Shinobi Legends Forum

Roleplay => All That Is Bijuu => Topic started by: Eric on September 16, 2017, 06:54:07 AM

Title: 5-tails IC hunt Setup (Eric v Sabumaru)
Post by: Eric on September 16, 2017, 06:54:07 AM
Recently Sabumaru formally challenged me for the 5-tails, IC hunt style. Keeping in mind with the rules, there are many things that need to be sorted out. Since it will definitely include more than just me and Sabumaru, I felt that making a thread was the easiest way to keep everything sorted. Plus:

Quote
The general flow of the RP will be charted out by the Hunter, the Hunted, a BGM, a backup BGM, and a Judge. The goal is to create a reasonable RP scenario where the Hunted and the Hunter at some point confront each other in some shape or fashion (it does not have to be a battle, but that is the most common direction for "confrontation"). The RP should take into consideration the desires of Support, and the discussion should take place on the forums and in public. The group has 2 weeks to setup and agree to the terms of the RP.

Without further ado, let's get started with listing what we already have set in stone and what we still need:

Hunter - Sabumaru
Hunted - Eric
BGM - Kamui
Back-up BGM - <Unknown>
Judge - Athos
Support -  <Hunted> Soya, <Hunter> Dart

Hunter preferences also listed below:

Preferred BGM: Shadow, Athos, Kamui, Kirk, Kayenta, Tomi, Asadi, Gyururu, Kage, Rusaku, Rikudo, Becquerel

Preferred Scenario: Eric is a missing ninja who leads the Nara Order organization. Knowledge of him being a summoner/host would come from him practicing/training with Kokuo out in the field. The BGM would most likely have a random witness, be it some bird randomly interrogated or a civilian watching from a guard post.  They can also learn directly from Athos Uzumaki, who gifted Eric the biju in the first place.

Whether the summoned biju engages in battle or not, the beast cannot be transported by anyone other than the summoner via space-time ninjutsu unless the contract is broken via contract seal. The beast does not have to be fought for, however, as Eric is not above handing over his latest tool in exchange for something valuable, or in exchange for a favor (to be done IC).

If a fight though is preferred, then the first 4 points of my OOC list apply, with the inclusion that the fight itself should take place in biju arena, not on SL. Once the fight concludes the RP then can move back to the zone.

Like the OOC stuff, this is all of course negotiable, but I would rather not stray from this. Also, any arguments need to be settled in between the parties, in public, so no RPing party is left out of the loop here.



Since I am not sure where Sabumaru is in RP right now, I can't really propose anything more concrete regarding the RP scenario at the moment.

Preferences aside, any volunteers for the positions of BGM, Backup BGM, or Judge are welcome.

=====================================

*Space reserved for agreed upon Elements of the RP scenario*

- Sabu, via his network of informants, knows that Eric is the 5-tails summoner.

Eric and Soya arrive in the Graveyard because of rumors of some of Bocchiere's items (his scythe, amulet, cloak, the Akatsuki rings, etc.) are up for sale. The large presence of merchants, bandits, and the like supports this ultimately false rumor started by none other than some NPC guy named Hizaan. Said character intends on making a fortune pawning off fake, but well gilded, articles from the infamous The Akatsuki member and former Mist Ninja.
As Bocchiere had also run off with an article or two from Kirigakure (if we are going by Bocchiere's old character history) Dart initially arrives to try to ascertain the truth and maybe even get one of these articles back when he is approached by a familiar face, Sabu. Sabu and Dart exchange formalities and, through one sentence or another, the matter of a debt unpaid comes up and the two pair up to look for Eric Nara.

By this point all of the 4 principle characters will either be on their way to or already at the main auction. Bounty hunters, missing ninja, and even a few regular village nin are among the crowd, along with non-combatants like shady business-people, art collectors, religious scholars (jashinist and other), etc. The BGM has a good bit of freedom in who to choose and who to put, but the most powerful characters should be the 4 principle ones, Hunter, Hunted, and the 2 Support. BGM also has a lot of freedom in the characterization of Hazaan, but it should fit the motif of a successful scam artist of some caliber pretty well.

Once all 4 characters are at the auction location, the auction begins, starting with a warm-up item of an old, worn cloak with the characteristic Akatsuki pattern claimed to have been the last thing worn by the former ninja, possessing cursed powers that would make one just short of immortal for wearing it along with the other items. It then proceeds to a ring set that has a striking resemblance to the authentic Akatsuki rings. Then a scythe that looks much like Bocchiere's, but functionality is decreased due to "wear from battle". This sort of thing can go on for awhile, but ultimately ends with the presentation of a jar containing the "immortality fluids", a mixture of Bocchiere's own bodily fluids and the very chemicals needed to make one a jashinist immortal. The cream of the crop is actually the entrails of some animal placed in goo, with some blood red dye thrown in for effect, but since the true nature of the chemicals would be unknown to everyone in the audience, this particular item would be wildly contested.
While all of this is going on, among the crowd are the 4 principle characters. Sabu and/or Dart, whichever is a sensor, at some point senses the residue 5-tails chakra coming from Eric's tattoo. Now how they approach is entirely up to them, be it outright interrupting the auction with an attack, attempting to more subtly maneuver, or attempt to bid on an item that Eric bids on, that is more or less up to them.
As the Hunted of the group, Eric and Soya would have reasonable reason to have a lookout in case of attack; this is a pretty shady location, after all. They, however, initially do not know who would attack, when, or for that matter where until the attack materializes. Only if given a reason (as decided by a judge if necessary) should they specifically suspect Dart and Sabu.
From there, if the Hunters wait for the auction to close out, then as the crowd disperses, Eric and Soya will be leaving with the general crowd, it thinning out as they get farther from the auction area. On the other hand, if they interrupt the auction, then the BGM decides how the crowd reacts and how Hizaan reacts, though in general while Hizann and the patrons will not be happy that the auction is being interrupted, a great enough show of strength (as decided between judge and BGM) will be more than enough to disperse them.
Since the rules forbid the Hunted from just leaving the area, it is reasonable to say that if it comes down to a fight, the participants must either kill/capture each other or convince the other party to stop fighting. Sabu's character, from what I read up on, does not seem the reasoning type, but as I have said before, Eric is a pretty low-key guy, and has no shame giving up a tailed beast if it means his life.


======================

*Other agree upon terms*

3 second rule: If it takes less than 3 seconds to prepare, execute, and reach the intended target, then the target has at least 3 seconds to react to that move before being threatened with the full extent of that move's damage. That, along with BGM posts, should keep moments in the fight from dragging on into eternity.

Once the BGM makes the entry post stating that certain events happen (IE, they state the outcome of dodge attempts, etc.) no player is allowed to post anything that contradicts those events without a judge ruling.
Title: Re: 5-tails IC hunt Setup (Eric v Sabumaru)
Post by: Sabumaru on September 20, 2017, 08:55:46 AM
Okay so I'm a little drunk but here goes.

Recently Sabumaru formally challenged me for the 5-tails, IC hunt style. Keeping in mind with the rules, there are many things that need to be sorted out. Since it will definitely include more than just me and Sabumaru, I felt that making a thread was the easiest way to keep everything sorted. Plus:

Quote
The general flow of the RP will be charted out by the Hunter, the Hunted, a BGM, a backup BGM, and a Judge. The goal is to create a reasonable RP scenario where the Hunted and the Hunter at some point confront each other in some shape or fashion (it does not have to be a battle, but that is the most common direction for "confrontation"). The RP should take into consideration the desires of Support, and the discussion should take place on the forums and in public. The group has 2 weeks to setup and agree to the terms of the RP.

Basically as far as I understand this, here's what's happening: Sabumaru (to be called Sabu from now on) is a very world-wise man with an intelligence network built out of his shitty small clan. He knows where the Gobi is, and wants it so he can manipulate steam and take another step towards becoming a Water Deity. So therefore Sabu is actively hunting Eric for the Gobi.

Without further ado, let's get started with listing what we already have set in stone and what we still need:

Hunter - Sabumaru
Hunted - Eric
BGM - <Unknown>
Back-up BGM - <Unknown>
Judge - <Unknown>
Support - <Undeclared>

Hunter preferences also listed below:

Preferred BGM: Shadow, Athos, Kamui, Kirk, Kayenta, Tomi, Asadi, Gyururu, Kage, Rusaku, Rikudo, Becquerel

We agreed on Rusaku if he's open to the idea, but Asadi/Tomi/Athos/Kamui would also be acceptable for me.

