Things humans do to fill the void of their lives."
  Sabu hates sugar and anything sweet. If he eats sugar, he will almost always stop everything or remove it from his system. The single exception is liquor, as Sabu will drink anything alcoholic no matter how sweet. However as he can simply add water to his blood to make himself feel drunk, Sabu doesn't drink much.


Hozuki / Water Release:
  Sabu is the most powerful Hozuki alive, and has not only mastered the Hydrification Technique but completely redesigned usage of it. His control over the water that makes up his body is down to the molecule, as long as it contains his personal chakra. This means that while Sabu can manipulate himself perfectly, other water he his using with extensions of his chakra are not under the same level of influence. Nonetheless, he is still able to move massive amounts of water without using seals. He has stored a massive volume of water (exactly 660,430 gallons of water/1 Olympic Swimming Pool) at his hideout, and connected himself to it via a summoning seal. Water can also be converted into chakra by Sabu, and vice versa, almost seamlessly. This allows him to have unbelievable chakra reserves. If Sabu is touching someone, he can manipulate the water in their body at will. Sabu also is always using a "technique" called Passive Hydrogen Bonding, meaning he absorbs water he touches just by the nature of water. "It's science."

Sekai Saikyō no Kenshi / Blade Release:
  Sabu is the Greatest Swordsman in the World. Even besides his creation of Kenton, Sabu has studied all known types of swordsmanship and developed several of his own styles. With a simple katana, Sabu slaughtered an entire town of 3,000 villagers in under an hour, calling it "the best meal prep ever" despite the numerous warriors who called the place home trying to stop him. The blade has long since become a part of him, and he can use any edge as an extension of his arm, be it a steak knife or a big giant completely impractical sword.
  He created a Kekkai Tota, Blade Release, that allows him to create the sharpest possible edge out of chakra. So far, nothing has been able to withstand these techniques without being sliced. These techniques cannot be used unless the chakra is directly connected to Sabu's body, meaning it is only applicable to swords. It cannot be applied to thrown kunai, nor can the chakra be launched like a wind release technique. There seems to be some limit as to how far the blades can extend off Sabu's body, meaning he couldn't make up a 1-km sword of stone and swing it around to cut down entire forests in a single swing. While the exact limits have not been tested, it is likely that it is about 6ft, Sabu's own height, as Goyakan is about Sabu's height and his largest sword.

Sebunsōdo:
  Sabu has seven swords, custom built, though one is in possession of Otogakure. Each of these weapons can do some pretty hilarious things, if you think death and destruction are hilarious. Sabu has developed a style of fighting where he uses all seven, called Sebunsōdo.

Akkan
Bāsuto
Chūmaka
Goyakan
(Not in Sabu's possession)
Mōi
Sakata
Toba


Along with these swords is a set of armor Sabu wears. Supposedly it has abilities of it's own, but these are mostly rumors or misinformation. For example, it was believed Akutoku fused with Sabu when he entered Sage Mode to draw natural energy for him, but this was actually done by flies inside the armor.

Akutoku

Sound Release:
  Sabu's usage of Ototon is intense, as he is able to liquefy his insides and prevent himself from being hurt by his own techniques. This allows him to release cacophonic waves of obliterating vibrations, especially when using his signature sword Toba, a tuning fork weapon. Sabu can shape the soundwaves into blades, cause auditory hallucinations, find resonant frequencies to disrupt the usage of tools or techniques, and hurt anything alive, especially if it's hearing is superior to the 20Hz-20kHz that humans hear, with explosive noise. Sabu has a master's understanding of the physics and acoustics behind these techniques.

Fly Sage Mode Master:
  Sabu is usually followed by several flies, making him seem like he stinks. These flies live with Sabu, constantly reproducing. Capable of drawing natural energy, they are critical in Sabu's usage of Sage Mode. When using it, Sabu is granted incredible reflexes, the ability to fly for brief periods of time (1 turn flying, 1 turn cooldown), and the main ability is Kaze Ni Noru or "Wind Riding", allowing users to dodge attacks by moving on the wind they displace.

