Can we deal with each item one at a time or in small clusters?
IC biju rules need to include several things, including regulations for hunting, fighting, and escape.
Terminology:- Hunted: host or jinchuriki
- Hunter: challenger and/or allies
- Support: the hunted's allies
- Neutral: All other individuals
1] Hunting: In order to discover the hunted and have the option to initiate a battle, the following conditions must be met by the hunter(s):
- a] The hunted's identity must be known to at least one of the hunters.
- b] The hunted's physical location must be known to at least one of the hunters.
- c] The hunted and the hunters must be within the same zone or, if in a village, the same dwelling and/or district.
2] Battling: A battle is initiated automatically if any of the conditions are met:
- a] Any of the hunters attacks or is attacked by the hunted or his/her support.
- b] A zone fight involving the hunted is ongoing or initiated by a neutral party while the hunter(s) are in the same area.
3] During the Battle Phase, the hunters have the objective of subduing the jinchuriki (not killing), killing the biju summoner or stealing a summoned biju, or, if possible, convincing the biju holder to surrender.
4] The hunted have the objective of either defeating/chasing off the hunters or escaping capture. His/her support wants to aide him/her in either or both endeavors.
5] During a battle, excessive inactivity (defined as, the moment said individual's turn is up, 72 hours passing from that point) will be counted as either:
- a] Hunter - Captured, Killed, Flight, or any other reasonable condition as determined by the judge.
- b] Hunted - Captured, beast extracted, beast stolen, or any other reasonable condition as determined by the judge.
6] For the first 5 rounds of a battle phase, the hunted cannot flee the battle using space-time ninjutsu or any "quick escape" methods such as lightning release armor. However, on the 6th round, the hunted is permitted to flee using these methods at anytime, and is considered successful only if the hunted escapes the zone/area.
7] Escaping: For hunters, this means making off with the beast and/or the hunted. For the hunted, this means escaping from the hunters. This phase is only initiated if the hunted escapes successfully the battle phase, but within 3 rounds of escaping at least one hunter enters the same zone as the hunted.
8] All hunters and all hunted/support must be declared at the beginning of the Battle Phase. NPC's are not allowed to engage hunters, hunted, nor support characters. They are allowed to reduce the damage done to surroundings and other NPC characters.
9] During battle, characters are allowed 3 actions, including any clones made. Summons are allowed a single action of their own, but may also take up an action of the summoning character.
10] Each and every technique used in battle MUST have a detailed description, including the elemental type (if applicable),the intended effect on targets, and any other effects that are relevant to all of the characters affected understanding the technique and it's consequences as determined by a judge if a dispute were to arise on the matter.
11] A combination of external references and in roleplay descriptions are advised.
12] The judge's decision is final in all cases except in cases of rule violations, where an appeal can be made to the Biju Council only.