Shinobi Legends Forum
Game Development => Discussions => Topic started by: Ace on February 06, 2008, 01:17:35 AM
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I enjoy the new feature, and it is not that bad.
It's nice to see that the stats are being incorporated into other things. =)
I am not sure how some players with lower dks enjoy, but I like it.
I think it might be a good idea if you raise the stats for medical ninjustsu a little higher though.
There are probably others that should be raised up, but this is the one I have in mind for now.
Do you guys like the new feature?
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At first I was pissed, since everything was like, 11 in each.
But then I remembered that we all started with 10 :oops:
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How does the Training Grounds in the Ninja Academy work now, where you change your specialty?
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Eh?
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Parkzy, shouldn't being an Uchiha mean you automaticly get Katon?
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I liked it. It is great to use our stats in the speciality, finally stats are more important than just determinating the attack and defense of one person. :D
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i probably not going to like it for a long time.
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It's tough on people who don't pvp.
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I like the system.
My reasons for doing so: I think it will help players that have not played before build the stats easier & it is harder to earn things =)
One thing i would suggest is to create more Justus, if that is at all possible.
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=)
a Kage with intellligence 10 ... that would mean: a Kage who is not that smart.
a Kage with wisdom 10... means he has little clue about right-wrong
a Kage with dexterity 10 ... means he will evade stuff like an Acad...
and so on =)
if specifically *TOLD* that the stats will be used more and more, this is just a head start.
you will face events that heed stats, require a specific strength/dexterity/etc or make tests on them.
If you now arm-wrestle, you strength+stamina decide if you succeed against a NPC
if you now balance over a tiny edge, your dexterity will decide if you fall or not.
@training ground
will be fixed soon.
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Could we get a general idea on how each one would be needed in an event?
For instance, what decides weather it uses wisdom, or intelligence?
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In an event, I might or might not tell you.
If there is i.e.
"You see a rope spanning across tress... do you try to walk on it?" and you say "Yes" then the outcome might be random OR a char stat check behind. =)
I am not certain if I should make a more detailed output.
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In an event, I might or might not tell you.
If there is i.e.
"You see a rope spanning across tress... do you try to walk on it?" and you say "Yes" then the outcome might be random OR a char stat check behind. =)
I am not certain if I should make a more detailed output.
I think you should. There is no stat reset in this game. Players can't just make wild guesses on which stat they need to add to succeed. I am not suggesting telling them the actualy stat that they need, but something like, "You lack dexterity to perform this task!", or "You need more strength to do this!", would be nice =3
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I quite like that idea =)
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The problems with these stat dependant jutsues is that it forces people into certain stats, what if I want to be a full str/dex/wisdom?
In this manner, I can't unless I want to restrict myself to 2 jutsues. Also, most people wont get to experience most jutsues unless they spread their stats, which may cause them to lose in events, since if you have 30 points to spend, and you spend 6 points in each stat, you would lose on events which require 10 of a certain stat, causing you to lose on all events.
My suggestion is to A. make stat specific jutsues, for example a jutsu which requires only str, dex, etc. and B. make it so that the requirements change on each DK or something similar.
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The problem is, there is no problem. Now that stats are involved, we can make the jutsu how they should be. A medical nin has high intelligence and much dexterity, so why should you be able to use that jutsu if you only have points put into constitution and strength? Sorry, it doesn't work that way anymore.
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I like the idea of these stuff, however isn't it possible to get a 1 timer DK point reset Neji? It would be a bit more fair imho. I don't mind using taijutsu alone, but I would've just reached Katon, and now I can't use it for 3 more DK-s :P
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A reset is a possibility, but I will *not* reset every month... and this would be it as there already was one not so long ago...
People will rant "hey, you changed something, now it would cost me 1 oro kill, so go ahead and let us reset to adapt to this new situation"...
Folks.
If you want an agile fighter, choose dex.
If he should be strong, too...then...
that should be your primary issue.
I cannot (!) understand how people with 100 oro kills have ALL on str/dex
I mean, wow, they are uber-strong and agile.
