Shinobi Legends Forum

Game Development => Feature Requests => Topic started by: IceSlayer on September 29, 2008, 08:42:08 AM

Title: Haku's KG
Post by: IceSlayer on September 29, 2008, 08:42:08 AM
Ok, I had a great Idea for Haku's KG. As usually I would be willing to code this myself if Neji gives it the nod, and I feel it is truly original, make a new battle style as will be seen.

Hyōton 氷遁

Two resets

Born As Lonely Child? to Hyōton 氷遁 Style?
Born As Haku to Hyōton 氷遁 Style?

Reset One

Sensatsu Suishō (5)

- A one hit attack. Does fair damage, Does heaps of weak hits.

Makyō Hyōshō (2)

- Creates an Ice Mirror Companion
- 100 HP, can't attack, can only take damage, no healing
- Max of 4 Mirrors

If more than zero mirrors

Enter Mirrors (0)

- Gives you a buff, Speed Doubled, Defence 0.

If enter mirror activated

Exit Mirrors (0)

- You get out of Mirror, returning stats to normal.

Senbon Strike (1)

- Weak attack, strength Based on number of mirrors.

If more than one mirrors

Shift Mirrors (0)

- Can't be attacked for one round, but also can't attack.


Second Reset

Start with 5 Ice points.

Max Mirrors becomes 8

Mirrors HP becomes 200

Taji Makyō Hyōshō (10)

- Creates 4 Mirrors at once.

If more then one mirrors

Tajū Senbon Strike (5)

- Strong Attack, Strength Based on Number of mirrors

Now the names of things, and cost of some could be changed, but this whole thing is to base the fighting style around using Ice mirrors. The reason I make the defence go to zero, is that if you attack normally while in the mirrors, would mean you'd have to leave the mirrors to attack, leaving you wide open. Also why I decided to make Mirror shifting free, is that althought you can't be hit, the mirrors still can, so you could just spend the whole time never getting hit, but after a while the mirrors would be destroyed, and you'd be stuck and forced to battle. Any ideas, or feed back is welcome ^^
Title: Re: Haku's KG
Post by: Sandra on September 29, 2008, 08:57:39 AM
This is old.

Seriously, have you heard about the search function?
Title: Re: Haku's KG
Post by: Albedo on September 29, 2008, 09:01:42 AM
Ice its a good idea but like i said Neji will take it more seriously in code. (Personal experience talking here)
Title: Re: Haku's KG
Post by: IceSlayer on September 29, 2008, 11:54:03 AM
This is old.

Seriously, have you heard about the search function?
New Idea, people have tried lame versions of this before, but this is different.
Ice its a good idea but like i said Neji will take it more seriously in code. (Personal experience talking here)
I'm not wasting time on something if its not going to go ahead, so I'd wait for a nod before I'd do anything.
Title: Re: Haku's KG
Post by: Neji on September 29, 2008, 01:07:28 PM
Alright, I like the idea that the fighting is based on mirrors who are actually companions.

We can base any kind of attack on the numbers of mirrors deployed.

Question is: if these are not carried over to a new fight (which they would not be, nobody walks just right in - except Naruto) then the costs are too high compared to the other ones.

Title: Re: Haku's KG
Post by: IceSlayer on September 29, 2008, 01:12:46 PM
Actually that is a good point, Maybe each time you create the mirrors for a new battle, you could just recreate the same number you had in the last battle at a cheaper/free cost. Either that or some fixed Value which creates a certain number of mirrors based on your level and resets?
Title: Re: Haku's KG
Post by: RAB on September 29, 2008, 10:09:16 PM
i like it..
Title: Re: Haku's KG
Post by: cmage on September 29, 2008, 10:27:54 PM
once again you make a pointless statement which offers nothing to contribute to the subject.
Title: Re: Haku's KG
Post by: IceSlayer on September 30, 2008, 12:01:53 AM
*laughs* If they offer praise i don't mind lol
Title: Re: Haku's KG
Post by: Raifudo Oppa on September 30, 2008, 12:56:03 AM
once again you make a pointless statement which offers nothing to contribute to the subject.

He just wants to gain extra posts in his profile -_-

In any case, i believe that this KG costs a bit much for small amounts of rounds and such, as well as the fact that we cannot use long lasting jutsus because that would be much much to powerful.
Title: Re: Haku's KG
Post by: IceSlayer on September 30, 2008, 12:58:11 AM
Well when I first did it I hadn't thought that it wouldn't be logical to have people just running into the mirrors, so it was meant to be long lasting, but we'd need to find some way around that.
Title: Re: Haku's KG
Post by: Raifudo Oppa on September 30, 2008, 01:37:10 AM
Well when I first did it I hadn't thought that it wouldn't be logical to have people just running into the mirrors, so it was meant to be long lasting, but we'd need to find some way around that.

True enough, though i suppose we can weaken it somehow as it lasts, some moves on SL (inster spoiler here) can last for multiple turns in a somewhat resemblance to this type of jutsu.
Title: Re: Haku's KG
Post by: IceSlayer on September 30, 2008, 01:40:07 AM
Yeah, I guess would could always ignore the fact that enemies wouldn't be stupid enough to walk into your mirrors, because there are certain moves which also have a problem like this and no one complains.
Title: Re: Haku's KG
Post by: Raifudo Oppa on September 30, 2008, 02:11:45 AM
Yeah, I guess would could always ignore the fact that enemies wouldn't be stupid enough to walk into your mirrors, because there are certain moves which also have a problem like this and no one complains.