Preferred Scenario: Eric is a missing ninja who leads the Nara Order organization. Knowledge of him being a summoner/host would come from him practicing/training with Kokuo out in the field. The BGM would most likely have a random witness, be it some bird randomly interrogated or a civilian watching from a guard post.  They can also learn directly from Athos Uzumaki, who gifted Eric the biju in the first place.

So yeah like my drunk ass said above, Sabu has a network of people running around to watch stuff. Eric if you don't like this logic then PM me my dude so we can work something more natural out. :)
But like seriously my clan does have informants so this is not unrealistic to assume that Sabu would have been told where the Gobi was.

Whether the summoned biju engages in battle or not, the beast cannot be transported by anyone other than the summoner via space-time ninjutsu unless the contract is broken via contract seal. The beast does not have to be fought for, however, as Eric is not above handing over his latest tool in exchange for something valuable, or in exchange for a favor (to be done IC).

Cool lol

If a fight though is preferred, then the first 4 points of my OOC list apply, with the inclusion that the fight itself should take place in biju arena, not on SL. Once the fight concludes the RP then can move back to the zone.

Like the OOC stuff, this is all of course negotiable, but I would rather not stray from this. Also, any arguments need to be settled in between the parties, in public, so no RPing party is left out of the loop here.[/i]

I'd prefer to do it on the forum too. This is all good.

Since I am not sure where Sabumaru is in RP right now, I can't really propose anything more concrete regarding the RP scenario at the moment.

Preferences aside, any volunteers for the positions of BGM, Backup BGM, or Judge are welcome.

Basically Sabu is in his clan halls right now, but his informants are kicking around and being sneaky about who they are, so that would basically boil down to Sabu having the information (who the host of the "Steam Beast" is) and just abandoning what he's doing to pursue that goal. This is pretty common behaviour for this character.
Also yeah if anyone who I didn't list as preferred volunteers then that's probably Gucci with me (save for Kirk. Not for any reason besides I'm drunk and fuck you Kirk.)

Okay so if I need to do anything else let me know?
I should really know this system better. I just get so bored of all the words. That's why I'm on the council, ya'll need someone who can digest the excessive typing and regurgitate it in a way that is accessible to the community.

Anyways, let me know what I'm missing and I'll fill out those forms too.

God bless, and watch out for snakes because they're legless bitches.
Title: Re: 5-tails IC hunt Setup (Eric v Sabumaru)
Post by: Rusaku on September 21, 2017, 12:29:30 AM
Yeah I can do it if you guys want. I just need details on what I'll be expected to do.
Title: Re: 5-tails IC hunt Setup (Eric v Sabumaru)
Post by: Eric on September 21, 2017, 04:15:41 AM
Just to be clear, Rusaku cannot be a judge (he is a Council member), but he can be a BGM. His responsibilities would be, as quoted from the IC rules:

Quote
Biju RP Game-Master: A player or set of players that control the non-player elements of the roleplay (NPC's, natural weather, rogue tailed beasts, etc.) and are responsible for keeping the roleplay focused and in order. Shortnamed "BGM", this role is not to be confused with the staff Game-Masters, whose RP responsibilities encompass all of the realm's RP and are expected to take punitive action towards players violating game rules and disrupting the peace of the site. Staff Game-Masters may take on this role and thus perform both their normal duties and the biju RP GM duties.

With that said, the job for the judge is:

Quote
Judge: A player or group of players agreed upon by the participants in the RP to preside over the entire RP in order to settle disputes and make decisions about the outcome of the roleplay, usually when called upon by at least one player. These decisions are non-negotiable, and support the GM in making the battlefield status update.

Athos has messaged me saying that he is interested in back-up BGM, so that's confirmed, and Rusaku has I think volunteered to be the BGM. All we need then is a judge and we will have our officials sorted out. I will have to get around to messaging some of the other names and asking if they're up for judge.

I currently have a "support" player, Soya.

... Okay so if I need to do anything else let me know?
I should really know this system better. I just get so bored of all the words. That's why I'm on the council, ya'll need someone who can digest the excessive typing and regurgitate it in a way that is accessible to the community...

Well, continue discussing the structure of the RP is a must (the BGM needs some idea on what to set up, what kind of  NPC's he can think about creating, etc.), but I also offer that you get a support character to help your character out during the RP, as otherwise it would be a 1v2 situation.

As for the scenario, I can accept that Sabu knows about Eric being the 5-tails "host" through these informants of his. I want to keep this as relatively simple as possible because there is already alot going on.

Also, make sure to read over the "Order and Flow of the Biju Hunt" as it pretty much lines up how the RP itself is going to play out. For convenience I will go ahead and post some of the pertinent parts here:

Quote
------- Player characters may use up to 3 actions, all clones of a single character share a 1 action limit, and all summons share a 2 action limit. Special rules such as the Edo and Biju summoning rules trump the action limit rule when applicable (for example, a biju summoner can only do 1 action according to the Biju Rules, and the biju can only do 2 actions).

------- BGM's will always make the first post establishing the environment, while all other players will take turn posting in the order in which they made an entry post into the area or zone. Participant characters (including rogue biju and NPC elements) are not allowed to attack on the entry post, nor are they allowed to permanently leave the RP nor fight by any means. Any time spent in pocket dimensions and other such places must be kept to a maximum of 5 non-consecutive turns ( 1 action entering and 1 action leaving) for the entirety of a RP.

-------- Each round consists of each player's turn, which consists of a specific player's actions in the RP. At the beginning of each round, the BGM will post an "update" to the environment in order to facilitate a unified image of the battlefield. If required the judge and the BGM may work together to make sure that the intended post is accurate and, if judge rulings were made, that the consequences of said ruling are incorporated into the post.

--------- Discussions regarding the RP should take place in an OOC board (on SL) or in a separate thread from the fight (SL forum). It is every players' responsibility to maintain order and decency in the thread. Insults should not be present, even passive aggressively, and all players are encouraged to report any behavior that he or she considers disruptive to Staff (even if it is one of the Staff doing the action).

As for the time period this would take place, I would say after the new home for the 5-tails has been found, the remote island/whatever that was to be the new home for the physical tailed beast (it was kind of in a really big basement area prior to that) but the RP itself probably won't be taking place there.

Instead we might can have it take place at the Mountain's Graveyard or something of that sort, which, since Bocchiere's departure from the place, has become overrun with wannabe Akatsuki's, bandits, black market merchants, etc. Eric and Soya might can be visiting the placle for some reason, and Sabu would arrive on the scene having been following the trail from The Land of Waves (where they would have returned after dropping Kokuo off on the remote location). Kind of making it up as I go, all participants are free to chip in on this whole scenario thing.
Title: Re: 5-tails IC hunt Setup (Eric v Sabumaru)
Post by: Sabumaru on September 22, 2017, 06:18:12 AM
Quote
Judge: A player or group of players agreed upon by the participants in the RP to preside over the entire RP in order to settle disputes and make decisions about the outcome of the roleplay, usually when called upon by at least one player. These decisions are non-negotiable, and support the GM in making the battlefield status update.

Cool. Whoever you can get to judge is fine with me honestly.

I currently have a "support" player, Soya.

Well, continue discussing the structure of the RP is a must (the BGM needs some idea on what to set up, what kind of  NPC's he can think about creating, etc.), but I also offer that you get a support character to help your character out during the RP, as otherwise it would be a 1v2 situation.

Dart said he'll join me, so I guess I have one too.


As for the scenario, I can accept that Sabu knows about Eric being the 5-tails "host" through these informants of his. I want to keep this as relatively simple as possible because there is already alot going on.

Also, make sure to read over the "Order and Flow of the Biju Hunt" as it pretty much lines up how the RP itself is going to play out.

Sure sure.

As for the time period this would take place, I would say after the new home for the 5-tails has been found, the remote island/whatever that was to be the new home for the physical tailed beast (it was kind of in a really big basement area prior to that) but the RP itself probably won't be taking place there.