But they have the brains of an acad, the sturdyness of a 12-year-old ... and so on Oo
One or two bad stats are OK. Females are normally not that high in constitution like the male counterparts, but more agile (lighter, too).
For example.
And high intelligence might come with a lack of dexterity, never had time to train, just studied...
Think about it in real life... people who excel *everywhere* are pretty rare, don't you think?
But some have at least average stats.
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Um, I have one idea that may be a good compromise.
Instead of not being able to choose things based on rank, why not make the damage they do dependant on certain stats?
For instance, someone with only 10 strength wouldn't be as good in taijustu, as someone with 40.
You know, like that.
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I don't mind the system. I just can't believe I have to wait to use Suna ninjutsu. :cry:
I used points on everything, but constitution.
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I don't mind the system. I just can't believe I have to wait to use Suna ninjutsu. :cry:
I used points on everything, but constitution.
A good example as to why this new feature is needed. :D
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Wasn't the stat system made so we could have sort of 'specialty' characters, ones that are unique ? This sorta defeats the purpose by forcing you to put points into certain stats....but Mihamaru's idea could save it. :O
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Do the stats needed for a specialty increase as you get more dks?
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As far as I can tell no, and it shouldnt either...what if you need 11 Con for something...next dk you get 11 Con only to find out it costs 12 Con :shock:
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of course, you can say it's "beta" in that terms.
But the number of oro kills necessary could have changed all the time, though. And it did not.
I'd rather keep it, and make it not overly hard.
But, @defeating the purpose, no, it does not. You can be unique, but what is unique if ANYBODY who has the same oro kills as you can choose your specialty Oo
now, he needs at least a few minimum requirements. No "intelligence 10" dumbo will get medical ninjutsu... and if you meet a medical nin, you know he has to be smart...
I want to see a stupid doctor with nervous hands...
nope, if you see a doctor in the hospital, you know he has at least a basic skill and basic "attributes" if you want to call it like that.
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Wasn't the stat system made so we could have sort of 'specialty' characters, ones that are unique ? This sorta defeats the purpose by forcing you to put points into certain stats....but Mihamaru's idea could save it. :O
If a character put all of his/her dks in strength and dexterity, that character isn't really smart.
Now this is common sense. Everyone is smart in a way, but your character NEEDS to become smart, and they need to become strong, and they need to have wisdom.
I think of this new system as connecting with a real person, now these COMMON SENSE things can be incorporated into our characters. We should make our character smart, but some don't. This new system can make sure of that.
Now SL can be comprised of many smart people, or strong people, or characters with wisdom, etc... ^^
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Then by your definition Neji, someone with 50 intelligence should be a better doctor.
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your logic is flawed.
I never said anything about progessive stuff.
I said, to name an example instantly, that somebody with no brains can become a doctor (med).
How did you squeeze out "the bigger the score the better he is at his job" ? =)
if he is hypersmart... I can give you examples why he is actually worse than somebody with "lower stats" ^^
but well, that would take this discussion the wrong way.
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I suggested the progreeive stuff.
For instance, it has been mentioned that genjustu is best used by smart people. So wisdom+intelligence=better genjustu.
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Hey Neji, quick question.
You said the new stat system involving dexterity/strength/wisdom etc. would allow for great customization and some uniqueness right?
By having jutsu rely on stats people will not be able to have the complete customization of their character if they are worried about how it will affect the jutsu. I for one love to concentrate on speed, having a preffered ratio of dexterity and intelligence. With a little added strength for that extra little something. I'm (was) planning on doing a wisdom every now and then so I wouldn't suffer too much, but I figured just like in many other games, and in real life, If I'm crazy fast with fair strength, and above average intelligence then defense isn't a neccessity. If I get in a fight with someone in a real situation, I would win because A) I'm smarter B) I'm faster c)I have good stamina. I win not because I'm uber strong, or because I can take a shovel to the face, I win because I'm fast enough to get in multiple hits, the stamina to keep at it, and the intelligence to use the things effectively. (I know... I'm starting to repeat myself, but I honestly think this is the worst change ever made to the game [[no offense Neji]], with shallow arguements to back it up [[again no offense]].)
Guess what!