No, they are balanced out, each one has it's own good and bad thing.
Title: Re: Haku's KG
Post by: IceSlayer on September 30, 2008, 02:13:26 AM
Yeah, that its good thing, it's not super strong, it has weaknesses, so this is more of a sometimes skill, it's not like other moves.
Title: Re: Haku's KG
Post by: Raifudo Oppa on September 30, 2008, 02:44:28 AM
Yeah, that its good thing, it's not super strong, it has weaknesses, so this is more of a sometimes skill, it's not like [spoiler] or anything like that.
bleep it out >>

NOW <<'

anyhwo i'll think of what to do and post tomorrow.

night~
Title: Re: Haku's KG
Post by: IceSlayer on September 30, 2008, 02:46:50 AM
*Laughs* Opps...

But in other news I had an idea, maybe when you create the mirrors, you get to choose how many you wish to make, and pay accordingly, and once you makes them your instantly thrown in them. I thought this sounded a bit better.
Title: Re: Haku's KG
Post by: cmage on September 30, 2008, 03:35:31 AM
you say nobody is stupid enough to walk into mirrors, but I don't think anyone is stupid enough to walk into kaiten either  :/
Title: Re: Haku's KG
Post by: IceSlayer on September 30, 2008, 03:36:52 AM
Yeah I was think about that, but I guess it is different according to the Neji man!
Title: Re: Haku's KG
Post by: Darkrasengan on September 30, 2008, 07:14:21 AM
:O
Title: Re: Haku's KG
Post by: IceSlayer on September 30, 2008, 07:16:33 AM
:O
Was there any point to that post?
Title: Re: Haku's KG
Post by: Darkrasengan on September 30, 2008, 07:19:21 AM
Not really, I just wanted to jump in. :P
Sorry.
Title: Re: Haku's KG
Post by: IceSlayer on September 30, 2008, 07:21:12 AM
Not really, I just wanted to jump in. :P
Sorry.
I believe that is called spam, and from the number of posts you have, I'm assume your just trying to build up your number of posts. Maybe you should try the Spam board or actually contributing to the thread.
Title: Re: Haku's KG
Post by: Darkrasengan on September 30, 2008, 07:24:26 AM
Honestly,I've never been to a forum, so I really dont know how this works.>.>
Sorry.
I'm not trying to "Scam",I just saw Rai talking, and I wanted to jumps in,again I'm sorry. :cry:
Title: Re: Haku's KG
Post by: Raifudo Oppa on October 01, 2008, 12:48:35 AM
you say nobody is stupid enough to walk into mirrors, but I don't think anyone is stupid enough to walk into kaiten either  :/
True enough, yet they use it as a close combat technique to get them away >>;
as a barrier

Honestly,I've never been to a forum, so I really dont know how this works.>.>
Sorry.
I'm not trying to "Scam",I just saw Rai talking, and I wanted to jumps in,again I'm sorry. :cry:

he said "spam" not "scam" bro, in any case i began to think about the haku moves, suppose instead of making it a number of your choosing, how about we make it a ranodm number of ice mirrors and make it a low cost due to the fact it ends in one round but it delivers a massive blow depending on how many mirrors there are...?
Example:

Jutsu cost...ehh...3.

Now then, each mirror is to inflict lets say 45 damage,

now using the jutsu let's say you make 4 mirrors

each mirror doing 45

45 x 4 = 180 damage, all together there is 180 damage dealt.

Damage can be discussed.
Title: Re: Haku's KG
Post by: IceSlayer on October 01, 2008, 12:52:58 AM
he said "spam" not "scam" bro, in any case i began to think about the haku moves, suppose instead of making it a number of your choosing, how about we make it a ranodm number of ice mirrors and make it a low cost due to the fact it ends in one round but it delivers a massive blow depending on how many mirrors there are...?
Example:

Jutsu cost...ehh...3.

Now then, each mirror is to inflict lets say 45 damage,

now using the jutsu let's say you make 4 mirrors

each mirror doing 45

45 x 4 = 180 damage, all together there is 180 damage dealt.

Damage can be discussed.

Nah, that kind of defeats the purpose of the Mirrors as companions thing, which is what made this KG idea different.

I think that instead of having the option to enter and exit the mirrors once you create, you are just thrown in them, and then you can use the moves straight away, since it will only last for one round now.
Title: Re: Haku's KG
Post by: Raifudo Oppa on October 01, 2008, 01:33:07 AM
he said "spam" not "scam" bro, in any case i began to think about the haku moves, suppose instead of making it a number of your choosing, how about we make it a ranodm number of ice mirrors and make it a low cost due to the fact it ends in one round but it delivers a massive blow depending on how many mirrors there are...?
Example:

Jutsu cost...ehh...3.

Now then, each mirror is to inflict lets say 45 damage,

now using the jutsu let's say you make 4 mirrors

each mirror doing 45

45 x 4 = 180 damage, all together there is 180 damage dealt.