Instead we might can have it take place at the Mountain's Graveyard or something of that sort, which, since Bocchiere's departure from the place, has become overrun with wannabe Akatsuki's, bandits, black market merchants, etc. Eric and Soya might can be visiting the placle for some reason, and Sabu would arrive on the scene having been following the trail from The Land of Waves (where they would have returned after dropping Kokuo off on the remote location). Kind of making it up as I go, all participants are free to chip in on this whole scenario thing.

Okay, this sounds fine to me.
Just thinking off the cuff: Sabu has been after Kokuo and assumed Eric was it's host after getting his info (regardless of the truth) so he deliberately set up some sort of thing in Mountains Graveyard to lure Eric there, maybe via Dart or something, planning to kill him off once he showed up.
Idk what would motivate Eric to go there, maybe some sort of deal/purchase or something.
Title: Re: 5-tails IC hunt Setup (Eric v Sabumaru)
Post by: Dart Terumī on September 22, 2017, 08:00:59 AM
Okay, this sounds fine to me.
Just thinking off the cuff: Sabu has been after Kokuo and assumed Eric was it's host after getting his info (regardless of the truth) so he deliberately set up some sort of thing in Mountains Graveyard to lure Eric there, maybe via Dart or something, planning to kill him off once he showed up.
Idk what would motivate Eric to go there, maybe some sort of deal/purchase or something.

Dart could have extended an offer for training in Boil Release (as that's what Kokuō officially, canonically uses) to Eric so he can better understand the nature and how it functions as well as build up a tolerance while the beast is a summoning. However, because of Dart's reclusiveness in teaching Boil Release, that would be why he wants to meet at the secluded Graveyard. This training could be in exchange for Eric teaching Dart about the Nara abilities so both clan's abilities can be kept secretive and no innocent bystanders are injured because the Boil Release techs are indiscriminate.

Then Sabu springs the trap. Dart apologizes for the treachery but he owes Sabu a life debt and a Terumī always pays his debts.

Maybe?
Title: Re: 5-tails IC hunt Setup (Eric v Sabumaru)
Post by: Soya on September 22, 2017, 09:37:24 PM
O hai

It seems uncharacteristic for Sabu to request help, especially from someone like Dart. I once witnessed him attempt to take on Kiri by himself.
Title: Re: 5-tails IC hunt Setup (Eric v Sabumaru)
Post by: Dart Terumī on September 22, 2017, 09:51:31 PM
O hai

It seems uncharacteristic for Sabu to request help, especially from someone like Dart. I once witnessed him attempt to take on Kiri by himself.

Well that's just hurtful.

What do you mean "especially someone like me"? T.T
Title: Re: 5-tails IC hunt Setup (Eric v Sabumaru)
Post by: Eric on September 22, 2017, 10:01:33 PM

... Okay, this sounds fine to me.
Just thinking off the cuff: Sabu has been after Kokuo and assumed Eric was it's host after getting his info (regardless of the truth) so he deliberately set up some sort of thing in Mountains Graveyard to lure Eric there, maybe via Dart or something, planning to kill him off once he showed up.
Idk what would motivate Eric to go there, maybe some sort of deal/purchase or something.

I would actually prefer there not be any ambushing involved from either side right off the bat. If faced with a lethal trap that he does not believe that he can get out of alive, then Eric would hand over Kokuo before he would face certain death, so getting caught in an ambush would make for a very short RP if it's the kind of ambush I am thinking that it is. I would rather our teams/characters arrive separate, maybe run into a few warm-up NPC's that the BGM controls so that we are all on the same page about how this whole thing works, and then, if necessary at that point, we have a confrontation.


Dart could have extended an offer for training in Boil Release (as that's what Kokuō officially, canonically uses) to Eric so he can better understand the nature and how it functions as well as build up a tolerance while the beast is a summoning. However, because of Dart's reclusiveness in teaching Boil Release, that would be why he wants to meet at the secluded Graveyard. This training could be in exchange for Eric teaching Dart about the Nara abilities so both clan's abilities can be kept secretive and no innocent bystanders are injured because the Boil Release techs are indiscriminate.

Then Sabu springs the trap. Dart apologizes for the treachery but he owes Sabu a life debt and a Terumī always pays his debts.

Maybe?

That is not an offer Eric would accept; Boil release =/= Nara release techniques, especially if it is a Mist ninja going to benefit from this. In truth, being a former member of The Akatsuki as well, it is more likely that Eric would trust Sabu before he would trust Dart, character-wise, and even then, as stated, Eric is not going to trade his Nara techniques for Boil Release. This is the same guy who turned down learning Hiraishin and instead made his own variant of it in shadow imitation, and who still actively dislikes Mist ninja (due to the war).

========================================
How about this scenario:

Eric and Soya arrive in the Graveyard because of rumors of some of Bocchiere's items (his scythe, amulet, cloak, the Akatsuki rings, etc.) are up for sale. The large presence of merchants, bandits, and the like supports this ultimately false rumor started by none other than some NPC guy named Hizaan. Said character intends on making a fortune pawning off fake, but well gilded, articles from the infamous The Akatsuki member and former Mist Ninja.
As Bocchiere had also run off with an article or two from Kirigakure (if we are going by Bocchiere's old character history) Dart initially arrives to try to ascertain the truth and maybe even get one of these articles back when he is approached by a familiar face, Sabu. Sabu and Dart exchange formalities and, through one sentence or another, the matter of a debt unpaid comes up and the two pair up to look for Eric Nara.

By this point all of the 4 principle characters will either be on their way to or already at the main auction. Bounty hunters, missing ninja, and even a few regular village nin are among the crowd, along with non-combatants like shady business-people, art collectors, religious scholars (jashinist and other), etc. The BGM has a good bit of freedom in who to choose and who to put, but the most powerful characters should be the 4 principle ones, Hunter, Hunted, and the 2 Support. BGM also has a lot of freedom in the characterization of Hazaan, but it should fit the motif of a successful scam artist of some caliber pretty well.

Once all 4 characters are at the auction location, the auction begins, starting with a warm-up item of an old, worn cloak with the characteristic Akatsuki pattern claimed to have been the last thing worn by the former ninja, possessing cursed powers that would make one just short of immortal for wearing it along with the other items. It then proceeds to a ring set that has a striking resemblance to the authentic Akatsuki rings. Then a scythe that looks much like Bocchiere's, but functionality is decreased due to "wear from battle". This sort of thing can go on for awhile, but ultimately ends with the presentation of a jar containing the "immortality fluids", a mixture of Bocchiere's own bodily fluids and the very chemicals needed to make one a jashinist immortal. The cream of the crop is actually the entrails of some animal placed in goo, with some blood red dye thrown in for effect, but since the true nature of the chemicals would be unknown to everyone in the audience, this particular item would be wildly contested.
While all of this is going on, among the crowd are the 4 principle characters. Sabu and/or Dart, whichever is a sensor, at some point senses the residue 5-tails chakra coming from Eric's tattoo. Now how they approach is entirely up to them, be it outright interrupting the auction with an attack, attempting to more subtly maneuver, or attempt to bid on an item that Eric bids on, that is more or less up to them.
As the Hunted of the group, Eric and Soya would have reasonable reason to have a lookout in case of attack; this is a pretty shady location, after all. They, however, initially do not know who would attack, when, or for that matter where until the attack materializes. Only if given a reason (as decided by a judge if necessary) should they specifically suspect Dart and Sabu.
From there, if the Hunters wait for the auction to close out, then as the crowd disperses, Eric and Soya will be leaving with the general crowd, it thinning out as they get farther from the auction area. On the other hand, if they interrupt the auction, then the BGM decides how the crowd reacts and how Hizaan reacts, though in general while Hizann and the patrons will not be happy that the auction is being interrupted, a great enough show of strength (as decided between judge and BGM) will be more than enough to disperse them.
Since the rules forbid the Hunted from just leaving the area, it is reasonable to say that if it comes down to a fight, the participants must either kill/capture each other or convince the other party to stop fighting. Sabu's character, from what I read up on, does not seem the reasoning type, but as I have said before, Eric is a pretty low-key guy, and has no shame giving up a tailed beast if it means his life.

