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Messages - Shuichi

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16
Feature Requests / Re: Obtainable Biju
« on: March 12, 2013, 11:28:24 PM »
I wasn't really intending to suggest the Jinchuriki idea as an additional advantage. I just thought it would be cool and that Jinchuriki should play a larger role in game play. The Jinchuriki suggestion or making Kyuubi/Shukaku limited to particular circumstances besides luck would be one possible method to making biju more involved in game play (like maybe having to have a certain stat requirement, items, etc. to encounter a chance to have the biju mounts) or turning it into a special forest event with similar chances as the stables, but based also on stats/pre-requisites like how the CS event functions.

Bro we get that but you're not listening to us. The permanant kyuubi is rare as it is. Not only does one require luck but also the gems, gold and dk requirement to obtain it. If you want something rarer than that you'd have to look at the rasengan or something.

Ok, so be it. But I don't like when people put words in my mouth. I never asked for an additional advantage or for rarity. Again, you said, "The permanant kyuubi is rare as it is..." and "If you want something rarer than that you'd have to look at the rasengan or something." Again, to clarify myself for the TENTH time, I never asked a single time for more advantages or something rare. Please stop ignoring my posts and putting words in my mouth.

17
Feature Requests / Re: Obtainable Biju
« on: March 03, 2013, 04:05:02 AM »
I wasn't really intending to suggest the Jinchuriki idea as an additional advantage. I just thought it would be cool and that Jinchuriki should play a larger role in game play. The Jinchuriki suggestion or making Kyuubi/Shukaku limited to particular circumstances besides luck would be one possible method to making biju more involved in game play (like maybe having to have a certain stat requirement, items, etc. to encounter a chance to have the biju mounts) or turning it into a special forest event with similar chances as the stables, but based also on stats/pre-requisites like how the CS event functions.

18
Feature Requests / Re: Obtainable Biju
« on: March 02, 2013, 12:59:44 AM »
Well, so far the idea looks like a no-go.

19
Feature Requests / Re: Obtainable Biju
« on: March 02, 2013, 12:19:57 AM »
Well, it would be the same situation as the people who are fully maxed on their KG's. If a person plays long enough, they will fully max their KG slots regardless of whether it was a [Uchiha + Kaguya + Hyouton + Rinnegan] or the suggested Kyuubi 9 stacks. It's just a matter of time before everyone has "leftovers" provided they have the time, play the game, and are not a sitter.

My honest opinion though, is that the Kyuubi could either be turned into a select KG and treated as such, possibly with each new tail/reset requiring a higher Oro kill count, or that you can't just be an Uchiha and Kaguya and Hyouton and Rinnegan and have the curse seal/sst and have a biju as a mount. Personally I think it's a bit much. I also didn't want to implement this for leveling purposes, but more of a 1) more biju influence on gameplay, and 2) for a little more realism. It might even be good if the implementation makes leveling harder because it makes it hard to control chakra (like Naruto when learning various techniques, including walking on water). It would be interesting, fun, and challenging to have the biju be treated as a select KG or mount, which has it's downsides including but not limited to increased exp requirements for leveling, negative influence on chakra control/usage, side effects to hp and/or max health, and etc.

I like the idea of more mounts, or at least revision of them. Maybe amp up the Kyuubi/Shukaku but make it so you can only have it if you don't already have a KG or a particular KG. And I think that for being a very large portion of the Naruto world, the Biju should have at least a little more affect on game play and at least a little more a part of the game. Even the Kaguya which had only made a brief appearance in the anime is much more a part of the game currently than the 9 biju that most of the plot in Naruto is centered around currently.

Basically, I would like the biju to be more of an influence in the game than it is now. This is my opinion and a request. It is not up for me to decide how the game should run, or how to implement it, but this is what I think what make the game better and more interesting and fun.
Whether it is treated as a KG, limited, only achievable at a certain place/time, or an improvement of the current mount system, I would like to see more biju influence on game play.  Even forest events would be a nice addition as well.

Again, feel free to agree or disagree. In the end, this is everyone else's game too.

20
Feature Requests / Re: Obtainable Biju
« on: March 01, 2013, 07:56:15 PM »
Well, I agree with you that it would ruin the specialness of being a Jinchuriki, but it has already been like that. People can not only be thousands of Uchiha, a clan with supposedly only one survivor, but have each other KG at the same time, and have Shukaku and Kyuubi as mount. If everyone already is able to have the kyuubi in game, I wouldn't say that there is much uniqueness to it. The same applies to the KG's. They are special, but not unique when everyone has them.

But I never suggested having multiple KG's and being a Jinchuriki. I would prefer if it was one or the other. For example, you branch one way or the other at 80 Oro kills to choose to continue, reset with a KG, or have a Jinchuriki sealed inside you. Then with each further reset you slowly obtain more and more power. And for those who truly want to be a Jinchuriki it would require sacrafice and hard work. For example, one reset would give you the power to unlock one tail kyuubi, and nine resets would give you the full power of a Jinchuriki.

Basically, I suggest Jinchuriki as a viable option alongside the KG's, but still requiring sacrifice and dedication to obtain while not being too OP. And despite the power of a Biju, Akatsuki has still managed to not only defeat them but capture them alive. Not all Biju are OP, and even then they could be set at a similar strength level as compared to the other KG's. This is also how other KG's in the game are as well, ignoring the difference in power between say Byakugan and Sharingan in the anime.

I haven't really heard anyone say that the Byakugan/Sharingan/Kaguya/Gates/etc. are special and should not be included. Despite thinking about how it wouldn't be special anymore, the same argument could be made about all other KG's that everyone can play and RP with. Just because the kyuubi can be RP'd with doesn't mean people will. The same applies to people who like to zone but do not use certain KG traits as they are OP.

If this was made into an alternative to KG and balanced out as the other KG's are, I believe it would be acceptable and refute any arguments about being OP, not special, and etc. I just really don't like the argument that it would not be special because the same can be said about being able to have many mounts, techniques, powers, and etc. that would be completely impossible realistically and is already no longer "special" as it is now.

Unless you want to suggest that you amp up each KG a fair amount and then restrict it to one KG per person for RP purposes, I would be fine with that instead.

21
Feature Requests / Re: Obtainable Biju
« on: March 01, 2013, 04:01:52 AM »
I feel like it would be cool to be able to choose to be a Jinchuriki with similar stats/buffs as a KG, and you wouldn't have to wait forever to find the Kyuubi or have it locked before 50 Oro kills. I would also suggest at least a few more Biju in the Stables, ranging from rare to very rare like the Kyuubi.

But for the sake of realism, I do not forsee myself wanting a full path in Uchiha, Gates, Hyouton, Sage, and having/being a Jinchuriki. I guess I would prefer to only have one KG, and preferably as Kyuubi reset instead of an Uchiha or anything else.

22
Feature Requests / Obtainable Biju
« on: March 01, 2013, 01:15:05 AM »
Just a thought, but I think it would be really cool to be able to be a jinchuriki, either obtained at a certain oro kill count, by buying it with many many gems/gold, or by one or multiple resets, each allowing you to use more of its potential. Also if added it should make mastery of your chakra harder like Naruto and potentially self harming, similar to kyuubi 4 tails. I think this would be a nice addition to the game, and if added I would spend all my gold/gems/DP and Oro kills to obtain it without hesitation, or if it is made into an event I will hope to be lucky. Just my opinion, feel free to agree/disagree.

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