Damage can be discussed.

Nah, that kind of defeats the purpose of the Mirrors as companions thing, which is what made this KG idea different.

I think that instead of having the option to enter and exit the mirrors once you create, you are just thrown in them, and then you can use the moves straight away, since it will only last for one round now.

Well, how would the damage be calculated?
Just one large barrage of hits activated when you need it in battle...?

It's not like you can carry around the mirrors...but what if we make them like bunshins in the game, gone at the end of the fight?

They are all used for inflicting damage, they can increase speed or something since your opponent cannot hit you properly, or defense because the ice mirrors' strength. or attack due to multiple hits at once.


It automatically sends you into the ice, like you said, once you activate it and then a small stat boost to make it seem more realistic (i.e. atk/def/speed one or two of the 3) and at the end of the fight it says "your ice mirrors slowly crumble"
Title: Re: Haku's KG
Post by: IceSlayer on October 01, 2008, 01:36:11 AM
Well, how would the damage be calculated?
Just one large barrage of hits activated when you need it in battle...?

It's not like you can carry around the mirrors...but what if we make them like bunshins in the game, gone at the end of the fight?

They are all used for inflicting damage, they can increase speed or something since your opponent cannot hit you properly, or defense because the ice mirrors' strength. or attack due to multiple hits at once.


It automatically sends you into the ice, like you said, once you activate it and then a small stat boost to make it seem more realistic (i.e. atk/def/speed one or two of the 3) and at the end of the fight it says "your ice mirrors slowly crumble"

That is basicly what I said, or at least meant, but your way of explaining it is clearer.
Title: Re: Haku's KG
Post by: Raifudo Oppa on October 01, 2008, 01:49:34 AM
Well, how would the damage be calculated?
Just one large barrage of hits activated when you need it in battle...?

It's not like you can carry around the mirrors...but what if we make them like bunshins in the game, gone at the end of the fight?

They are all used for inflicting damage, they can increase speed or something since your opponent cannot hit you properly, or defense because the ice mirrors' strength. or attack due to multiple hits at once.


It automatically sends you into the ice, like you said, once you activate it and then a small stat boost to make it seem more realistic (i.e. atk/def/speed one or two of the 3) and at the end of the fight it says "your ice mirrors slowly crumble"

That is basicly what I said, or at least meant, but your way of explaining it is clearer.
okay, so how will damage calculations be dealt and sorted out...?
Title: Re: Haku's KG
Post by: IceSlayer on October 01, 2008, 01:50:53 AM
When your in the mirrors, you have certain other moves which you can use, which will be based on the number of mirrors you have.
Title: Re: Haku's KG
Post by: Raifudo Oppa on October 01, 2008, 01:58:33 AM
When your in the mirrors, you have certain other moves which you can use, which will be based on the number of mirrors you have.

so, it's like when you activate anothe rkekkei genkai...?

You need this move to activate others...?

But what would be the point if it only lasts one fight...?
Title: Re: Haku's KG
Post by: Albedo on October 01, 2008, 02:03:29 AM
he said "spam" not "scam" bro, in any case i began to think about the haku moves, suppose instead of making it a number of your choosing, how about we make it a ranodm number of ice mirrors and make it a low cost due to the fact it ends in one round but it delivers a massive blow depending on how many mirrors there are...?
Example:

Jutsu cost...ehh...3.

Now then, each mirror is to inflict lets say 45 damage,

now using the jutsu let's say you make 4 mirrors

each mirror doing 45

45 x 4 = 180 damage, all together there is 180 damage dealt.

Damage can be discussed.

Nah, that kind of defeats the purpose of the Mirrors as companions thing, which is what made this KG idea different.

I think that instead of having the option to enter and exit the mirrors once you create, you are just thrown in them, and then you can use the moves straight away, since it will only last for one round now.

Well, how would the damage be calculated?
Just one large barrage of hits activated when you need it in battle...?

It's not like you can carry around the mirrors...but what if we make them like bunshins in the game, gone at the end of the fight?

They are all used for inflicting damage, they can increase speed or something since your opponent cannot hit you properly, or defense because the ice mirrors' strength. or attack due to multiple hits at once.


It automatically sends you into the ice, like you said, once you activate it and then a small stat boost to make it seem more realistic (i.e. atk/def/speed one or two of the 3) and at the end of the fight it says "your ice mirrors slowly crumble"

Hate to jump in the middle of a topic but how about this?

Haku in the anime could make mirrors easily but maintaining them was an issue, how about making the mirrors start out with a stat of 100 hp and 50 Atk + whatever small stat boost to speed or dex. Then make it so the mirrors degrade over time and last without any outside influence about 4 turns before they melt and finally crumble?

I guess what I am saying is:

100 hp and 50 Atk + what ever small stat boost to speed or dex + with a one quarter stat and hp reduction over 4 rounds until they become ineffective and disappear.

Also maybe a little move you could add is to spend about 1 chakra per mirror to maintain them just like you can heal companions.
Title: Re: Haku's KG
Post by: IceSlayer on October 01, 2008, 02:07:31 AM
There are plenty of other moves which a powerful which only last one fight.