======================================


Taking into consideration the "agreed upon terms" for what our characters can do and all is a part of the definitions for god-modding and character controlling, I propose that we post what our characters can do and such in this thread to make sure we are all cool with abilities and stamina and all that stuff before we begin. It would make the judge's life easier if they do not have to search through profiles looking for what our respective characters can do in the case of conflict. A link to jutsu lists is fine, but what I'm saying is above SL average speed, reflexes, etc. being declared OOCly before the fight starts.

I also propose a sort of 3 second rule, where if it takes less than 3 seconds to prepare, execute, and reach the intended target, then the target has at least 3 seconds to react to that move before being threatened with the full extent of that move's damage. That, along with BGM posts, should keep moments in the fight from dragging on into eternity.

Additionally, once the BGM makes the entry post stating that certain events happen (IE, they state the outcome of dodge attempts, etc.) no player is allowed to post anything that contradicts those events without a judge ruling.

Finally, I'd like to switch Athos from back-up BGM to Judge, if that's alright with everyone.


* @ Dart, I think Soya is referencing the fact that Dart is a mist ninja, and Sabu once attempted to solo attack your village at some point in the past *
Title: Re: 5-tails IC hunt Setup (Eric v Sabumaru)
Post by: Sabumaru on September 23, 2017, 03:27:27 AM
O hai

It seems uncharacteristic for Sabu to request help, especially from someone like Dart. I once witnessed him attempt to take on Kiri by himself.

However, Sabu also would love it if he got Dart killed during this little adventure, as it would essentially be a 2-for-1 in his eyes. Taking a biju, and killing a Kiri idiot? Hilarious.
Even if Dart lives, Sabu would love using Dart's honor in order to make him do bad things to good people, especially when Sabu believes he can destroy big chunks of the world with this Biju.
In Sabu's eyes, Dart's conscious will forever be subject to the obliteration of Kirigakure if he lives, he'll die just by sheer luck, or Sabu will kill him personally at some point during the RP even though that would basically turn it into a 3v1 which honestly he would like even better.

This is all conjecture obviously, but it's why I'm accepting Dart for this part despite how weird it does look.

========================================
How about this scenario:

Eric and Soya arrive in the Graveyard because of rumors of some of Bocchiere's items (his scythe, amulet, cloak, the Akatsuki rings, etc.) are up for sale. The large presence of merchants, bandits, and the like supports this ultimately false rumor started by none other than some NPC guy named Hizaan. Said character intends on making a fortune pawning off fake, but well gilded, articles from the infamous The Akatsuki member and former Mist Ninja.
As Bocchiere had also run off with an article or two from Kirigakure (if we are going by Bocchiere's old character history) Dart initially arrives to try to ascertain the truth and maybe even get one of these articles back when he is approached by a familiar face, Sabu. Sabu and Dart exchange formalities and, through one sentence or another, the matter of a debt unpaid comes up and the two pair up to look for Eric Nara.

So far so good.

By this point all of the 4 principle characters will either be on their way to or already at the main auction. Bounty hunters, missing ninja, and even a few regular village nin are among the crowd, along with non-combatants like shady business-people, art collectors, religious scholars (jashinist and other), etc. The BGM has a good bit of freedom in who to choose and who to put, but the most powerful characters should be the 4 principle ones, Hunter, Hunted, and the 2 Support. BGM also has a lot of freedom in the characterization of Hazaan, but it should fit the motif of a successful scam artist of some caliber pretty well.

Like the potential for creativity from the BGM. Don't worry, Sabu will be the most powerful person there. ;)

Once all 4 characters are at the auction location, the auction begins, starting with a warm-up item of an old, worn cloak with the characteristic Akatsuki pattern claimed to have been the last thing worn by the former ninja, possessing cursed powers that would make one just short of immortal for wearing it along with the other items. It then proceeds to a ring set that has a striking resemblance to the authentic Akatsuki rings. Then a scythe that looks much like Bocchiere's, but functionality is decreased due to "wear from battle". This sort of thing can go on for awhile, but ultimately ends with the presentation of a jar containing the "immortality fluids", a mixture of Bocchiere's own bodily fluids and the very chemicals needed to make one a jashinist immortal. The cream of the crop is actually the entrails of some animal placed in goo, with some blood red dye thrown in for effect, but since the true nature of the chemicals would be unknown to everyone in the audience, this particular item would be wildly contested.
While all of this is going on, among the crowd are the 4 principle characters. Sabu and/or Dart, whichever is a sensor, at some point senses the residue 5-tails chakra coming from Eric's tattoo. Now how they approach is entirely up to them, be it outright interrupting the auction with an attack, attempting to more subtly maneuver, or attempt to bid on an item that Eric bids on, that is more or less up to them.
As the Hunted of the group, Eric and Soya would have reasonable reason to have a lookout in case of attack; this is a pretty shady location, after all. They, however, initially do not know who would attack, when, or for that matter where until the attack materializes. Only if given a reason (as decided by a judge if necessary) should they specifically suspect Dart and Sabu.
From there, if the Hunters wait for the auction to close out, then as the crowd disperses, Eric and Soya will be leaving with the general crowd, it thinning out as they get farther from the auction area. On the other hand, if they interrupt the auction, then the BGM decides how the crowd reacts and how Hizaan reacts, though in general while Hizann and the patrons will not be happy that the auction is being interrupted, a great enough show of strength (as decided between judge and BGM) will be more than enough to disperse them.
Since the rules forbid the Hunted from just leaving the area, it is reasonable to say that if it comes down to a fight, the participants must either kill/capture each other or convince the other party to stop fighting. Sabu's character, from what I read up on, does not seem the reasoning type, but as I have said before, Eric is a pretty low-key guy, and has no shame giving up a tailed beast if it means his life.

Well why don't you just do the damn RP yourself?
Just kidding around, I like this. Seems like a fun setting, kind of reminds me of the Hunter x Hunter auction scene. Well done.

Taking into consideration the "agreed upon terms" for what our characters can do and all is a part of the definitions for god-modding and character controlling, I propose that we post what our characters can do and such in this thread to make sure we are all cool with abilities and stamina and all that stuff before we begin. It would make the judge's life easier if they do not have to search through profiles looking for what our respective characters can do in the case of conflict. A link to jutsu lists is fine, but what I'm saying is above SL average speed, reflexes, etc. being declared OOCly before the fight starts.

I also propose a sort of 3 second rule, where if it takes less than 3 seconds to prepare, execute, and reach the intended target, then the target has at least 3 seconds to react to that move before being threatened with the full extent of that move's damage. That, along with BGM posts, should keep moments in the fight from dragging on into eternity.

Additionally, once the BGM makes the entry post stating that certain events happen (IE, they state the outcome of dodge attempts, etc.) no player is allowed to post anything that contradicts those events without a judge ruling.

Finally, I'd like to switch Athos from back-up BGM to Judge, if that's alright with everyone.


* @ Dart, I think Soya is referencing the fact that Dart is a mist ninja, and Sabu once attempted to solo attack your village at some point in the past *

Athos is fine with me

If you give me a more specific template of what you mean (by for example writing out one for Eric) then I will likely follow suit, unless I feel it's redundant to type any of it. I didn't make my wikia page just to sum it up here.


This all seems clean cut to me though, we should get this ball rolling soon.
Title: Re: 5-tails IC hunt Setup (Eric v Sabumaru)
Post by: Ѕhadow on September 23, 2017, 05:38:42 AM
Someone say template?
Title: Re: 5-tails IC hunt Setup (Eric v Sabumaru)
Post by: Sabumaru on September 23, 2017, 07:10:01 AM
Someone say template?

No but I did say Beetlejuice.
Title: Re: 5-tails IC hunt Setup (Eric v Sabumaru)
Post by: Eric on September 24, 2017, 05:56:19 PM
Someone say template?

Hey Shadow, are you interested in being a back-up GM by any chance? We still need one of those.


... If you give me a more specific template of what you mean (by for example writing out one for Eric) then I will likely follow suit, unless I feel it's redundant to type any of it. I didn't make my wikia page just to sum it up here...