Knowledge of Meat:
  As a former medic and a current cannibal, Sabu knows pretty much everything about the average human body.

Flying Thunder God:
  Sabu has mastered the usage of this technique and can teleport himself to any marked location. He likes to mark several spots and appear at all of them simultaneously by using clones in order to confuse and overwhelm opponents. It also greatly improved his swordsmanship, allowing him to make a new style called "I'm over here, nah I'm over here". All of Sabu's swords are marked, as is the inside of his lair.

Ushinawareta Jūnen:
  Also known as "I'm over here, nah I'm over here", this swordsmanship technique is based off the usage of the Flying Thunder God technique. Sabu creates a set of fifteen earthen tiles, three by three inches, by means of earth release and marks each one. Then they sink the tiles into the ground and spread them to their liking around the battlefield before allowing them to surface. Alternatively, by maintaining the last kata, Sabu can continuously control the tiles. These first steps are usually slightly more difficult mid-combat, but not impossible. They can also be spread by other means, such as being thrown.
  Instead of simply teleporting to each seal to gain an upper hand, Sabu uses the ability to warp anything in contact with the seals to jarringly move his opponent around instead of himself. This becomes especially dangerous when the tiles are kept under Sabu's control, as he basically can warp people around at will if they accidentally step on his tiles.

Fuinjutsu:
  Sabu is a highly capable fuinjutsu user, knowing many Uzumaki techniques and unlocking his father's Chakra Chains at a young age. He mostly uses them to force his opponents to fight him in close quarters, where Sabu thrives. He has invented several seals including a mix of the explosive seal and the Flying Thunder God seal, a seal that constantly makes people hungry and lose control of their bowels, an admittedly weak mind-control seal, and a very potent memory loss seal, one of his absolute favorites.

Single Handed Kata:
  "If you're a swordsman and you don't know how to do this, you're a bad swordsman."

Byakugan:
  A long (long) time ago Sabu stole a Byakugan. He uses it to see things real well. Can you tell I'm getting bored of writing this? Sabu things the Hyuuga are dumb and doesn't use their dumb techniques, nor does he care about the Tenketsu very much because "They are dumb". He can see a max of 5km away, though it takes focus for him to extend his view beyond a few hundred meters. The byakugan is hidden in Sabu's forehead as a third eye.

It's a Bird, It's a Plane, It's a Cannibal:
  Sabu can increase his strength by adding water to his muscles, and is currently strong enough to bend steel and punch through concrete with ease. This superhuman form also increases his speed because legs have muscles too.

Ain't Dead Yet:
  Sabu is really, really, reaaaaally hard to kill. His protean body can become an unstoppable blade at will, and most physical attacks mean nothing to him. He has even found a way to nullify his major weakness (lightning) with one of his blades.

Hero Water:
  Sabu has the Hero Water. He's never used it, but can only imagine it would be really cool if he did.

More Fun Stuff:
  Click Me!


Some of the stuff on my webpage is a bit out of date, and therefore open to discussion. Can you find the secret links in this post?
Edit: Added some forgotten stuff, sorry most of this is just stored in the old ticker.

28
All That Is Bijuu / Re: 5-tails IC hunt Setup (Eric v Sabumaru)
« on: September 23, 2017, 07:10:01 AM »
Someone say template?

No but I did say Beetlejuice.

29
All That Is Bijuu / Re: 5-tails IC hunt Setup (Eric v Sabumaru)
« on: September 23, 2017, 03:27:27 AM »
O hai

It seems uncharacteristic for Sabu to request help, especially from someone like Dart. I once witnessed him attempt to take on Kiri by himself.