The other way 'around' the no one would just run into the mirrors, is
At the end of the battle it says, 'Your mirrors melt away' Then at the start of the next battle it could say 'You reform your mirrors around ____.'
This could be like when Gaara had his chakra enriched sand, once he had put his chakra in it, it took little to no effort for him to use it, so the same could happen with the mirrors, once you've frozen the water to make them and put your chakra in them, then maybe it would be easy enough just to reform them.

Quote
Hate to jump in the middle of a topic but how about this?

Haku in the anime could make mirrors easily but maintaining them was an issue, how about making the mirrors start out with a stat of 100 hp and 50 Atk + what ever small stat boost to speed or dex. Then make it so the mirrors degrade over time and last without any outside influence about 4 turns before they melt and finally crumble?

I guess what I am saying is:

100 hp and 50 Atk + what ever small stat boost to speed or dex + with a one quarter stat and hp reduction over 4 rounds until they become ineffective and disappear.

Also maybe a little move you could add is to spend about 1 chakra per mirror to maintain them just like you can heal companions.

Mirrors will have no attack, they can only defend, and I don't think they should healable, or only last so many round, I think they should last until they are destroy, or end of fight like Neji said.
Title: Re: Haku's KG
Post by: Raifudo Oppa on October 01, 2008, 02:09:38 AM
There are plenty of other moves which a powerful which only last one fight.

The other way 'around' the no one would just run into the mirrors, is
At the end of the battle it says, 'Your mirrors melt away' Then at the start of the next battle it could say 'You reform your mirrors around ____.'
This could be like when Gaara had his chakra enriched sand, once he had put his chakra in it, it took little to no effort for him to use it, so the same could happen with the mirrors, once you've frozen the water to make them and put your chakra in them, then maybe it would be easy enough just to reform them.

Quote
Hate to jump in the middle of a topic but how about this?

Haku in the anime could make mirrors easily but maintaining them was an issue, how about making the mirrors start out with a stat of 100 hp and 50 Atk + what ever small stat boost to speed or dex. Then make it so the mirrors degrade over time and last without any outside influence about 4 turns before they melt and finally crumble?

I guess what I am saying is:

100 hp and 50 Atk + what ever small stat boost to speed or dex + with a one quarter stat and hp reduction over 4 rounds until they become ineffective and disappear.

Also maybe a little move you could add is to spend about 1 chakra per mirror to maintain them just like you can heal companions.

Mirrors will have no attack, they can only defend, and I don't think they should healable, or only last so many round, I think they should last until they are destroy, or end of fight like Neji said.

i said that too but mine made more sense on why i said it >>;;


And albedo i believe is just power hungry x3

that is WAAY to over-powered even if it IS a KG.
Title: Re: Haku's KG
Post by: Albedo on October 01, 2008, 02:13:34 AM
I never said I was good with numbers. -.-:::
Title: Re: Haku's KG
Post by: Raifudo Oppa on October 01, 2008, 02:17:50 AM
I never said I was good with numbers. -.-:::

I never said you weren't neither, In any case, we can still use the bunshin concept, almost the same thing, except change the wording on it?
Title: Re: Haku's KG
Post by: IceSlayer on October 01, 2008, 02:19:08 AM
I think we should wait to see what Neji says.
Title: Re: Haku's KG
Post by: Albedo on October 01, 2008, 02:22:17 AM
I think we should wait to see what Neji says.

I think Neji needs to explain in more detail what he did to balance the other KG's as we can't really use a regular ninjutsu subset as a basis for balance.
Title: Re: Haku's KG
Post by: Raifudo Oppa on October 01, 2008, 02:23:25 AM
I think we should wait to see what Neji says.

I think Neji needs to explain in more detail what he did to balance the other KG's as we can't really use a regular ninjutsu subset as a basis for balance.

Well, same concept MAY be able to apply due to the fact that you cannot carry mirrors of ice around with you .-.

it HAS to end the same time the fight is over.
Title: Re: Haku's KG
Post by: IceSlayer on October 01, 2008, 02:26:23 AM
it HAS to end the same time the fight is over.

I doesn't have to end when the fight is over, there are ways around it like I stated, by

a. Saying you melt them at the end of the fight, and they reform at the beginning of the next fight.
b. Make a cheap move that reforms the already created mirrors.

there might be other ways as well.
Title: Re: Haku's KG
Post by: Albedo on October 01, 2008, 02:26:51 AM
I think we should wait to see what Neji says.

I think Neji needs to explain in more detail what he did to balance the other KG's as we can't really use a regular ninjutsu subset as a basis for balance.

Well, same concept MAY be able to apply due to the fact that you cannot carry mirrors of ice around with you .-.

it HAS to end the same time the fight is over.

