Shinobi Legends Forum
Game Development => Feature Requests => Events => Topic started by: Twitch on June 27, 2007, 09:49:59 PM
-
This isn't an event but it has to deal with the forest.
I was thinking how much fun it would be to have an option underneith "Search Suicidally" named "Multiple Search" or something related to that.
Clicking on this option would have you encounter multiple enemies ALL THE TIME. Indeed, if you click on the other options you still encounter Multiple enemies.
Just an idea of how you can make it more interesting more of the time ^^
Thanks for the consideration.
-
:roll:
wait until the creatures have an AI script.
You will love them much more if they fight harder at low health or begin to call in reinforcements...
-
^^
Thanks, I just wanted more harder fights because it was..honestly...getting boring...
Now I like to search maually, I have to use my Jutsus' and my weapons...
You did a VERY good job ^^
But I hope we get multiple enemies Frequently ^^
-
^^
Thanks, I just wanted more harder fights because it was..honestly...getting boring...
Now I like to search maually, I have to use my Jutsus' and my weapons...
You did a VERY good job ^^
But I hope we get multiple enemies Frequently ^^
I hope you die everyday now :evil:
-
Thats not nice ><
I enjoy having to use something other then my jutsus' when they run out..
I enjoy having to use my jutsus' period ^^
I don't find the monsters at all hard to beat STILL...
--Neji might want to do something about that
but the game is much more interesting
-
I have a lot of turns, therefore, i encounter them a lot, and the chances of dieing are more. it's not fair :evil:
and it's not interesting if i die in the first round of the battle when i can't do anything not even run.
-
Well, this IS an RPG..right?
Role Playing Game...
You role play, sometimes you lose and the circumstances are out of your hands ^^
-
So, what if it's an RPG ? it could be a fps or a fighting game... right?
You shot , sometimes you lose and the circumstances are out of your hands ^^
-
So, what if it's an RPG ? it could be a fps or a fighting game... right?
You shot , sometimes you lose and the circumstances are out of your hands ^^
Stop complaining already, all of us people with a lot of turns have to go through the same, and it's funnier than thrillseeking until the end with no risk of dying at all =P
-
Yeah, I guess you are right..
But you can't win all the time.
And I am certain that turns charecters are going to have a hard time if the monsters are created to be even more powerful..
But the Attack and Defensive charecters think that the game is too easy..
Hence Neji's problem ^^
I think the Multiple Enemy Idea was a GREAT way to make up for the stat charecters...
The turns charecters ARE going to have trouble BUT..they will live through it
-
and to note: if you search "until the end" from the beginning, you will be able to act when you killed the first enemy =)
so, no "7 guys through" 1 click.
-
and to note: if you search "until the end" from the beginning, you will be able to act when you killed the first enemy =)
so, no "7 guys through" 1 click.
I confirm that. I thrillseek to the end and my dokugiri killed four enemies out of 5. The battle was stopped and I was given the choice to fight, etc.
-
and to note: if you search "until the end" from the beginning, you will be able to act when you killed the first enemy =)
so, no "7 guys through" 1 click.
I confirm that. I thrillseek to the end and my dokugiri killed four enemies out of 5. The battle was stopped and I was given the choice to fight, etc.
Good point, I think if we did have an "all through" click...you would die alot more..
I go through manually, it seems to work...
-
My caracther IS attack and defensive type and it's still hard, so it has nothing to do with it xD.
-
My caracther IS attack and defensive type and it's still hard, so it has nothing to do with it xD.
Really? Well, do you go through manually?
That might help..
Also you are a Daimyo, so I BET things are going to be harder for you.
-
I like the group fights. And I haven't died and I like the target too at the bottom.Also I believe you should get a bit more experience. It is harder to fight more than one person and it kind blows that you get the same amount of experience as you do if you were fighting one character. But anyways i still like the idea of group battles but I think I'd like to be able to choose if I want to fight a group or not really.
-
I actually really like it too. At first I didn't support it.
BUT! That was before I knew what characters were able to get it. ^.^
It's not that hard, actually. Even with 7 guys. Maybe I'm not getting the hard ones. =]
-
not all use jutsus and nobody has an AI
believe me, once Orochimaru summons in Manda(o) you won't have a good time fighting him=)
same with normal forest enemies, why shouldn't Naruto put up a Rasengan etc?
yet, those jutsu user should give more exp then, when they are complete.
-
I think one thing should be changed.
The multiple enemies yes.
You're fighting 7 guys.
You beat 4 of them without them damaging you.
x4 guys = x4 fights. Thus x4 flawlesses.
