Shinobi Legends Forum

Roleplay => All That Is Bijuu => Rules/Foundation => Topic started by: KayentaMoenkopi on May 28, 2016, 04:28:29 AM

Title: Discussion: Consequences of going over mastery
Post by: KayentaMoenkopi on May 28, 2016, 04:28:29 AM
This is a red letter item from the rough draft of the bijuu rules.

What happens when a host rps a power that is over his current bijuu mastery level?

Will he RP himself as being totally out of control until he is subdued? For how many rounds? Indefinitely?

Will going over mastery be an automatic loss of the match?

Will it be possible to gain control again?
Title: Re: Discussion: Consequences of going over mastery
Post by: Eric on June 02, 2016, 01:47:29 AM
This is a red letter item from the rough draft of the bijuu rules.

What happens when a host rps a power that is over his current bijuu mastery level?

Will he RP himself as being totally out of control until he is subdued? For how many rounds? Indefinitely?

Will going over mastery be an automatic loss of the match?

Will it be possible to gain control again?

It would be really easy to just make it an automatic forfeit.

It would be more logical to have a time limit on out of control-ness.

Alright, here's my idea. If a host can beat a challenger within 2 turns of going out of control (counting the turn going berserk) then the host has the ability to return to normal. Otherwise, the biju is automatically released regardless of any other circumstances, and either the challenger reigns in the beast that turn or the provisions for GMing a wild beast go into effect.
Title: Re: Discussion: Consequences of going over mastery
Post by: KayentaMoenkopi on June 02, 2016, 03:12:22 AM
hmmm, might this be exploitable of the having to fight within your powerset in the first place?

i can go over mastery, have the power of a berserk bijuu at my disposal and rp him for 2 round to win?

where is the penalty for going over mastery?
Title: Re: Discussion: Consequences of going over mastery
Post by: Eric on June 02, 2016, 03:23:25 AM
hmmm, might this be exploitable of the having to fight within your powerset in the first place?

i can go over mastery, have the power of a berserk bijuu at my disposal and rp him for 2 round to win?

where is the penalty for going over mastery?

Automatic loss if you fail to win in those 2 turns?

I suppose you have a point, it's not really a punishment FOR going over mastery, more of a punishment for going over mastering and failing to win.

Well, we could just cut the cheese here and say you go over mastery you are god-modding, so auto-win for challenger?
Title: Re: Discussion: Consequences of going over mastery
Post by: Bocchiere on June 02, 2016, 06:00:48 AM
*facepalm*

Going berserk is not a boon. It's not something you can exploit. I'll say it again, the only reason I brought up and wanted to make rules for it was it is something that can happen, and we have been attempting to close all loopholes.

If you go berserk in a bijuu fight and can no longer plan and form coherent thoughts than you lose, period. There doesn't need to be an auto-loss, it isn't god modding, it's just shooting yourself in the foot. I don't know why anyone would do it, but it is a thing that can happen.

Unless you're fighting literal Genin level people who can't deal with a bijuu than going berserk just kills you if you don't have someone around to suppress the bijuu.

It is a self-fixing problem because anyone strong enough to make a Jinchuriki go over their mastery is going to for sure beat them if they go berserk, and so why would you ever willingly do so against someone you can beat otherwise? I seriously doubt it's ever even going to come up.

Just make it be simply like I said. You ascend one tail a turn until all the tails of your tails are out in which case the bijuu is released, you die (unless you're immune to that sort of thing), and then control of the now released beast goes to a judge/GM. You must rp in a berserk animalisitic state or be called out on god-modding.

Title: Re: Discussion: Consequences of going over mastery
Post by: JayJay on June 02, 2016, 08:17:50 AM
I don't fully understand this concept. If you've mastered something, how could you possibly go berserk? I can only see a berserker mode happening if one tried to use more tails than they can handle, in which the bijuu forces control over the container's motor functions.

If that's what you meant, than it should be called something else, other than going over mastery. It basically an out-of-body experience when one loses their mind but cant do anything about it.
Title: Re: Discussion: Consequences of going over mastery
Post by: Becquerel on June 02, 2016, 08:42:02 AM
Well, the berserker mode could also come into play during extreme emotional distress. Didn't Naruto turn into the 6 and 7 tailed chakra modes (prior to being ready for it) by basically being driven to it by watching Kakashi 'die' and Hinata get injured? I don't really remember because it was so long ago lol