With 10 constitution, I now have to focus on that for the next 6 dragon kills, just because I like speed. No longer can I proceed with my plans, but I must take the time to focus on the tedious task of more dragon kills (Not all of us have crazy amounts of forest fights like the higher DK count people), before I can proceed with my preference of customization.
I propose this:
If a new jutsu is introduced, make THAT have DK requirements.
At first I didn't like the new stat system, but the realization I could have a fast character instead of just a strong or defensive character got me stoked. Now, I'll force myself to get on the game instead of looking forward to it. When I was a lowly academy student, I went through a period of being bored with the game because it took so long to get to the cool stuff. I stuck to it though, and I was glad I did. Now the same old feeling is coming back with a vengance.
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Sorry, but great customization does not mean "you can put anything to anywhat and use any justu regardless of anything"...
The specialties were changed far before the attributes were introduced, also, my time schedule is tight.
The explanation I gave you is not shallow, but correct. It's just I hit you because you can't get your favorite jutsu now ^^ sorry, but work for it.
You WILL have a much more interesting time, as one not-mentioned side effect of constitution is already in place, and more for all stats will come.
I will not use this only for new jutsus, but for all.
If you are only fast, but can't stand the concentration that a difficult jutsu needs (constitution) then you can't do it... =)
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Yes, but Naruto, for example, learned his technique of the Spiral Wind Shuriken with his pea-sized brain.
Such a remarkable control of chakra should only be possible for someone completely the opposite of him.
A smart, talented, patient individual such as Sakura, or someone from the Hyuuga Clan.
I won't argue anymore, but at least think about what was said a little more.
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Yes, but Naruto, for example, learned his technique of the Spiral Wind Shuriken with his pea-sized brain.
Such a remarkable control of chakra should only be possible for someone completely the opposite of him.
A smart, talented, patient individual such as Sakura, or someone from the Hyuuga Clan.
I won't argue anymore, but at least think about what was said a little more.
That makes sense but you have to remember Naruto still needs clones to help him do anything because he can't figure it out.
Think of it like this:
Naruto=pure power (hence why he can do these special tecniques but not properly)
Sakura=smart (hence her doing medical)
You said the new stat system involving dexterity/strength/wisdom etc. would allow for great customization and some uniqueness right?
Neji said it bestYou can be unique, but what is unique if ANYBODY who has the same oro kills as you can choose your specialty Oo
Even in the show they train to their specialty..
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Benito...
did I make such a requirement for rasengan? =)
Yes, it is tedious to discuss, just accept it. I thought about it and dismissed it, did so before you even asked me to.
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At first I was quite frustrated that I can only use 2 jutsues now, but come to think of it, it does affect positively on the game, making people more unique and even gives a greater value to having another character, so I support this idea now :)
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How about a poll.
Ha ha ha.
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If you're going to do this then PLEASE change the jutsus so the damage scales with your rank!
they are, but not all. it's like with guns: a shot is a shot, fired from an extremely skilled one or a normal guy with little clue.
if it hits the chest, it is fatal.
same with some techniques.
most are capped, some are not.
many rely on the number of oro kills you have.
with the stats, quite some will also soon rely on your stat values instead of oro kills...
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;) yours is flawed too.
if you it depends on the chakra, then you would need to pour more chakra into the technique... instead, I keep the costs and keep it around the same level.
also, I can pretty much tell you i.e. hyouton does a pretty good deal of adaption.
Oh, wait, what did Dokugiri do again? PWN anybody when you had enough oro kills?
Ah, you're right, they don't scale at all... Oo
Taijutsu is a beginners technique, a ninja uses Jutsu. Lee, however, is a different case, as he has no jutsus... so he poured *ALL* his spirit into taijutsu.
get Hachimon Tonkou, and then you have his level.
^^
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I think a recalculation is needed to make it more logical, for example, taijutsu requires str mostly/only, while gengutsu requires wisdom/int and so on.
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:twisted:
I cannot go around and change all things in a day.
The entire specialties, now that we have stats, will be reworked to actually USE them =)
all of them.
I know, Parkzy ;) but it was not only you, too.