Name: Eric Nara

Affiliation: Nara Order, Missing Ninja from Konoha

Personality: Cautious individual who rarely starts trouble, and cares for his friends and family. Towards his tailed beast, he does not consider the 5-tails a friend, but rather, a tool that he is willing to surrender given the proper circumstances, such as being faced with the prospect of death otherwise. Is very attached to his dragon companions Rita and Pyro. Normally rather shrewd, reserved, and easy-going, it is only when his flight-or-fight is triggered in some shape or form that he becomes much more aggressive and much more volatile. Usually keeps a cool head in combat, preferring to retreat or draw back form a circumstance that he deems unfavorable to him and/or his allies than to bull his way through it.

Special Abilities:

* Shadow Imitation Master. In the context of this fight (since there are no other shadow imitation users) this means that control over shadows is far superior to that of any of his opponents, and should be regarded as unchallengeable unless resisted in a non-shadow imitation way (brute strength to free from standard shadow imitation for example). Can utilize even light shadows extensively and with the same strength as darker shadows. Has touch-based sensory through shadows.

* Dragon Sage Mode Master. Has the ability to use perfect sage mode and combine it with his inner beast spirit transformation in order to enhance his overall capabilities. While in sage mode he also has standard chakra sensory and the ability to sense and utilize natural energy.

* Can summon the 5-tails without the use of handsigns and have a connection to it mentally thanks to the summoning tatoo. Has marked the beast with both of his shadow curses in order to make it more compliant to his will (and as a safeguard) and is aware of the 5-tails' chakra natures.

Full Biography and Technique Listings:
http://narutoprofile.wikia.com/wiki/Eric_Nara
http://slsociety.smfforfree3.com/index.php/topic,2144.msg26863.html

===================

The basic idea is to, again, declare upfront pertinent information so that any claims to players having their characters act out of character or using abilities not agreed upon in the context of the RP can be handled swiftly. If a player has their character do something that is not in line with their personality (IE, Eric attacking Sabu on sight being the opposite of his claimed reserved demeanor) the judge does not have far to go in order to find this information. Additionally, if there are any greater than usual custom or canon claims that the characters have (being faster than the speed of light or sound without enhancement for an extreme example) this is the place to list them in order to make sure everyone is cool with them before the RPing begins.

Aside from needing a back-up BGM, we will be ready to start once this last bit of paperwork is dealt with. I would like it if all 4 participants do this, but especially us two, Hunter and Hunted.
Title: Re: 5-tails IC hunt Setup (Eric v Sabumaru)
Post by: Rusaku on September 24, 2017, 06:44:25 PM
Contact me on SL whenever you want to get started with the RP.
Title: Re: 5-tails IC hunt Setup (Eric v Sabumaru)
Post by: Dart Terumī on September 25, 2017, 08:14:50 AM
Name: Dart Terumī

Affiliation: Kirigakure

Personality: Honorable, Loyal, Chivalrous, Reserved, Calculating, Open-Minded, Confident, Stubborn, Cautious, Wary, Blunt, and Honest.

Does not believe in wanton destruction and does not like involving more people than is necessary in a conflict. Does not easily rattle with his emotions. Fights his opposition with same level of power that they exhibit. Finds it hard to trust everyone, unless trust has been first earned.

Despite the kill on sight order on Sabu in Kirigakure, Sabu was one of Dart's first friends. Dart believes that there is still good left in Sabu and has never forgotten that Dart owes his very life to Sabu. Even with that said, Dart cannot ever fully 100% trust Sabu and is wary of emotions and his outbursts. Plus, it never hurts to have a strong ally if and/or when Kiri turns on Dart.

Dart's loyalties lie in order:
1st: Ranketsu
2nd: Friends
3rd: Kirigakure

Special Abilities:

*Lava Release Master: Being a natural born Terumī puts him as having the most superior Lava Release abilities as it's a natural born trait in the bloodline as well as extensive training. His techs will supersede the other's.

*Boil Release Master: Being a natural born Terumī puts him as having superior Boil Release abilities as it's a natural born trait in the bloodline as well as extensive training. His techs will supersede the other's.

*Master Swordsmen: A current Seven Swordsmen of the Mist, his kenjutsu will supersede most of the others involved. Sabu may be able to match his ability without Sabu resorting to his Blade Release.
-Wields the Hiramekarei
-Possesses the Weaknessless Soaring Shortswords

*Eien no Mangekyō Sharingan Master: Awakening this Sharingan in both eyes and having his younger brother's implanted eyes and with excessive training has allowed him access to Kamui and Complete Body - Susanoo.

*Jellyfish Sage Mode Master: Has symbiotic companion at all times unless a chakra mode is used. Can employ Shadow Clones to gather nature energy. Perfect Sage Mode had been attained, using Blu makes it quicker to get into the mode.

*Sensor

*Strength of a Hundred Seal (Yin Seal) and all of its abilities.

*Can absorb chakra

Techniques:
http://narutoprofile.wikia.com/wiki/Dart_Terumī
Title: Re: 5-tails IC hunt Setup (Eric v Sabumaru)
Post by: Sabumaru on September 26, 2017, 06:49:45 AM
Who Are You? (https://www.youtube.com/watch?v=Z2qV-WDif88)

Name:
  Hozuki-Uzumaki Sabumaru

Affiliation:
  Himself

Personality:
  Sabu's personality is one of his most volatile traits, ranging from a goofy, fun-loving prankster to a cannibalistic sociopath. His most consistent traits are his love of chaos. Sabu's motives behind his behavior usually lie in his love of unpredictable things, and his desire to reach the next state of evolution by becoming a water deity.   
  Otherwise, Sabu chooses to not care about anything. People, places, and things are all seen as temporary to him, as he believes he will live much longer than anything. Therefore people, like things, are simply here for him to use as he sees fit, mostly as food. He has been known to go into rages if he doesn't eat people often enough. He does not see himself as human, choosing instead to only acknowledge himself as "something better".
  Despite his unpredictable exterior, occasional silliness, and nasty habits, Sabu is incredibly intelligent and dangerous. While having no mind for strategy, his natural combat instincts are finely tuned allowing him to improvise actions and techniques on the fly to suit his needs. He also is well read, having studied all types of ninjutsu, medicine, many branches of physics, cooking, improv, literature, arts, and music. He apparently thought the last three were "Things humans do to fill the void of their lives."
  Sabu hates sugar and anything sweet. If he eats sugar, he will almost always stop everything or remove it from his system. The single exception is liquor, as Sabu will drink anything alcoholic no matter how sweet. However as he can simply add water to his blood to make himself feel drunk, Sabu doesn't drink much.

Special Abilities (https://www.youtube.com/watch?v=4y8wHGlyMDs)

Hozuki / Water Release:
  Sabu is the most powerful Hozuki alive, and has not only mastered the Hydrification Technique but completely redesigned usage of it. His control over the water that makes up his body is down to the molecule, as long as it contains his personal chakra. This means that while Sabu can manipulate himself perfectly, other water he his using with extensions of his chakra are not under the same level of influence. Nonetheless, he is still able to move massive amounts of water without using seals. He has stored a massive volume of water (exactly 660,430 gallons of water/1 Olympic Swimming Pool) at his hideout, and connected himself to it via a summoning seal. Water can also be converted into chakra by Sabu, and vice versa, almost seamlessly. This allows him to have unbelievable chakra reserves. If Sabu is touching someone, he can manipulate the water in their body at will. Sabu also is always using a "technique" called Passive Hydrogen Bonding, meaning he absorbs water he touches just by the nature of water. "It's science."

Sekai Saikyō no Kenshi / Blade Release:
  Sabu is the Greatest Swordsman in the World. Even besides his creation of Kenton, Sabu has studied all known types of swordsmanship and developed several of his own styles. With a simple katana, Sabu slaughtered an entire town of 3,000 villagers in under an hour, calling it "the best meal prep ever" despite the numerous warriors who called the place home trying to stop him. The blade has long since become a part of him, and he can use any edge as an extension of his arm, be it a steak knife or a big giant completely impractical sword.
  He created a Kekkai Tota, Blade Release, that allows him to create the sharpest possible edge out of chakra. So far, nothing has been able to withstand these techniques without being sliced. These techniques cannot be used unless the chakra is directly connected to Sabu's body, meaning it is only applicable to swords. It cannot be applied to thrown kunai, nor can the chakra be launched like a wind release technique. There seems to be some limit as to how far the blades can extend off Sabu's body, meaning he couldn't make up a 1-km sword of stone and swing it around to cut down entire forests in a single swing. While the exact limits have not been tested, it is likely that it is about 6ft, Sabu's own height, as Goyakan is about Sabu's height and his largest sword.