However, Sabu also would love it if he got Dart killed during this little adventure, as it would essentially be a 2-for-1 in his eyes. Taking a biju, and killing a Kiri idiot? Hilarious.
Even if Dart lives, Sabu would love using Dart's honor in order to make him do bad things to good people, especially when Sabu believes he can destroy big chunks of the world with this Biju.
In Sabu's eyes, Dart's conscious will forever be subject to the obliteration of Kirigakure if he lives, he'll die just by sheer luck, or Sabu will kill him personally at some point during the RP even though that would basically turn it into a 3v1 which honestly he would like even better.

This is all conjecture obviously, but it's why I'm accepting Dart for this part despite how weird it does look.

========================================
How about this scenario:

Eric and Soya arrive in the Graveyard because of rumors of some of Bocchiere's items (his scythe, amulet, cloak, the Akatsuki rings, etc.) are up for sale. The large presence of merchants, bandits, and the like supports this ultimately false rumor started by none other than some NPC guy named Hizaan. Said character intends on making a fortune pawning off fake, but well gilded, articles from the infamous The Akatsuki member and former Mist Ninja.
As Bocchiere had also run off with an article or two from Kirigakure (if we are going by Bocchiere's old character history) Dart initially arrives to try to ascertain the truth and maybe even get one of these articles back when he is approached by a familiar face, Sabu. Sabu and Dart exchange formalities and, through one sentence or another, the matter of a debt unpaid comes up and the two pair up to look for Eric Nara.

So far so good.

By this point all of the 4 principle characters will either be on their way to or already at the main auction. Bounty hunters, missing ninja, and even a few regular village nin are among the crowd, along with non-combatants like shady business-people, art collectors, religious scholars (jashinist and other), etc. The BGM has a good bit of freedom in who to choose and who to put, but the most powerful characters should be the 4 principle ones, Hunter, Hunted, and the 2 Support. BGM also has a lot of freedom in the characterization of Hazaan, but it should fit the motif of a successful scam artist of some caliber pretty well.

Like the potential for creativity from the BGM. Don't worry, Sabu will be the most powerful person there. ;)

Once all 4 characters are at the auction location, the auction begins, starting with a warm-up item of an old, worn cloak with the characteristic Akatsuki pattern claimed to have been the last thing worn by the former ninja, possessing cursed powers that would make one just short of immortal for wearing it along with the other items. It then proceeds to a ring set that has a striking resemblance to the authentic Akatsuki rings. Then a scythe that looks much like Bocchiere's, but functionality is decreased due to "wear from battle". This sort of thing can go on for awhile, but ultimately ends with the presentation of a jar containing the "immortality fluids", a mixture of Bocchiere's own bodily fluids and the very chemicals needed to make one a jashinist immortal. The cream of the crop is actually the entrails of some animal placed in goo, with some blood red dye thrown in for effect, but since the true nature of the chemicals would be unknown to everyone in the audience, this particular item would be wildly contested.
While all of this is going on, among the crowd are the 4 principle characters. Sabu and/or Dart, whichever is a sensor, at some point senses the residue 5-tails chakra coming from Eric's tattoo. Now how they approach is entirely up to them, be it outright interrupting the auction with an attack, attempting to more subtly maneuver, or attempt to bid on an item that Eric bids on, that is more or less up to them.
As the Hunted of the group, Eric and Soya would have reasonable reason to have a lookout in case of attack; this is a pretty shady location, after all. They, however, initially do not know who would attack, when, or for that matter where until the attack materializes. Only if given a reason (as decided by a judge if necessary) should they specifically suspect Dart and Sabu.
From there, if the Hunters wait for the auction to close out, then as the crowd disperses, Eric and Soya will be leaving with the general crowd, it thinning out as they get farther from the auction area. On the other hand, if they interrupt the auction, then the BGM decides how the crowd reacts and how Hizaan reacts, though in general while Hizann and the patrons will not be happy that the auction is being interrupted, a great enough show of strength (as decided between judge and BGM) will be more than enough to disperse them.
Since the rules forbid the Hunted from just leaving the area, it is reasonable to say that if it comes down to a fight, the participants must either kill/capture each other or convince the other party to stop fighting. Sabu's character, from what I read up on, does not seem the reasoning type, but as I have said before, Eric is a pretty low-key guy, and has no shame giving up a tailed beast if it means his life.