"May" is the key word there I don't think it can be done as other KG's allow you to fight 10 people and continuously cast a rather taxing genjutsu from person to person to torture them. >.> Same on concept and principle as ninjutsu subsets but no where near the same scale.
Title: Re: Haku's KG
Post by: benny on October 02, 2008, 01:25:25 AM
 :o Sounds awfully good! :cool:
Might have to invest  :twisted:
Title: Re: Haku's KG
Post by: IceSlayer on October 02, 2008, 01:27:04 AM
:o Sounds awfully good! :cool:
Might have to invest  :twisted:

So would I ^^
Title: Re: Haku's KG
Post by: Raifudo Oppa on October 02, 2008, 01:30:48 AM
:o Sounds awfully good! :cool:
Might have to invest  :twisted:

So would I ^^


$20 says benny just posted that because he wants to be a mod and decided to devote some time to become a mod >>;

xD

anywho, the thing is, you would need chakra for them to get remade after a battle =/
Title: Re: Haku's KG
Post by: IceSlayer on October 02, 2008, 01:32:57 AM
Quote
$20 says benny just posted that because he wants to be a mod and decided to devote some time to become a mod >>;

Agreed

Quote
anywho, the thing is, you would need chakra for them to get remade after a battle =/

Agreed, yet I think it should be cheap, like 1 point to restore mirrors
Title: Re: Haku's KG
Post by: Raifudo Oppa on October 02, 2008, 01:38:14 AM
Quote
$20 says benny just posted that because he wants to be a mod and decided to devote some time to become a mod >>;

Agreed

Quote
anywho, the thing is, you would need chakra for them to get remade after a battle =/

Agreed, yet I think it should be cheap, like 1 point to restore mirrors

hitpoint system then? =/

no healing but just like, 50 hp or something like that =/

1 chakra to bring them back as the were when the battle ended.
Title: Re: Haku's KG
Post by: IceSlayer on October 02, 2008, 01:40:30 AM
Quote
$20 says benny just posted that because he wants to be a mod and decided to devote some time to become a mod >>;

Agreed

Quote
anywho, the thing is, you would need chakra for them to get remade after a battle =/

Agreed, yet I think it should be cheap, like 1 point to restore mirrors

hitpoint system then? =/

no healing but just like, 50 hp or something like that =/

1 chakra to bring them back as the were when the battle ended.

Yep, something like that, so that way its not a one turn thing, which would cost heaps but only last for a short time
Title: Re: Haku's KG
Post by: Raifudo Oppa on October 02, 2008, 01:48:12 AM
Quote
$20 says benny just posted that because he wants to be a mod and decided to devote some time to become a mod >>;

Agreed

Quote
anywho, the thing is, you would need chakra for them to get remade after a battle =/

Agreed, yet I think it should be cheap, like 1 point to restore mirrors

hitpoint system then? =/

no healing but just like, 50 hp or something like that =/

1 chakra to bring them back as the were when the battle ended.

Yep, something like that, so that way its not a one turn thing, which would cost heaps but only last for a short time

Alrighty, though i'm not sure what neji would say about the whole 'hp' thing.
Title: Re: Haku's KG
Post by: IceSlayer on October 02, 2008, 01:49:27 AM
Quote
Alrighty, though i'm not sure what neji would say about the whole 'hp' thing.

Thats what Companions are, and that is what he seemed to like.
Title: Re: Haku's KG
Post by: Raifudo Oppa on October 02, 2008, 01:53:34 AM
Quote
Alrighty, though i'm not sure what neji would say about the whole 'hp' thing.

Thats what Companions are, and that is what he seemed to like.

True enough, i guess jutsu cost, mirrors and descriptions are needed now right?
Title: Re: Haku's KG
Post by: IceSlayer on October 02, 2008, 02:00:24 AM
Yeah, I was think of redoing my Original Description of it again, so I'll redo it soon.
Title: Re: Haku's KG
Post by: Raifudo Oppa on October 02, 2008, 02:03:24 AM
Yeah, I was think of redoing my Original Description of it again, so I'll redo it soon.

Need help...?

I'm VERY creative with writing ^^

it's a gift i greatly love =D
Title: Re: Haku's KG
Post by: IceSlayer on October 02, 2008, 02:04:57 AM
Nah, I'll write it, it doesn't need to be creative, more technical.
Title: Re: Haku's KG
Post by: Raifudo Oppa on October 02, 2008, 02:15:18 AM
Nah, I'll write it, it doesn't need to be creative, more technical.

Alrighty =D

run it by me so we can re-work on it to TRY to make it better ^^
Title: Re: Haku's KG
Post by: IceSlayer on October 02, 2008, 02:17:54 AM
Hyōton 氷遁

Two resets

Born As Lonely Child? to Hyōton 氷遁 Style?
Born As Haku to Hyōton 氷遁 Style?

Reset One

Sensatsu Suishō (5)


- A one hit attack. Does fair damage, Does heaps of weak hits.


Makyō Hyōshō (2)/per mirror

- Max of 4 Mirrors
- Adds a Nav for as many mirrors as you can make, eg.
   1 mirror (2)
   2 mirrors (4) etc...
- Creates an Ice Mirror Companion
- 50 HP, can't attack, can only take damage, no healing
- Creates a buff which increases Speed, maybe Defence or Dexterity?

While the Mirrors are Activated

Senbon Strike (1)

- Weak attack, strength Based off training with Haku.

If more than one mirrors

Shift Mirrors (0)

- Can't be attacked for one round, but also can't attack.

Tajū Senbon Strike (5)

- Strong Attack, Strength Based on Number of mirrors and training with Haku.