Of course, later on that never happened because he 'mastered' it, but we also know that at that point Naruto became emotionally stable and strong. There are quite a few crazy/psycho characters in SL that could potentially 'lose it' even if they mastered the beast causing them to go berserk. But then again, if they're buddy-buddy with the beast, that shouldn't technically happen. So, it's just a difficult situation that should likely be dictated by the plot that the player is involved with.
Title: Re: Discussion: Consequences of going over mastery
Post by: JayJay on June 02, 2016, 10:25:55 AM
Well, the berserker mode could also come into play during extreme emotional distress. Didn't Naruto turn into the 6 and 7 tailed chakra modes (prior to being ready for it) by basically being driven to it by watching Kakashi 'die' and Hinata get injured? I don't really remember because it was so long ago lol

Of course, later on that never happened because he 'mastered' it, but we also know that at that point Naruto became emotionally stable and strong. There are quite a few crazy/psycho characters in SL that could potentially 'lose it' even if they mastered the beast causing them to go berserk. But then again, if they're buddy-buddy with the beast, that shouldn't technically happen. So, it's just a difficult situation that should likely be dictated by the plot that the player is involved with.

True, that makes sense. Emotional instability could in fact play a hand in going berserk. If a host was still instable when they master their beast, using it should hamper the effectiveness of their actions, leading to a berserk state.
Title: Re: Discussion: Consequences of going over mastery
Post by: KayentaMoenkopi on June 02, 2016, 12:22:50 PM
Which might be very cool for a general RP situation, but hardly advisable for a host to opt for while in a challenge match.
Title: Re: Discussion: Consequences of going over mastery
Post by: JayJay on June 03, 2016, 01:30:29 AM
Which might be very cool for a general RP situation, but hardly advisable for a host to opt for while in a challenge match.

That would be very cool and rather fun to be involved in.
Title: Re: Discussion: Consequences of going over mastery
Post by: Becquerel on June 03, 2016, 01:34:09 AM
Which might be very cool for a general RP situation, but hardly advisable for a host to opt for while in a challenge match.

That would be very cool and rather fun to be involved in.

Do people actually RP with the Bijuu? I thought all people do is fight on here with them. Probably because I never see anyone ever use them.
Title: Re: Discussion: Consequences of going over mastery
Post by: JayJay on June 03, 2016, 01:39:55 AM
Other than small talks, I don't really see anything like that happening. It might be going down privately, but not publically.
Title: Re: Discussion: Consequences of going over mastery
Post by: Eric on June 03, 2016, 05:53:33 AM
*facepalm*

Going berserk is not a boon. It's not something you can exploit...


It's those clutch moments where what is needed is chakra and raw power that would make this exploitable. The definition of animilistic and bestial are too vague to work here in my opinion; what is just natural reactions and what is planning when it comes to a split second decision, something which it often comes down to?

I say make it an auto-loss and call it a day. What your proposing is a scenario where it is possible (within the realm of possibility) for someone to win going the berserker route while as just making it an auto-loss accomplishes the same ideal without the chance for exploitation.
Title: Re: Discussion: Consequences of going over mastery
Post by: Becquerel on June 03, 2016, 06:08:13 AM
Technically speaking, Naruto didn't lose when he went berserk.
Title: Re: Discussion: Consequences of going over mastery
Post by: Eric on June 11, 2016, 06:39:37 PM
Technically speaking, Naruto didn't lose when he went berserk.

Technically speaking, we don't want to reward people for going over their mastery, which giving them a chance at winning just might.
Title: Re: Discussion: Consequences of going over mastery
Post by: Bocchiere on June 11, 2016, 08:56:38 PM
Technically speaking, Naruto didn't lose when he went berserk.

Technically speaking, we don't want to reward people for going over their mastery, which giving them a chance at winning just might.

So when someone makes a fuinjutsu that opens a jinchurikis seal and makes them go over mastery they instantly lose the fight?
Title: Re: Discussion: Consequences of going over mastery
Post by: Eric on June 12, 2016, 03:13:14 PM
Technically speaking, Naruto didn't lose when he went berserk.

Technically speaking, we don't want to reward people for going over their mastery, which giving them a chance at winning just might.

So when someone makes a fuinjutsu that opens a jinchurikis seal and makes them go over mastery they instantly lose the fight?

Well, if the seal is opened and the host doesn't have full mastery yet, the beast would want to be free, so I guess so? Then the beast would have to be GM'd, or maybe in this special case the host gets to GM the beast?
Title: Re: Discussion: Consequences of going over mastery
Post by: Bocchiere on June 12, 2016, 06:31:00 PM
Technically speaking, Naruto didn't lose when he went berserk.

Technically speaking, we don't want to reward people for going over their mastery, which giving them a chance at winning just might.

So when someone makes a fuinjutsu that opens a jinchurikis seal and makes them go over mastery they instantly lose the fight?

Well, if the seal is opened and the host doesn't have full mastery yet, the beast would want to be free, so I guess so? Then the beast would have to be GM'd, or maybe in this special case the host gets to GM the beast?