Sebunsōdo:
  Sabu has seven swords, custom built, though one is in possession of Otogakure. Each of these weapons can do some pretty hilarious things, if you think death and destruction are hilarious. Sabu has developed a style of fighting where he uses all seven, called Sebunsōdo.

Akkan (http://narutoprofile.wikia.com/wiki/Akkan)
Bāsuto (http://narutoprofile.wikia.com/wiki/Bāsuto)
Chūmaka (http://narutoprofile.wikia.com/wiki/Chūmaka)
Goyakan (http://narutoprofile.wikia.com/wiki/Goyakan)
(Not in Sabu's possession)
Mōi (http://narutoprofile.wikia.com/wiki/Mōi)
Sakata (http://narutoprofile.wikia.com/wiki/Sakata)
Toba (http://narutoprofile.wikia.com/wiki/Toba)


Along with these swords is a set of armor Sabu wears. Supposedly it has abilities of it's own, but these are mostly rumors or misinformation. For example, it was believed Akutoku fused with Sabu when he entered Sage Mode to draw natural energy for him, but this was actually done by flies inside the armor.

Akutoku (http://narutoprofile.wikia.com/wiki/Akutoku)

Sound Release:
  Sabu's usage of Ototon is intense, as he is able to liquefy his insides and prevent himself from being hurt by his own techniques. This allows him to release cacophonic waves of obliterating vibrations, especially when using his signature sword Toba, a tuning fork weapon. Sabu can shape the soundwaves into blades, cause auditory hallucinations, find resonant frequencies to disrupt the usage of tools or techniques, and hurt anything alive, especially if it's hearing is superior to the 20Hz-20kHz that humans hear, with explosive noise. Sabu has a master's understanding of the physics and acoustics behind these techniques.

Fly Sage Mode Master:
  Sabu is usually followed by several flies, making him seem like he stinks. These flies live with Sabu, constantly reproducing. Capable of drawing natural energy, they are critical in Sabu's usage of Sage Mode. When using it, Sabu is granted incredible reflexes, the ability to fly for brief periods of time (1 turn flying, 1 turn cooldown), and the main ability is Kaze Ni Noru or "Wind Riding", allowing users to dodge attacks by moving on the wind they displace.

Knowledge of Meat:
  As a former medic and a current cannibal, Sabu knows pretty much everything about the average human body.

Flying Thunder God:
  Sabu has mastered the usage of this technique and can teleport himself to any marked location. He likes to mark several spots and appear at all of them simultaneously by using clones in order to confuse and overwhelm opponents. It also greatly improved his swordsmanship, allowing him to make a new style called "I'm over here, nah I'm over here". All of Sabu's swords are marked, as is the inside of his lair.

Ushinawareta Jūnen:
  Also known as "I'm over here, nah I'm over here", this swordsmanship technique is based off the usage of the Flying Thunder God technique. Sabu creates a set of fifteen earthen tiles, three by three inches, by means of earth release and marks each one. Then they sink the tiles into the ground and spread them to their liking around the battlefield before allowing them to surface. Alternatively, by maintaining the last kata, Sabu can continuously control the tiles. These first steps are usually slightly more difficult mid-combat, but not impossible. They can also be spread by other means, such as being thrown.
  Instead of simply teleporting to each seal to gain an upper hand, Sabu uses the ability to warp anything in contact with the seals to jarringly move his opponent around instead of himself. This becomes especially dangerous when the tiles are kept under Sabu's control, as he basically can warp people around at will if they accidentally step on his tiles.

Fuinjutsu:
  Sabu is a highly capable fuinjutsu user, knowing many Uzumaki techniques and unlocking his father's Chakra Chains at a young age. He mostly uses them to force his opponents to fight him in close quarters, where Sabu thrives. He has invented several seals including a mix of the explosive seal and the Flying Thunder God seal, a seal that constantly makes people hungry and lose control of their bowels, an admittedly weak mind-control seal, and a very potent memory loss seal, one of his absolute favorites.

Single Handed Kata:
  "If you're a swordsman and you don't know how to do this, you're a bad swordsman."

Byakugan:
  A long (long) time ago Sabu stole a Byakugan. He uses it to see things real well. Can you tell I'm getting bored of writing this? Sabu things the Hyuuga are dumb and doesn't use their dumb techniques, nor does he care about the Tenketsu very much because "They are dumb". He can see a max of 5km away, though it takes focus for him to extend his view beyond a few hundred meters. The byakugan is hidden in Sabu's forehead as a third eye.

It's a Bird, It's a Plane, It's a Cannibal:
  Sabu can increase his strength by adding water to his muscles, and is currently strong enough to bend steel and punch through concrete with ease. This superhuman form also increases his speed because legs have muscles too.

Ain't Dead Yet:
  Sabu is really, really, reaaaaally hard to kill. His protean body can become an unstoppable blade at will, and most physical attacks mean nothing to him. He has even found a way to nullify his major weakness (lightning) with one of his blades.

Hero Water:
  Sabu has the Hero Water. He's never used it, but can only imagine it would be really cool if he did.

More Fun Stuff:
  Click Me! (http://narutoprofile.wikia.com/wiki/Sabumaru)


Some of the stuff on my webpage is a bit out of date, and therefore open to discussion. Can you find the secret links in this post?
Edit: Added some forgotten stuff, sorry most of this is just stored in the old ticker.
Title: Re: 5-tails IC hunt Setup (Eric v Sabumaru)
Post by: Eric on September 27, 2017, 03:44:00 AM
Alright then, Soya gets his bio up and we can get started. I want to take this time to thank everyone for being so patient as we get all of this setup.
Title: Re: 5-tails IC hunt Setup (Eric v Sabumaru)
Post by: Sabumaru on September 29, 2017, 03:47:17 AM
Excited to get this going. It's taking place in zone 10 right?
Title: Re: 5-tails IC hunt Setup (Eric v Sabumaru)
Post by: Soya on September 30, 2017, 12:45:14 AM
Apologies for the delay, I’ll have something up shortly.
Title: Re: 5-tails IC hunt Setup (Eric v Sabumaru)
Post by: Eric on September 30, 2017, 01:30:53 AM
Excited to get this going. It's taking place in zone 10 right?

I was under the assumption that we were doing it here on the forum in village square instead of on SL.
Title: Re: 5-tails IC hunt Setup (Eric v Sabumaru)
Post by: Sabumaru on September 30, 2017, 03:03:38 AM
Excited to get this going. It's taking place in zone 10 right?

I was under the assumption that we were doing it here on the forum in village square instead of on SL.

Even better.
Title: Re: 5-tails IC hunt Setup (Eric v Sabumaru)
Post by: Soya on September 30, 2017, 11:16:09 PM
Name: Mumyōi Soya

Personality: The wizened Soya is, at first glance, louche, eccentric, and possibly mentally defective. Shockingly amiable and endlessly broad-minded, albeit sometimes dangerous of mood, he exemplifies the cavalier spirit of Bohemia. His laid-back demeanour belies a curmudgeonly and contrarian underbelly; boorish, joyfully nihilistic, charmingly cantankerous, Soya’s rebel exterior, though mellowed, conceals acerbic and scathing intellect.

*Byakugan

*Spider-Soldier/Spider Ninjutsu

*Acid Release

*The Black Water

Black Water, an ‘advanced’ version of the standard elemental release, combines the versatility of water with septic bacteria.

*Combat Proxy
For close quarters situations, Soya makes use of a proxy to fight on his behalf. Tesso, a large anthropomorphic rat, via a symbiotic link, can manifest and disperse independently. Tesso wields Steel Release and an affinity for violence.


Ha!
Title: Re: 5-tails IC hunt Setup (Eric v Sabumaru)
Post by: Sabumaru on October 01, 2017, 07:49:37 AM
Excellent (https://www.youtube.com/watch?v=N4d7Wp9kKjA)

Title: Re: 5-tails IC hunt Setup (Eric v Sabumaru)
Post by: Sabumaru on October 08, 2017, 03:13:13 AM
Lol do we have a backup BGM? Anyone want to step in here? I honestly think it's hilarious that our dungeon master missed his deadline, but not in a bad way.