Haku at the Academy, which you can train your Senbon skills.


Second Reset

Start with 5 Ice points.

Max Mirrors becomes 8

Mirrors HP becomes 100

Special moves Strength Increase

Title: Re: Haku's KG
Post by: Raifudo Oppa on October 02, 2008, 02:19:07 AM
how about born as:

Ice manipulator
and
ice monarch

?

also is this move going to be based on taijutsu like lotus/kaguya also?

you know, because of the weapons and such?

or is it going to be a mix of strength and specialty, if so we can also use a 2nd reborn type as senju, tree's = special and chakra release = tai
Title: Re: Haku's KG
Post by: IceSlayer on October 02, 2008, 02:20:40 AM
how about born as:

Ice manipulator
and
ice monarch

?

I don't know, I was trying to think of something and I remembered eight gates in Lee and Guy, so I went for the Haku thing.
Title: Re: Haku's KG
Post by: Raifudo Oppa on October 02, 2008, 02:25:59 AM
how about born as:

Ice manipulator
and
ice monarch

?

also is this move going to be based on taijutsu like lotus/kaguya also?

you know, because of the weapons and such?

or is it going to be a mix of strength and specialty, if so we can also use a 2nd reborn type as senju, tree's = special and chakra release = tai

Well kaguya doesn't have:

Born as kimmimaro to the kaguya

or anything like that .-.

and answer my modification. xD
Title: Re: Haku's KG
Post by: IceSlayer on October 02, 2008, 02:31:05 AM
how about born as:

Ice manipulator
and
ice monarch

?

also is this move going to be based on taijutsu like lotus/kaguya also?

you know, because of the weapons and such?

or is it going to be a mix of strength and specialty, if so we can also use a 2nd reborn type as senju, tree's = special and chakra release = tai

Well kaguya doesn't have:

Born as kimmimaro to the kaguya

or anything like that .-.

and answer my modification. xD

Yeah, not sure about the born as parts, and I'd say its a mix, cause you do use all the senbon, but also you use the Mirrors at other Ice moves which provides at mix
Title: Re: Haku's KG
Post by: Raifudo Oppa on October 02, 2008, 02:34:47 AM
how about born as:

Ice manipulator
and
ice monarch

?

also is this move going to be based on taijutsu like lotus/kaguya also?

you know, because of the weapons and such?

or is it going to be a mix of strength and specialty, if so we can also use a 2nd reborn type as senju, tree's = special and chakra release = tai

Well kaguya doesn't have:

Born as kimmimaro to the kaguya

or anything like that .-.

and answer my modification. xD

Yeah, not sure about the born as parts, and I'd say its a mix, cause you do use all the senbon, but also you use the Mirrors at other Ice moves which provides at mix

Well, seems like there can be a mix =/

doujutsu
taijutsu
jutsu/tai

xD
balances everything out in a way
Title: Re: Haku's KG
Post by: IceSlayer on October 02, 2008, 02:37:23 AM
Wait are you meaning what other KG's you could use it with, like you can have a Dojutsu or one of the other ones?
Title: Re: Haku's KG
Post by: Raifudo Oppa on October 02, 2008, 02:45:39 AM
Wait are you meaning what other KG's you could use it with, like you can have a Dojutsu or one of the other ones?

no just saying it can balance everything out with specialties and such.
Title: Re: Haku's KG
Post by: IceSlayer on October 02, 2008, 02:47:16 AM
Oh ok, but seem I forgot to add it, It would be in the same class as lotus/kaguya.
Title: Re: Haku's KG
Post by: Raifudo Oppa on October 02, 2008, 02:52:51 AM
Oh ok, but seem I forgot to add it, It would be in the same class as lotus/kaguya.

hmm, but it has specialty in it. So we can only choose:

1/2 of doujutsu

and 1/4 taijutsu

?
Title: Re: Haku's KG
Post by: IceSlayer on October 02, 2008, 02:54:20 AM
No... It's in no way a Dojutsu, and Kaguya isn't really a Taijutsu.
Title: Re: Haku's KG
Post by: Raifudo Oppa on October 02, 2008, 02:58:54 AM
No... It's in no way a Dojutsu, and Kaguya isn't really a Taijutsu.

no fool -_-

1 out of 2 dojutsu's we can use

and 1 out of 4 taijutsus we can use...


and kaguya is inlisted as taijutsu under the game -_-
Title: Re: Haku's KG
Post by: IceSlayer on October 02, 2008, 03:01:16 AM
No... It's in no way a Dojutsu, and Kaguya isn't really a Taijutsu.

no fool -_-

1 out of 2 dojutsu's we can use

and 1 out of 4 taijutsus we can use...


and kaguya is inlisted as taijutsu under the game -_-

Ok... I have no idea what you are trying to say anymore
Title: Re: Haku's KG
Post by: Raifudo Oppa on October 02, 2008, 03:03:17 AM
No... It's in no way a Dojutsu, and Kaguya isn't really a Taijutsu.

no fool -_-

1 out of 2 dojutsu's we can use

and 1 out of 4 taijutsus we can use...


and kaguya is inlisted as taijutsu under the game -_-

Ok... I have no idea what you are trying to say anymore

alright, you said it will be in the same class as lotus and kaguya, lotus and kaguya are taijutsus, i also meant to say 1/3 instead of 1/4. But by 1/3 i mean 1 out of 3 taijutsus we can pick ONLY. and we can ONLY pick 1 out of 2 doujutsus.
Title: Re: Haku's KG
Post by: IceSlayer on October 02, 2008, 03:04:33 AM
Quote
alright, you said it will be in the same class as lotus and kaguya, lotus and kaguya are taijutsus, i also meant to say 1/3 instead of 1/4. But by 1/3 i mean 1 out of 3 taijutsus we can pick ONLY. and we can ONLY pick 1 out of 2 doujutsus.