Well why don't you just do the damn RP yourself?
Just kidding around, I like this. Seems like a fun setting, kind of reminds me of the Hunter x Hunter auction scene. Well done.

Taking into consideration the "agreed upon terms" for what our characters can do and all is a part of the definitions for god-modding and character controlling, I propose that we post what our characters can do and such in this thread to make sure we are all cool with abilities and stamina and all that stuff before we begin. It would make the judge's life easier if they do not have to search through profiles looking for what our respective characters can do in the case of conflict. A link to jutsu lists is fine, but what I'm saying is above SL average speed, reflexes, etc. being declared OOCly before the fight starts.

I also propose a sort of 3 second rule, where if it takes less than 3 seconds to prepare, execute, and reach the intended target, then the target has at least 3 seconds to react to that move before being threatened with the full extent of that move's damage. That, along with BGM posts, should keep moments in the fight from dragging on into eternity.

Additionally, once the BGM makes the entry post stating that certain events happen (IE, they state the outcome of dodge attempts, etc.) no player is allowed to post anything that contradicts those events without a judge ruling.

Finally, I'd like to switch Athos from back-up BGM to Judge, if that's alright with everyone.


* @ Dart, I think Soya is referencing the fact that Dart is a mist ninja, and Sabu once attempted to solo attack your village at some point in the past *

Athos is fine with me

If you give me a more specific template of what you mean (by for example writing out one for Eric) then I will likely follow suit, unless I feel it's redundant to type any of it. I didn't make my wikia page just to sum it up here.


This all seems clean cut to me though, we should get this ball rolling soon.

30
All That Is Bijuu / Re: 5-tails IC hunt Setup (Eric v Sabumaru)
« on: September 22, 2017, 06:18:12 AM »
Quote
Judge: A player or group of players agreed upon by the participants in the RP to preside over the entire RP in order to settle disputes and make decisions about the outcome of the roleplay, usually when called upon by at least one player. These decisions are non-negotiable, and support the GM in making the battlefield status update.

Cool. Whoever you can get to judge is fine with me honestly.

I currently have a "support" player, Soya.

Well, continue discussing the structure of the RP is a must (the BGM needs some idea on what to set up, what kind of  NPC's he can think about creating, etc.), but I also offer that you get a support character to help your character out during the RP, as otherwise it would be a 1v2 situation.

Dart said he'll join me, so I guess I have one too.


As for the scenario, I can accept that Sabu knows about Eric being the 5-tails "host" through these informants of his. I want to keep this as relatively simple as possible because there is already alot going on.

Also, make sure to read over the "Order and Flow of the Biju Hunt" as it pretty much lines up how the RP itself is going to play out.

Sure sure.

As for the time period this would take place, I would say after the new home for the 5-tails has been found, the remote island/whatever that was to be the new home for the physical tailed beast (it was kind of in a really big basement area prior to that) but the RP itself probably won't be taking place there.

Instead we might can have it take place at the Mountain's Graveyard or something of that sort, which, since Bocchiere's departure from the place, has become overrun with wannabe Akatsuki's, bandits, black market merchants, etc. Eric and Soya might can be visiting the placle for some reason, and Sabu would arrive on the scene having been following the trail from The Land of Waves (where they would have returned after dropping Kokuo off on the remote location). Kind of making it up as I go, all participants are free to chip in on this whole scenario thing.

Okay, this sounds fine to me.
Just thinking off the cuff: Sabu has been after Kokuo and assumed Eric was it's host after getting his info (regardless of the truth) so he deliberately set up some sort of thing in Mountains Graveyard to lure Eric there, maybe via Dart or something, planning to kill him off once he showed up.
Idk what would motivate Eric to go there, maybe some sort of deal/purchase or something.

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