Shinobi Legends Forum

Game Development => Feature Requests => Topic started by: 0 on July 22, 2006, 06:23:50 PM

Title: Throwing weapons shop
Post by: 0 on July 22, 2006, 06:23:50 PM
That would be cool. Heres a list:

Shuriken 50
Kunai 75
Giant shuriken 150
Giant kunai 200
Fuuma Shuriken 300
Exploding Tag 375
Greater exploding tag 425
Poison Kunai 550
Title:
Post by: Xaos on July 22, 2006, 06:34:05 PM
Was already suggested a few times. Here's one topic based on this, read Neji's response.
http://forum.shinobilegends.com/viewtopic.php?t=283
Title: ...
Post by: 0 on July 22, 2006, 06:41:09 PM
:evil: well thanks for crapping on another of my thoughts.
Title:
Post by: Neji on July 22, 2006, 07:21:25 PM
Xaos is right.

You basically want an item shop :) and I am not fond of having to discuss the same thing in 4 threads. So he was right to point it out =)

Saves work.
Title:
Post by: 0 on July 23, 2006, 05:42:58 AM
I recently read the thread for the turning yourself into a super item worrior against Orochimaru. So what if Orochimaru takes all your throwing weapons and lights them on fire or completely destroys them. And if the shop only lets you buy a certain amount
Title:
Post by: 0 on July 23, 2006, 05:47:59 AM
that's not a good idea, even tought it is temting...but the thing is that items stays with you after the oro kills and them that means you will have a HUGE arsenal because at level 15 if you know how to use your jutsus you can kill oro in a couple of roun
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Post by: Lebis on July 23, 2006, 05:49:57 AM
Game days go by pretty quickly. And for me, levels go by very quickly. And as for Blaze's weapon build op thought, that happens for me anyways unless I go searching suicidally at the higher levels. xD
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Post by: 0 on July 23, 2006, 05:51:51 AM
well for me that happens even at level 1...i have no use for those weapons and so on people will keep going sky high at oro kill, and they will not need these weapons
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Post by: Lebis on July 23, 2006, 05:53:28 AM
Or if this 'shoppe' were to take place, the prices should be farily high.
Title:
Post by: 0 on July 23, 2006, 05:56:45 AM
mhhhhh i still think is a bad idea because at level 15 i can get like 8000 in one game day and that is using about 15 turns that means that people will still get enough gold at high level and then buy it and save it for after the oro kill
Title:
Post by: Xaos on July 23, 2006, 05:59:43 AM
[quote:6b4e8d76ee="Konoha Genious Blaze"]mhhhhh i still think is a bad idea because at level 15 i can get like 8000 in one game day and that is using about 15 turns that means that people will still get enough gold at high level and then buy it and save i
Title: I mean
Post by: 0 on July 23, 2006, 06:09:49 AM
He takes ALL of them and DESTROYS them so when you get past him you wont have them! And the shop wont sell to anyone lower than level 5 and at 13
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Post by: Xaos on July 23, 2006, 06:12:30 AM
I still like it as it is. I would rather have it so you CAN carry some over than not being able to carry any over on DKs.
Title: ???
Post by: 0 on July 23, 2006, 06:20:00 AM
whats a DK
Title: Re: ???
Post by: Xaos on July 23, 2006, 06:28:49 AM
[quote:4ca8e376c6="Naru"]whats a DK[/quote:4ca8e376c6]

DK = Dragon Kill.

And in this game, a dragon kill is an Orochimaru kill.
Title: ...
Post by: 0 on July 23, 2006, 06:31:57 AM
:shock: well I feel dumb and I even KILLED him once