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Topics - Darkshinobi

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Shinobi Legends is a wonderful website; the forests are fun for awhile, and hanging in the garden is a great pastime.
However, the majority of activity comes from the role-play.
Most of us with a public voice are or have been "mainstream" role-players in the past; it's what most of us who remain here are here for.
However, there's almost no organization, no mediation. Nobody's in charge.
We, the community have taken matters into our own hands for a long time; when a serious problem arises, the community discusses it and tries to come to the best possible solution.
And, overall, that's how it should be. A community of writers should work together to build the world they're in.
But occasionally mediation is needed. We need Game Masters to help when solutions simply can't be found, to help stimulate role-play where it's lacking -- to serve the community, not simply control it.

At the moment, there are several "mainstream" plots going on: Konohagakure just beat back an attempted coup; Kirigakure is locked in mortal combat with the Akatsuki, who have taken over Iwagakure as their base of operations. The Tsuchikage and his few loyal forces bide their time in an attempt to wait for the appropriate moment to reclaim their village, but in the meantime Iwa's functionally dead. Kumogakure waits in silence, holding their considerable force at bay and staying out of any fray that doesn't come to them. Sunagakure and Otogakure have both been attacked heavily in the past; the current Kazekage is heavily wounded and being healed by a previous one.
There are also other villages, organizations, and solo shinobi with their own private agendas, carving their own paths throughout the world.
No, we don't need Game Masters to rule with an iron fist -- but we do need them to step in on occasion.
At last count, I believe there were either twenty-two or twenty-four people involved in the Kirigakure/Akatsuki conflict; it's become a fiasco that can't simply come to a proper resolution due to conflicting sides. It's at a time like this that a mediating Game Master could be helpful.
And as mentioned, Iwagakure is functionally dead unless something changes. Active Game Masters could change that, help write plots that the community at large enjoys.
We currently have two semi-active or active Game Masters in role-play: Kamui and Nathan. Kyu is around and I'm sure he's willing to help if called on, but I haven't seen him involved much of late.

So this is my request: allow the community at large to choose a Game Master(s). We overall know each-other and can determine those best to help us.

And to the community, I request that you acknowledge the Game Masters we have; they're here to help us, and from what I know of each of them they're more than willing. Kamui said it best:
As for everything else, I can really agree that perhaps some collaboration amongst users will improve some activity on the site.

This community can do amazing things when they work together; we just need organization.

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Village Square / Jashinism
« on: April 26, 2014, 04:57:42 AM »
Jashinism: Immortality, full stop. Excepting malnutrition, Jashinists simply cannot die under natural means. The canonical example is that a Jashinist can survive decapitation, the go-to form of execution for most supernatural beings in mythology.

So are there any downsides for Jashinists on SL? Any disadvantages at all to counteract the fact that they literally have an extreme resistance to injury and death?

And if not, shouldn't there be?

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For those few uninformed, the Hiraishin no Jutsu is a space-time Jutsu wherein one creates  a seal or "technique formula", and they're then capable of instantaneous travel to that seal at any time. This has been seen as the fastest movement possible in the SL world. As such, it has an extreme potential for abuse and is viable to strict rules.
The rules, thus far, are this:
Quote
Preamble: The Hiraishin has long been a contested skill with capabilities of skirting the line between fair usage and God-modding; for this reason, a few rules were created for its original use:

Creation of the Hiraishin seals must be emoted, and take one turn. It is possible to create a large amount of Hiraishin seals during a time of peace to use later on, but it must be emoted regardless. The process isn't an exceptionally difficult one, and counts as one (1) action during a post. It is possible to create more than one seal at a time.
Usage of Hiraishin itself counts as an action, not a movement; generally speaking, each entity is allowed two actions (plus movement) during an engagement in battle, which means that one cannot use the Hiraishin to transport to their opponent, attack, and then teleport away immediately. One can teleport to their opponent and attack, or attack and then (attempt to) teleport away, but not both--this would go over the limit of actions taken, and is generally considered unfair.
Basically, use common sense and be fair about use. Hopefully this jutsu will only be accessible to skilled role-players. *Similarly to the replacement technique, try not to rely on this skill too often--it's just bad form.
(Taken from my post on here.)

There was an additional rule that's either since been removed or was never placed on the Wikia(which I cannot personally edit), but was on the SLS and is canon, which states that each seal has exactly one use before fading.

Common sense, for the most part, has been a good rule of thumb. Generally speaking, the number and motive of users has been policed, and those few that obtain it generally don't abuse it -- there has been no need for additional rules.

Until now.

A complaint has been made about the number of seals at one's disposal during combat, due to the fact that seals can both be spammed and made on weaponry before a battle and then included en masse. Again, until now, nobody's ever felt the need to spam Hiraishin in a fight -- it's bad form. The potential for abuse does exist, though, as is blatantly clear.
Therefore, either the users need to be policed more, or further limitations on the Hiraishin no Jutsu need to be created.

What is the opinion of the public on this matter?

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