Rusaku when you come back if you read this we cool man, shit happens. I also ditch people so I'm not in a place to complain.
Anyways, like I was saying before I so rudely interrupted myself..

Do we have a backup BGM in the house? (https://en.wikipedia.org/wiki/Joseph_Conrad)

God only knows what will happen now.
Title: Re: 5-tails IC hunt Setup (Eric v Sabumaru)
Post by: Eric on October 08, 2017, 07:15:30 AM
Lol do we have a backup BGM? Anyone want to step in here? I honestly think it's hilarious that our dungeon master missed his deadline, but not in a bad way.

Rusaku when you come back if you read this we cool man, shit happens. I also ditch people so I'm not in a place to complain.
Anyways, like I was saying before I so rudely interrupted myself..

Do we have a backup BGM in the house? (https://en.wikipedia.org/wiki/Joseph_Conrad)

God only knows what will happen now.

That is literally the only position we did not fill, even though we should have. You have any ideas for candidates?
Title: Re: 5-tails IC hunt Setup (Eric v Sabumaru)
Post by: Sabumaru on October 08, 2017, 08:01:41 AM
Shadow, Athos, Kamui, Tomi, Asadi, Gyururu, Kage, Becquerel
Title: Re: 5-tails IC hunt Setup (Eric v Sabumaru)
Post by: Ѕhadow on October 08, 2017, 02:45:55 PM
It might be better to message them directly on the site. As far as I know Bec and Tomi are usually on daily. Not all of them check the forums often; if you were looking to get started quickly.

I'll do it as a last resort.
Title: Re: 5-tails IC hunt Setup (Eric v Sabumaru)
Post by: Sabumaru on October 08, 2017, 05:37:25 PM
It might be better to message them directly on the site. As far as I know Bec and Tomi are usually on daily. Not all of them check the site often; if you were looking to get started quickly.

I'll do it as a last resort.

Will do, thanks boo :*
Title: Re: 5-tails IC hunt Setup (Eric v Sabumaru)
Post by: Rusaku on October 09, 2017, 01:47:40 AM
Sorry for the absence. A lot of real life shit happened in a very short amount of time and I was unable to dedicate myself to the role. I might not even be back for SL very much in general. I will maintain my duties as a host, but I probably can't participate in larger scale events for now.
Title: Re: 5-tails IC hunt Setup (Eric v Sabumaru)
Post by: Sabumaru on October 09, 2017, 05:07:18 AM
Sorry for the absence. A lot of real life shit happened in a very short amount of time and I was unable to dedicate myself to the role. I might not even be back for SL very much in general. I will maintain my duties as a host, but I probably can't participate in larger scale events for now.

Hope shit is okay, good luck homie!
Title: Re: 5-tails IC hunt Setup (Eric v Sabumaru)
Post by: Eric on October 11, 2017, 02:02:30 AM
Sorry for the absence. A lot of real life shit happened in a very short amount of time and I was unable to dedicate myself to the role. I might not even be back for SL very much in general. I will maintain my duties as a host, but I probably can't participate in larger scale events for now.

I hope that everything turns out alright. Best of luck.

It might be better to message them directly on the site. As far as I know Bec and Tomi are usually on daily. Not all of them check the site often; if you were looking to get started quickly.

I'll do it as a last resort.

Will do, thanks boo :*

Have you already messaged some of the others? If not I'll try hitting some peeps up too.
Title: Re: 5-tails IC hunt Setup (Eric v Sabumaru)
Post by: Sabumaru on October 11, 2017, 08:02:24 AM
It might be better to message them directly on the site. As far as I know, Bec and Tomi are usually on daily. Not all of them check the site often; if you were looking to get started quickly.

I'll do it as a last resort.

Will do, thanks boo :*

Have you already messaged some of the others? If not I'll try hitting some peeps up too.

I hit up Tomi. If you're reading this, hi Tomi! (http://p.fod4.com/p/media/15622856b6/dYryW8ZaSYqnr73nuTDr_Tom.gif)
Feel free to hit up anyone you like Eric.

Sorry to everyone who's waiting for this to start! Lots of moving pieces to keep together. The fun takes work as the old saying goes. God, can you imagine if that was a real saying?
Title: Re: 5-tails IC hunt Setup (Eric v Sabumaru)
Post by: Eric on October 12, 2017, 02:18:06 PM
It might be better to message them directly on the site. As far as I know, Bec and Tomi are usually on daily. Not all of them check the site often; if you were looking to get started quickly.

I'll do it as a last resort.

Will do, thanks boo :*

Have you already messaged some of the others? If not I'll try hitting some peeps up too.

I hit up Tomi. If you're reading this, hi Tomi! (http://p.fod4.com/p/media/15622856b6/dYryW8ZaSYqnr73nuTDr_Tom.gif)
Feel free to hit up anyone you like Eric.

Sorry to everyone who's waiting for this to start! Lots of moving pieces to keep together. The fun takes work as the old saying goes. God, can you imagine if that was a real saying?

I hit up Kage and Becquerel. If we have more than one say yes then we can have a back-up to keep this from happening again.
Title: Re: 5-tails IC hunt Setup (Eric v Sabumaru)
Post by: Sabumaru on October 15, 2017, 09:08:06 AM
sum1 plz help us
Title: Re: 5-tails IC hunt Setup (Eric v Sabumaru)
Post by: Eric on October 15, 2017, 04:23:36 PM
If Shadow is still up for doing it, then we will have to roll with that. Otherwise we might can have Dart and Soya switch from support roles to BGMs, main and backup respectively.
Title: Re: 5-tails IC hunt Setup (Eric v Sabumaru)
Post by: Ѕhadow on October 15, 2017, 04:52:10 PM
Sure.
Title: Re: 5-tails IC hunt Setup (Eric v Sabumaru)
Post by: Eric on October 15, 2017, 05:03:18 PM
Sure.

Alright, thanks Shadow. Are you aware of the thread that has been setup for the post, what the BGM is tasked with doing, etc.?

Brief review just in case:

Quote
Biju RP Game-Master: A player or set of players that control the non-player elements of the roleplay (NPC's, natural weather, rogue tailed beasts, etc.) and are responsible for keeping the roleplay focused and in order.

Quote
GM's will always make the first post establishing the environment... At the beginning of each round, the BGM will post an "update" to the environment in order to facilitate a unified image of the battlefield. If required the judge and the BGM may work together to make sure that the intended post is accurate and, if judge rulings were made, that the consequences of said ruling are incorporated into the post.

http://forum.shinobilegends.com/index.php/topic,9481.msg237020.html#new
Title: Re: 5-tails IC hunt Setup (Eric v Sabumaru)
Post by: Ѕhadow on October 16, 2017, 01:30:13 AM
I create the initial weather, what zone it's in and so on basically.

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Somehow in my sleepy daze I forgot my brother's wedding is coming up and I don't know if I'll be able to fill the spot in, especially with how close it is.  :sad:
Title: Re: 5-tails IC hunt Setup (Eric v Sabumaru)
Post by: Sabumaru on October 16, 2017, 07:44:20 AM
I create the initial weather, what zone it's in and so on basically.

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Somehow in my sleepy daze I forgot my brother's wedding is coming up and I don't know if I'll be able to fill the spot in, especially with how close it is.  :sad:

No worries! (https://media.giphy.com/media/3o6ozjiS0AR7sboa8U/giphy.gif)
Title: Re: 5-tails IC hunt Setup (Eric v Sabumaru)
Post by: Camel on October 17, 2017, 05:26:52 AM
Sabumaru contacted me and asked me if I could volunteer as BGM for the IC hunt, which I generally accepted.

If I read everything correctly from Eric's rules, I will assume the role of NPC of my choosing and have it spy/witness him out in the open training with Kokuō, which will subsequently alert Sabumaru to his location. After that, well the whole hunt scenario would begin for everyone and my role from there forth would be to witness this team battle that will ultimately decide the winner between dynamic duo of Eric(Dragon Heart) and Soya (Master of the Stink) or uncanny team-up of Sabumaru(Cannibal Man and Dart(Terumi Datō). (Feel free to correct me if I misread anything or missed something.)
Title: Re: 5-tails IC hunt Setup (Eric v Sabumaru)
Post by: Eric on October 17, 2017, 04:06:33 PM
Sabumaru contacted me and asked me if I could volunteer as BGM for the IC hunt, which I generally accepted.