But the other 3 hit you. That flawless is out of reach.
I know it's not necessarily *hard* getting a flawless, and I can see this a VERY easy way to get more turns.
But 1 guy in a fight, you don't get touched, you obtain an extra turn.
3 guys, kill 1 perfectly, get hit by the other two for maybe 5 damage, and no longer can you get a flawless because somebody hit you that *wasn't* the enemy that you killed effortlessly.
And I'm not good at explaining things. Sigh... ^.^;;
-
Right, but that is the way.
The multiples are here to be an unexpected challenge when you go to the forest.
(and yes, they ruin flawless fights)
-
I have a lot of turns, therefore, i encounter them a lot, and the chances of dieing are more. it's not fair :evil:
and it's not interesting if i die in the first round of the battle when i can't do anything not even run.
I agree with Shukaku. However, I am not going to say it isn't fair . . . or interesting . . . but it seems like certain implications have not been thought completely through.
As I believe Shukaku said
in an earlier thread
"Instead of being bored alive, now I am bored dead."
(or something to that effect)
-
As I said, there will be adaptions. :twisted:
-
I have a lot of turns, therefore, i encounter them a lot, and the chances of dieing are more. it's not fair :evil:
and it's not interesting if i die in the first round of the battle when i can't do anything not even run.
I agree with Shukaku. However, I am not going to say it isn't fair . . . or interesting . . . but it seems like certain implications have not been thought completely through.
As I believe Shukaku said
in an earlier thread
"Instead of being bored alive, now I am bored dead."
(or something to that effect)
new days take to long for us who have nothing to do but play SL
-
so you want to have less turns? =)
-
Yeah, I guess you are right..
But you can't win all the time.
And I am certain that turns charecters are going to have a hard time if the monsters are created to be even more powerful..
But the Attack and Defensive charecters think that the game is too easy..
Hence Neji's problem ^^
I think the Multiple Enemy Idea was a GREAT way to make up for the stat charecters...
The turns charecters ARE going to have trouble BUT..they will live through it
Ouch..
Are jutsu's like Sauske's chidori supposed to hit once a round with other enemies there in a single fight?
-
Yeah, I guess you are right..
But you can't win all the time.
And I am certain that turns charecters are going to have a hard time if the monsters are created to be even more powerful..
But the Attack and Defensive charecters think that the game is too easy..
Hence Neji's problem ^^
I think the Multiple Enemy Idea was a GREAT way to make up for the stat charecters...
The turns charecters ARE going to have trouble BUT..they will live through it
Ouch..
Are jutsu's like Sauske's chidori supposed to hit once a round with other enemies there in a single fight?
Chidori hits once....
Temari's attack hits every round
Neji hits you every round
Kaiten makes your attack lower till end of fight
etc...
so yeah each attack is differemt....
-
*cough*
also they will make different ones in the future...
temari might unleash even her weasel... :twisted:
-
*cough*
also they will make different ones in the future...
temari might unleash even her weasel... :twisted:
youre enjoying this arent you?
eh well i cant complain much about the jutsu users....
at least not while the current mounts are here .-.
-
:twisted:
-
Hm.. Sauske hit me after he was dead with chidori. Same with Temari which I now know It hits after they are dead the hard way...
-
I already said: one round is one round.
nobody dies BEFORE the round ended.
treat is a final blow.
-
I already said: one round is one round.
nobody dies BEFORE the round ended.
treat is a final blow.
But chidori hit more than once. It hit when he was alive and two more times after. He was killed on the second round and I died a few rounds later due to a hit a turn from it. I looked down to see if it was active but it was not for a strange reason.
Edit: Looked in another topic and found it is a bug. Sorry about that.
-
this should be fixed by now.
-
On the topic of "Forest Choice"
Why not change all of the fighting related buttons in the forest to "Die"?
:P :roll: :P
Why is my underline not red along with the letter?
:?:
-
some fonts cancel themselves out in the forum I guess.
;)
-
DOn't try and kills us off to much Neji the shades are starting to get more and more crowded T.T; To the point if i leave for a moment my post will have already been on the next page x.x;
-
*looks around the shades* eh <<;
not really...
ive been on the forum for a bit and doing other things and i can still talk in the shades...
besides its not ONLY the teams/jutsu that cause the deaths...
-
*giggles*
The Gods loves when the shades are full, perhaps they should start visiting more...
:twisted:
The bottom line is adaptation. This is nothing compared to what is coming, believe me. As far as additional choices, no. I can see how it can be abused both ways, besides - it takes the "thrill" away...
;)