Ok, and yep, thats how it is.
Title: Re: Haku's KG
Post by: Raifudo Oppa on October 02, 2008, 03:09:32 AM
Quote
alright, you said it will be in the same class as lotus and kaguya, lotus and kaguya are taijutsus, i also meant to say 1/3 instead of 1/4. But by 1/3 i mean 1 out of 3 taijutsus we can pick ONLY. and we can ONLY pick 1 out of 2 doujutsus.

Ok, and yep, thats how it is.

alright xD

sorry for the confusion.
Title: Re: Haku's KG
Post by: IceSlayer on October 03, 2008, 12:26:15 PM
*waits for word from Neji*
Title: Re: Haku's KG
Post by: Braska_The_Stag on October 03, 2008, 09:39:27 PM
Ya'know, something you could do is create a third area for this KG, because it really isnt Taijutsu due to the fact its ranged (Needles) right? :-?
Taijutsu is hand to hand combat, and with this KG, you would be fighting at a range. It would kinda fit into the same catagory as a Senju(wood) KG, because you are fighting at a range. Maybe, you could have the choice in the breakdown,

1/2 Doujutsu
and
1/2 Taijutsu or 1/2 ranged. (presuming Senju comes into play as an example).

Title: Re: Haku's KG
Post by: Demon Bandit Taumaster on October 04, 2008, 12:21:42 AM
I planned out a detailed Senju Kekkei Genkai. I'm pretty sure it was turned down/put on hold for now.
Title: Re: Haku's KG
Post by: Neji on October 04, 2008, 12:44:39 AM
Well, as said my time is pretty limited - I only did the marriage because it was overdue ... :(

we can take the Ice KG in, however we would need to use my systems ^^ not ordinary ones.
Title: Re: Haku's KG
Post by: Demon Bandit Taumaster on October 04, 2008, 12:55:50 AM
Besides for the jutsu, is there anything that would make it unique? That's definitely something to think about.
Title: Re: Haku's KG
Post by: IceSlayer on October 04, 2008, 12:59:02 AM
Well, as said my time is pretty limited - I only did the marriage because it was overdue ... :(

we can take the Ice KG in, however we would need to use my systems ^^ not ordinary ones.

If you want it, show how your system functions and you'll have it.
Title: Re: Haku's KG
Post by: Raifudo Oppa on October 04, 2008, 01:01:13 AM
Besides for the jutsu, is there anything that would make it unique? That's definitely something to think about.

i was thinking a mixed breed of jutsu taijutsu, taijutsu for the senbon usage and jtusu from the ice.
Title: Re: Haku's KG
Post by: IceSlayer on October 04, 2008, 01:03:03 AM
Besides for the jutsu, is there anything that would make it unique? That's definitely something to think about.

i was thinking a mixed breed of jutsu taijutsu, taijutsu for the senbon usage and jtusu from the ice.

Ok... why are we all worried about something that really isn't important it lol. Same class as Kaguya and it's fine.
Title: Re: Haku's KG
Post by: Demon Bandit Taumaster on October 04, 2008, 01:10:25 AM
You don't WANT it to be unique?  :-?
Title: Re: Haku's KG
Post by: IceSlayer on October 04, 2008, 01:14:01 AM
You don't WANT it to be unique?  :-?

Yes you have a good point, most KG's have something else outside battling that makes them special, but I can't think of something for Haku's clan, any ideas?
Title: Re: Haku's KG
Post by: Raifudo Oppa on October 04, 2008, 01:14:46 AM
You don't WANT it to be unique?  :-?

Tau's got a point, it'd be a waste of this thing wasn't made uniquely, i mean think of it, if this thing is put up, and senju is too, senju would be alone

i'm proposing (PROPOSING) that we can make a new type:

Doujutsu
Taijutsu

And ?????? for the mixture of taijutsu and jutsu (senju and hyouton both)
Title: Re: Haku's KG
Post by: IceSlayer on October 04, 2008, 01:16:14 AM
You don't WANT it to be unique?  :-?

Tau's got a point, it'd be a waste of this thing wasn't made uniquely, i mean think of it, if this thing is put up, and senju is too, senju would be alone

i'm proposing (PROPOSING) that we can make a new type:

Doujutsu
Taijutsu

And ?????? for the mixture of taijutsu and jutsu (senju and hyouton both)

That isn't important, who cares about that type, you see it a whole once?
Title: Re: Haku's KG
Post by: Raifudo Oppa on October 04, 2008, 01:17:38 AM
You don't WANT it to be unique?  :-?