If I read everything correctly from Eric's rules, I will assume the role of NPC of my choosing and have it spy/witness him out in the open training with Kokuō, which will subsequently alert Sabumaru to his location. After that, well the whole hunt scenario would begin for everyone and my role from there forth would be to witness this team battle that will ultimately decide the winner between dynamic duo of Eric(Dragon Heart) and Soya (Master of the Stink) or uncanny team-up of Sabumaru(Cannibal Man and Dart(Terumi Datō). (Feel free to correct me if I misread anything or missed something.)

Actually, especially with how long things have taken, we are going to cut to the figurative chase where the various characters arrive in the Graveyard. Following is the scenario:

Quote
*Space reserved for agreed upon Elements of the RP scenario*

- Sabu, via his network of informants, knows that Eric is the 5-tails summoner.

Eric and Soya arrive in the Graveyard because of rumors of some of Bocchiere's items (his scythe, amulet, cloak, the Akatsuki rings, etc.) are up for sale. The large presence of merchants, bandits, and the like supports this ultimately false rumor started by none other than some NPC guy named Hizaan. Said character intends on making a fortune pawning off fake, but well gilded, articles from the infamous The Akatsuki member and former Mist Ninja.
As Bocchiere had also run off with an article or two from Kirigakure (if we are going by Bocchiere's old character history) Dart initially arrives to try to ascertain the truth and maybe even get one of these articles back when he is approached by a familiar face, Sabu. Sabu and Dart exchange formalities and, through one sentence or another, the matter of a debt unpaid comes up and the two pair up to look for Eric Nara.

By this point all of the 4 principle characters will either be on their way to or already at the main auction. Bounty hunters, missing ninja, and even a few regular village nin are among the crowd, along with non-combatants like shady business-people, art collectors, religious scholars (jashinist and other), etc. The BGM has a good bit of freedom in who to choose and who to put, but the most powerful characters should be the 4 principle ones, Hunter, Hunted, and the 2 Support. BGM also has a lot of freedom in the characterization of Hazaan, but it should fit the motif of a successful scam artist of some caliber pretty well.

Once all 4 characters are at the auction location, the auction begins, starting with a warm-up item of an old, worn cloak with the characteristic Akatsuki pattern claimed to have been the last thing worn by the former ninja, possessing cursed powers that would make one just short of immortal for wearing it along with the other items. It then proceeds to a ring set that has a striking resemblance to the authentic Akatsuki rings. Then a scythe that looks much like Bocchiere's, but functionality is decreased due to "wear from battle". This sort of thing can go on for awhile, but ultimately ends with the presentation of a jar containing the "immortality fluids", a mixture of Bocchiere's own bodily fluids and the very chemicals needed to make one a jashinist immortal. The cream of the crop is actually the entrails of some animal placed in goo, with some blood red dye thrown in for effect, but since the true nature of the chemicals would be unknown to everyone in the audience, this particular item would be wildly contested.
While all of this is going on, among the crowd are the 4 principle characters. Sabu and/or Dart, whichever is a sensor, at some point senses the residue 5-tails chakra coming from Eric's tattoo. Now how they approach is entirely up to them, be it outright interrupting the auction with an attack, attempting to more subtly maneuver, or attempt to bid on an item that Eric bids on, that is more or less up to them.
As the Hunted of the group, Eric and Soya would have reasonable reason to have a lookout in case of attack; this is a pretty shady location, after all. They, however, initially do not know who would attack, when, or for that matter where until the attack materializes. Only if given a reason (as decided by a judge if necessary) should they specifically suspect Dart and Sabu.
From there, if the Hunters wait for the auction to close out, then as the crowd disperses, Eric and Soya will be leaving with the general crowd, it thinning out as they get farther from the auction area. On the other hand, if they interrupt the auction, then the BGM decides how the crowd reacts and how Hizaan reacts, though in general while Hizann and the patrons will not be happy that the auction is being interrupted, a great enough show of strength (as decided between judge and BGM) will be more than enough to disperse them.
Since the rules forbid the Hunted from just leaving the area, it is reasonable to say that if it comes down to a fight, the participants must either kill/capture each other or convince the other party to stop fighting. Sabu's character, from what I read up on, does not seem the reasoning type, but as I have said before, Eric is a pretty low-key guy, and has no shame giving up a tailed beast if it means his life.

Your overall duties are for more than just being a witness:

Sure.

Alright, thanks Shadow. Are you aware of the thread that has been setup for the post, what the BGM is tasked with doing, etc.?

Brief review just in case:

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Biju RP Game-Master: A player or set of players that control the non-player elements of the roleplay (NPC's, natural weather, rogue tailed beasts, etc.) and are responsible for keeping the roleplay focused and in order.

Quote
GM's will always make the first post establishing the environment... At the beginning of each round, the BGM will post an "update" to the environment in order to facilitate a unified image of the battlefield. If required the judge and the BGM may work together to make sure that the intended post is accurate and, if judge rulings were made, that the consequences of said ruling are incorporated into the post.

http://forum.shinobilegends.com/index.php/topic,9481.msg237020.html#new
Title: Re: 5-tails IC hunt Setup (Eric v Sabumaru)
Post by: Camel on October 20, 2017, 08:42:28 PM
Huh, thought I missed out on some of the guidelines that I will following for this bijuu match. I figured that I was only acting as a gamemaster and wouldn't be involved in anything that is related to the job of the judge. However, despite the complexity of this hunt, I am still willing to volunteer my time until this is over and done with.

From reading the other thread, I will make the second post and describe the environment, from there it will continue down the line until I am up again for a BGM post. Which shouldn't be much of hassle for me, unless something occurs later on in the month that will eat away any free time that I have and if that happens, I'll be bummed out like I usually am when I have to be an adult.

Which leads me to this final question: if the BGM misses the four-day deadline for a post, who will do that BGM post or will the post from the BGM be skipped?

PS: I am ready to start whenever you guys are.
Title: Re: 5-tails IC hunt Setup (Eric v Sabumaru)
Post by: Eric on October 22, 2017, 09:04:05 PM
If the BGM misses out on the deadline, the intention would be for the backup BGM to step in. Lacking that, a new one would need to be found.

And by all means, go ahead and post. We are really off schedule as it is.
Title: Re: 5-tails IC hunt Setup (Eric v Sabumaru)
Post by: Eric on October 29, 2017, 11:48:22 PM
Okay, at this point, it seems pretty clear that an IC hunt is not really going to be happening; so, keeping Athos as judge, we could just switch to an OOC battle (1v1 or 2v2) with the same regulations we set up with the addition of the action limit rules from the IC hunt.

How does that sound?
Title: Re: 5-tails IC hunt Setup (Eric v Sabumaru)
Post by: Ѕhadow on October 30, 2017, 01:39:35 AM
Seems like there's a lot of hurdles you're putting up in front of yourself.

Go back to the days of old where you only need a judge to make decisions.
Title: Re: 5-tails IC hunt Setup (Eric v Sabumaru)
Post by: Eric on October 31, 2017, 03:32:04 PM
Seems like there's a lot of hurdles you're putting up in front of yourself.

Go back to the days of old where you only need a judge to make decisions.

The only "hurdle" that we were not able to best was that of the position of BGM, the newest role that had been introduced in IC hunts in order to manage the RP. Otherwise we had the rest of the pieces together.

In any case, Sabu has been waiting for something for a long time now, I'm more interested in having him at least get a fight for what he challenged for if not an extensive RP scenario. We are way past the various time limits that were put in place for getting an event started.
Title: Re: 5-tails IC hunt Setup (Eric v Sabumaru)
Post by: Eric on November 17, 2017, 07:09:39 AM
By this point, with there having been no contact between me and Sabu and no progress made on this, I think it is safe to say that this challenge is for the time being on hold. Assuming another challenger does not jump in line by the time Sabu comes back, this thread and the stuff we worked out can be preserved for that future time (albeit, we'll probably just do an OOC fight).