Why don't we just make it a rule than that if you haven't mastered your bijuu you lose if any attack touches you? That's what we're encouraging, is just more one touch win abilities.
Title: Re: Discussion: Consequences of going over mastery
Post by: Moonfire on June 13, 2016, 12:21:02 AM
Sometimes i think it would be better if someone rped the bijuu, not just once, but all the time. They do have their own personalities. So it wouldn't be far off.

SURE this would kinda turn into a pokemon battle.

"GO KYUUBI I CHOOSE YOU!"

- Kyuubi flips you the bird. You don't have enough badges to control Kyuubi. Kyuubi  sat down and took a looooooong nap.

Silliness aside, it is a thought. This way we would see the BIjuu act for once, have them be alive. OH NO WE WOULD HAVE AN RP.

but this would also help with such a thing as 'going over mastery'
Title: Re: Discussion: Consequences of going over mastery
Post by: Becquerel on June 13, 2016, 01:00:32 AM
But for that to happen, there would have to be general consistency throughout all the bijuu. If you decide to give a bijuu a certain personality and RP the wild bijuu with that personality, it would make sense if all 'players' of the bijuu kept that personality. It would be strange if someone RP'd the three tails to be a rampaging kaiju during one period and the next person who RPs it makes it act like a cuddly, laid-back surfer. It's just bad writing at that point.
But a lot of people are not really that good at writing a diverse set of characters and usually fall into the comfort of one mind-set that they're 'good' at. I'm guilty of it too at times, but I try my best to keep all the NPCs special in their own ways :)
But then again, people will likely not use those personalities in their fights because it wouldn't be advantageous for them to act like the bijuu because it would likely put them at risk.
Title: Re: Discussion: Consequences of going over mastery
Post by: Moonfire on June 13, 2016, 04:36:53 AM
And i think thats the reason why we don't see them rped.... a shame really...

But i would think that it should just be decided beforehand that if the bijuu goes berserk or is controlled that it is rped by the GM?
Title: Re: Discussion: Consequences of going over mastery
Post by: Eric on June 13, 2016, 01:16:59 PM

Why don't we just make it a rule than that if you haven't mastered your bijuu you lose if any attack touches you? That's what we're encouraging, is just more one touch win abilities.

You're kidding right? If you have not exhibited mastery enough to enter tailed beast state and your seal is forcibly released by Uzumaki hacks, then regardless of there being a rule or not, if the character cannot restore that seal nor get the beast back into them almost immediately, then functionally that character is dead and the tailed beast is rampaging.

Rule or no rule, a one-shot technique like that would screw you anyways. Could just make it a rule to ban that kind of thing from biju matches, you'd have at least two vote for it.  ;)


** Well, unless you're a jashinist you're screwed, cause even Senju and Uzumaki are too weak to continue seriously fighting if they fail to restore the seal and/or get the beast back into their bodies. That's the only exception that I can think of there. **
Title: Re: Discussion: Consequences of going over mastery
Post by: Bocchiere on June 13, 2016, 07:40:30 PM
 I don't think it's any sillier than saying it's an instant loss because we don't feel like making real rules for it.
Title: Re: Discussion: Consequences of going over mastery
Post by: Eric on June 14, 2016, 04:54:28 AM
I don't think it's any sillier than saying it's an instant loss because we don't feel like making real rules for it.

What did you have in mind as far as a rule goes? The host should not be in a position to be able to abuse this, but then again, under the threat of one touch seal releases followed by new sealing, what's even the point of going through the trouble of making elaborate rules for it?
Title: Re: Discussion: Consequences of going over mastery
Post by: Bocchiere on June 14, 2016, 05:07:32 AM
I don't think it's any sillier than saying it's an instant loss because we don't feel like making real rules for it.

What did you have in mind as far as a rule goes? The host should not be in a position to be able to abuse this, but then again, under the threat of one touch seal releases followed by new sealing, what's even the point of going through the trouble of making elaborate rules for it?

Because it is a thing that can be done and so I wanted to make rules for it. That's all.
Title: Re: Discussion: Consequences of going over mastery
Post by: Eric on June 15, 2016, 11:41:58 PM
I don't think it's any sillier than saying it's an instant loss because we don't feel like making real rules for it.

What did you have in mind as far as a rule goes? The host should not be in a position to be able to abuse this, but then again, under the threat of one touch seal releases followed by new sealing, what's even the point of going through the trouble of making elaborate rules for it?

Because it is a thing that can be done and so I wanted to make rules for it. That's all.

What kind of rule did you have in mind?
Title: Re: Discussion: Consequences of going over mastery
Post by: Bocchiere on June 16, 2016, 01:34:09 AM
The proposed rules were made by me. Since we're not doing tail count for mastery we should probably just change it to something like you unleash a form of the bijuu each turn and in 4 turns the bijuu is out and you're dead