Tau's got a point, it'd be a waste of this thing wasn't made uniquely, i mean think of it, if this thing is put up, and senju is too, senju would be alone

i'm proposing (PROPOSING) that we can make a new type:

Doujutsu
Taijutsu

And ?????? for the mixture of taijutsu and jutsu (senju and hyouton both)

That isn't important, who cares about that type, you see it a whole once?

Ehh .-.

just to make more reborns xD

anyways, i'll think of some out of forest ideas.
Title: Re: Haku's KG
Post by: IceSlayer on October 04, 2008, 01:23:59 AM
All I can think of is maybe a secret place, like a city(most likely not) or just some extra place you can go to from Kirigakure or something. It could be a place where all the others of Haku's blood went after they got driven out and they tried to kill them. So maybe they created an underground location where they could hide. It could just have some basic things, train with Haku to increase needle strength, chance of a buff for gems? Maybe even PvP protection from non-hyouton reseters, as they survived all that time with being found or something. Just an idea.

*Edit* From an idea from a friend, he said instead of getting protection from PvP, you could get a free Gender change! I like it hehe.
Title: Re: Haku's KG
Post by: Braska_The_Stag on October 04, 2008, 04:24:53 AM
Yes, but the other KGs dont have anything special like that do they? They are special, but not that special. I think the idea for the jutsu set would be good if it was companions like said earliar. That would be unique enough for a jutsu set in my opinion.
Title: Re: Haku's KG
Post by: IceSlayer on October 04, 2008, 04:26:06 AM
Yes, but the other KGs dont have anything special like that do they? They are special, but not that special. I think the idea for the jutsu set would be good if it was companions like said earliar. That would be unique enough for a jutsu set in my opinion.

Yeah I guess, but I still love the free Gender Change idea!
Title: Re: Haku's KG
Post by: cmage on October 04, 2008, 06:35:06 AM
If senju is ever made, Hyouton and Mokuton could be in a Ninjutsu category.
Title: Re: Haku's KG
Post by: IceSlayer on October 06, 2008, 03:30:01 AM
I have the base specialty system for this ready, all I need is one of the other KG's or something, and I can convert it into your system Neji, and have it back to you in a day or two.
Title: Re: Haku's KG
Post by: Raifudo Oppa on October 06, 2008, 05:21:21 AM
I have the base specialty system for this ready, all I need is one of the other KG's or something, and I can convert it into your system Neji, and have it back to you in a day or two.


umm, senju might be brought up.
Title: Re: Haku's KG
Post by: IceSlayer on October 06, 2008, 05:23:18 AM
I have the base specialty system for this ready, all I need is one of the other KG's or something, and I can convert it into your system Neji, and have it back to you in a day or two.


umm, senju might be brought up.

Why? If you want to bring up Senju start your own thread, otherwise if your going to keep just randomly making comments with nothing to do with this topic please stop.
Title: Re: Haku's KG
Post by: cmage on October 06, 2008, 05:58:07 AM
It wasn't random, you actually overlooked my comment on how to put Hyouton KG into a category. I suggested that with Mokuton it can become the Ninjutsu KG category. Which is probably where Raifudo got his ideo of senju being brought up.
Title: Re: Haku's KG
Post by: IceSlayer on October 06, 2008, 06:00:38 AM
*Rolls eyes* Like I said, that is not of great Importance, it is something I'm sure Neji is more than able to himself as he see's fit, now I am just waiting to see if he wants me to finish making it, though I have the basics complete.
Title: Re: Haku's KG
Post by: benny on October 12, 2008, 05:33:34 PM
:o Sounds awfully good! :cool:
Might have to invest  :twisted:

So would I ^^


$20 says benny just posted that because he wants to be a mod and decided to devote some time to become a mod >>;

xD

anywho, the thing is, you would need chakra for them to get remade after a battle =/


Dude, i don't want to be a Mod, to many rules to go by....
My opinion for the new MOD would be you, active, id vote for you  :oops:
Title: Re: Haku's KG
Post by: cmage on October 12, 2008, 09:11:33 PM
:o Sounds awfully good! :cool:
Might have to invest  :twisted:

So would I ^^


$20 says benny just posted that because he wants to be a mod and decided to devote some time to become a mod >>;

xD

anywho, the thing is, you would need chakra for them to get remade after a battle =/


Dude, i don't want to be a Mod, to many rules to go by....
My opinion for the new MOD would be you, active, id vote for you  :oops:
Well, we don't get to vote.
Title: Re: Haku's KG
Post by: Demon Bandit Taumaster on October 12, 2008, 09:15:34 PM
If there was a poll for a new MOD...well...the most popular character would most likely win.
Title: Re: Haku's KG
Post by: Raifudo Oppa on October 13, 2008, 12:38:04 AM
If there was a poll for a new MOD...well...the most popular character would most likely win.

Or the one whom bribes the most? .-.
Title: Re: Haku's KG
Post by: IceSlayer on October 13, 2008, 12:39:14 AM
Rigth time to lock this up
Title: Re: Haku's KG
Post by: Raifudo Oppa on October 13, 2008, 12:43:14 AM
Rigth time to lock this up

Yep.